Tier 5 Nightingale Medical Transport - 0-hr
Transcript of Tier 5 Nightingale Medical Transport - 0-hr
NIGHTINGALE 10
medical dispatch transport
(empty) (empty)
Medium Transport
10 Average, Turn 2, Pilot +1 (empty) (empty) 183 Signal Major 5 3 0
200 Pulse Blue 18 5 3 0
15Light Shields 60 85
- 14
M10 Thrusters
MK 3 Armor Diplomacy +11MK 1 tetranode
Mk 3 DefensesGood Crew Quarters
Basic long-range
15 15
Biometric Locks Engineering +11 15
gunnery +11Escape Pods
(empty) Guest Quarters Piloting +17 Cargo Hold Medical Bay Computers +13 Vehicle Bays
8 spent 140/155 BP, using 149(+150 Drift) PCU Miltary version spends 154 BP & 179 PCU Adds 2 coil gun turrets, upgrades to Medium 100 shields, removes bio locks.
The "Vehicle Bay" provides space for the K6 ambulance shuttles. The Guest Quarters are 16 statis pods.
Pilot +1 Computers +2 +3 on two checks
From the “Nightingale Trio” issue of 0-hr: Armada Codex by Ryan Wolfe. Visit 0-hr.com for more.