Who's that girl? Handheld augmented reality for printed photo books
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Transcript of Who's that girl? Handheld augmented reality for printed photo books
Niels Henze Susanne Boll
University of Oldenburg Media Informa<cs and Mul<media Systems
Who's that girl?
Handheld Augmented Reality for Printed Photo Books
Augmented Reality
hFp://graphics.cs.columbia.edu/projects/mars/
hFp://blog.etcenter.org/2009/01/prototype-‐3d-‐video-‐eyeware-‐from-‐vuzix/
Touch me How can it be Believe me The sun always shines on my screen
! ! [AHA] �
Chun
yuan Liao, Qiong Liu: P
ACER
: Tow
ard A Camerapho
ne-‐based
Paper
Interface for Fine
-‐grained
and
Flexible Interac<on
with
Docum
ents.
Adjunct P
roc. ACM
Mul<m
edia, 2009.
Approach
ask poten<al users
Approach
ask poten<al users systemize proposed solu<ons
Approach
ask poten<al users systemize proposed solu<ons design and implement prototypes
Approach
ask poten<al users systemize proposed solu<ons design and implement prototypes compara<ve evalua<on
aligned to the phone
aligned to the phone
aligned to the content
object-‐centric design
18
display-‐centric design
20
selec<ng regions
crosshair augmented touch unaugmented touch
Controlled
experiment 14 par<cipants within-‐subject design
Controlled
experiment 14 par<cipants within-‐subject design 2 tasks
Controlled
experiment 14 par<cipants within-‐subject design 2 tasks
Task 1: alignment Answering 5 ques<ons using a photo book Task-‐comple<on <me, NASA TLX, QUIS (general part) Qualita<ve feedback
Controlled
experiment 14 par<cipants within-‐subject design 2 tasks
Task 1: alignment Answering 5 ques<ons using a photo book Task-‐comple<on <me, NASA TLX, QUIS (general part) Qualita<ve feedback
Task 2: selec<on
Selec<ng regions in 5 photos Task-‐comple<on <me, NASA TLX, QUIS (general part) Qualita<ve feedback
p<.05, r=0.81
Task 1: NASA TLX
p<.001, r=0.70
Task 1: QUIS (general part)
Task 2: NASA TLX
Task 2: QUIS (general part)
So what?
informa<on should be shown object-‐centric
So what?
informa<on should be shown object-‐centric
So what?
informa<on should be shown object-‐centric but input elements shouldn’t
So what?
informa<on should be shown object-‐centric but input elements shouldn’t
So what?
informa<on should be shown object-‐centric but input elements shouldn’t highligh<ng is your friend
So what?
informa<on should be shown object-‐centric but input elements shouldn’t highligh<ng is your friend
So what?
informa<on should be shown object-‐centric but input elements shouldn’t highligh<ng is your friend early user involvement is king
So what?
informa<on should be shown object-‐centric but input elements shouldn’t highligh<ng is your friend early user involvement is king
So what?
informa<on should be shown object-‐centric but input elements shouldn’t highligh<ng is your friend early user involvement is king
Niels Henze niels.henze@uni-‐oldenburg.de
Susanne Boll susanne.boll@uni-‐oldenburg.de
Media Informa<cs and Mul<media Systems University of Oldenburg
Who's that girl?
Handheld Augmented Reality for Printed
Photo Books