The youth reward programme. EARN SWAPITS & GET THINGS YOU WANT! Consumer proposition.
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The youth reward programme
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Transcript of The youth reward programme. EARN SWAPITS & GET THINGS YOU WANT! Consumer proposition.
Swapits for schools• Healthier eating.
• Attendance & performance.
• Finance.
• Sports.
• Extra curricular activities.
30% plus sales uplift.
Safety & relevance
• Dedicated to the youth market
• Written parental consent.
• Vetted product.
• No contact.
• Editorial policy.
• Social factors.
Scale
•Over 400,000 youths already members.
•Over 70,000 items redeemed per month.
•Over 9 million page impressions per
month.
•Average user time of 27 minutes.