Universal Design for Learning
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Transcript of Universal Design for Learning
UNIVERSAL DESIGN FOR LEARNING
Tiffany Harrell
“The goal for every student is to learn, but not every child learns in the same
way.” (Firchow, 2011)
THE CREATION OF UDL Inspired by the universal design movement,
created by Ronald L. Mace at NC State Influenced by neurosciences and theories of
progressive education UDL is a framework that allows all learners to gain
knowledge, skills, and enthusiasm for learning.
Lev Vygotsky Benjamin Bloom
UDL IN THE CLASSROOM Setting Goals for Learning
Develop flexible learning environments to encourage student participation and success
Methods and Materials to Support Student Learning Provide instant feedback USE TECHNOLOGY!!
Meaningful Assessments Provide choices for students to demonstrate
their learning
In the past, we took tests using paper and pencil to demonstrate
knowledge and learning.
Now, students can create individualized
and group media presentations using
technology.
THE PRINCIPLES OF UDLProvide Multiple Means of Representation:
The “WHAT” of Learning Perception
Options to customize the display of information Options for auditory and visual information
Language and Symbols Decoding text or math Cross-linguistic understanding
Comprehension Activate background knowledge Guide Information processing
(CAST, 2009)
Examples:•Podcasts•Charts•Models•Experiments•Manipulatives
THE PRINCIPLES OF UDLProvide Multiple Means of Action and
Expression: The “HOW” of Learning Physical Action
Options for physical responses and means of navigation
Options for accessing tools and assistive technologies
Expressive Skills and Fluency Options in media for communication Options in scaffolds for practice and performance
Executive Function Options to guide effective goal setting Options to manage information and resources
(CAST, 2009)
Examples:•iPods/iPads•Blogs•Wikipages•PowerPoints
THE PRINCIPLES OF UDLProvide Multiple Means of Engagement:
The “WHY” of Learning Recruiting Interest
Options that increase individual choice Options that reduce threats and distractions
Sustaining effort and persistence Options to offer varying levels of challenge and
support Options that increase mastery-oriented feedback
Self-regulation Options that guide personal goal setting Options that develop self-assessment and reflection
(CAST, 2009)
Examples:•Video clips•Webquests•Internet Research
ROLE OF TECHNOLOGY IN UDL
“UDL embraces the concept of improved access for everyone and applies it to curriculum materials and teaching methods.” (Firchow, 2011)
The central role of technology is to provide:
Multiple methods of presentation
Multiple options for participation
Multiple means of expression
EXAMPLES OF UDL TECHNOLOGIES
Content presented using media tools audiotapes, videos, and webcasts
Headphones and tools using oral output for students with reading difficulties
Pictures and graphic images for visual learners
ePals and blogs to allow communication among peers
Presentations that allow personalization PowerPoint, Blogs, Wikipages, Videos
HOW CAN UDL IMPACT OUR STUDENTS?
Perceive and comprehend information in their own way
Motivation to set goals and succeed
“Think Aloud Method” (Johnstone, Thompson, Moen, et. al., 2005)
Verbalize thoughts while completing assessments
BRAIN RESEARCH AND LEARNING DIFFERENCES
Recognition Network
•Gather facts
•Categorize information
•Identify letters and words
StrategicNetwork
•Plan and perform tasks
•Organize and express ideas
•Write an essay
AffectiveNetwork
•Get engaged
•Stay motivated
•Challenged, excited, or interested(CAST, 2009)
UDL IMPACTS INSTRUCTION AND LEARNING
Resource Locator
Reaching Every Student in Science
K-8:UDL Approach
(Video)
Every classroom is culturally, ethically, linguistically, and academically diverse. These differences should be embraced and addressed throughout the curriculum to ensure success for all students. Learning should be meaningful to all students, and individualized to allow students to share their strengths.
TECHNOLOGY AND UDL Understanding how the three brain networks work
together will enable you to plan learning to teach information (what), teach skills and strategies (how), and promote motivation and success in students (why).
Using a variety of technology tools and media will allow students to work individually towards their goals.
Adjusting our curriculum to build flexibility, using technology support will allow address all student learning needs.
Rather than having students read text from a book to gain information…
Provide them with resources to research on the internet!
CAST ONLINE TOOLS AND RESOURCES
UDL Goal Setter
This is a resource created by CAST, to allow teachers to create goals for their class based on the curriculum expectations. It also gives support to providing mutliple pathways to meet the learning goal. Each team of teachers can share their goals to meet the standards, and make adjustments to meet the learning needs of the students in each classroom.
http://www.cast.org/teachingeverystudent/tools/udlgoalsetter.cfm
CAST ONLINE TOOLS AND RESOURCES
UDL Lesson Builder
This tool created by CAST, allows teachers to explore models of UDL lesson plans and access tools to help modify lessons. These lesson modifications increase students’ ability to access information and eagerly participate in learning. Teachers can also create, save, and edit their own UDL lesson plans. These plans can be shared online with other teachers as well.
http://lessonbuilder.cast.org/
CAST ONLINE TOOLS AND RESOURCES
Image Collector
CAST created these tools to allow teachers to find and describe images relating to their curriculum to address the needs of visual learners. They can be used to clarify and communicate concepts. Using images increases options for conveying ideas, encouraging writing, and motivating students. This tool also gives the ability to add text to images to gain an understanding of the content. Text-to-speech computer software can be used to make modifications for students with other vision or learning disabilities.
http://www.cast.org/teachingeverystudent/tools/imagecollector.cfm
REFERENCESCenter for Applied Special Technology. (2009). UDL
guidelines, version 1.0. Retrieved from http://www.udlcenter.org/aboutudl/udlguidelines
Johnstone, Thompson, Moen, Bolt, & Kato (2005). Analyzing results of large-scale assessments to ensure universal design. National Center on Educational Outcomes. Retrieved from http://www.cehd.umn.edu/nceo/OnlinePubs/Technical41.htm
Firchow, N. (2011). Universal design for learning- improved access for all. GreatSchools, Inc. Retrieved from http://www.greatschools.org/special-education/assistive-technology/universal-design-for-learning-improved-access-for-all.gs?content=785