What I learned in Five Years of Making Games
-
date post
21-Oct-2014 -
Category
Design
-
view
169 -
download
0
description
Transcript of What I learned in Five Years of Making Games
What I learned in Five Years of Making Games Creative Mornings Munich: Play
Hello, I’m Alex! Game Designer, Entrepreneur
I Should Make Games! It took me a while to figure that out.
The Bit Barons Creators of Astroslugs, San Juan (iOS) & Tridek.
Find true fans. Good is not good not enough.
Plan small, leave room. As it turns out, planning something new is really hard.
Prototyping Answering your questions as fast as possible
Running a Lean Startup Prototyping on a company level
Game Jams You can make a full game in a day.
Be lazy. Cut corners. Fake it. Lesson learned
Prefer simple tools Lesson learned
More Time ≠ More Success Lesson learned
10,000 hours & more Lesson learned
Runway Where can I buy time?
Work-for-Hire A surefire way to spend time on something else.
Getting Funding Looking for it takes over if you let it.
Cutting costs & running lean
It’s possible. Even in Munich. At least for me.
Find the fun parts in your work. Lesson learned
Find the right people. I need my friends more than I thought.
Thank [email protected]@googlemail.com open-pvp.de | munichindie.de