TTU Intramural Soccer Officials' Clinic

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SOCCER OFFICIAL’S CLINIC TTU INTRAMURAL SPORTS OFFICE

Transcript of TTU Intramural Soccer Officials' Clinic

SOCCER OFFICIALS CLINICTTU INTRAMURAL SPORTS OFFICE

Expectations & ResponsibilitiesKnowledge of sports rules and mechanicsRepresent the Intramural Program positively as an official, player, and spectatorServe as an impartial and fair official.Be respectful to all players and participants.Ensure a safe environment for all.Abstain from using tobacco products during Intramural Activites.ClothingAthletic clothingStaff shirtNo Jewelry, watches, wristbands etcWhistle

Expectations & ResponsibilitiesArrive fifteen minutes before start of shiftEnsure that you have been clocked in by a graduate assistant or professional staff member.Clock out with a graduate assistant or professional staff member when you are playing or taking an extended break.Ensure that all equipment is returned.Make sure teams pick up their trash.If they do not, you need to pick it up.Ask a graduate assistant or professional staff member if all duties have been completed before leaving.Make sure you have been clocked out by a graduate assistant or professional staff member.

SOCCER BASICS

Playing Field

Center LineGoal BoxGoal LinePenalty BoxTouchlineTouchlineGoal LinePenalty Mark

Player EquipmentJerseys/ShirtsSimilar in color but distinguishable from other teamAthletic Shorts or PantsShin GuardsStrongly recommendedSunglassesNon-rigid material HatsNo billed hats or any headwear with knotsHeadbands and knit or stocking caps are legal.

Player EquipmentAthletic ShoesShoes must be worn at all times!No vibramsMolded rubber cleats, screw-in cleats, and molded rubber cleats with metal tips are allowed.No spiked cleats or screw-in metal cleats.

LEGAL!ILLEGAL!

The GamePlayersEight players on the fieldFive required to avoid a forfeit.The BallAll participants will use the designated IM ball.Teams may agree to use an alternative ball. The ball must approved by IM Staff.

The Game: TimingTwo Twenty Minute (20:00) halvesThe clock will run continuously for the entire half.Five Minute (5:00) halftimeThere are no team timeouts.Clock StoppageInjured PlayerIf the clock is stopped by any official due to an injury, that player must be removed from the game for at least one play.Officials Timeout

The Game: Starting PlayKickoff starts play:At the beginning of each halfAfter a goal has been scoredA goal may be scored directly from the kick-off.Ball must move forward on kickoff.There are no drop balls.If stopping play due to injury, restart with an indirect free kick to team in possession at time of stoppage

The Game: ScoringGoalValue: One PointThe ball completely crosses the goal line or plane of the goal line.A goal can be scored directly from the kickoff.During play, the goalkeeper may legally throw or drop-kick the ball into the goal.Direct kicks can enter the goal without touching another player.Indirect kicks must touch another player before entering the goal.

The Game: In Play & Out of Play

PRE-GAME RESPONSIBILITES

Pre-Game Responsibilities: Timeline15:00 to 10:00 before Game Time:Ensure all officials are fully equippedReferees Wallet (Yellow & Red Card)Assistant Referee (AR) flagsOfficials JerseyGame Watch (Referee)Check players equipment.Check the field for safety issues.Check the game ball.Answer any questions.5:00 before Game TimeConduct Captains Meeting

Pre-Game Responsibilities: Captains MeetingCaptains MeetingSet the tone for the entire gameOfficials officiate, players play, coaches coach, and fans cheerReview sportspersonship rulesAffects postseason eligibility Affects All-Points competition standingsReview basic soccer rules No timeoutsSlide tacklingExplain timingSubstitutionsOffsides will be enforced.Conduct coin tossWinner may choose one of the following:Offense (Kick)Defense (Defend Goal)

SOCCER CREW MECHANICS

Crew Mechanics: GeneralReferee (R) - 1Center of the fieldConcentrates on play around the ballMoves for better angles

Assistant Referee (AR) - 2Stands on the sidelinepositions himself or herself behind the deepest player on his or her side of the fieldMoves with players along sideline

General Positioning

Positioning: Kickoff

Positioning: Penalty Kick

Positioning: Goal Kick

Signals

Signals Center Referee

Signals Assistant Referee

SUBSTITUTIONS

SubstitutionsGeneral informationSubstitutions occur at midfieldUnlimited substitutions allowed during the gameSubstitutions are only allowed during stoppages of play.Substitutions cannot occur after a foul by either team.

Substitution ProcedurePlayer reports to center line.The Referee whistles and beckons substitute unto the field.The Referee will restart play with a whistle once the replaced player has left the field of play.

Substitutions: SituationsBoth teams may substitute:Goal KicksKickoffsInjuryCaution/Send-OffA team may substitute on its own possession:Throw-inCorner KickException: Opponent may substitute if team in possession has a substitute that has reported to the center lineNo Team may substitute:A foul

Restating Play

Throw-InWhen does it occur?The ball completely crosses touchline on the ground or in the air.Proper throw-in techniqueThe thrower is facing the Field of Play.Both feet are touching ground when ball is released.The thrower cannot cross touchline with foot.The ball is held with both hands throughout the throw-in.The ball is thrown from behind the players head and released over the players head.

Throw-InThe thrower cannot be first person to touch ball after the ball is released.The opponent must give two yards of space to the throwerA goal may not be scored directly from a Throw-In.

Flip Throw

Goal KickWhen does it occur?The ball passes over goal line (outside the posts) on the ground or in the air.The ball was last touched by the attacking team.

ProcedureAny player may kick the ball from any point within the goal area.Opponents must be outside the penalty area.Kicker cannot play the ball consecutively.The ball is in play after it is kicked beyond the penalty area.

Goal Kick Location

Goal Kick

Corner KickWhen does it occur?The entire ball passes over the goal line on the ground or in the air.The ball was last touched by the defending team

ProcedureCorner kick is taken from side closest to spot where ball left the field of play.The ball must be placed inside the corner arc. Corner pylon cannot be removed.Opponents must remain eight yards from the corner arc until the ball is in play.Ball is in play when it is kicked by an attacking player and moves.

Corner Kick Locations

Corner Kick Video

Fouls

FoulsFoul selection should involve the following factors:The location of the event on the field of play.The type of challenge committed.The opportunity for a successful result from the application of advantageThe eventual impact on game control given the big picture of the match.The level of play within the game

Fouls

Fouls: Direct Free Kick (DFK)Fouls that result in a direct free kick:Kicking or attempting to kick an opponent (Possible Red Card)Tripping or attempting to trip an opponent (Possible Red Card)Jumping at an opponentCharging at an opponentStriking or attempting to strike an opponent (Red Card)Pushing an opponent (Possible Red Card)Holding an opponent Handling the ball deliberately (except for the goalkeeper within his own penalty area)

Fouls: Indirect Free Kick (IFK)Fouls that result in an indirect free kick:Plays in a dangerous mannerSlide tackling (Yellow Card)Attempting to play the ball from the groundHigh kickingImpedes the progress of an opponentPrevents the goalkeeper from releasing the ball from his/her handsCommits any other offense detailed in Law 12 - Fouls & Misconduct for which a play is stopped to caution or send off a player

Fouls: GoalkeeperThe following fouls result in an indirect free kick.:Controls the ball with his/her hands for more than 6 secondsTouches the ball with hands again after releasing it from possessionHandling a ball after it was deliberately kicked to him/her from a teammateHandle or catch the ball after he/she has received it from teams own throw-inPunts or drop-kicks the ball during a goal kickThe Goalkeeper cannot slide tackle or commit any of the Direct Free Kick fouls.

Advatange

Advantage: Definition & PrinciplesUnder the Laws of the game, a referee can allow the play to continue when an attacking player is fouled and the attacking team remains to benefit from the advantage granted at the time.Principles of AdvantagePossession of ball (i.e. continued control by team or player)Potential for attack (i.e. ability to continue credible attack)Personnel (e.g. skill of attackers, numerical advantage)Proximity to opponents goalSeverity of the foulAdvantage should not be applied to situations in which red card(s) must be issued immediately.Examples: Fighting, Spitting, & any flagrant and excess physical contact

Advantage: AdministrationVerbalize play on or advantage if Advantage is gained & give the Advantage signal until Advantage has ended.Advantage typically lasts five to ten seconds, but it is ultimately the judgement and discretion of the Center Referee.Once Advantage ends, you cannot rewind play to the previous foul.Exception: On yellow and red card offenses (e.g. legal and illegal slide tackling, second yellow card etc.), you will stop play after Advantage ends to administer the yellow and/or red card.

Advantage Signal

Advantage or Disadvantage?

Advantage or Disadvantage?

Offside Penalty

Offside: An IntroductionTwo Important Factors:Position (must be on the opponents half of the soccer field)InvolvementAn attacking player is offside if there are less than two defenders between him/her and the goal at the time the ball is played. A player must be offside the moment the ball is played by a teammate.The player must be involved in the active play.Plays the ballInterferes with the opponent or the play in generalIf a player is in an offside position, but not involved in the play, it is not an offside penalty.

Offside: Video Explanation

Free Kicks

Free Kicks: Direct & IndirectDirect Free Kick (DFK):Can be scored directly from kickBall enters OPPONENTS GOAL: Goal standsIndirect Free Kick (IFK):Must touch another player before entering goalBall kicked directly into OPPONENTS GOAL: Goal Kick

Free Kicks: Quick & Ceremonial Quick Free Kicks:Be sure the ball is stopped and within a reasonable distance of the foul (a couple yards).The ball may be placed anywhere on the field behind and wider than the spot of the foul.No whistle is needed to restart play.Ceremonial Free Kick:Players must ask for the distance.Play is stopped, and the Referee must walk off the distance for the wall.Distance is Eight to Ten Yards.Referee signals to players to wait on the whistle for play.Never turn your back to the wall.

Penalty Kick: When does it occur?Awarded when any of the 10 direct free kick offenses are committed by a player inside his/her own penalty area.Position of the ball is unimportant.Ball must be in play

ProcedureBall is placed on the 12 yard lineAll other players must outside of the penalty box until the ball is kicked.Kicker must kick the ball once and forward towards the goal.Kicker cannot touch the ball twice.Kicker cannot stop moving forward (i.e. balk or stop).Goalie cannot move from goal line until ball is kicked

Penalty Kick

Penalty Kick

Penalty Kick: Chart

Player Misconduct

Player Misconduct: Slide TacklingSlide Tackling is ILLEGAL for TTU Intramural Sports.Sliding is LEGALMust have five feet of space between ball and another playerSlide Tackling is a major safety concern and MUST be penalized consistently.PenaltiesLegal Slide Tackle: Attempts to play the ball; Does not contact the opponent excessivelyDirect Free Kick & Yellow CardIllegal Slide Tackle:Makes little or no effort to play the ball; Contacts the opponent excessivelyDirect Free Kick & Red Card

Legal Slide Tackle (Yellow Card)

Illegal Slide Tackle (Red Card)

Player Misconduct: Cautionable OffensesCautionable offenses will result in a Yellow Card.Some examples:Slide Tackle (legal)Persistent InfringementThe opponent repeatedly and intentionally does not give the Thrower two yards of spaceUnsporting BehaviorDissent by Word or ActionDelay of GameLeaving the Field of Play Without the Referees PermissionEntering the Field of Play Without the Referees PermissionDistance not Respected (Encroachment)The players in the Wall on ceremonial kicks repeatedly and intentionally ignore the ten yard distance requirement.

Player Misconduct: Sending-OffSending-Off requires that the player leave the field immediately.Some examples:Serious Foul PlayHandling to Deny an Obvious Goal Scoring OpportunityObvious Goal Scoring Opportunity Denied by Some Other Direct Free Kick OffenseViolent ConductAbusive LanguageSpitting at an Opponent or any Other PersonSecond Yellow CardSlide Tackle (Illegal)

Red Card Penalties

More Red Card Penalties

Player Misconduct: CardingOnce cautioned, a player must leave the field and report to the scorekeeper.The player may reenter at the next substitution opportunity.A sent-off player cannot be replaced by the team.The team must play with one less player for the duration of the match (e.g. 7v8).Two yellow cards issued to the same player will result in a red card and sending off of that player.Three yellow cards administered to one team will result in immediate forfeiture of the game.All red cards count as two yellow cards.

Sportspersonship System

Sportspersonship System: Ratings & CriteriaRatingCriteria5 - ExcellentPlayers fully cooperate with Intramural Sports staff and opposing team members. Spectators support their team in a positive manner. Team captain respectively addresses officials.The team is an exemplary model for other teams.4 - GoodWinning Team of a Forfeited Game.Defaulting Team for a Defaulted Game.Team members verbally complain about some calls or show some dissent. Their actions may warrant a conduct penalty (i.e. yellow card, technical foul, or unsportsmanlike conduct penalty), but they do not receive a penalty.3 - AverageDefaulting Team for a Defaulted Game.Team constantly complains to IM staff or the opposing team. The team captain exhibits no control over his/her team, spectators, and himself/herself. Their actions result in a conduct penalty (i.e. yellow card, technical foul, or unsportsmanlike conduct penalty.)Teams that receive a conduct penalty cannot receive higher than a 3 rating.The team that has one ejection or two conduct penalties will not receive higher than a 3 rating. 2 Below AverageTeam constantly complains to IM and the opposing team.The team captain exercises no control over anyone.Teams that receive one ejection and one conduct warning or three conduct warnings shall forfeit the contest and receive a rating of 2.1 - UnacceptableA Team Forfeits a Game.The entire team and spectators are non-cooperative.The team captain is combative and unhelpful.The team that receives two ejections or four conduct warnings during a game shall forfeit the game and may forfeit the entire season.

Sportspersonship System: Point of EmphasisPenalize players and teams when necessary.Allows teams to adjust behaviorTry to talk to players before administering the first and second yellow cards.If no yellow cards are administered, a team cannot receive lower than a 4 A player can be sent off, and the team can still receive a 3 or average score.Problematic players are often the cause of issues, and their removal improves the game.

Questions?