What is Greatness?

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© 2004 What is Greatness? This is a simple educational scenario used to illustrate aspects of the IMS Learning Design specification (IMS LD) It is based on parts of the “What is greatness?” use-case created by James Dalziel of Macquarie University’s E-learning Centre of Excellence (MELCOE) and on work done by Pierre Gorissen in the Alfanet project

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Page 1: What is Greatness?

© 2004

What is Greatness?

This is a simple educational scenario used to illustrate aspects of the IMS Learning Design specification (IMS LD)

It is based on parts of the “What is greatness?” use-case created by James Dalziel of Macquarie University’s E-learning Centre of Excellence (MELCOE) and on work done by Pierre Gorissen in the Alfanet project

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What is Greatness

Narrative Students individually consider “what is greatness?”; They enter a few sentences of initial thoughts; This process is monitored and ended by the tutor; All learners then see all responses (anonymous); All learners then enter personal reflections on all

responses (not made public); The tutor receives all responses and personal reflections

once the have been entered; The tutor gives feedback on the responses and

reflections and finishes the learning activity on a per learner basis.

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Roles

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Play, Act,

Role-parts,

Activity

structures,

Completion

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Activity structures

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Learning Activities (1)

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Learning Activities (2a)This activity involves the learner entering thoughts …

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Learning Activities (2b)This activity involves the learner entering thoughts …

This property set by the tutor who is monitoring how the group is doing …

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Support Activities

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How did the

flow move on?

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How did the

flow move on?

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New Act available

Activities in previous act

affected by this change

using SHOW and HIDE

in CONDITIONs

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Learners able to view others’ thoughts using Monitor service in environment …

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… and respond to these thoughts

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Tutor able to view

initial thoughts and

response for each

learner

Then set to completed

for each learner

which completes

the second act

and the play

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What aspects of IMS LD did we see?

Multiple roles Collaboration A learning service Properties Completion rules Conditions Showing and Hiding Global elements