The Rise of Experiential Design – What You Need to Succeed

152
HELLO

Transcript of The Rise of Experiential Design – What You Need to Succeed

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HELLO

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LVTHN.COM @JASONLVTHN

AT YOUR SERVICE

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EXPERIENTIAL DESIGN

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GLOBAL COMPETITION

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SHIFTED MEDIA LANDSCAPE

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Customer experience… is a fundamental dimension

of how a company competes

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HERE, NOW

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// More engaging than traditional media

WHY EXPERIENTIAL?

// Most effective way to intrigue audiences

// Fastest growing discipline

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// More engaging than traditional media

WHY EXPERIENTIAL?

// Most effective way to intrigue audiences

// Fastest growing discipline

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// More engaging than traditional media

WHY EXPERIENTIAL?

// Most effective way to intrigue audiences

// Fastest growing discipline

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// More engaging than traditional media

WHY EXPERIENTIAL?

// Most effective way to intrigue audiences

// Fastest growing discipline

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// Where to jump in

// Effective methods

// Think in the physical space

WHAT YOU NEED:

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// Project direction

// Effective methods

// Physical realization

WHAT YOU NEED:

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// Project direction

// Effective methods

// Physical realization

WHAT YOU NEED:

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// Project direction

// Effective methods

// Physical realization

WHAT YOU NEED:

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ARTISTS DESIGNERS DIRECTORS MOTION DESIGNERS EDITORS UI / UX DESIGNERS PRODUCERS MANAGERS COMPOSERS SOUND DESIGNERS WRITERS PUBLISHERS PERFORMERS

ENGINEERS TECHNOLOGISTS CODERS SOFTWARE DEVELOPERS AV SPECIALISTS SET DESINGERS BUILDERS ARCHITECTS INTERIOR DESIGNERS INDUSTRIAL DESIGNERS STRATEGISTS CONSULTANTS NINJAS

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EXHIBITION / ENVIRONMENTAL GRAPHICS / ENTERTAINMENT / MARKETING / PLACEMAKING

XD CATEGORIES

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EXHIBITION / ENVIRONMENTAL GRAPHICS / ENTERTAINMENT / MARKETING / PLACEMAKING

XD CATEGORIES

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EXHIBITION / ENVIRONMENTAL GRAPHICS / ENTERTAINMENT / MARKETING / PLACEMAKING

XD CATEGORIES

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EXHIBITION / ENVIRONMENTAL GRAPHICS / ENTERTAINMENT / MARKETING / PLACEMAKING

XD CATEGORIES

02

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EXHIBITION / ENVIRONMENTAL GRAPHICS / ENTERTAINMENT / MARKETING / PLACEMAKING

XD CATEGORIES

02

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EXHIBITION / ENVIRONMENTAL GRAPHICS / ENTERTAINMENT / MARKETING / PLACEMAKING

XD CATEGORIES

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XD CATEGORY

EXHIBITION DESIGN

IMAGE: IBM “THINK” MIRADA

MUSEUM / COMMERCIAL

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XD CATEGORY

EXHIBITION DESIGN

MUSEUM / ART

IMAGE: “LUMINOUS” JONATHAN JONES

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XD CATEGORY

ENVIRONMENTAL GRAPHICS

WAYFINDING & INFORMATION

IMAGE: LEFT: “SELFRIDGES & COCARTLIDGE LEVENE

RIGHT: “CLOCK OF LIGHTYUGO NAKAMURA

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XD CATEGORY

ENVIRONMENTAL GRAPHICS

MESSAGE DISPLAYS

IMAGE: “METEOCOLONNADESART+COM STUDIOS

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XD CATEGORY

ENTERTAINMENT

CONCERT / MUSIC

IMAGE: AMON TOBIN “ISAM”LEVIATHAN / V2 LABS

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XD CATEGORY

ENTERTAINMENT

LARGE SCALE EVENTS

IMAGE: “SOCHI OPENING CERMONIES” 2014 OLYMPICS

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XD CATEGORY

MARKETING

DIGITAL BILLBOARDS

IMAGE: TIMES SQUARE / NYC

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XD CATEGORY

MARKETING

GUERILLA & EXPERIENTIAL MARKETING

IMAGE: LEFT : JAPANESE SUBWAY AD RIGHT: SPRITE SHOWER

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XD CATEGORY

MARKETING

PRODUCT LAUNCHES

IMAGE: “JOHN DEERE / 8R LAUNCH” SEE OUR SOLUTIONS, INC LEVIATHAN

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XD CATEGORY

PLACEMAKING

LANDMARKS

IMAGE: “LAX PYLONS” PAUL TZANETOPOULOSLOS ANGLES INTERNATIONAL AIRPORT

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XD CATEGORY

PLACEMAKING

PUBLIC MEDIA INSTALLATIONS

IMAGE: LEFT: “TOM BRADLEY INTERNATIONAL TERMINAL” MOMENT FACTORY SARDI DESIGN MRA INTERNATIONAL

RIGHT: JAUME “CROWN FOUNTAIN”

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< C R O SS OV E R >

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< C R O SS OV E R >

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XD TECHN IQUE S

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XD TECHN IQUE S

VIDEO INSTALLATIONS / VIDEO MAPPING / AUGMENTED REALITY / INTERACTIVE

/ VIRTUAL REALITY / HOLOGRAPHIC INSTALLATIONS / IMMERSIVE ENVIRONMENTS

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XD TECHN IQUE S

VIDEO INSTALLATIONS / VIDEO MAPPING / AUGMENTED REALITY / INTERACTIVE

/ VIRTUAL REALITY / HOLOGRAPHIC INSTALLATIONS / IMMERSIVE ENVIRONMENTS

03

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XD TECHN IQUE S

VIDEO INSTALLATIONS / VIDEO MAPPING / AUGMENTED REALITY / INTERACTIVE

/ VIRTUAL REALITY / HOLOGRAPHIC INSTALLATIONS / IMMERSIVE ENVIRONMENTS

03

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XD TECHN IQUE S

VIDEO INSTALLATIONS / VIDEO MAPPING / AUGMENTED REALITY / INTERACTIVE

/ VIRTUAL REALITY / HOLOGRAPHIC INSTALLATIONS / IMMERSIVE ENVIRONMENTS

03

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XD TECHN IQUE S

VIDEO INSTALLATIONS / VIDEO MAPPING / AUGMENTED REALITY / INTERACTIVE

/ VIRTUAL REALITY / HOLOGRAPHIC INSTALLATIONS / IMMERSIVE ENVIRONMENTS

03

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XD TECHN IQUE S

VIDEO INSTALLATIONS / VIDEO MAPPING / AUGMENTED REALITY / INTERACTIVE

/ VIRTUAL REALITY / HOLOGRAPHIC INSTALLATIONS / IMMERSIVE ENVIRONMENTS

03

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XD TECHN IQUE S

VIDEO INSTALLATIONS / VIDEO MAPPING / AUGMENTED REALITY / INTERACTIVE

/ VIRTUAL REALITY / HOLOGRAPHIC INSTALLATIONS / IMMERSIVE ENVIRONMENTS

03

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XD TECHNIQUEVIDEO INSTALLATIONS

DIGITAL KITCHEN“COSMOPOLITAN HOTEL”

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XD TECHNIQUEVIDEO MAPPING

AMON TOBIN“ISAM” WORLD TOUR

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XD TECHNIQUEAUGMENTED REALITY

MICROSOFT“HOLOLENS”

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XD TECHNIQUEINTERACTIVE

CHRIS MILK “TREASURY OF SANCTITY”

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XD TECHNIQUEVIRTUAL REALITY

THE VOID VR“THE VOID”

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XD TECHNIQUEHOLOGRAPHIC INSTALLATION

HATSUNE MIKU“WORLD IS MINE”

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XD TECHNIQUEIMMERSIVE INSTALLATIONS

MUSEUM OF SCIENCE AND INDUSTRY“NUMBERS IN NATURE”

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H OW TO CHOOSE ?

VIDEO INSTALLATIONS / VIDEO MAPPING / AUGMENTED REALITY / INTERACTIVE

/ VIRTUAL REALITY / HOLOGRAPHIC INSTALLATIONS / IMMERSIVE ENVIRONMENTS

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H OW TO CHOOSE ?

PROJECT BUDGET / TIMELINE / INSTALLATION SPACE

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GETT ING STA RTE D

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PROJECT FOUNDATION

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// Message

// Path

// Impact

// Innovation

// Meaning

PROJECT FOUNDATION

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// Message

// Path

// Impact

// Innovation

// Meaning

PROJECT FOUNDATION

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// Message

// Path

// Impact

// Innovation

// Meaning

PROJECT FOUNDATION

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// Message

// Path

// Impact

// Innovation

// Meaning

PROJECT FOUNDATION

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// Message

// Path

// Impact

// Innovation

// Meaning

PROJECT FOUNDATION

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// Stakeholders

// Creators

// End users

THE PLAYERS

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// Clients

// Creators

// Consumers

THE PLAYERS

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// Clients

// Creators

// Consumers

THE PLAYERS

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// Clients

// Creators

// Consumers

THE PLAYERS

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Witnessed by few experienced by many

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// Content creation

// Physical installation

// Live documentation

CONTENT STRATEGY

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// Content creation

// Physical installation

// Live documentation

CONTENT STRATEGY

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// Content creation

// Physical installation

// Live documentation

CONTENT STRATEGY

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05Knowledge is experience everything else is just information

Albert Einstein

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IMAGE: Luci Creative MSI Chicago

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IMAGE: Luci Creative MSI Chicago

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IMAGE: Luci Creative Leviathan MSI Chicago

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IMAGE: Luci Creative Leviathan MSI Chicago

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MIRROR MAZE

Finished exhibit

IMAGE: Luci Creative MSI Chicago

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MIRROR MAZE

Finished exhibit

IMAGE: Luci Creative MSI Chicago

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TA KE AWAYS

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// Meaning

// Message

// Impact

// Innovation

// Path

SOLID FOUNDATION

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// Meaning

// Message

// Impact

// Innovation

// Path

SOLID FOUNDATION

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// Meaning

// Message

// Impact

// Innovation

// Path

SOLID FOUNDATION

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// Meaning

// Message

// Impact

// Innovation

// Path

SOLID FOUNDATION

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// Meaning

// Message

// Impact

// Innovation

// Path

SOLID FOUNDATION

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// Meaning

// Message

// Impact

// Innovation

// Path

SOLID FOUNDATION

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CRAFTING PROPOSALS

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// Story

// References

// Renderings

// Prototypes

// Demos

// Presentation

CRAFTING PROPOSALS

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// Story

// References

// Renderings

// Prototypes

// Demos

// Presentation

CRAFTING PROPOSALS

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// Story

// References

// Renderings

// Prototypes

// Demos

// Presentation

CRAFTING PROPOSALS

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// Story

// References

// Renderings

// Prototypes

// Demos

// Presentation

CRAFTING PROPOSALS

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// Story

// References

// Renderings

// Prototypes

// Demos

// Presentation

CRAFTING PROPOSALS

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// Story

// References

// Renderings

// Prototypes

// Demos

// Presentation

CRAFTING PROPOSALS

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// Story

// References

// Renderings

// Prototypes

// Demos

// Presentation

CRAFTING PROPOSALS

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// Story

// References

// Renderings

// Prototypes

// Demos

// Presentation

CRAFTING PROPOSALS

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// Story

// References

// Renderings

// Prototypes

// Demos

// Presentation

CRAFTING PROPOSALS

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// New technologies

// Attention spans

// Suck at math

CHALLENGES

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// New technologies

// Attention spans

// Suck at math

CHALLENGES

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// New technologies

// Attention spans

// Suck at math

CHALLENGES

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// New technologies

// Attention spans

// Suck at math

CHALLENGES

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// New technologies

// User engagement

// Suck at math

CHALLENGES

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// New technologies

// User engagement

// Suck at math

CHALLENGES

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// New technologies

// User engagement

// Suck at math

CHALLENGES

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// New technologies

// User engagement

// Suck at math

CHALLENGES

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// New technologies

// User engagement

// Suck at math

CHALLENGES

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// New technologies

// User engagement

// Constant testing

CHALLENGES

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// New technologies

// User engagement

// Constant testing

// I suck at math

CHALLENGES

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06WHE N TH I NG S GO WR ON G

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“WHEN YOU FLY CLOSE TO THE SUN, YOU MAY GET BURNED”

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FEAR VS . V IS ION

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Nothing worth doing is ever easy…

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NAYSAYERS BE DAMNED

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AMBITION VS. REALITY

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ROLL WITH IT

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HOW TO M AKE IT BE TTE R

07

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UNLEASH THE UNEXPECTED

BOT & DOLLY“BOX

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UNLEASH THE UNEXPECTED

ROMAIN ETIENNE “STRP BIENNALE

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UNLEASH THE UNEXPECTED

URBANSCREEN“555 KUBIK

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CHOREOGRAPHY

PETER CRAWFORD / WORLD PRODUCTIONS/ PIX PRODUCTIONS

“ADOBE MAX 2014

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CHOREOGRAPHY

ANARCHY DANCE THEATER“SEVENTH SENSE

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GREAT STORIES OUTLIVE

TECHNOLOGY

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DEFY LIMITATIONS

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UNDERSTAND THE OTHER SIDE

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O UR LUM I NOUS T IME S

08

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ROBOTICS

ABB ROBOTICS“Royal Caribbean International”

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KINETIC MEDIA

TAIPEI UNIVERSITY OF BUSINESS"ChangShi Building"

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KINETIC MEDIA

MEDIA ARTISTS GROUP“HYPER-MATRIX“

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KINETIC MEDIA

DESIGN BOOM“HEXI WALL”

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VOLUMETRIC INSTALLATIONS

ED MANNING“VOLUMETRIC LIGHT SCULPTURE

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VOLUMETRIC INSTALLATIONS

SQUIDSOUP“SUBMERGENCE“

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A LUMINOUS CHICAGO

JAUME PLENSA“CROWNE PLAZA”

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JAUME PLENSA“CROWNE PLAZA”

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PUBLIC SPACES

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DAVID DAVIES DESIGN STUDIO“LIGHTSCAPE 89”

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PUBLIC PARKS

ZAHA HADID ARCHITECTS“BURNHAM PAVILION

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PUBLIC TRANSIT

JACK C. NEWELL“THE WABASH LIGHTS”

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MAJOR REDESIGN

JAMES CORNERFIELD OPERATIONS“NAVY PIER REDESIGN”

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MAJOR REDESIGN

JAMES CORNERFIELD OPERATIONS“NAVY PIER REDESIGN”

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MAJOR REDESIGN

JAMES CORNERFIELD OPERATIONS“NAVY PIER REDESIGN”

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LUFTWERK“LUMINOUS FIELD

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WHO’S READY?

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B A N D T O G E T H E R

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D E F I N E N E W

E X P E R I E N C E S

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THANK YOU

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XD RESOURCES

Leviathan labs // lvthn.com/labs

Call for entries // codaworx.com

Mapping blog // projectionfreak.com

Mapping tutorials // projection-mapping.org

Visual references // pinterest @jasonlvthn

User experience design resources // uxdesign.cc

Society for experiential graphic design // segd.org

Creative technology blog // creativeapplications.net

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XD CAREER RESOURCES

Leviathan HR // [email protected]

Leviathan job postings // lvthn.com/careers

Leviathan linkedin // linkedin.com/leviathan

Motionographer // jobs.motionographer.com