Ubiquitous Learning - Wikipedia, The Free Encyclopedia

3
8/17/13 Ubiquitous lear ning - Wikipedia, the f r ee e ncyclopedia en.wikipedia.or g/wiki/Ubiquitous_learning 1/3 Ubiquitous learning From Wikipedia, the free encyclopedia For some, ubiquitous learning (or u-learning, U Learning) is equ ivalent to some form of simple mobile learning, e.g. that learning environments can be accessed in various contexts and situations. The ubiquitous learning environment (ULE) may detect more context data than elearning. Besides the domains of eLearning, uLearning may use more context awareness to provide most adaptive contents for learners. [1] A ubiquitous learning environment is any setting in which students can become totally immersed in the learning process. So, a ubiquitous learning environment (ULE [1] ) is a situation or setting of pervasive or omnipresent education or learning. Education is happening all around the student but the student may not even be conscious of the learning process. Source data is present in the embedded objects and students do not have to DO anything in order to learn. They just have to be there. Ubiquitous Learning Materials (ULM) is defined as learning materials that may be transferred to mobile devices via cable or wirelessly and be operated in these mobile devices. These materials can be videos, audios, PowerPoint presentations, notes, or any kind of learning materials that can be transferred to and worked on mobile devices. [2] Ubiquitous learning implications for education includes: [2] Shifts the classroom from a traditi onal to non-traditi onal context. In a traditi onal classroom, the teacher is the main source of information, and students are required to be in the same place at the same time engaging in the same activity. There is one teacher for thirty students. This project shifts the classroom from a traditional to nontraditi onal form in which learning can happen a lmost anywhere and at anytime. It also changes the role of the teacher from being the primary source of information to facilitator and supervisor, and it allows the teacher to pay equal attention to every student. It also gives t he student the opportunity to access instructional materials at different tim es from different locations. Prepares and encourages students to become lifelong learners. Teaching ESL/EFL in a Ubiquitous Learning Environment enables students to become lifelong learners in that they are able to use multiple devices to access and search for knowledge and information while developing their search skills. Creates an environment in which interaction is “free of stress.” In ESL/EFL, the Ubiquitous Learning Environment provides a safe environment for learners to interact with each other and with instructors. Prepares students for “real life.” New technologies have become a part of our liv es, and students need to learn how to use these technologies in order to prepare for their future careers. Provides several representational modes. ESL/EFL materials are crucial in the learning process. Teachers choose and create ESL/EFL learning materials to make the learning process more effective. In a traditi onal learning environment, teache rs have limitations in terms of using and creating the materials. Teachers can use and create visuals (photos, drawings, flash cards), audios, videos, overheads, and PowerPoint presentations. On the other hand, students may elect to do presentations using overheads, PowerPoint, or online journals. The Ubiquitous Learning Environment offers learners and teachers many cost-effective opportunities to present knowledge. Ubiquitous learning is the subject of a research institute at the University of Illinois, Urbana/Champaign. [3]

Transcript of Ubiquitous Learning - Wikipedia, The Free Encyclopedia

Page 1: Ubiquitous Learning - Wikipedia, The Free Encyclopedia

7/27/2019 Ubiquitous Learning - Wikipedia, The Free Encyclopedia

http://slidepdf.com/reader/full/ubiquitous-learning-wikipedia-the-free-encyclopedia 1/3

8/17/13 Ubiquitous learning - Wikipedia, the free encyclopedia

en.wikipedia.org/wiki/Ubiquitous_learning 1/3

Ubiquitous learningFrom Wikipedia, the free encyclopedia

For some, ubiquitous learning (or u-learning, ULearning) is equivalent to some form of simple mobile

learning, e.g. that learning environments can be accessed in various contexts and situations. The ubiquitous

learning environment (ULE) may detect more context data than elearning. Besides the domains of 

eLearning, uLearning may use more context awareness to provide most adaptive contents for learners.[1]

A ubiquitous learning environment is any setting in which students can become totally immersed in the

learning process. So, a ubiquitous learning environment (ULE[1]) is a situation or setting of pervasive or

omnipresent education or learning. Education is happening all around the student but the student may not

even be conscious of the learning process. Source data is present in the embedded objects and students do

not have to DO anything in order to learn. They just have to be there.

Ubiquitous Learning Materials (ULM) is defined as learning materials that may be transferred to mobile

devices via cable or wirelessly and be operated in these mobile devices. These materials can be videos,

audios, PowerPoint presentations, notes, or any kind of learning materials that can be transferred to and

worked on mobile devices.[2]

Ubiquitous learning implications for education includes:[2]

Shifts the classroom from a traditional to non-traditional context. In a traditional classroom, theteacher is the main source of information, and students are required to be in the same place at the

same time engaging in the same activity. There is one teacher for thirty students. This project shiftsthe classroom from a traditional to nontraditional form in which learning can happen almostanywhere and at anytime. It also changes the role of the teacher from being the primary source of 

information to facilitator and supervisor, and it allows the teacher to pay equal attention to everystudent. It also gives the student the opportunity to access instructional materials at different timesfrom different locations.

Prepares and encourages students to become lifelong learners. Teaching ESL/EFL in a UbiquitousLearning Environment enables students to become lifelong learners in that they are able to usemultiple devices to access and search for knowledge and information while developing their searchskills.

Creates an environment in which interaction is “free of stress.” In ESL/EFL, the UbiquitousLearning Environment provides a safe environment for learners to interact with each other and with

instructors.

Prepares students for “real life.” New technologies have become a part of our lives, and studentsneed to learn how to use these technologies in order to prepare for their future careers.

Provides several representational modes. ESL/EFL materials are crucial in the learning process.

Teachers choose and create ESL/EFL learning materials to make the learning process moreeffective. In a traditional learning environment, teachers have limitations in terms of using andcreating the materials. Teachers can use and create visuals (photos, drawings, flash cards), audios,videos, overheads, and PowerPoint presentations. On the other hand, students may elect to do

presentations using overheads, PowerPoint, or online journals. The Ubiquitous LearningEnvironment offers learners and teachers many cost-effective opportunities to present knowledge.

Ubiquitous learning is the subject of a research institute at the University of Illinois, Urbana/Champaign.[3]

Page 2: Ubiquitous Learning - Wikipedia, The Free Encyclopedia

7/27/2019 Ubiquitous Learning - Wikipedia, The Free Encyclopedia

http://slidepdf.com/reader/full/ubiquitous-learning-wikipedia-the-free-encyclopedia 2/3

8/17/13 Ubiquitous learning - Wikipedia, the free encyclopedia

en.wikipedia.org/wiki/Ubiquitous_learning 2/3

Contents

1 See also

2 References3 Further reading4 External links

See also

Context-aware pervasive systemsLearningE-Learning

Ubiquitous computing

References

1. ^ a b ZHAO, XINYOU; WAN XIN, OKAMOTO TOSHIO (2010-04-16). "Adaptive Content Delivery in

Ubiquitous Learning Environment" (http://www.myresearch.biz/sharefile/file/WMUTE2010.pdf) (PDF). The

6th IEEE International Conference on Wireless, Mobile and Ubiquitous Technologies in Education(IEEE 

WMUTE 2010). Kaohsiung, TAIWAN. Retrieved 2010-07-22.

2. ^ a b Alsheail, Abdulrahman (2010). Teaching English as a Second/Foreign Language in a Ubiquitous

 Learning Environment: A Guide for ESL/EFL Instructors (http://csuchico-

dspace.calstate.edu/bitstream/handle/10211.4/184/5%209%202010%20Abdulrahman%20Alsheail.pdf?

sequence=1). (Master's Project).

3. ^ http://ed.uiuc.edu/uli/

Further reading

Alsheail, Abdulrahman . "Teaching English as a Second/Foreign Language in a Ubiquitous

Learning Environment: A Guide for ESL/EFL Instructors." MA Project. Californnia StateUniversity, Chico, 2010. Print. [1] (http://csuchico-dspace.calstate.edu/bitstream/handle/10211.4/184/5%209%202010%20Abdulrahman%20Alsheail.p

df?sequence=1)Bomsdorf, Birgit, Adaptation of Learning Spaces: Supporting Ubiquitous Learning in HigherDistance Education, Dagstuhl Seminar Proceedings 05181, Mobile Computing and Ambient

Intelligence: The Challenge of Multimedia, Abstract/PDF(http://drops.dagstuhl.de/opus/volltexte/2005/371)Chen, Y.S., Kao, T.C., Sheu, J.P., and Chiang, C.Y.:A Mobile Scaffolding-Aid-Based Bird -Watching Learning System, Proceedings of IEEE International Workshop on Wireless and MobileTechnologies in Education #WMTE'02#, pp. 15–22, IEEE Computer Society Press, 2002.

Cope, B. and Kalantzis, M., eds., Ubiquitous Learning (University of Illinois Press, 2009).Curtis, M., Luchini, K., Bobrowsky, W., Quintana, C., and Soloway, E.: Handheld Use in K-12: ADescriptive Account, Proceedings of IEEE International Workshop on Wireless and Mobile

Technologies in Education #WMTE'02#, pp. 23–30, IEEE Computer Society Press, 2002.Guozhen Zhang; Qun Jin; Shih, T.K. #200#. Peer-to-peer based social interaction tools in

ubiquitous learning environment, Parallel and Distributed Systems, 2005. Proceedings. 11thInternational Conference on Volume 1, 20–22 July 2005 Page#s#:230 - 236 Vol. 1.

Hiroaki Ogata and Yoneo Yano, Context-Aware Support for Computer Supported UbiquitousLearning, IEEE WMTE2004, pp. 27–34, Taiwan, March 23–25, 2004. PDF Preprint (http://www-yano.is.tokushima-u.ac.jp/ogata/clue/WMTE-03-1-50.pdf).

Page 3: Ubiquitous Learning - Wikipedia, The Free Encyclopedia

7/27/2019 Ubiquitous Learning - Wikipedia, The Free Encyclopedia

http://slidepdf.com/reader/full/ubiquitous-learning-wikipedia-the-free-encyclopedia 3/3

8/17/13 Ubiquitous learning - Wikipedia, the free encyclopedia

en.wikipedia.org/wiki/Ubiquitous_learning 3/3

Li, L., Zheng, Y., Ogata, H., and Yano, Y.: A conceptual Framework of Computer-SupportedUbiquitous Learning Environment, International Journal of Advanced Technology for Learning.

Li, L., Zheng, Y., Ogata, H., and Yano, Y.: Ubiquitous Computing in Learning: Toward aConceptual Framework of Ubiquitous Learning Environment, Int’l J. of Pervasive Comp. andComm..Taisiya Kim1, Ji Yeon Cho2, Bong Gyou Lee2 : Evolution to Smart Learning in Public Education,

A Case Study of Korean Public Education,[2] (http://ifip-ost12.tlu.ee/wp-content/uploads/2012/06/kim.pdf)

X.Y, Zhao, T., Okamoto: Adaptive multimedia content delivery for context-aware u-learning,International Journal of Mobile Learning and Organisation (IJMLO). 2011(2),Vol.5, No1, pp. 46–

63. pdf (http://www.myresearch.biz/sharefile/file/IJMLOV5N1.pdf)

External links

Vicki Jones and Jun H. Jo (2004) Ubiquitous learning environment: An adaptive teaching systemusing ubiquitous technology (http://www.ascilite.org.au/conferences/perth04/procs/pdf/jones.pdf).Proceedings of the 21st ASCILITE Conference

http://edutechwiki.unige.ch/en/Ubiquitous_learning

Retrieved from "http://en.wikipedia.org/w/index.php?title=Ubiquitous_learning&oldid=548740603"

Categories: Education terminology Distance education

This page was last modified on 4 April 2013 at 22:39.Text is available under the Creative Commons Attribution-ShareAlike License; additional terms may

apply. By using this site, you agree to the Terms of Use and Privacy Policy.Wikipedia® is a registered trademark of the Wikimedia Foundation, Inc., a non-profit organization.