Why your game company can’t get funding 2016 Austin Game Conference

5

Click here to load reader

Transcript of Why your game company can’t get funding 2016 Austin Game Conference

Page 1: Why your game company can’t get funding 2016 Austin Game Conference

MODERATOR:

HARLAN BEVERLY, PHD

SPEAKERS:

CRAIG CUMMINGS, CHRIS SHONK, MIKE WILSON

WHY YOUR GAME COMPANY CAN’T GET

FUNDING!

Page 2: Why your game company can’t get funding 2016 Austin Game Conference

Sept. 21, 2016WHY YOUR GAME COMPANY CAN’T GET FUNDING!

Quick Panel Introduction

Entrepreneur & Investor$30MM+FundedBigfoot Networks

Cutting Edge Gamer3 Games Launched:Dungeon Overlord,

Traveller AR, Dominos

Entrepreneur & InvestorRidescoutAPX Labs

AgentHeroMoonshots Capital

Games:Art+Craft (Crowfall)

Entrepreneur & InvestorBigfoot Networks

FamigoSneaky Games

+ Dozens of Non-game startup investments.

Entrepreneur & InvestorGathering of Developers

(GodGames)Gamecock Media

Gambitious90+ Indy games funded

Lean Startup Lecturer,PhD, University of Texas

General Partner, Moonshots Capital

General Partner, ATX Seed Ventures

Founder/Partner, Gambitious Partners

Page 3: Why your game company can’t get funding 2016 Austin Game Conference

Sept. 21, 2016WHY YOUR GAME COMPANY CAN’T GET FUNDING!

Funding Terminology Overview1. Funding Round – one of a series of funding events, usually indicated

by Seed, Series A, Series B, etc. Sometimes traunched (spaced out) based on metrics or goals (for example: development milestones).

2. Angel – an individual who makes and investment personally into a company.

3. Venture Capital – an institution who invests money into companies.

4. Types of Funding – Convertible Note (debt that converts into equity later), Equity (normal or preferred stock), CrowdFunding(preorders), CrowdFinancing (NEW! non-accredited investors), RBF (Revenue Based Financing - % of Revenue)

5. Laser-Beam Shotgun – Harlan’s approach to finding investors.

Page 4: Why your game company can’t get funding 2016 Austin Game Conference

Sept. 21, 2016WHY YOUR GAME COMPANY CAN’T GET FUNDING!

Panel Questions

Lean Startup Lecturer,PhD, University of Texas

General Partner, Moonshots Capital

General Partner, ATX Seed Ventures

Founder/Partner, Gambitious Partners

1. What kinds of game companies have you funded in the past, and why?2. What makes for a great game company, key attributes?3. What are some of the reasons or red flags that would prevent you from investing?

Page 5: Why your game company can’t get funding 2016 Austin Game Conference

Sept. 21, 2016WHY YOUR GAME COMPANY CAN’T GET FUNDING!

What other questions does the audience have?

Here are a few more from the Panel Moderator:1. What gaming business models are investors seeking?2. What genre of games do you find the most investable?3. Is there any areas of game hardware that are particularly investable/interesting?4. Is there such a thing as a 1-game company funding any more? If so, how?5. What kinds of deal structure do you prefer when investing in game companies?6. What kind of exits are you interested in?7. What has changed about funding of game companies in the last few years? 8. What is the most common mistake game companies make in seeking funding?9. What is your best tip or advice for people looking to raise funds?10. What success stories can you share about getting a game funded/funding/exit?

Other Questions From Audience

Lean Startup Lecturer,PhD, University of Texas

General Partner, Moonshots Capital

General Partner, ATX Seed Ventures

Founder/Partner, Gambitious Partners