Virtual Reality in Classrooms for Deaf Students July 22, 2014SWCED Paul Bernella and Ben Williams.
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Transcript of Virtual Reality in Classrooms for Deaf Students July 22, 2014SWCED Paul Bernella and Ben Williams.
Virtual Realityin Classrooms for Deaf Students
July 22, 2014 SWCED
Paul Bernella and Ben Williams
Introduction
Agenda
• Virtual Reality• Education and STEM• ASL• Classroom and Universal Design
Virtual Reality (VR)
Virtual Reality (VR)
• What?Today it is about interactive reality.
• Why?To explore and experience places and topics that otherwise were not feasible.
You and VR
Starting to be used in education
Create highly engaging user experiences of your own making
Oculus Rift
Project Morpheus
Samsung Gear VR
Google Cardboard
Oculus Rift● The VR of today● In Development Stage● Current price: $350● Connects to a PC● Can be used with
different hand controllers● Still being improved● No VR sickness
Google CardboardWhy This?● Inexpensive: ~$25● Open Source● Readily available● Uses a smartphone● Runs a VR App
Education and STEM• How can Virtual Reality be used in
education?
• How can we apply the use of VR equipment in classroom?
Education and STEM• Field trips to faraway places• Meet a historical person• Virtual classroom• Virtual campus• Architecture• Ecosystems• 3D Design
Virtual ClassroomsLA
BS
TE
R
ASL• A dynamic and 3D language• ASL learning can be improved through VR• Through VR, ASL can be explored from
different perspectives and speeds• A visually accurate dictionary of ASL • Interpreting
Create ASL AcceleGlove:● Handshape, hand orientation, location, and movement● 98% recognition rate● Convert ASL into
usable VR resources● Students can match
shapes, locations, andmovements
Universal Design
• Students on Autism spectrum (ASD)
• Students with Sensory Processing Disorder (SPD)
• Students with anxiety
• Communication
• Units and Lessons
Classroom Immersion“This student in particular would be considered low-functioning on the Autism Spectrum and has very minimal verbal communication skills. He was physically and audibly quite active…The program I got him to use was BlueMarble”
-Mathieu Marunczyn IT Leader & eLearning coach for Jackson School, Australia
Classroom Immersion“The student was immediately engaged and was calmly, yet actively exploring the world he became immersed in. He was no longer physically 'acting-out' and ... his whole body became more relaxed. As the student flowed through the 3 minute experience he also came out of it very calmly and without coercion.”
-Mathieu Marunczyn IT Leader & eLearning coach for Jackson School, Australia
It’s all about YOUWould a VR device benefit your students?
Why or Why not?
Is a VR a good financial investment?Priced the same as an iPad, affordable?
What do you want to see in VR?
VR is More than Education
A Power Total-Immersion Tool for:Anger/mood managementMeditationAnxiety Therapy
Your Thoughts?
In Short...
Virtual Reality can only be understood by experiencing it.
It is simply, the ability to explore any uncharted territory of the human imagination.
In Short...
A great Virtual Reality system at a consumer price is primed to happen in 2015
As educators, we have the responsibility to provide students with the best obtainable
resources for their needs.
Contact InformationPaul Bernella [email protected]
ACC ESOL InstructorDeafTEC Trainer
Ben Williams [email protected]
ACC Math InstructorDeafTEC Trainer and Internship Coordinator
ReferencesAcceleglove: http://www.gizmag.com/acceleglove-open-source-dataglove/12252/Focus Magazine: https://www.youtube.com/watch?v=qMkg5p905ScGoogle Cardboardf: https://play.google.com/store/apps/details?id=com.google.samples.apps.cardboarddemo&hl=en
Mashable Explains: https://www.youtube.com/watch?feature=player_embedded&v=HBNH8tzsfVMOculus Rift: http://www.oculusvr.com/Project Morpheus: http://morpheuslander.jsc.nasa.gov/
References continuedhttp://www.pcr-online.biz/news/read/kids-want-virtual-reality-headsets-in-schools/034258http://hereisthecity.com/en-gb/2014/06/24/new-study-shows-kids-would-like-to-see-oculus-rift-in-schools/http://www.dubitlimited.com/blog/2014/06/24/what-they-really-think-of-virtual-reality/http://www.techradar.com/us/news/gaming/5-incredible-ways-oculus-rift-will-go-beyond-gaming-1220211/2http://www.matsclassroom.com/blog/virtual-reality-in-special-needs-education-the-oculus-rift-day-1http://www.penny-arcade.com/report/article/oculus-rifts-latest-opportunity-revolutionizing-special-needs-education-wit#/entry/signinhttp://theconversation.com/oculus-rift-brings-a-whole-new-dimension-to-communication-24864http://www.pcworld.com/article/2043946/this-is-not-a-toy-oculus-rifts-virtual-talents-could-transform-real-lives.html?page=2http://www.gizmag.com/go/2134/