UIDB - Day 2

50
Design is not just what it looks like and feels like. Design is how it works. -Steve Jobs

Transcript of UIDB - Day 2

“Design is not just what it looks like and feels like. Design is how it works.

-Steve Jobs

TODAY’S AGENDA

➤ Review tests

➤ Choose a problem to solve

➤ Generate Ideas

➤ Sketch solutions

➤ Prototype

PROJECT GROUPSMichelle & Maxime

Mike & Lamda Jordan & George Takashi & Don

LET’S REVIEW OUR TEST

Choose one issue to improve through design

IDENTIFY THE PROBLEM

NOW WHAT?Time for the design fairies to solve it, right?

WANT TO KNOW A

SECRET?(Design is not magic and designers aren’t magicians)

DESIGN STARTS

WITH IDEASLots and lots of ideas,

mostly dumb ones

Uncertainty / patterns / insights Clarity / Focus

Explore Concept (prototype)

Iterate Design Iterate

START SOMEWHEREThen hang on for the ride

MAP YOUR

THOUGHTSMindmaps

LET’S PRACTICE

SKETCHING: A CORE

DESIGN TOOLAnd anybody can do it

SKETCHING IN MANY FORMS

➤ Braindumping

➤ Storyboarding

➤ Concept sketches

➤ UI sketches

6-UPS

LET’S PRACTICERemember don’t be afraid of dumb ideas

NOW LET’S DO IT!

FREE THINKING10 minutes

6-UP SKETCHES6 minutes, 1 minute per sketch

SHARE & DISCUSS10 minutes

6-UP SKETCHES6 minutes

3 sketches per concept

SHARE & DISCUSS10 minutes

STORYBOARDINGMapping out the flow

CONCEPT SKETCHESSketch your best idea(s) in more detail

LET’S PROTOTYPE!

WHAT IS A PROTOTYPE?

Prototypes simulate interaction

WHY PROTOTYPE?

To gain proof of concept with at a minimal cost

PROTOTYPE METHODS

➤ Digital - software based

➤ Balsamiq

➤ InVision

➤ Keynote

➤ Digital - code

➤ HTML/CSS/JS

➤ Paper

PAPER PROTOTYPINGCreate and test user interfaces

quickly and cheaply

UI SKETCHESDetailed and neat (mostly) interface sketches

HOW TO PAPER PROTOTYPEArts and crafts time!

NOW LET’S TEST!

HOW TO TEST

➤ Plan out your scenario and tasks.

➤ Decide on a moderator and a facilitator.

➤ Recruit participants - 3 to 5 should do.

➤ Observe and record.

➤ Analyze.