Virtual Reality in Classrooms for Deaf Students July 22, 2014SWCED Paul Bernella and Ben Williams.

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Transcript of Virtual Reality in Classrooms for Deaf Students July 22, 2014SWCED Paul Bernella and Ben Williams.

Page 1: Virtual Reality in Classrooms for Deaf Students July 22, 2014SWCED Paul Bernella and Ben Williams.
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Virtual Realityin Classrooms for Deaf Students

July 22, 2014 SWCED

Paul Bernella and Ben Williams

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Introduction

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Agenda

• Virtual Reality• Education and STEM• ASL• Classroom and Universal Design

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Virtual Reality (VR)

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Virtual Reality (VR)

• What?Today it is about interactive reality.

• Why?To explore and experience places and topics that otherwise were not feasible.

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You and VR

Starting to be used in education

Create highly engaging user experiences of your own making

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Oculus Rift

Project Morpheus

Samsung Gear VR

Google Cardboard

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Oculus Rift● The VR of today● In Development Stage● Current price: $350● Connects to a PC● Can be used with

different hand controllers● Still being improved● No VR sickness

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Google CardboardWhy This?● Inexpensive: ~$25● Open Source● Readily available● Uses a smartphone● Runs a VR App

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Education and STEM• How can Virtual Reality be used in

education?

• How can we apply the use of VR equipment in classroom?

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Education and STEM• Field trips to faraway places• Meet a historical person• Virtual classroom• Virtual campus• Architecture• Ecosystems• 3D Design

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Virtual ClassroomsLA

BS

TE

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ASL• A dynamic and 3D language• ASL learning can be improved through VR• Through VR, ASL can be explored from

different perspectives and speeds• A visually accurate dictionary of ASL • Interpreting

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Create ASL AcceleGlove:● Handshape, hand orientation, location, and movement● 98% recognition rate● Convert ASL into

usable VR resources● Students can match

shapes, locations, andmovements

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Universal Design

• Students on Autism spectrum (ASD)

• Students with Sensory Processing Disorder (SPD)

• Students with anxiety

• Communication

• Units and Lessons

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Classroom Immersion“This student in particular would be considered low-functioning on the Autism Spectrum and has very minimal verbal communication skills. He was physically and audibly quite active…The program I got him to use was BlueMarble”

-Mathieu Marunczyn IT Leader & eLearning coach for Jackson School, Australia

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Classroom Immersion“The student was immediately engaged and was calmly, yet actively exploring the world he became immersed in. He was no longer physically 'acting-out' and ... his whole body became more relaxed. As the student flowed through the 3 minute experience he also came out of it very calmly and without coercion.”

-Mathieu Marunczyn IT Leader & eLearning coach for Jackson School, Australia

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It’s all about YOUWould a VR device benefit your students?

Why or Why not?

Is a VR a good financial investment?Priced the same as an iPad, affordable?

What do you want to see in VR?

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VR is More than Education

A Power Total-Immersion Tool for:Anger/mood managementMeditationAnxiety Therapy

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Your Thoughts?

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In Short...

Virtual Reality can only be understood by experiencing it.

It is simply, the ability to explore any uncharted territory of the human imagination.

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In Short...

A great Virtual Reality system at a consumer price is primed to happen in 2015

As educators, we have the responsibility to provide students with the best obtainable

resources for their needs.

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Contact InformationPaul Bernella [email protected]

ACC ESOL InstructorDeafTEC Trainer

Ben Williams [email protected]

ACC Math InstructorDeafTEC Trainer and Internship Coordinator

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ReferencesAcceleglove: http://www.gizmag.com/acceleglove-open-source-dataglove/12252/Focus Magazine: https://www.youtube.com/watch?v=qMkg5p905ScGoogle Cardboardf: https://play.google.com/store/apps/details?id=com.google.samples.apps.cardboarddemo&hl=en

Mashable Explains: https://www.youtube.com/watch?feature=player_embedded&v=HBNH8tzsfVMOculus Rift: http://www.oculusvr.com/Project Morpheus: http://morpheuslander.jsc.nasa.gov/

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References continuedhttp://www.pcr-online.biz/news/read/kids-want-virtual-reality-headsets-in-schools/034258http://hereisthecity.com/en-gb/2014/06/24/new-study-shows-kids-would-like-to-see-oculus-rift-in-schools/http://www.dubitlimited.com/blog/2014/06/24/what-they-really-think-of-virtual-reality/http://www.techradar.com/us/news/gaming/5-incredible-ways-oculus-rift-will-go-beyond-gaming-1220211/2http://www.matsclassroom.com/blog/virtual-reality-in-special-needs-education-the-oculus-rift-day-1http://www.penny-arcade.com/report/article/oculus-rifts-latest-opportunity-revolutionizing-special-needs-education-wit#/entry/signinhttp://theconversation.com/oculus-rift-brings-a-whole-new-dimension-to-communication-24864http://www.pcworld.com/article/2043946/this-is-not-a-toy-oculus-rifts-virtual-talents-could-transform-real-lives.html?page=2http://www.gizmag.com/go/2134/