The Research Skills exam: The four horsemen of the apocalypse: pestilence, war, famine and the RS1...

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The Research Skills exam: The four horsemen of the apocalypse: pestilence, war, famine and the RS1 exam.

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Be strategic: Don’t start at page 1 and work through. Each section carries equal marks. Answer all the easy questions first! Then tackle tricky stuff if there is time left.

Transcript of The Research Skills exam: The four horsemen of the apocalypse: pestilence, war, famine and the RS1...

Page 1: The Research Skills exam: The four horsemen of the apocalypse: pestilence, war, famine and the RS1 exam.

The Research Skills exam:

The four horsemen of the apocalypse: pestilence, war, famine and the RS1 exam.

Page 2: The Research Skills exam: The four horsemen of the apocalypse: pestilence, war, famine and the RS1 exam.

The exam format:

Two hours and five sections –

Section 1: basic concepts

Section 2: interpreting SPSS output

Section 3: which test?

Section 4: pick a test and conclusions

Section 5: write a results section

Page 3: The Research Skills exam: The four horsemen of the apocalypse: pestilence, war, famine and the RS1 exam.

Be strategic:

Don’t start at page 1 and work through. Each section carries equal marks.

Answer all the easy questions first! Then tackle tricky stuff if there is time left.

Page 4: The Research Skills exam: The four horsemen of the apocalypse: pestilence, war, famine and the RS1 exam.

Section 5: Write a results section

Read the scenario supplied; write a results section; interpret the results appropriately.

Page 5: The Research Skills exam: The four horsemen of the apocalypse: pestilence, war, famine and the RS1 exam.

training training + visualisation0

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Figure 1: Effects of training method on goal-scoring performance

Training method

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Page 6: The Research Skills exam: The four horsemen of the apocalypse: pestilence, war, famine and the RS1 exam.

“A Mann-Whitney test revealed that combining visualisation techniques and football training did not improve footballers' performance more than football training alone, U (8, 8) = 21.00, p > .05. Footballers in the visualisation plus training condition scored a mean of 12.00 goals in a season (SD = 4.93), whereas footballers in the training-only condition scored only 9.12 goals (SD = 3.76).”

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0 10 20 30 40 50 60 70 80 90 1000

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Figure 1: Relationship between racing game score and racing track lap time

Racing game score

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Page 8: The Research Skills exam: The four horsemen of the apocalypse: pestilence, war, famine and the RS1 exam.

“There was a strong positive correlation between participants' best scores on a racing game and their average lap time at a race-track, r(6) = .87, p = .005. The higher a participant's racing game score, the longer their lap time. These results run contrary to the original hypothesis. Although the ability to perform well on a computer driving game is a good measure of a person's ability to drive on a real driving track, it is in the opposite direction to what was predicted originally: people who perform well on the game actually perform worse (drive more slowly) on the race track.”