Unit-2 Rumbaugh Methodology Booch Methodology Jacobson Methodology Patterns Frameworks Unified...

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Unit-2 Rumbaugh Methodology Booch Methodology Jacobson Methodology Patterns Frameworks Unified Approach Unified Modeling Language Use case class diagram Interactive Diagram Collaboration Diagram State Diagram Activity Diagram.

Transcript of Unit-2 Rumbaugh Methodology Booch Methodology Jacobson Methodology Patterns Frameworks Unified...

Unit-2

Rumbaugh Methodology Booch Methodology Jacobson Methodology Patterns Frameworks Unified Approach Unified Modeling Language Use case class diagram Interactive Diagram Collaboration Diagram State Diagram Activity Diagram.

Chapter Objectives

You should be able to define and understand

Object Oriented methodologies.

- The Rumbaugh OMT

- The Booch methodology

- Jacobson’s methodologiesPatternsFrameworks

Rumbaugh’s Object Modeling Technique (OMT)

-A method for analysis,design and implementation by an object oriented technique.

-fast and intuitive approach for identifying and modeling all objects making up a system.

-Class attributes, methods, inheritance and association can be expressed easily.

-Dynamic behavior of objects can be described using the OMT dynamic model.

-Detailed specification of state transitions and their -descriptions within a system

Four phases of OMT(can be performed iteratively)

Analysis: objects,dynamic and functional models

System Design: Basic architecture of the system.

Object Design: static, dynamic and functional models of objects.

Implementation: reusable, extendible and robust code.

Three different parts of OMT modeling

An object model - object model & data dictionary

A dynamic model - state diagrams & event flow diagrams

A functional model - data flow & constraints

Object Model

structure of objects in a system. Identity, relationships to other

objects, attributes and operations. Object diagram

Object Diagram

Classes interconnected by association lines

Classes- a set of individual objects Association lines- relationship

among classes (i.e., objects of one class to objects of another class)

OMT Dynamic Model States, transitions, events and

actions OMT state transition diagram-

network of states and events

OMT Functional Model DFD- (Data Flow Diagram) Shows flow of data between different

processes in a business. Simple and intuitive method for

describing business processes without focusing on the details of computer systems.

Data Flow Diagram Four primary symbols

Process- any function being performedData Flow- Direction of data element movement

Data Store – Location where data is stored

External Entity-Source or Destination of a data element

The Booch Methodology Widely used OO method Uses the object paradigm Covers the design and analysis

phase of an OO system Criticized for his large set of

symbols

Diagrams of Booch method Class diagrams-

describe roles and responsibilities of objects Object diagrams

describe the desired behavior of the system in terms of scenarios

State transition diagrams

state of a class based on a stimulus Module diagrams

to map out where each class & object should be declared Process diagrams

to determine to which processor to allocate a process Interaction diagrams

describes behavior of the system in terms of scenarios

Booch method prescribes:

Macro Development Process

Micro Development Process

Macro Development Process Controlling framework for the

micro process. Primary concern-technical

management of the system.

Steps for macro development process

1. Conceptualization2. Analysis & Development of the model3. Design or create the system

architecture4. Evolution or implementation5. Maintenance

Micro Development Process

Each macro process has its own micro development process

Steps:- Identify classes & objects- Identify class & objects semantics- Identify class & object relationship- Identify class & objects interface

and implementation

JACOBSON METHODOLOGIES

Use Cases. Object Oriented Software

Engineering. Object Oriented Business

Engineering.

Use Cases Understanding system requirements Interaction between Users and Systems The use case description must contain

How and when the use case begins and ends. The Interaction between the use case and its actors,

including when the interaction occurs and what is exchanged.

How and when the use case will need data stored in the system.

Exception to the flow of events How and when concepts of the problem domain are

handled.

OOSE Object Oriented Software

Engineering. Objectory is built models

Use case model Domain object model Analysis object model Implementation model Test model

OOBE Object Oriented Business

Engineering OOBE is object modeling at the

enterprise level. Analysis phase Design and Implementation phase Testing phase

E.g. Unit testing, integration and system testing.

PATTERNS It is an instructive information that

captures the essential structure and insight of a successful family of proven solutions to a recurring problem that arises within a certain context and system of forces.

Good Pattern will do the following It solves a problem. It is a proven concept. The Solution is not obvious. It describes a relationship. The pattern has a significant

human component.

Patterns

Patterns

Generative Patterns(describe recurring phenomena

with saying how to reproduce them)

Non Generative Patterns(describe recurring phenomena

without saying how to reproduce them)

Patterns Template Essential Components should be clearly

recognizable on reading a pattern: Name Problem Context Forces Solution Examples Resulting context Rationale Related Patterns Known uses

Frameworks Way of delivering application

development patterns to support best practice sharing during application development.

Can be viewed as the implementation of a system of design patterns.

Benefits of Frameworks Reusability Modularity Extensibility Inversion of Control

Difference between Patterns and Frameworks

Design patterns are more abstract than frameworks.

Design patterns are smaller architectural elements than frameworks.

Design patterns are less specialized than frameworks.

Model An abstract representation of a

system. Types of model

1. Use case model2. Domain model3. Analysis object model4. Implementation model5. Test model

Model Types of model

1. Use case model defines the outside (actors) & inside (use case) of the system’s behavior.

2. Domain model maps real world object into the domain object model.

3. Analysis object model how source code should be carried out & written.

4. Implementation model represents the implementation of the system.

5. Test model test plans, specifications & reports.

Model Model is an iterative process. It can represent static or dynamic

situations. Model

Static Dynamic

Represents a system’s behaviors that, taken together, reflect its behavior over time.

(e.g.) interaction & activity diagrams

Provides a system’s parameters at rest or at a specific point in time.

(e.g.) class diagram

Why modeling Blue print Clarity Familiarity Maintenance Simplification

Advantages of modeling Easy to express complex ideas Reduce complexity Enhance & reinforce learning and

training Low cost Easy to change the model

What is Unified Modeling Language (UML)?

The UML is a graphical / standard language for visualizing, specifying, constructing & documenting the artifacts of a software system.

History of UML 1980 – 1990 Many different

methodologies

1. Booch method by Grady Booch2. Object Modeling Technique (OMT) by Jim

Rumbaugh3. Object Oriented Software Engineering (OOSE) by

Ivar Jacobson

Each method had its strengths & weaknesses.

1. Booch was great in design2. OMT & OOSE were great in analysis

History of UMLUML 1.0 (January 1997)

UML 1.1 (November 1997)

UML 1.3 (Current Minor revision 1999)

UML 1.4 (Planned Minor revision 2000)

UML 2.0 (Planned Major revision 2004)

UML Concepts

UML can be used to support your entire life cycle.

1. The interaction of your application with the outside world (use case diagram)

2. Visualize object interaction (sequence & collaboration diagrams)

3. The structure of your system (class diagram)4. View the system architecture by looking at

the defined package.5. The components in your system (component

diagram)

What are Diagrams ? Graphical presentation of model

elements. A diagram is a graphical means to

view a system’s parts

UML Diagrams 8 diagrams You will model the following 5 diagrams

only:1. Use case diagram2. Activity diagram3. Sequence diagram4. Collaboration diagram5. Class diagram

The other UML diagrams that can be modeled in Rose are:

1. State chart diagram2. Component diagram3. Deployment diagram

Interaction diagram

Behavior Diagram Sequence diagram Collaboration diagram State chart diagram Activity diagram

Interaction diagram

behavior diagram

UML Diagrams

1. Class diagram2. Use case diagram3. Activity diagram4. Sequence diagram5. Collaboration diagram6. State chart diagram7. Component diagram8. Deployment diagram

1. Class diagram Class a set of objects that share the

same attributes, operations & relationships.

It represented by a compartmentalized rectangle.

It shows the structure of your software. 3 compartments

1. Top2. Middle3. Bottom

1. Class diagram1. Top shows class name2. Middle shows class attributes3. Bottom shows class operation

LoginForm

UserNamePIN

Enter Login Details()Submit()

LoginController

Validate()

CustomerInfo

User NamePIN

Address

getLoginDetails()

1. Class diagram1. Attributes defines the characteristics or structure of a class.

displayed in the middle of the compartmentalized rectangle.

LoginForm

UserNamePIN

Enter Login Details()Submit()

LoginController

Validate()

CustomerInfo

User NamePIN

Address

getLoginDetails()

Attributes

1. Class diagram2. Operation the service provided by the class.

displayed in the bottom of the compartmentalized rectangle.

LoginForm

UserNamePIN

Enter Login Details()Submit()

LoginController

Validate()

CustomerInfo

User NamePIN

Address

getLoginDetails()

Operations

2.Use case diagram It shows a set of use cases and

actors and their relationships. Address the static view of a system. Actor user (or) someone /

something outside the system that interacts with the system (it must be a noun) & it is represented by a stickman.

……contd

2.Use case diagram Use case a sequences of actions (it

must be a verb) & it is represented by an oval.

Relationship illustrates a connection among model elements.

Unidirectional Bi-directional It is created to visualize the interaction of

your system with the outside world. (e.g.) ATM

……contd

2. Use case diagram (ATM)

CASH DISPENSER

PRINTERCHANGE PIN

WITHDRAW

CHECK BALANCE

LOGIN

CUSTOMER

2. Use case diagram (Pay roll) Actors employee & account

Use case count leave, disburse salary, check loans, calculate PF, prepare IT returns, calculate HRA & check salary

Customer

Calculate PF

Check loans

Disburse salary

Count leave

Prepare IT returns

Check salary

Calculate HRA

3.Activity Diagram It shows the flow of events with

our system & what is going on inside a use case.

We draw the activity diagram for each & every use case.

Login (use case) – (e.g.) ATM It is showing flow of control from

activity to activity.

3.Activity Diagram Activity it represents the

performance of a task within the workflow.

Activity is represented by a lozenge (horizontal top and bottom with convex sides)

Start state shows the beginning of a workflow on an activity diagram.

There is only one start state.

3.Activity Diagram A start state is represented by a

solid circle.

An end state represents a final or terminal state on an activity diagram.

A end state is represented by a bull’s eye.

3.Activity Diagram A state transition shows what

activity follows after another. It is represented by a solid line

with an arrow.

3.Activity Diagram A decision is a point in an activity

diagram where guard conditions are used to indicate different possible transitions.

It is represented by a diamond. Guard conditions control the transition

of a set of alternate transitions that follows after the activity has been completed.

3.Activity DiagramAND

Joint

Synchronization bar

3.Activity Diagram A synchronization bar allows you to

show concurrent threads in a work flow of a use case.

It represented by a thick horizontal or vertical line.

3.Activity Diagram A swimlane is used to partition an

activity diagram to help us better understand who or what is initiating an activity.

3.Activity Diagram – Login Use case

Customer Enters the login details

System retrives the details

System validates the customer

System welcomes the customer

System prompts to reenter

[ True ]

[ False ]

4.Sequence Diagram It shows step by step what must

happen to accomplish a piece of functionality provided by the system.

It has 2Ds.1. Vertical dimensions represents time2. Horizontal dimensions represents

different objects. Vertical line is called the object’s life

line.

4.Sequence Diagram

Life line the existence object at a particular time.

Objects are shown at the top.

The object role is shown as a vertical dashed line, the life line.

4.Sequence Diagram

A message is the communication between 2 objects that triggers an event.

It is represented by a labeled arrow.

Each message is represented by an arrow between the life lines of 2 objects.

4.Sequence Diagram

A focus of control shows the period of time during which an object is performing an action, either directly or through a subordinate procedure.

It represented by a tall, thin rectangle.

4.Sequence Diagram – login success

: Customer : Customer : LoginForm : LoginForm : LoginController : LoginController : CustomerInfo : CustomerInfo

Enter Login Detail...

Submit( )

Validate( )

getLoginDetails( )

5.Collaboration Diagram It displays objects and their links to

one other.

It is also known as an interaction diagram.

5.Collaboration Diagram It is made up of the following basic

elements :1. Actors2. Objects3. Links4. Messages

5.Collaboration Diagram1. Actors user 2. Objects data + logic / the representation of some real world entity.3. Links a pathway for communication between objects.

represented by a solid line between 2 objects4. Messages the communication between objects that triggers an event. represented by a labeled arrow

above the link.

5.Collaboration Diagram – Login use case

: Customer : LoginForm

: LoginController

: CustomerInfo

1: Enter Login Details( )2: Submit( )

3: Validate( )

4: getLoginDetails( )

6. State Chart Diagram

It shows the sequence of states. A state is represented as a rounded

box, which may contain one or more compartments.

Name compartment holds the name of the state.

Internal transition compartment list of actions / activities

Start & end states

7.Component Diagram It shows relationship between the

components in the system.

A component may be a software component [for (e.g.) a.h file in C++ (or) a .java file in Java], a run time component [for (e.g.) a.DLL file]

8. Deployment Diagram It shows the configuration of run

time processing elements & the software components, processes & objects that live in them.

It shows the nodes in the system & the connections between them.

Review Name the 2 benefits of visual modeling. What is UML? Name three UML diagrams. What are the elements of a use-case

diagram? Define a use case. Define an actor. What is meant by a relationship?

Module Summary Visual modeling

1. The interaction of your application with the outside world (use case diagram)

2. Visualize object interaction (sequence & collaboration diagrams)

3. The structure of your system (class diagram)4. View the system architecture by looking at

the defined package.5. The components in your system (component

diagram)

Module Summary UML

The UML is a graphical / standard language for visualizing, specifying, constructing & documenting the artifacts of a software system.

Module Summary You can model the following 8 UML

diagrams in Rational Rose. 1. Use case diagram2. Activity diagram3. Sequence diagram4. Collaboration diagram5. Class diagram6. State chart diagram7. Component diagram8. Deployment diagram

Views and Diagrams in Rational Rose

What is model?A model is a simplification of reality or the blueprint of the system.

What is view?A view is a perspective of the model (ie)

meaningful to specific stakeholders.

Views

Logical View Implementation View(Analyst / Designer) (Programmers)

Structure Software Management

Process View Deployment View(System integrators) (System Engineering)

Performance, scalability System topology, Delivery,

& throughput installation & Communication

Use case view (end user functionality

Views

In Rose, you can create the following views

1. Use-case view2. Logical view 3. Process view4. Component view (Implementation view)5. Deployment view

These views together create what we call the 4+1 Architectural View

Use Case View

It specifies WHAT the system should do?

Servers as a contract between customer and developer.

Essential to analysis, design and test activities.

Logical View It supports the functional

requirements of the system.

It includes use-case realizations, class and interaction diagrams.

It can also include state chart and activity diagrams.

Process View Addresses the performance,

scalability and throughput of the system.

Is not necessary for a single Processing environment.

Component / Implementation View Addresses issues of ease of

development, management of software assets, reuse & etc.

Deployment View Addresses issues like deployment,

installation and performance.

.Used for distributed system only.

Rational Rose Interface It includes the following :

Browser Diagram window Diagram toolbar Documentation window Log window Options window

The options window is not technically part of the rose interface. However, it is important in your initial setup.

The Browser The browser allow you to

textually view and navigate the views and diagrams in rational rose.

Display the elements that you have modeled. if an element doesn’t appear in the browser, it not a part of your modeled system.

Diagram window The diagram window allows you to

create and update graphical views of the current model.

Diagram Toolbar The diagram toolbar

includes the elements to build a diagram.

Each diagrams toolbar unique to that diagram.

It is active only when the diagram is displayed.

Documentation window Used to create, view or modify text

that explains a selected item within a diagram.

Log window Reports progress, result and errors. For (e.g.) code generation commands

post progress and error messages to this window.

To display log window, go to View menu, click LOG to show or hide the window.

To clear the contents of log window, click CLEAR LOG.

Options window Used to set all of your default for

modeling.

Note that if you change default, existing model elements are not changed.

Basic tool techniques There are two basic tool

techniques we will discuss before you begin the labs. They are

1. Deleting diagram elements 2. Adding diagram elements

Deleting diagram elements

What happens when you delete an element from the browser? Rose does the following.

Removes the selected elements from the model

Removes all icons representing the elements from all diagrams on which they appear.

Delete the specification for the element .

There are three ways to delete an element.

1. Click the element in the diagram and then press ctrl-D

2. Right click the element in browser, and then click delete

3. Click the element in the browser or diagram. From the edit menu, click delete from model.

Deleting Diagram Elements

Adding diagram elements

How do you add diagram elements? You add elements to a diagram from

either the diagram tool bar or browser.

Review What are views? Name a view in rose and discuss

its purpose. Name two feature of the rose

interface Discuss deleting from the browser

versus the diagram.

Module Summary Rational Rose uses views & diagrams

to depict varying perspectives and a system’s parts.

There are 5 views in Rational Rose :1. Use case view2. Logical view3. Process view 4. Component / implementation view5. Deployment view

Module Summary Diagrams are a graphical means to view

a system’s parts. The browser shows all of your model

elements Diagram window is to create a view Diagram toolbar includes the elements

to build a diagram. Documentation window is used to

create, view or modify text that explains a selected item within a diagram.

Log window reports progress, results & errors.

Option window allows you to set your defaults.

Deleting diagram elements ctrl D, DEL key (or) go to edit menu, click DELETE FROM MODEL.

Adding diagram elements click the element & then click in the diagram window.

Module Summary

Thank You!