Then, now and soon for MMOs · Then, now and soon for MMOs Mark Gerhard - CEO Jagex Games Studio

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Then, now and soon for MMOs Mark Gerhard - CEO Jagex Games Studio

Transcript of Then, now and soon for MMOs · Then, now and soon for MMOs Mark Gerhard - CEO Jagex Games Studio

Page 1: Then, now and soon for MMOs · Then, now and soon for MMOs Mark Gerhard - CEO Jagex Games Studio

Then, now and soon for MMOsMark Gerhard - CEO Jagex Games Studio

Page 2: Then, now and soon for MMOs · Then, now and soon for MMOs Mark Gerhard - CEO Jagex Games Studio

Jagex Games Studio

Page 3: Then, now and soon for MMOs · Then, now and soon for MMOs Mark Gerhard - CEO Jagex Games Studio

Power To The Players

Clan Battlefields

A user generated case study

The outdated view of MMO gamers

Page 4: Then, now and soon for MMOs · Then, now and soon for MMOs Mark Gerhard - CEO Jagex Games Studio

Power To The Players

Clan Battlefields

A user generated case study

The new era of gamer emerges

Page 5: Then, now and soon for MMOs · Then, now and soon for MMOs Mark Gerhard - CEO Jagex Games Studio

Gaming & social spaces are merging

Page 6: Then, now and soon for MMOs · Then, now and soon for MMOs Mark Gerhard - CEO Jagex Games Studio

An emergence of casual, accessible and UGC gaming

Page 7: Then, now and soon for MMOs · Then, now and soon for MMOs Mark Gerhard - CEO Jagex Games Studio

The Multiplayer Revolution has arrived

Page 9: Then, now and soon for MMOs · Then, now and soon for MMOs Mark Gerhard - CEO Jagex Games Studio

Western games developers are joining the trend

Page 10: Then, now and soon for MMOs · Then, now and soon for MMOs Mark Gerhard - CEO Jagex Games Studio

MMOs are the future

Page 11: Then, now and soon for MMOs · Then, now and soon for MMOs Mark Gerhard - CEO Jagex Games Studio

Technology advances defining progressions in MMOs

Page 12: Then, now and soon for MMOs · Then, now and soon for MMOs Mark Gerhard - CEO Jagex Games Studio

RuneScape – A Decade Of Innovation

Page 13: Then, now and soon for MMOs · Then, now and soon for MMOs Mark Gerhard - CEO Jagex Games Studio

Incredibly Loyal Users

Page 14: Then, now and soon for MMOs · Then, now and soon for MMOs Mark Gerhard - CEO Jagex Games Studio

Community Management Is Key

Page 15: Then, now and soon for MMOs · Then, now and soon for MMOs Mark Gerhard - CEO Jagex Games Studio

Giving the community more than a voice -UGC

Page 16: Then, now and soon for MMOs · Then, now and soon for MMOs Mark Gerhard - CEO Jagex Games Studio

You think you know MMOs? You think you know RuneScape? Think again.