Unreal
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Transcript of Unreal
FUNDAMENTALS OF GAME DESIGNUNREAL AND MAYA
Sayed AhmedBSc. Eng. in CSc. & Eng.MSc. in CSc.http://sayed.justetc.nethttp://www.justETC.net
Presented at the University of WinnipegWinnipeg, Manitoba, Canada
By
Just E.T.C www.JustEtc.net
ww.JustETC.net
1
UNREAL GAME ENGINE (UDK) Reference:
Basics , creating a scene http://www.youtube.com/watch?v=G8eJUYMKvUo
Adding Objects/Items to the scene http://www.youtube.com/watch?v=uqVPQ5S_Au0&feature=related
VIDEO TUTORIALS http://udn.epicgames.com/Three/
VideoTutorials.html User Interfaces
All Content Browsers
Import external objects View Port Options
Sound Effects Use existing sound waves Use Existing Sound Cues Create new sound waves/cues
Physics Whatever is shown in the class
UI Scenes Convert UI elements and add game play Import external objects and add properties
CREATE AND USE EXISTING MAP FILES Create
http://www.fileplanet.com/209254/download/UDK-Tutorial---First-Map-Creation
RESOURCES http://udk.com/documentation