Vampire the Requiem - Rock Solid Shells · 2014-05-23 · Vampire the Requiem Author: MrGone...

2
___________________________ Name:____________________________ Player:___________________________ Virtue:_____________________________ Vice:______________________________ Clan:_____________________________ Bloodline:__________________________ Covenant:__________________________ Intelligence___________________ Wits________________________ Resolve______________________ OOOOO OOOOO OOOOO Strength_____________________ Dexterity____________________ Stamina_______________________ OOOOO OOOOO OOOOO Presence_____________________ Manipulation__________________ Composure____________________ OOOOO OOOOO OOOOO Attributes Academics___________________ Computer_____________________ Crafts______________________ OOOOO OOOOO OOOOO Mental Skills (-3 unskilled) Investigation___________________ Medicine______________________ Occult______________________ OOOOO OOOOO OOOOO Politics______________________ Science_______________________ OOOOO OOOOO Athletics_____________________ Brawl________________________ Drive_______________________ OOOOO OOOOO OOOOO Physical Skills (-1 unskilled) Firearms_____________________ Larceny_______________________ Stealth______________________ OOOOO OOOOO OOOOO Survival_____________________ Weaponry_____________________ OOOOO OOOOO Animal Ken___________________ Empathy______________________ Expression___________________OOOOO OOOOO OOOOO Social Skills (-1 unskilled) Intimidation___________________ Persuasion_____________________ Socialize______________________ OOOOO OOOOO OOOOO Streetwise____________________ Subterfuge____ _____________ ___ OOOOO OOOOO ___________________________ ___________________________ ___________________________ OOOOO OOOOO OOOOO Disciplines ___________________________ ___________________________ ___________________________ OOOOO OOOOO OOOOO ___________________________ ___________________________ OOOOO OOOOO ___________________________ ___________________________ ___________________________ OOOOO OOOOO OOOOO Merits ___________________________ ___________________________ ___________________________ OOOOO OOOOO OOOOO ___________________________ ___________________________ OOOOO OOOOO _________________________________ _________________________________ _________________________________ Flaws _________________________________ OOOOO OOOOOOOOOOOO ¤¤¤¤¤¤¤¤¤¤¤¤ Health OOOOOOOOOO ¤¤¤¤¤¤¤¤¤¤ Willpower OOOOOOOOOO Blood Potency ¤¤¤¤¤¤¤¤¤¤ Vitae ¤¤¤¤¤¤¤¤¤¤ Points Per Turn:_______ OOOOOOOOOO Humanity _________________________________ _________________________________ _________________________________ Derangements _________________________________ Size:______________________________ Speed(Acting/Running):________ / ________ Initiative Mod:______________________ Defense:__________ Armor:__________ Experience:_________________________

Transcript of Vampire the Requiem - Rock Solid Shells · 2014-05-23 · Vampire the Requiem Author: MrGone...

___________________________

Name:____________________________Player:___________________________Virtue:_____________________________Vice:______________________________Clan:_____________________________Bloodline:__________________________Covenant:__________________________

Intelligence___________________Wits________________________Resolve______________________

OOOOOOOOOOOOOOO

Strength_____________________Dexterity____________________Stamina_______________________

OOOOOOOOOOOOOOO

Presence_____________________Manipulation__________________Composure____________________

OOOOOOOOOOOOOOO

Attributes

Academics___________________Computer_____________________Crafts______________________

OOOOOOOOOOOOOOO

Mental Skills(-3 unskilled)

Investigation___________________Medicine______________________Occult______________________

OOOOOOOOOOOOOOO

Politics______________________Science_______________________

OOOOOOOOOO

Athletics_____________________Brawl________________________Drive_______________________

OOOOOOOOOOOOOOO

Physical Skills(-1 unskilled)

Firearms_____________________Larceny_______________________Stealth______________________

OOOOOOOOOOOOOOO

Survival_____________________Weaponry_____________________

OOOOOOOOOO

Animal Ken___________________Empathy______________________Expression______________________

OOOOOOOOOOOOOOO

Social Skills(-1 unskilled)

Intimidation___________________Persuasion_____________________Socialize______________________

OOOOOOOOOOOOOOO

Streetwise____________________Subterfuge____________________

OOOOOOOOOO

_________________________________________________________________________________

OOOOOOOOOOOOOOO

Disciplines

_________________________________________________________________________________

OOOOOOOOOOOOOOO

______________________________________________________

OOOOOOOOOO

_________________________________________________________________________________

OOOOOOOOOOOOOOO

Merits

_________________________________________________________________________________

OOOOOOOOOOOOOOO

______________________________________________________

OOOOOOOOOO

___________________________________________________________________________________________________

Flaws

_________________________________

OOOOO

O O O O O O O O O O O O¨¨¨¨¨¨¨¨¨¨¨¨

Health

O O O O O O O O O O¨¨¨¨¨¨¨¨¨¨

Willpower

O O O O O O O O O OBlood Potency

¨¨¨¨¨¨¨¨¨¨Vitae

¨¨¨¨¨¨¨¨¨¨Points Per Turn:_______

O O O O O O O O O OHumanity

___________________________________________________________________________________________________

Derangements

_________________________________

Size:______________________________Speed(Acting/Running):________/________Initiative Mod:______________________Defense:__________ Armor:__________Experience:_________________________

Favored ActionsAction/Power Traits Pool

_________ (______+______+______)=CONT/RES by (_____________________)_________ (______+______+______)=CONT/RES by (_____________________)_________ (______+______+______)=CONT/RES by (_____________________)_________ (______+______+______)=CONT/RES by (_____________________)_________ (______+______+______)=CONT/RES by (_____________________)_________ (______+______+______)=CONT/RES by (_____________________)_________ (______+______+______)=CONT/RES by (_____________________)_________ (______+______+______)=CONT/RES by (_____________________)_________ (______+______+______)=CONT/RES by (_____________________)_________ (______+______+______)=CONT/RES by (_____________________)

Favored ActionsAction/Power Traits Pool

_________ (______+______+______)=CONT/RES by (_____________________)_________ (______+______+______)=CONT/RES by (_____________________)_________ (______+______+______)=CONT/RES by (_____________________)_________ (______+______+______)=CONT/RES by (_____________________)_________ (______+______+______)=CONT/RES by (_____________________)_________ (______+______+______)=CONT/RES by (_____________________)_________ (______+______+______)=CONT/RES by (_____________________)_________ (______+______+______)=CONT/RES by (_____________________)_________ (______+______+______)=CONT/RES by (_____________________)_________ (______+______+______)=CONT/RES by (_____________________)

Character Traits & Pools Key RulesBasic TraitsPerception Pool(Wits + Composure)=_____________________Defense(Lower of Wits or Dexterity)=________________Initiative Modifier(Dexterity + Composure)=__________________Speed(Acting/Running)=_________/_________

Attack PoolsUnarmed Attack(Str + Brawl)=_____________Melee Attack(Str + Weap + Dmg)=________Firearms Attack(Dex + Firearms + Dmg)=_____

(RES by Def + Armor)

(RES by Def + Armor)

(RES by Def + Armor)

Merit Bonuses_____________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________

Actions & SuccessesInstant Actions: Each character gets one per turn. Consists of a single draw.Reflexive Actions: Take no time and occur as per the traitsdescription. Consists of a single draw.Extended Actions: Take place over several turns or more; andand consists of several draws.CONT(ested) Draws: Both attacker and defender form a pool,draw, and then compare successes. Ties goto the defender; otherwisesubtract defenders successes from attacker for final number ofattackers successes.RES(isted) Draws: Subtract the defenders traits from attackerspool before drawing.Successes: A total of 10 is one success; every increment of 5 abovethat (15, 20, etc.) is an additional success.

Combat SummaryStep 0: Mediate: Can the players resolve things without cards?Step 1: Initiative: Draw one card + Initiative Modifier; laststhe whole combat.Step 2: Attack: Character with the higest Initiative attacks.A character may choose to hold his action until later in the turn.Step 3: Resolve: Apply damage or other effectsDamage = attacks successes.Step 4: Repeat: Follow Initiative roster and repeat Steps 2 and 3 for every character until everyone has acted(this is the end of the turn).Then repeat for the next turn(do not redraw Initiative).