The technology to be used for the proposed activity is Unity Game Development Engine. ·...

1
The technology to be used for the proposed activity is Unity Game Development Engine. 1. The Unity Engine is used because it is compatible to multiple platforms such as Android, iOS, Desktop app, web app, etc. So the game developed in unity works in multiple platforms and can be used with any device that the user has. Also the technology has a larger online forums and developer community worldwide which can help development. 2. As the students move from one level to another of the game play, they will be asked to click the planets and some musical teaching or one of their cartoon character enacting the facts about planet in each level of the game could be interesting. Learning about the additional stars, could be considered as bonus. So in a fun filled way they will meet all the learning outcomes expected. The quiz at end of each level help ascertain this. (first sketch of few planets revolving around the sun while rotating along their own axis ) 3. I foresee a lot of challenge, infact majority of challenge in developing a game that it user friendly for the smaller kids as well being one that is able to impart a lot of facts in a fun filled way. Though being a game developer myself, it is hard to get a perfect game with all the game assets looking very convincing. But with time and multiple beta versions over the years, it is not very tough to create a convincing game. And the requirement to have some form of electronic gadget to implement this game could become detrimental in certain schools which lack these facilities.

Transcript of The technology to be used for the proposed activity is Unity Game Development Engine. ·...

Page 1: The technology to be used for the proposed activity is Unity Game Development Engine. · 2016-08-11 · The technology to be used for the proposed activity is Unity Game Development

The   technology   to   be   used   for   the   proposed   activity   is   Unity   Game   Development   Engine.  

1. The Unity Engine is used because it is compatible to multiple platforms such as Android,                             iOS, Desktop app, web app, etc. So the game developed in unity works in multiple                             platforms and can be used with any device that the user has. Also the technology has a                                 larger   online   forums   and   developer   community   worldwide   which   can   help   development. 

 2. As the students move from one level to another of the game play, they will be asked to                                   

click the planets and some musical teaching or one of their cartoon character enacting                           the facts about planet in each level of the game could be interesting. Learning about the                               additional stars, could be considered as bonus. So in a fun filled way they will meet all                                 the   learning   outcomes   expected.   The   quiz   at   end   of   each   level   help   ascertain   this. 

 (first   sketch   of   few   planets   revolving   around   the   sun   while   rotating   along   their   own   axis   ) 

      

3. I foresee a lot of challenge, infact majority of challenge in developing a game that it                                 user friendly for the smaller kids as well being one that is able to impart a lot of facts in a fun                                           filled way. Though being a game developer myself, it is hard to get a perfect game with all the                                     game assets looking very convincing. But with time and multiple beta versions over the years, it                               is not very tough to create a convincing game. And the requirement to have some form of                                 electronic gadget to implement this game could become detrimental in certain schools which                         lack   these   facilities.