UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

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UNIT III: MONOPOLY & OLIGOPOLY • Monopoly • Oligopoly Strategic Competition 7/20
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Transcript of UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Page 1: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

UNIT III: MONOPOLY & OLIGOPOLY

• Monopoly• Oligopoly• Strategic Competition7/20

Page 2: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Market Structure

Perfect Comp Oligopoly Monopoly

No. of Firms infinite (>)2 1

Output MR = MC = P ??? MR = MC < P

Profit No ? Yes

Efficiency Yes ? ???

Page 3: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Oligopoly

We have no general theory of oligopoly. Rather, there are a variety of models, differing in assumptions about strategic behavior and information conditions.

All the models feature a tension between:

– Collusion: maximize joint profits– Competition: capture a larger share of the pie

Page 4: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Game Theory

• Game Trees and Matrices• Games of Chance v. Strategy• The Prisoner’s Dilemma• Dominance Reasoning• Best Response and Nash

Equilibrium• Mixed Strategies

Page 5: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Games of Chance

Buy Don’t Buy

(1000) (-1) (0) (0)

Player 1

Chance

You are offered a fair gamble to purchase a lottery ticket that pays $1000, if your number is drawn. The ticket costs $1.

What would you do?

Page 6: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Games of Chance

Buy Don’t Buy

(1000) (-1) (0) (0)

Player 1

Chance

You are offered a fair gamble to purchase a lottery ticket that pays $1000, if your number is drawn. The ticket costs $1.

The chance of your number being chosen is independent of your decision to buy the ticket.

Page 7: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Games of Strategy

Buy Don’t Buy

(1000,-1000) (-1,1) (0,0) (0,0)

Player 1

Player 2

Player 2 chooses the winning number.

What are Player 2’s payoffs?

Page 8: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Games of Strategy

Advertise Don’t

Advertise

A D A D

(10,5) (15,0) (6,8) (20,2)

Firm 1

Firm 2

Duopolists deciding to advertise. Firm 1 moves first. Firm 2 observes Firm 1’s choice and then makes its own choice.

How should the game be played?

Profits are in ( )

Page 9: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Games of Strategy

Advertise Don’t

Advertise

A D A D

(10,5) (15,0) (6,8) (20,2)

Firm 1

Firm 2

Duopolists deciding to advertise. Firm 1 moves first. Firm 2 observes Firm 1’s choice and then makes its own choice.

How should the game be played?

Backwards-induction

Page 10: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Games of Strategy

Advertise Don’t

Advertise

A D A D

(10,5) (15,0) (6,8) (20,2)

Firm 1

Firm 2

Duopolists deciding to advertise. The 2 firms move simultaneously. (Firm 2 does not see Firm 1’s choice.)

Imperfect Information.

Information set

Page 11: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Matrix Games

Advertise Don’t

Advertise

A D A D

(10,5) (15,0) (6,8) (20,2)

Firm 1

Firm 2

10, 5 15, 0

6, 8 20, 2

A D

A

D

Page 12: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Matrix Games

Advertise Don’t

Advertise

A D A D

(10,5) (15,0) (6,8) (20,2)

Firm 1

Firm 2

10, 5 15, 0

6, 8 20, 2

A D

A

D

Page 13: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Games of Strategy

• Games of strategy require at least two players.

• Players choose strategies and get payoffs. Chance is not a player!

• In games of chance, uncertainty is probabilistic, random, subject to statistical regularities.

• In games of strategy, uncertainty is not random; rather it results from the choice of another strategic actor.

• Thus, game theory is to games of strategy as probability theory is to games of chance.

Page 14: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

A Brief History of Game Theory

Minimax Theorem 1928

Theory of Games & Economic Behavior 1944

Nash Equilibrium 1950

Prisoner’s Dilemma 1950

The Evolution of Cooperation 1984

Nobel Prize: Harsanyi, Selten & Nash 1994

Page 15: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

The Prisoner’s Dilemma

In years in jail Player 2

Confess Don’t

Confess

Player 1

Don’t

-10, -10 0, -20

-20, 0 -1, -1

The pair of dominant strategies (Confess, Confess)is a Nash Eq.

GAME 1.

Page 16: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

The Prisoner’s Dilemma

Each player has a dominant strategy. Yet the outcome (-10, -10) is pareto inefficient.

Is this a result of imperfect information? What would happen if the players could communicate?

What would happen if the game were repeated? A finite number of times? An infinite or unknown number of times?

What would happen if rather than 2, there were many players?

Page 17: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

DominanceDefinition

Dominant Strategy: a strategy that is best no matter what the opponent(s) choose(s).

T1 T2 T3 T1 T2 T3

0,2 4,3 3,3

4,0 5,4 5,6 3,5 3,5 2,3

0,2 4,3 3,3

4,0 5,4 5,3 3,5 3,5 2,3

S1

S2

S3

S1

S2

S3

Sure Thing Principle: If you have a dominant strategy, use it!

Page 18: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

DominanceDefinition

Dominant Strategy: a strategy that is best no matter what the opponent(s) choose(s).

T1 T2 T3 T1 T2 T3

0,2 4,3 3,3

4,0 5,4 5,6 3,5 3,5 2,3

0,2 4,3 3,3

4,0 5,4 5,3 3,5 3,5 2,3

S1

S2

S3

S1

S2

S3

Sure Thing Principle: If you have a dominant strategy, use it!

(S2,T3)(S2,T2)

Page 19: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Nash EquilibriumDefinitions

Best Response Strategy: a strategy, s*, is a best response strategy, iff the payoff to (s*,t) is at least as great as the payoff to (s,t) for all s.

-3 0 -10

-1 5 2

-2 -4 0

0,4 4,0 5,3

4,0 0,4 5,3 3,5 3,5 6,6

S1

S2

S3

S1

S2

S3

T1 T2 T3

Nash Equilibrium: a set of best response strategies (one for

each player), (s*, t*) such that s* is a best

response to t* and t* is a b.r. to s*.

(S3,T3)

Page 20: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Nash Equilibrium

-3 0 -10

-1 5 2

-2 -4 0

4,4 2,3 1,5

3,2 1,1 0,0 5,1 0,0 3,3

S1

S2

S3

S1

S2

S3

T1 T2 T3Nash equilibrium need not be Efficient.

Page 21: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Nash Equilibrium

-3 0 -10

-1 5 2

-2 -4 0

1,1 0,0 0,0

0,0 1,1 0,0 0,0 0,0 1,1

S1

S2

S3

S1

S2

S3

T1 T2 T3Nash equilibrium need not be unique.

A COORDINATION PROBLEM

Page 22: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Nash Equilibrium

-3 0 -10

-1 5 2

-2 -4 0

1,1 0,0 0,0

0,0 1,1 0,0 0,0 0,0 3,3

S1

S2

S3

S1

S2

S3

T1 T2 T3Multiple and Inefficient Nash Equilibria.

Page 23: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Nash Equilibrium

-3 0 -10

-1 5 2

-2 -4 0

1,1 0,0 0,-100

0,0 1,1 0,0 -100,0 0,0 3,3

S1

S2

S3

S1

S2

S3

T1 T2 T3Multiple and Inefficient Nash Equilibria.

Is it always advisable to play a NE strategy?

What do we need to know about the other player?

Page 24: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Button-Button

Left Right

L R L R

(-2,2) (4,-4) (2,-2) (-1,1)

Player 1

Player 2

Player 1 hides a button in his Left or Right hand. Player 2 observes Player 1’s choice and then picks either Left or Right.

How should the game be played?

GAME 2.

Page 25: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Button-Button

Left Right

L R L R

(-2,2) (4,-4) (2,-2) (-1,1)

Player 1

Player 2

Player 1 should hide the button in his Right hand. Player 2 should picks Right.

GAME 2.

Page 26: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Button-Button

Left Right

L R L R

(-2,2) (4,-4) (2,-2) (-1,1)

Player 1

Player 2

What happens if Player 2 cannot observe Player 1’s choice?

GAME 2.

Page 27: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Button-Button

Left Right

L R L R

(-2,2) (4,-4) (2,-2) (-1,1)

Player 1

Player 2

-2, 2 4, -4

2, -2 -1, 1

L R

L

R

GAME 2.

Page 28: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Mixed Strategies

-2, 2 4, -4

2, -2 -1, 1

Definition

Mixed Strategy: A mixed strategy is a probability distribution over all strategies available to a player.

Let (p, 1-p) = prob. Player 1 chooses L, R.(q, 1-q) = prob. Player 2 chooses L, R.

L R

L

R

GAME 2.

Page 29: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Mixed Strategies

-2, 2 4, -4

2, -2 -1, 1

Then the expected payoff to Player 1:

EP1(L) = -2(q) + 4(1-q) = 4 – 6qEP1(R) = 2(q) – 1(1-q) = -1 + 3q

Then if q < 5/9, Player 1’s best response is to always play L (p = 1)

L R

L

R

(p)

(1-p)

(q) (1-q)

GAME 2.

Page 30: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

q

LEFT 1

5/9

RIGHT 0

0 1 p

p*(q)

Button-Button

Player 1’s best response function.

GAME 2.

Page 31: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Mixed Strategies

-2, 2 4, -4

2, -2 -1, 1

Then the expected payoff to Player 1:

EP1(L) = -2(q) + 4(1-q) EP1(R) = 2(q) – 1(1-q)

(Equalizers) q* = 5/9 and for Player 2:

p* = 1/3 EP2(L) = -2(p) + 2(1-p) EP2(R) = 4(p) – 1(1-p)

L R

L

R

(p)

(1-p)

(q) (1-q)

NE = {(1/3), (5/9)}

GAME 2.

Page 32: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

q

LEFT 1

5/9

RIGHT 0

0 1/3 1 p

q*(p)

p*(q)

NE = {(1/3), (5/9)}

Button-Button

GAME 2.

Page 33: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

2x2 Game

T1 T2

1. Prisoner’s Dilemma2. Button – Button3. Stag Hunt4. Chicken5. Battle of Sexes

S1

S2

x1,x2 w1, w2

z1,z2 y1, y2

Page 34: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Stag Hunt

T1 T2

S1

S2

5,5 0,3

3,0 1,1

also Assurance Game

NE = {(S1,T1), (S2,T2)}

GAME 3.

Page 35: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Chicken

T1 T2

S1

S2

3,3 1,5

5,1 0,0

also Hawk/Dove

NE = {(S1,T2), (S2,T1)}

GAME 4.

Page 36: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Battle of the Sexes

T1 T2

S1

S2

5,3 0,0

0,0 3,5

NE = {(S1,T1), (S2,T2)}

GAME 5.

Page 37: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

P2

5

3

0

0 3 5 P1

GAME 5.NE = {(1, 1); (0, 0); (5/8, 3/8)}

(0,0)

(5/8,3/8)

(1,1)

Battle of the Sexes

Page 38: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Existence of Nash Equilibrium

Prisoner’s Dilemma Battle of the Sexes Button-ButtonGAME 1. GAME 5. (Also 3, 4) GAME 2.

0 1 0 1 0 1 p

q

1

0

There can be (i) a single pure-strategy NE; (ii) a single mixed-strategy NE; or (iii) two pure-strategy NEs plus a single mixed-strategy NE (for x=z; y=w).

Page 39: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Strategic Competition

• Prisoner’s Dilemma• Repeated Games• Discounting• The Folk Theorem• Cartel Enforcement

Page 40: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Repeated Games

Some Questions:

• What happens when a game is repeated? • Can threats and promises about the future

influence behavior in the present?• Cheap talk• Finitely repeated games: Backward induction• Indefinitely repeated games: Trigger strategies

Page 41: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Repeated Games

Examples of Repeated Prisoner’s Dilemma

• Cartel enforcement• Transboundary pollution• Common property resources• Arms races

The Tragedy of the Commons

Free-rider Problems

Page 42: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Can threats and promises about future actions influence behavior in the present?

Consider the following game, played 2X:

C 3,3 0,5

D 5,0 1,1

Repeated Games

C D

See Gibbons: 82-104.

Page 43: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Repeated Games

Draw the extensive form game:

(3,3) (0,5) (5,0) (1,1)

(6,6) (3,8) (8,3) (4,4) (3,8)(0,10)(5,5)(1,6)(8,3) (5,5)(10,0) (6,1) (4,4) (1,6) (6,1) (2,2)

Page 44: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Repeated Games

Now, consider three repeated game strategies:

D (ALWAYS DEFECT): Defect on every move.

C (ALWAYS COOPERATE): Cooperate on every move.

T (TRIGGER): Cooperate on the first move, then

cooperate after the other cooperates. If the other defects, then defect forever.

Page 45: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Repeated Games

If the game is played twice, the V(alue) to a player using ALWAYS DEFECT (D) against an opponent using ALWAYS DEFECT(D) is:

V (D/D) = 1 + 1 = 2, and so on. . . V (C/C) = 3 + 3 = 6V (T/T) = 3 + 3 = 6V (D/C) = 5 + 5 = 10V (D/T) = 5 + 1 = 6V (C/D) = 0 + 0 = 0V (C/T) = 3 + 3 = 6

V (T/D) = 0 + 1 = 1V (T/C) = 3 + 3 = 6

Page 46: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Repeated Games

And 3x:

V (D/D) = 1 + 1 + 1 = 3 V (C/C) = 3 + 3 + 3 = 9V (T/T) = 3 + 3 + 3 = 9V (D/C) = 5 + 5 + 5 = 15V (D/T) = 5 + 1 + 1 = 7V (C/D) = 0 + 0 + 0 = 0V (C/T) = 3 + 3 + 3 = 9

V (T/D) = 0 + 1 + 1 = 2V (T/C) = 3 + 3 + 3 = 9

Page 47: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Repeated Games

Time average payoffs: n=3

V (D/D) = 1 + 1 + 1 = 3 /3 = 1V (C/C) = 3 + 3 + 3 = 9 /3 = 3V (T/T) = 3 + 3 + 3 = 9 /3 = 3V (D/C) = 5 + 5 + 5 = 15 /3 = 5V (D/T) = 5 + 1 + 1 = 7 /3 = 7/3V (C/D) = 0 + 0 + 0 = 0 /3 = 0V (C/T) = 3 + 3 + 3 = 9 /3 = 3

V (T/D) = 0 + 1 + 1 = 2 /3 = 2/3

V (T/C) = 3 + 3 + 3 = 9 /3 = 3

Page 48: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Repeated Games

Time average payoffs: n

V (D/D) = 1 + 1 + 1 + ... /n = 1V (C/C) = 3 + 3 + 3 + ... /n = 3V (T/T) = 3 + 3 + 3 + ... /n = 3V (D/C) = 5 + 5 + 5 + ... /n = 5V (D/T) = 5 + 1 + 1 + ... /n = 1 + V (C/D) = 0 + 0 + 0 + ... /n = 0V (C/T) = 3 + 3 + 3 + … /n = 3

V (T/D) = 0 + 1 + 1 + ... /n = 1 -

V (T/C) = 3 + 3 + 3 + ... /n = 3

Page 49: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Repeated Games Now draw the matrix form of this game:

1x

T 3,3 0,5 3,3

C 3,3 0,5 3,3

D 5,0 1,1 5,0

C D T

Page 50: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Repeated Games

T 3,3 1-1+ 3,3

C 3,3 0,5 3,3

D 5,0 1,1 1+,1-

C D T

If the game is repeated, ALWAYS DEFECTis no longer dominant.

Time Average

Payoffs

Page 51: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Repeated Games

T 3,3 1-1+ 3,3

C 3,3 0,5 3,3

D 5,0 1,1 1+,1-

C D T

… and TRIGGERachieves “a NE with itself.”

Page 52: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Repeated Games

Time Average

Payoffs

T(emptation) >R(eward)>P(unishment)>S(ucker)

T R,R P-P+ R,R

C R,R S,T R,R

D T,S P,P P+,P-

C D T

Page 53: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Discounting

The discount parameter, , is the weight of the next payoff relative to the current payoff.

In a indefinitely repeated game, can also be interpreted as the likelihood of the game continuing for another round (so that the expected number of moves per game is 1/(1-)).  

The V(alue) to someone using ALWAYS DEFECT (D) when playing with someone using TRIGGER (T) is the sum of T for the first move, P for the second, 2P for the third, and so on (Axelrod: 13-4): 

V (D/T) = T + P + 2P + …

“The Shadow of the Future”

Page 54: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Discounting

Writing this as V (D/T) = T + P + 2P +..., we have the following:

V (D/D) = P + P + 2P + … = P/(1-)

V (C/C) = R + R + 2R + … = R/(1-)

V (T/T) = R + R + 2R + … = R/(1-)

V (D/C) = T + T + 2T + … = T/(1-)

V (D/T) = T + P + 2P + … = T+ P/(1-)

V (C/D) = S + S + 2S + … = S/(1-)

V (C/T) = R + R + 2R + … = R/(1- )

V (T/D) = S + P + 2P + … = S+ P/(1-)

V (T/C) = R + R + 2R + … = R/(1- )

Page 55: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

T

C

D

DiscountedPayoffs

T > R > P > S 0 > > 1

T weakly dominates C

R/(1-) S/(1-) R/(1-)

R/(1-) T/(1-) R/(1-)T/(1-) P/(1-) T + P/(1-)

S/(1-) P/(1-) S + P/(1-)

Discounting

C D T

R/(1-) S + P/(1-) R/(1- )

R/(1-) T + P/(1-) R/(1-)

Page 56: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Discounting

Now consider what happens to these values as varies (from 0-1):

V (D/D) = P + P + 2P + … = P/(1-)

V (C/C) = R + R + 2R + … = R/(1-)

V (T/T) = R + R + 2R + … = R/(1-)

V (D/C) = T + T + 2T + … = T/(1-)

V (D/T) = T + P + 2P + … = T+ P/(1-)

V (C/D) = S + S + 2S + … = S/(1-)

V (C/T) = R + R + 2R + … = R/(1- )

V (T/D) = S + P + 2P + … = S+ P/(1-)

V (T/C) = R + R + 2R + … = R/(1- )

Page 57: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Discounting

Now consider what happens to these values as varies (from 0-1):

V (D/D) = P + P + 2P + … = P+ P/(1-) V (C/C) = R + R + 2R + … = R/(1-)

V (T/T) = R + R + 2R + … = R/(1-)

V (D/C) = T + T + 2T + … = T/(1-)

V (D/T) = T + P + 2P + … = T+ P/(1-)

V (C/D) = S + S + 2S + … = S/(1-)

V (C/T) = R + R + 2R + … = R/(1- )

V (T/D) = S + P + 2P + … = S+ P/(1-) V (T/C) = R + R + 2R + … = R/(1- )

V(D/D) > V(T/D) D is a best response to D

Page 58: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Discounting

Now consider what happens to these values as varies (from 0-1):

V (D/D) = P + P + 2P + … = P+ P/(1-)

V (C/C) = R + R + 2R + … = R/(1-)

V (T/T) = R + R + 2R + … = R/(1-)

V (D/C) = T + T + 2T + … = T/(1-)

V (D/T) = T + P + 2P + … = T+ P/(1-)

V (C/D) = S + S + 2S + … = S/(1-)

V (C/T) = R + R + 2R + … = R/(1- )

V (T/D) = S + P + 2P + … = S+ P/(1-)

V (T/C) = R + R + 2R + … = R/(1- )

2

1

3

?

Page 59: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Discounting

Now consider what happens to these values as varies (from 0-1): 

For all values of : V(D/T) > V(D/D) > V(T/D) V(T/T) > V(D/D) > V(T/D)

 

Is there a value of s.t., V(D/T) = V(T/T)? Call this *.

If < *, the following ordering hold: 

V(D/T) > V(T/T) > V(D/D) > V(T/D)  

D is dominant: GAME SOLVED

V(D/T) = V(T/T)T+P(1-) = R/(1-) T-t+P = R T-R = (T-P)

* = (T-R)/(T-P)

?

Page 60: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Discounting

Now consider what happens to these values as varies (from 0-1): 

For all values of : V(D/T) > V(D/D) > V(T/D) V(T/T) > V(D/D) > V(T/D)

 

Is there a value of s.t., V(D/T) = V(T/T)? Call this *.

* = (T-R)/(T-P)

If > *, the following ordering hold: 

V(T/T) > V(D/T) > V(D/D) > V(T/D)  

D is a best response to D; T is a best response to T; multiple NE.

Page 61: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Discounting

V(T/T) = R/(1-)

* 1

V

TR

Graphically:

The V(alue) to a player using ALWAYSDEFECT (D) against TRIGGER (T), and the V(T/T) as a functionof the discount

parameter ()

V(D/T) = T + P/(1-)

Page 62: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

The Folk Theorem

(R,R)

(T,S)

(S,T)

(P,P)

The payoff set of the repeated PD is the convex closure of the points [(T,S); (R,R); (S,T); (P,P)].

Page 63: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

The Folk Theorem

(R,R)

(T,S)

(S,T)

(P,P)

The shaded area is the set of payoffs that Pareto-dominate the one-shot NE (P,P).

Page 64: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

The Folk Theorem

(R,R)

(T,S)

(S,T)

(P,P)

Theorem: Any payoff that pareto-dominates the one-shot NE can be supported in a SPNE of the repeated game, if the discount parameter is sufficiently high.

Page 65: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

The Folk Theorem

(R,R)

(T,S)

(S,T)

(P,P)

In other words, in the repeatedgame, if the future matters “enough”i.e., ( > *),there are zillions of equilibria!

Page 66: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

• The theorem tells us that in general, repeated games give rise to a very large set of Nash equilibria. In the repeated PD, these are pareto-rankable, i.e., some are efficient and some are not.

• In this context, evolution can be seen as a process that selects for repeated game strategies with efficient payoffs.

“Survival of the Fittest”

The Folk Theorem

Page 67: UNIT III: MONOPOLY & OLIGOPOLY Monopoly Oligopoly Strategic Competition 7/20.

Next Time

7/22 Decision under Uncertainty

Pindyck, Chs 5, 13.

Besanko, Chs 14-16