UCI Outline

15
IS THIS YOU?!!!

Transcript of UCI Outline

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IS THIS

YOU?!!!

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Is this how you felt

when you wrote your fist

line of

code???!

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Then maybe you will enjoy

this!!!?

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Then maybe you’ll enjoy

this!!!?

By Cameron Madani

November 20, 2014

With special guest star and

award-winning game designer Adam Bryant

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Outline (Blah, Blah, Blah)

1. My Background

2. State of the Industry

3. How to get a Cool Job in Video Games

4. Rules From the Road

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But before I start…

What do you want to get out

of this???!

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My Background

Previous life

B-School and business plan in 2005

• Second job at Collision Studios in 2007 (Met Adam)

• Hired to raise money, stayed to make video games

Started World Domination Industries in 2009

K2/Reloaded in 2011

Co-Founded SimGeneral in 2013

Co-Founded TumblePlay in 2014

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My Background

Notable events and stuff…

World Domination http://www.wdindustries.net/

• DREAMS + BEER + DREAMS = DRUNK DREAMERS x Demo to nowhere!!!

• Torchlight XBLA= Cool

• Picked a bad partner = Not Cool (Covered later)

• Bad management (ME), had to shut the doors in 2011

K2/Reloaded Games – Classic case of Making $25MM and Spending $40MM

TumblePlay

• Working with DreamWorks

• iOS App out in December, hopefully:/

SimGeneral

• How it came to be (Adam and I)

• Show an tell…

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State of Video Game Ind.

From ESA:

https://www.dropbox.com/s/vj9xu

tmdlgsk5be/ESA_EF_2014.pdf?dl=0

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State of Video Game Ind.

Where the jobs are: http://www.gamedevmap.com

(SF (208), Seattle (94), LA/OC (161), San Diego (27)

*Kickstarter: //List_of_video_game_crowdfunding_projects

Total Projects: Approx. 330

Fail: 49

Ongoing: 3

Success: 85%

Mean: $193K

Median:$75K

More of an art than science!!!?

* http://en.wikipedia.org/wiki/List_of_video_game_crowdfunding_projects

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How to get a Cool Job in Video Games

1. Programmers

2. Designers

a.No entry level:/

b.Technical designers are the coolest!

3. Producers

a. Usually through QA-> QA Manager

4. Artist

a. Technical artists are also cool!

5. QA

6. Other (like Adam and I)

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Rules From the Road

1. Manage up

2. Develop attitude not just aptitude

3. Under Promise/Over deliver

4. Pace yourself

5. L/2T = $

6. Pay your dues

7. Learn from bad bosses

8. Believe in YOU!

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Rules From the Road

For future Entrepreneurs

1. Pick good partners

a. At least one of you has to be good at business:/

b. Build for a market

2. Self Publishing

a. Kickstarter

b. No more Platformers, or whatever

the Platformers are this year

c. Don’t forget marketing

3. Finding a publisher

a. What they can/can’t they offer