VR Impact in Japan

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Presentation in D.Party on March 24, 2016 Tokyo VR Startups Inc. Yasuchika Wakayama, Producer

Transcript of VR Impact in Japan

Page 1: VR Impact in Japan

Presentation in D.Party on March 24, 2016

Tokyo VR Startups Inc.

Yasuchika Wakayama, Producer

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Self Introduction• Producer, Tokyo VR Startups• Joined the start of the program in October 2015

•Operating investment affairs, back office support, etc.

• CEO, Incubation Company• Supported over 350 startups in Japan since 2004

• CEO, Film company & Animation Producer•About 5 years experience in content business

• Lecturer in Keio Business School and Globis Management School

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Why we started

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Where we are now

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VR Market in Japan: topicsMany companies has been entering VR/AR Market.

GREE launched VR specialized development studio ‘GREE VR Studio’ -INTERNET Watch

DMM started rental business of Samsung’s Gear VR / 500 JPY for 3 days

BANDAI developed ‘BotsNew’

TOPPAN developed their original HMD ‘VRscope’

COLOPL launched ‘360Channel’

gumi launched Tokyo VR Startups and joined the VENTURE REALITY FUND

FOVE raised 1.2B JPY

etc…

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VR Market obviously started in JAPAN and we are one of the top runners.

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VR Market in JAPAN: overview Many major player are trying to promote the market growth

Technological innovations: Hardware / Software

Wide range of applications: B2B / B2C

Growth opportunities for startups: New business model / New platform

VC Investment has started

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Market is drastically changing in 2016.