Wearable technologies

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WEARABLE TECHNOLOGIES SAI RAVI TEJA B 12115033 E2

Transcript of Wearable technologies

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WEARABLE TECHNOLOGIES

SAI RAVI TEJA B12115033E2

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INTRODUCTION

A “Wearable Computer” is a computer that can be worn on the body. Wearable computers can be anything from a small wrist mounted system to a bulky head mounted display as shown below:

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Wearable Technologies :

ED THORP1961

NOT NEW!

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Features

It is integrated into everyday objects that are constantly worn on the body. Like glasses, watches, and clothing.

It should act as an Intelligent Assistant.

Wearable computers are especially useful for applications that require computational support while the user's hands, voice, eyes, arms or attention are actively engaged with the physical environment.

Another feature is the ability to multi-task.

It can therefore be an extension of the user’s mind and/or body.

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Wearable Computing Over Time

Ed ThorpRoulette Shoe

1961

1972

Alan LewisDigital camera-case

computer

1977

The HP 01

1978

1979

1981

1983

1987

1990

Eudaemonic EnterprisesAnother in-shoe computer for Roulette

Steve Mann

NicoletHearing Aids

OlivettiLocation Tracking

The Taft Group

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Today

• Fitness trackers

• Smart glasses

• Embedded sensors

• Ingestible pills

• Virtual/Augmented Reality Displays (and HUDs)

• Bands and Watches

• In-ear audio devices

90 million devices to be sold worldwide in 2015!

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WHY WEARABLE?What’s wrong with my smartphone?

“The average person checks their phone 150 times a day”

“Smartphones can do just about anything a wearable can”

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OPERATIONAL DETAILS

Software: The commonly used Operating System on a wearable computer is the WOS (WearComp OS).

Redhat and GNU Linux can be run in close coordination as an Operating System too.

Hardware: Display Input device Hard drive

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HARDWARE

Display:The display device of a wearable computer is a head-mounted display (HMD) unit with an earpiece.

Though there could be several other display devices intended for specific applications, HMD systems are of prime interest in wearable computers.

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HARDWARE

Input device:Keyboard and Mouse.

– IR keyboard.

– Arm-strapped keyboard.

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HARDWARE

Voice recognition

Gesture Controlled input.

– Combining several types of inputs

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HARDWARE

CameraAny small camera.

– Ordinary web camera.

– Custom made camera.

Suitable placement

– Head:-follows user’s gaze.

– Shoulder:- more stable.

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NETWORK CONNECTION

• Benefits of having a network– Access to the Internet.– Communication.

• Wireless network connection– WLAN, IEEE802.11b– GPRS or UMTS (3G)– Bluetooth

– Infra-red

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POWER SOURCE

• Batteries add size, weight, and inconvenience to wearable computers.

• However, there is no stopping to use to any of the miniature batteries, for example Lithium, Li-MnO2, Li-C, that are currently being used in electronic gadgets.

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APPLICATIONS

• Augmented Memory

• Face Recognition

• Finger Tracking

• Visual Filter

• Navigation

• Wearable computer in a Wrist Watch

• Wearable computer in Shoe

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Application in military field

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WEARABLE GAMING

BodyPad

- group of wearable sensors

- turn a person's arms and

legs into a joystick for

PlayStation or Xbox

games.

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APPLICATIONS

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Examples• Samsung gear S

Samsung’s first network-connected wearable.

• Gear Circle

Listen to music and pick up calls.

• Gear 2

• Gear Fit

Health Activity Tracker

• Gear Live

Compatible with any android device.

• Gear VR Innovator

Augmented reality.

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• Google Glass displays information in a smartphone-like hands-free format. Wearers communicate with the Internet via natural language  voice commands. Google started selling a prototype of Google Glass to qualified "Glass Explorers" in the US on April 15, 2013, for a limited period for $1,500, before it became available to the public on May 15, 2014, for the same price.

GOOGLE GLASS

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LIMITATIONS

Equipment can be heavy.Expensive.Some Wearable Computers can consist of a lot

of wiring.Can cause irritation due to heat.Display and camera also known to affect eyes.Side-Effects such as Headaches.It may become easier to get personal data of

an individual if the item is lost / stolen.

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CONCLUSION

Wearable computer will provide safety, efficiency and comfort for users.

True extension of mind and body. Enhance the quality of life of the user at

work place and in all parts of daily life.There are even some reports that

wearable will be the fashion of tomorrow .Main focus of many consumer electronics

symposiums in recent times.

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THANK YOU!