Warhammer 2nd Edition Character Sheet 1 - unseelie.org - Mechanic.pdf · fix up some good 'ol home...

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Name: Race: Career Path: Gender: Height: Age: Weight: Eyes: Hair: Date of Birth: Birthplace: Nationality: Religion: Distinguishing Marks: Starting Advance Current Main WS BS S T Ag Int WP Fel Starting Advance Current Secondary A W SB TB M Mag IP FP o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o (Int) total char +10% +20% talents char Animal Care Charm Command Concealment Consume Alcohol Disguise Drive Evaluate Gamble Gossip Haggle Intimidate Outdoor Survival Perception Ride Row Scale Sheer Surface Search Silent Move Swim o o o o o o o o o o o o o o o o o o o o (Fel) (Fel) (Ag) (T) (Fel) (S) (Int) (Int) (Fel) (Fel) (S) (Int) (Int) (Ag) (S) (S) (Int) (Ag) (S) o o o o o o o o o o o o o o o o o o o o basic skills taken assoc total char +10% +20% char advanced skills taken assoc weapon skill ballistic skill strength toughness agility intelligence will power fellowship attacks wounds strength bonus toughness bonus movement magic insanity points fate points talent description o o o o o o o o o o o o o o o 1 0 0 related talents related Experience: (Fel) Animal Training Blather Chanelling Charm Animal Dodge Blow Follow Trail Heal Hypnotism Lip Reading Magical Sense Navigation Pick Lock Prepare Poison Read/Write Sail Set Trap Shadowing Sleight of Hand Torture Ventriloquism (Fel) (WP) (Fel) (Ag) (Int) (Int) (WP) (Int) (WP) (Int) (Ag) (Int) (Int) (Ag) (Ag) (Ag) (Ag) (Fel) (Fel) CHARACTER PERSONAL DETAILS CHARACTER PROFILE SKILLS TALENTS

Transcript of Warhammer 2nd Edition Character Sheet 1 - unseelie.org - Mechanic.pdf · fix up some good 'ol home...

Page 1: Warhammer 2nd Edition Character Sheet 1 - unseelie.org - Mechanic.pdf · fix up some good 'ol home cookin' from stuff captured and hunted on the road! Jersey's also expectin' to try

Name:Race:Career Path:

Gender:

Height:

Age:

Weight:Eyes: Hair:

Date of Birth: Birthplace:Nationality: Religion:

Distinguishing Marks:

Starting

Advance

Current

Main WS BS S T Ag Int WP Fel

Starting

Advance

Current

Secondary A W SB TB M Mag IP FP

o o

o o

o oo oo oo oo oo oo oo oo o

o oo oo oo oo oo oo oo oo o

o o

o o

o oo oo oo oo oo oo oo oo o

o oo oo oo oo oo oo oo oo o

(Int)total char +10% +20% talents char

Animal CareCharmCommandConcealmentConsume AlcoholDisguiseDriveEvaluateGambleGossipHaggleIntimidateOutdoor SurvivalPerceptionRideRowScale Sheer SurfaceSearchSilent MoveSwim

oooooooooooooooooooo

(Fel)(Fel)(Ag)(T)(Fel)(S)

(Int)(Int)(Fel)(Fel)(S)

(Int)(Int)(Ag)(S)(S)

(Int)(Ag)(S)

oooooooooooooooooooo

basic skillstakenassoc

total char +10% +20% charadvanced skillstakenassoc

weaponskill

ballisticskill strength toughness agility intelligence will

power fellowship

attacks wounds strengthbonus

toughnessbonus movement magic insanity

pointsfate

points

talent description

o ooo ooo ooo ooo oo

1 0 0

— — — —

related

talentsrelated

Experience:

(Fel)Animal TrainingBlatherChanellingCharm AnimalDodge BlowFollow TrailHealHypnotismLip ReadingMagical SenseNavigationPick LockPrepare PoisonRead/WriteSailSet TrapShadowingSleight of HandTortureVentriloquism

(Fel)(WP)(Fel)(Ag)(Int)(Int)

(WP)(Int)

(WP)(Int)(Ag)(Int)(Int)(Ag)(Ag)(Ag)(Ag)(Fel)(Fel)

CHARACTER

PERSONAL DETAILS

CHARACTER PROFILE

SkILLS

TALENTS

CharaCter

Personal Details

CharaCter Profile

skills

talents

Character

Personal Details

Character Profile

Skills

Talents

madirishman
Note
This file requires Acrobat 6 or later to function properly, because it utilizes layering features only present in versions of Acrobat after 6. From the Layers tab, select those layers you want to customize the look and feel of the sheet. I'd appreciate your help in making this a better sheet! Send comments and suggestions to [email protected] !
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Jersey Smith
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Halfling
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Mechanic
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Male
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Principality of Texarakis
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Sigmar
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4' 2"
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100
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Blue
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Corn
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Missing left pinky
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14 45 30 15 44 34 24 42
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5 5 5 10 10 5
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2
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17 3 1 4
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3(4)
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17
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21
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21
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44
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x
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x
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x
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Common Knowledge: Naggaroth
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Int
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34
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7
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21
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44
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44
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31
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42
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52
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15
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17
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34
sdg
22
sdg
15
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15
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17
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23
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15
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x
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34
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Int
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Academic Knowledge: Geneology
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Common Knowledge: Halflings
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x
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34
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x
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x
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34
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Trade: Farmer
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Night Vision (H) See in darkness (w starlight etc) 30 yards
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Specialist Weapon: Sling (H)
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Resistance to Chaos (H) +10% WP resist magic and chaos, immune mutation, may never gain a speillcasting career
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Very Strong (1 free) +5% Strength (included)
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Naggaroth
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41
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x
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x
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x
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x
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x
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x
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Academic Knowledge: Engineering
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34
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Int
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Int
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Int
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Agi
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Trade: Engineering
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44
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Int
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x
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Speak Language: Naggaroth-Albonian
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34
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Sturdy (1) Can carry heavy loads
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Dealmaker (1) +10% evaluate and haggle tests (included)
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+10
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+10
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AGI
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42
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34
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Acute Hearing (1) +20% hearing-related perception tests
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Acute Hearing
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Luck (H bonus) 1 extra fortune point each day (included)
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x
Page 2: Warhammer 2nd Edition Character Sheet 1 - unseelie.org - Mechanic.pdf · fix up some good 'ol home cookin' from stuff captured and hunted on the road! Jersey's also expectin' to try

WS BS Ag

SB TB FP

Item Location Enc Item Location Enc Item Location Enc

Total EncMaximum Enc Capacity

locations covered enc aparmour typegroup damage range reloadweapon

range reload

range reload

range reload

qualities

disengagemove/

attackcharge

runm leaprunning

leapstanding

= m+sb = (m+sb)÷2

yards per minute yards per minute

miles per hour miles per hour

hampered movement standard movement

= m×2 = m×4 = m×6

= (s+t)×10

gold crowns (gc) —

silver shillings (s) —

brass pennies (p) —

basic action typeAim HalfCast VariesCharge FullDisengage FullMove HalfReady HalfReload VariesStand/Mount HalfStandard Attack HalfSwift Attack FullUse a Skill Varies

advanced action typeAll Out Attack FullDefensive Stance FullDelay HalfFeint HalfGuarded Attack FullJump/Leap FullManoeuvre HalfParrying Stance HalfRun Full

other treasure —

flyingmarmoured

group damageweapon

group damageweapon

group damageweapon

group damageweapon

group damageweapon

group damageweapon

range reload

range reload

range reload

qualities

qualities

qualities

qualities

qualities

qualities

head

body

01-15

56-80

right leg

81-90

91-00

left leg

right arm

16-35

36-55

left arm

TRAPPINGS

ARMOURWEAPONS

MOVEMENT

MONEY & TREASURE

ACTION SUMMARY

ARMOUR POINTS

DODGE BLOW

WOUNDS

CO

MBA

TSC

OR

ES

WOUNDS

traPPings

armourWeaPons

movement

moneY & treasure

aCtion summarY

armour Points

DoDge BloW

WounDs

Com

Bat

sCoresWounDs

Trappings

ArmourWeapons

Movement

Money & Treasure

Action Summary

Armour Points

Dodge Blow

WoundsWounds

Comb

atSc

ores

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4 8 16 24 6 3
Page 3: Warhammer 2nd Edition Character Sheet 1 - unseelie.org - Mechanic.pdf · fix up some good 'ol home cookin' from stuff captured and hunted on the road! Jersey's also expectin' to try

number timespell name ingredients description

WS BS S T Ag Int WP Fel

A W SB TB M Mag IP FP

profiles

secondary

main

skills

talents

armour

attacks

Name: Type:

WS BS S T Ag Int WP Fel

A W SB TB M Mag IP FP

profiles

secondary

main

skills

talents

armour

attacks

Name: Type:

casting casting

o

o

ooooooooo

ooooooooooooooo

o

ooooooooo

oo

testwp

SPELL GRIMOIRE

HENCHMEN & ANIMAL COMPANIONS

sPell grimoire

henChmen & animal ComPanions

Spell Grimoire

Henchmen & Animal Companions

Page 4: Warhammer 2nd Edition Character Sheet 1 - unseelie.org - Mechanic.pdf · fix up some good 'ol home cookin' from stuff captured and hunted on the road! Jersey's also expectin' to try

character sketchPersonality:

Contacts/Friends:

Quote(s):

Enemies:

player name: game master: campaign: campaign year: date created:

warhammer fantasy roleplay 2e character sheet 1.3 • ©2005 games workshop ltd • created by patrick m. murphy 8/06 • a mad irishman production • www.mad-irishman.net • this work is licensed to the public under the creative commons attribution-noncommercial license.

Star Sign: Doom:

BACkGROUND & NOTES

PERSONALITY

BaCkgrounD & notes

PersonalitY

Background & Notes

Personality

madirishman
Note
Click here to add a picture if you have the full version of Acrobat.
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Scott Gray Sharon Tripp Great Warhammer August 12 2012
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Presiden' Wilkson is a namby-pamby Eastern liberal. Runnin' so scared for his political hide, that he campaigned on a platform o' not doing the right thing to rescue the bacwards 'ol world from itself. Well, if the kings an' emperors can't do the right thing, then some boys from Naggaroth are gonna have to head over there an' sign up to beat the Jerry back within the confines of their ol' Empire. To make the world safe fer Democracy! Sure, the Empire done some good things -- after all Sigmar, the Prince of Peace, is from the Empire -- but Sigmar wants Justice done by and for all men. Jersey signed up to join the Motor Pool for the Brotherhood of Saint Ranald merc group. He started out just fixin' up planes and trucks for Tilean smugglers -- including the very first mutant that Jersey had ever met; a pig-faced man, who flew like an ace. But Jersey wanted more exitemnet, so he signed up for active duty, to keep the trucks and stuff working on the front lines! Besides, when workin' side-by-side with these Tileans it's hard to turn down their generous offers of girly food -- out in the field, Jersey figures he'll finally be able to fix up some good 'ol home cookin' from stuff captured and hunted on the road! Jersey's also expectin' to try to make things run smoother for the agents in the field -- he's good at talkin' people into stuff, an' he expects he can keep the supplies comin'! Jersey was sorry to leave his High-elf sweetie-pie Maribeth Evans back at home. But he promised her they'd be married when he returns from the war -- an' he tries to write ev'ry day. Meanwhile, since she's a high elf, she's got expensive tastes. So Jersey has got his eyes open for high-class gifts. He's already sent back some plates 'o him standing with some 'o the boys in Roma, an' some pan-chetta (good stuff like expensive high-class bacon). An' he's really lookin' to get her the best 'o everything; and more 'n anything, Jersey's gots to get her the perfect ring.
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Jersey loves the big open spaces on his 'ol homestead in Texarakis. He loves his big 'ol dogs, an' he loves to work on machines. He loves his franks 'n beans, an' he loves the art of the deal. But it was his love of doin' the right thing, that made Jersey go to war.
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Now hol' on just a minnit. You can't tell me that fish-eggs are better'n beans! You 'ol worlders sure are mixed up!
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The number three
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The Limner's Line