Volume 3 pressing

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FROM THE SIDE LINE VOLUME 3 PRESSING

Transcript of Volume 3 pressing

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FROM THE SIDE LINE VOLUME 3 PRESSING

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CONTENTSstarting positions of pressing

profile of a pressing team

what is pressing

when to press

why play pressing

how to press

where to press

types of pressing

high pressing/attacking pressing

midfield pressing

low pressing/defensive pressing

gegenpressing

pressing triggers

making play predictable

pressing zones

line of confrontation

line of retreat

risks of pressing

session examples

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STARTING POSITIONS OF PRESSING

HIGH PRESSING

MIDFIELD PRESSING

LOW PRESSING

HIGH PRESS

MIDFIELD PRESS LOW PRESS

GEGENPRESSING

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PROFILE OF PRESSING TEAM

different qualities required by the team will be dictated by the style of press the coach implements

extremely fit and quick players that can cover great distances at speed

communication

mentality of players and desire to put players under pressure and win the ball

intelligent players that have a tactical understanding of situations

cooperation of all players

clear tactical understanding by the coach to which style they are going to implement with the players and making sure the players understand their individual roles within it.

understanding when, where and how to press.

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WHAT IS PRESSING?

It is an attempt to put pressure on the opposition when they have the ball with the idea of getting the ball back or forcing the opposition to make a mistake.

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determined by the coach and the profile of their team

4 types of pressing

1. high press/attacking press

2. midfield press

3. low press/defensive pressing

4. gegenpressing/counter pressing

- press immediately when possession is lost

- only press when the opposition enter certain areas of the field (pressing zones)

- do we press for the whole game?

- do we only press for certain periods of the game?

- do we only react to triggers?

- how long do we press for

when we are in a position to affect the ball either by closing space, time or options

WHEN TO PRESS

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WHY PLAY PRESSING?

limit the oppositions time on the ball

deny space and close down/block passing options

to win the ball back

force the opposition into playing misplaced passes or passes that put the team under pressure.

don’t allow the opposition time to build attacks or options to penetrate

there might be certain players in the oppositions team that don't cope well under pressure and this can lead to goal scoring opportunities

poor conditions of the field can make controlling a ball very difficult under pressure

possession orientated teams need the ball to play their style of football therefore they need to win the ball back as fast as possible

our players are in a position to affect the ball

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HOW TO PRESS?INDIVIDUAL:

- immediately close down the player with the ball

- close down the distance between you and the receiver as the ball is traveling

- deny forward passes and delay the attack

- types of runs by the player applying pressure to force the attacker to a certain direction

- body stance of the defender

- if the ball can’t be won remain patient and stay on your feet

- can the individual affect space, time or passing options

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HOW TO PRESS?GROUP:

- support the 1st defender that is pressing

- maintain consistent distance and angles

- mark or close down supporting attackers

- stop passes into dangerous areas/space

- create double-team or overload situations

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HOW TO PRESS?TEAM:

- dependent on the coach and what press the team will employ

- remain compact

- maintain team shape and discipline

- knowing where to press and drop as a team

- all players reacting/shifting to individual players movements when making play predictable

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WHERE TO PRESS

dependant of the type of press the coach implements

in the attacking third, middle third or defensive third of the field

play has been forced to a certain direction/area(predictable play)

in set pressing zones

overloads have occurred and the defending team are in a favourable position to win possession

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TYPES OF PRESSING

HIGH PRESSING/ATTACKING PRESSING:

A style of pressing where the team presses high up the field in order to win the ball. Can be done for a certain time limit 6 - 10 seconds.

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TYPES OF PRESSING

HIGH PRESS

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TYPES OF PRESSING

MIDFIELD PRESSING:

A type of pressing that happens in and around the halfway line/ middle third of the field. When the defensive team cannot win the ball immediately and must drop to reorganise the shape of the team

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TYPES OF PRESSING

MIDFIELD PRESS

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TYPES OF PRESSING

LOW PRESS/DEFENSIVE PRESSING:

a style of pressing where the team will retreat to their own half and allow the opposition to have possession in their own half and only apply pressure once the opposition start pushing forward

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TYPES OF PRESSING

DEFENSIVE PRESS

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TYPES OF PRESSING

GEGENPRESSING:

A style of pressing where the team puts pressure on the ball the instant possession is lost with the intent of launching a quick counterattack when possession is won

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TYPES OF PRESSING

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HIGH PRESSING/ATTACKING PRESSING

HOW:

- high defensive line

- aggressively pressing the ball high up the field

WHY:

- if the ball is won the attacking team is very close to the oppositions goal

- stop the opposition from building attack from the back

- denies the opposition time on the ball forcing misplaced passes or wrong decisions

- to win possession of the ball

- force the opposition to play a long ball

WHEN:

- as soon as possession is lost

- when the ball enters certain zones/areas of the field

- when certain pressing triggers/cues happen

WHERE:

- as high up the field as possible (attacking third)

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MIDFIELD PRESSING

HOW:

- players drop off to around the halfway line and get an organised defensive shape until certain triggers arise

WHY:

- prevent forward passes

- allow every player to get back behind the ball

- if the team cant win the ball in a certain time frame allows the team to drop and get organised

WHEN:

- if possession has not been won in 6 - 10 sec

- when the defensive team are organised and possession cant be won immediately

WHERE:

- around the halfway line of both half's

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LOW PRESSINGHOW:

- the team must retreat to their own half and allow the opposition to maintain possession in their own half

WHY:

- limit the space in front of goal

- increase numbers behind the ball

- makes it difficult for the opposition to get in behind the defenders

- makes the opposition play in certain areas of the field

- sets up the start of a counter attack

WHEN:

- when the opposition start pushing forward into the defending teams half

WHERE:

- the defending teams own half

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GEGENPRESSINGHOW:

- A swarm of high intensity players immediately trying to win the ball back when possession is lost

WHY:

- Force the opposition into hurried decisions and inaccurate passes

WHEN:

- Immediately after possession has been lost

WHERE:

- Normally high up the field

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PRESSING TRIGGERS

immediately when the player receives the ball dependent on the situation

when a player has to turn back facing their own goals

slow passes

poor 1st touch

aerial passes

when we have more players in an area of the field than the opposition does

the opposition are not organised

the number of players that can affect the situation

time related to loss of possession (6 second rule)

where the ball is on the field

if our players are in a position to affect the player on the ball properly or can isolate him from supporting players

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MAKING PLAY PREDICTABLE

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PRESSING ZONES FORCING PLAY OUT

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LINE OF CONFRONTATION

A imaginary line that a coach sets his team to start pressing when the opposition cross that line. A reference point where to start applying pressure

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LINE OF CONFRONTATION

FACTORS THAT CAN CHANGE THE LINE OF CONFRONTATION

- The score

- how much time is left in the game

- the formation

- the number of players on the field

- the size and condition of the field

- the technical ability of the opposition and style of play

- the ability of your own team

- the type of press the coach implements

- the space between our last defender and striker

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LINE OF RETREAT

a line where the defensive back line push up to trying to reduce the distance between the last defender and first attacker

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RISKS OF PRESSINGcan leave areas of field open as players move together to press

can make attacking options limited/predictable when possession is won

if one player doesn't do their role all team efforts can be wasted

if players try press on their own with out supporting players the opposition can easily play out of the press

mentality of the player applying a press

playing against a technically strong side that can play under pressure

can expose space in the team if the whole team are not working together

teams can over commit too many players forward trying to win possession

can leave the team exposed to counter attacks (high press)

can limit the team in attacking options (low press)

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SESSION EXAMPLESset - up: 40 x 40 square with two halves of 20 x 20

6 player in each half two defenders must go across and try win the ball

(6 v 2) 5 passes equals one goal if defenders touch the

ball the coach passes a ball into the other half and the defending team try keep possession against two

defenders that were just in possession progression : three defenders can go across (6 v 3)

reduce the amount of touches reduce the space of the squares

coaching points: intensity of the defenders to win the ball back trying to force mistakes to happen from high

intensity pressing looking for triggers when to win the ball

trying to force the team in possession into corners the two defenders working together

reduce passing options

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SESSION EXAMPLESset - up: half a field divided into three thirds with a goal on

the halfway line teams of four in each third

end thirds must try make four passes and switch the ball to the other end third. team in the middle can send to defenders to

try win the ball (4 v 2) if defenders win the ball they must try score into the big goal. end third and middle become one area and the game is now a (4 v 4). once the game is over the team that lost possession go to the middle third and become defenders the team that where

defenders go to the end third that they won possession in progression : place touch or space restrictions

defending team have so many seconds to score after winning possession

defending team can only win the ball in certain zones/areas of the field

coaching points: intensity of the two defenders pressing

forcing direction of the play angles, distances and types of runs

players not pressing to shuffle to try win the ball from the switch

reaction if the switch is successful transition from attack to defence and visa versa

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SESSION EXAMPLESset - up: half a field with 1 big goal and three gates mark the field off down the width of the 18’ box

1 team scores through one of the gates while the other team scores into the big goal

progression :place restriction on where the team scoring into the big goal can win possession

change roles coaching points:

shifting as a team to block the team scoring through a certain gate

forcing the direction of play to certain areas of the field

maintaining defensive shape recognising triggers when to win the ball

if the ball cannot be won teaching the team to drop and remain compact

setting up situations/forcing play to a certain area or direction

communication and understanding of roles of the individual and team

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SESSION EXAMPLESset - up: a full field with 3 lines across the field (line 1, line 2 and line 3 being the halfway line).

coaching one team to understand different lines of confrontation and how to apply a press as to were

the line of confrontation is. progression:

vary the lines of confrontation/ where the team can press

coaching points: dependent on the line of confrontation

team shape and shuffling as a team remaining compact

making play predictable defensive responsibilities

remaining patient and waiting for a chance to win possession

individual roles with in pressing cooperation of the players to work as 1

what the team must do once possession has been won

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SESSION EXAMPLESset - up: half a field with channels down the 18’ box with two small goals on the halfway line. 2 v 2 in each channel

as soon as the GK passes the ball into the channel two players from the centre cone must run into the channel the

ball went creating a 4 v 2. the team of 2 must try score into the small goal, the team of four must score into

the big goal progression : add additional players (HM) to the channels

creating 4 v 3 situations put conditions on the additional pressing players

reduce the number of pressing players if the attackers can not progress/score into a small goal

allow them to play back to the GK to start again coaching points:

travel while the ball is traveling put immediate pressure on the player receiving the ball force play to the corners and double team the player

attitude of the supporting players to create a fast overload players delaying to allow time for the additional players to

get into the channels if the ball gets played back to the GK drop and wait for

the pass to happen to decide which cannel to press

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