User-Generated Experiences
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Transcript of User-Generated Experiences
User-Generated Experiences
How automated platforms for content creation and sharing have transformed information access
#finnafi@mollyfication
How users’ expectations challenge our metadata practices?
DiscoverabilityBorn-usability
What is the role of the professional?
What am I doing here?
Library Science — IFLA — Fulbright
Web Accessibility
Designing with the user in mind.
Web Accessibility
Designing with the user in mind.
Web Accessibility
Designing with any user in mind.
• Universal Design• Born-accessibility
accessibility.arl.org
The Web is a two-way street
Easy to create + Easy to share + Easy to edit =CHAOS! (beautiful)
How can we control users’ experiences when users are constantly creating their
own experiences?
The Power of Choice
Customizationvs.
Orchestration
The Difficulty of Choice
Excerpt from David Foster Wallace article:
“Just standing at the ship’s rail looking out to sea has a profoundly soothing effect. As you drift along like a cloud on water, the weight of everyday life is magically lifted away, and you seem to be floating on a sea of smiles.” (Page 36)
The Difficulty of Choice
“Note the imperative use of the second person and a specificity out of detail that extends even to what you will say… You are, here, excused from even the work of constructing the fantasy, because the ads do it for you. And this near-parental type of advertising makes a very special promise, a diabolically seductive promise … The promise is not that you can experience great pleasure but that you will. They’ll make certain of it.” (Page 37)
Google’s Solution
Decide for me but let me have the final say:Take your best guess and act rather than asking first. Too many choices and decisions make people unhappy. Just in case you get it wrong, allow for 'undo'.
Metadata
Case studies for crowdsourcing metadata:• Metadata Games • Zooniverse Citizen Science Projects• Crowdsourcing Metadata for Library and Museum Collections
Using a Taxonomy of Flickr User Behavior• Crowdsourcing cultural heritage metadata through social me
dia gaming
• www.trevorowens.org
Amateurs as Experts
The revolution in the cultural heritage field.
Please stay in touch!
[email protected]@mollyficationmollyschwartz.us
List of References• ARL Acessibility Toolkit: http://accessibility.arl.org• Evgeny Morozov’s article in The Guardian: http
://www.theguardian.com/commentisfree/2014/sep/28/sharing-economy-internet-hype-benefits-overstated-evgeny-morozov
• Wired Magazine’s list of 13 design lessons for the new era: http://www.wired.com/2014/09/design-package-2014/
• David Foster Wallace Harper’s Magazine article: http://harpers.org/wp-content/uploads/2008/09/HarpersMagazine-1996-01-0007859.pdf
• Android Developer design principles: http://developer.android.com/design/get-started/principles.html
• New York Times article about gathering metadata from cat photos: http://www.nytimes.com/2014/07/23/upshot/what-the-internet-can-see-from-your-cat-pictures.html?_r=0&abt=0002&abg=1