The Quantum Computer

8
THE QUANTUM COMPUTER _____________________________________________________________________________ Noel Huntely has revealed that physical movement of living organisms, such as humans, etc. is achieved by two mechanisms synchronised together. The two mechanisms are 1) the muscular system, and 2) what we can call the quantum computer system. [Note that in this article, when we say 'quantum computer' we are not referring to the more recent developments in quantum computers, quantum information, qubits, etc. but just the feature of the quantum state, which gives instantaneousness; also superposition is implied.] If we possessed only the muscular system, that is, central nervous system, nerve impulses to muscles, muscular contraction, and movement, we would only be able to twitch! This is the Newtonian mechanism; a reality with which this civilisation is thoroughly programmed. It is a force system, contrary to the harmonic systems of the quantum-field features of the mind computer. As we know, the muscular system, in operating on Newton's laws, involves forces, inertia, tension, effort, fatigue, etc. The quantum computer system couldn't be more opposite but is based on knowledge suppressed on this planet. The quantum computer system can be imagined to be an energy field around the joints--picture spheres within spheres of electromagnetic energy touching one another (actually spirals). These are vortices of quantum waves, which we theorise precipitate a digital pattern of nodes into the joint areas to control, by resonance, the angle of the joints. This process is normally perfectly synchronised with the muscle tensions. A learning-pattern structure is a particular format of information and is stored within these vortices. We are aware of this information in the form of the kinesthetic sense. In imagination try moving your arms about, particularly behind your back. You can feel exactly where they are at any instant. This is due to (what we shall call) consciousness's input interfacing with the template action of the learning patterns. This sensation essentially occurs in the margin of consciousness. If a movement is learned it does not require the main attention to execute its details. The bits of information in the learning patterns are stored in space and time. The structure of the learning pattern is 4-dimensional and thus time acts like space. The learning pattern is in fact a 4D holographic template that converts nonlinear information into linear information. See other articles on learning patterns. When one learns a specific sequence of movements, there are two processes at work, 1) specific programming or learning , and 2) general learning achieved by increase in information density. Specific programming is merely the action of connecting together existing bits of information within a particular information density of the learning patterns. We call this coordination. This is all that is recognised in current science. It is like inputting a particular programme into a computer. Now the second, general-learning process involves increasing

Transcript of The Quantum Computer

Page 1: The Quantum Computer

THE QUANTUM COMPUTER _____________________________________________________________________________

Noel Huntely has revealed that physical movement of living organisms, such as humans, etc.

is achieved by two mechanisms synchronised together. The two mechanisms are 1) the

muscular system, and 2) what we can call the quantum computer system. [Note that in this

article, when we say 'quantum computer' we are not referring to the more recent

developments in quantum computers, quantum information, qubits, etc. but just the feature

of the quantum state, which gives instantaneousness; also superposition is implied.]

If we possessed only the muscular system, that is, central nervous system, nerve impulses

to muscles, muscular contraction, and movement, we would only be able to twitch! This is

the Newtonian mechanism; a reality with which this civilisation is thoroughly programmed. It

is a force system, contrary to the harmonic systems of the quantum-field features of the

mind computer.

As we know, the muscular system, in operating on Newton's laws, involves forces, inertia,

tension, effort, fatigue, etc. The quantum computer system couldn't be more opposite but is

based on knowledge suppressed on this planet.

The quantum computer system can be imagined to be an energy field around the

joints--picture spheres within spheres of electromagnetic energy touching one another

(actually spirals). These are vortices of quantum waves, which we theorise precipitate a

digital pattern of nodes into the joint areas to control, by resonance, the angle of the joints.

This process is normally perfectly synchronised with the muscle tensions.

A learning-pattern structure is a particular format of information and is stored within these

vortices. We are aware of this information in the form of the kinesthetic sense. In imagination

try moving your arms about, particularly behind your back. You can feel exactly where they

are at any instant. This is due to (what we shall call) consciousness's input interfacing with

the template action of the learning patterns. This sensation essentially occurs in the margin

of consciousness. If a movement is learned it does not require the main attention to execute

its details.

The bits of information in the learning patterns are stored in space and time. The structure of

the learning pattern is 4-dimensional and thus time acts like space. The learning pattern is in

fact a 4D holographic template that converts nonlinear information into linear information.

See other articles on learning patterns.

When one learns a specific sequence of movements, there are two processes at work, 1)

specific programming or learning , and 2) general learning achieved by increase in information

density. Specific programming is merely the action of connecting together existing bits of

information within a particular information density of the learning patterns. We call this

coordination. This is all that is recognised in current science. It is like inputting a particular

programme into a computer. Now the second, general-learning process involves increasing

Page 2: The Quantum Computer

the information density so that better specific programs can be achieved. This is like

changing the computer for a better one (2), or while programming it (1) adding extra chips.

The shocking news for our scientific belief systems, which are based on simple 3D logic, is

that this information density has no particular limits! We are not remotely limited by the

number of motor units, as considered in current physiology. (Space prohibits an elaboration

of this here.) Furthermore, and accompanying this, effort can be reduced indefinitely. And we

do not mean that effort (combination of physical and mental) approaches zero exponentially.

This is not of course expected to be believed or understood at this stage. But we are dealing

with a holographic, contextual, nonlinear variable with a relative zero.

Now, to the degree the quantum computer system's energies penetrate within the physiology

of joint areas (such as wrist, elbow, shoulder), inertia is reduced! Note that current science

does not have a corresponding understanding of inertia (see article on inertia).

Quantum action is energy multiplied by time. It is holistic and does not incorporate any

Newtonian forces or inertia. There is a complete failure to understand this in present physics

(due to underlying, almost evolutionary, negative control and programming).

Einstein used the expression, "No force condition", in his relativity. But in error he permitted a

Newtonian explanation of this, that is, that it is due to cancelled forces. Quantum action is

based on the undivided whole (achieved by resonance of all parts) and there are no

Newtonian forces. A planet is not pushed into curved space around the sun as depicted in all

physics books. There is no centrifugal force! Or it is very slight (curved space nevertheless

handles this---but this is not realised). The solar system follows the same wave mechanics

as an atom (the planets are locked into resonance at nodal points of wave action). And the

electron orbiting in an atom certainly does not have any centrifugal force (and thus no

energy is expected to be lost, as theorised prior to quantum theory).

Returning to the learning pattern. The bits of information automatically organise

holographically. Let us analyse a specific example in the following thought experiment.

Consider moving, say, the hand from A to B, laterally about one foot. Now we imagine the

ideal case of there being no learning-pattern development for this movement (however, even

a baby would have considerable bits of information for this movement). The individual ideates

the whole movement; attention is on the final result when such a simple (learned) movement

is executed. This ideation is a whole quantum state oscillation--it is an action concept.

Now since there is no information for this action (unlearned), the individual will fail to make

any movement. The only way the motion could be achieved would be by teleportation if this

were possible.

The ideation must be broken down into smaller wholes (and copies stored). In fact there

must be a hierarchy of reducing wholes down to the smallest bit---all superimposed. This is

the only way complete control over the movement can be achieved, which means being able

to sense every position between A and B; it means any speed within a certain range can be

achieved; it means a high speed can be reached by shifting the attention towards the

greater wholes; and last but not least, in fact, quite astonishingly it means the individual (in

sequences taking longer time) can take his attention off the movement but return it so that

it instantly goes into phase with the movement. This is an amazing access system. It

succeeds because the input (consciousness) has all its own potential ideations duplicated

(copied and stored) in the learning pattern--every state from small to large instantly

resonates, and the input can then take over at any ideation level.

All the ideations or quantum states, from the one whole to the smallest bits, are in

mathematical balance frequency-wise---the structure is holistic. This means the conscious

Page 3: The Quantum Computer

mind (strictly speaking the margin of consciousness) can sense the whole movement when

the arm is at any position along the path A to B and simultaneously sense every sub-whole

down to a single bit! The structure is higher-dimensionally holographic. Each sensation

instantly accesses every other sensation from bit to whole. It is the only way high skills can

be executed.

One will find that the whole universe functions in a similar manner. These ideations are

superimposed (contextual) quantum states . All these states act to support and control any

one state--both in space and time (recall the article on holographic control).

If the individual is executing a sequence of movements that are learned, such as at a

keyboard, the limbs, for example, are held in a vice-like grip by these quantum fields but the

conditions of the body-part may be very relaxed! The quantum energy cannot be sensed; it

has replaced the Newtonian forces of stiffness in the muscles to the degree of the

individual's skill. The muscular system gradually gives up its role, partially, to the quantum

action of the quantum computer system. (The author has succeeded in making some

whole-arm high-speed movements (at a keyboard) in which the muscular action is almost

completely replaced by quantum action and there is no fatigue build-up for unlimited

repetitions.)

Anyone enquiring about the inertia of a top concert pianist's arms moving at high speed will

have to consider that the pianist is not experiencing the full inertia, or ponderousness, of his

or her arms. Thus in envisaging skilled movements of the arms and fingers, say, over a

keyboard, one must imagine these movements as surrounded by the dense energy fields of

countless 4D vortices within vortices, precipitating (quantum reducing) complex digital

patterns of nodes in precise geometrical patterns and their positioning within the space of

the movements. The energy guidance comes in from all sides, giving 100 percent potential

security and accuracy (governed by information density). (The 4D vortex is the basic energy

unit and is common to all entities.)

Let us continue to consider arm movements. Many years ago psychologists conducted

ingenious experiments involving learning processes for the fingers, wrist, elbow, shoulder. As

we have stated, there are energy vortices at these joints into which programmes or patterns

of learning are stored.

Now, the psychologists tested subjects in the following way. A key pad/board was used to

test the learning. Subjects were asked to practise and learn a sequence of actions at the

keyboard with different joints restricted. For example, the fingers were free while the wrist,

elbow and shoulder were bound or fully restricted. Then the wrist was freed and the fingers,

elbow and shoulder bound. Next, the elbow was freed and all the other joints bound, and so

on.

The idea was to find out if learning a pattern at, say, the elbow joint affected learning at

any other joint. The results showed remarkably that the learning patterns at the joints were

in some sort of ranking system. Learning would pass down: from wrist to fingers; elbow to

wrist and fingers; shoulder to elbow, to wrist and fingers. But not the reverse. If the fingers

learned a sequence which any 'higher' joint hadn't learned, the information would not be

passed up in rank. But if, say, the wrist learned a pattern, the fingers also had the pattern

Page 4: The Quantum Computer

without having learned it. Or, the shoulder learning could pass its information to elbow, wrist

and fingers.

It is interesting to note that concert pianist Mario Fenniger intuitively recognised this and is

well-known for teaching the method ofplaying from the shoulder.

Now, the psychologists had no chance of explaining this phenomenon with any theory, due to

the completely inadequate framework of present science. This phenomenon we have

described above is a natural feature of the universe's computer system. The whole universe

and its components work the same way---and everything else.

The vortices, in going from the fingers to the shoulder, are in hierarchical format. The finger

learning patterns and vortices are inside the wrist vortices (4D-wise), which are inside the

elbow vortices, which are inside the shoulder vortices. There is an increase in dimension

though along the gradient 3D to 4D. This means that, say, the wrist programme contains its

own programme plus the programme for the fingers, but the latter is in a slightly

higher-dimensional format than the finger programme at the finger level.

This higher-dimensional programme of the fingers within the wrist programme will quantum

reduce to the learning pattern format at the finger level and go into perfect phase

relationship (normally). Thus the shoulder contains not only its own learning pattern but

those of the elbow, wrist, and fingers and will quantum reduce these higher formats to the

lower ones and go into phase with them--a perfect system.

Envisage a large vortex spiral at the shoulder (also imagine this is a universe vortex, or the

blueprint vortex for a tree trunk, etc.) Now imagine as it spirals in, it branches to a smaller

elbow vortex (the universe branches to a galaxy---actually a supercluster of galaxies---and

the tree trunk to its first branch). Continuing with this, imagine the elbow vortex spiralling in

to a smaller wrist vortex (the galaxy to a solar system, and the first tree branch to a

second-order branch) and so on; the fingers corresponding to, say, atoms and twigs. It is

precisely the same energy configuration with different parameters and programming. All these

stages are fractal levels.

In summary, the muscular system is a Newtonian system composed of components, elements

which are out of phase with one another, vibration-wise; forces act on surfaces, inertia is

incurred, with resistance, heat, friction, loss of energy, fatigue, effort, etc. None of the

above apply to quantum action. There are no Newtonian forces or inertia, oscillations are in

phase, creating holistic conditions. The energy is unlimited; every point in space could

release energy indefinitely (from higher dimensions). Remember an atom is under continuous

creation as per current quantum theory and if one tapped its energy by resonance it would

continue to replace that energy indefinitely. Quantum physics evaluates that the potential

energy within space is virtually infinite (think of the atomic bomb explosion, only a few grams

of plutonium are converted into energy!). This figure is much greater than the number of

atoms in the universe---and if one has no idea how many atoms are in, say, one cubic

centimeter of air, try counting them at ten per second; it will take you over 100,000 years!

Is it any wonder holistic (quantum) systems are overlooked in science! Almost the entirety of

the present mathematics becomes ineffective. There are no forces, no inertia, no momentum,

no kinetic energy, and no potential energy! Every state is in holistic equilibrium; not balanced

equilibrium.

Page 5: The Quantum Computer

Motion in a holistic system does not occur by means of any pushing or attracting, etc. The

new positions are 'instantaneous' and in phase with spacetime; motion is in phase with its

own reference (context). A form of harmonic mathematics will be required.

Part I, at the least, is a prerequisite to reading this article. We explained in Part I that

physical mobility is accomplished by means of two dissimilar systems perfectly synchronised,

that is, the muscular and quantum system. We briefly outlined the formation of the structure

of the learning pattern, which is a configuration of bits of information stored and organised

holographically.

We mentioned that information spirals into the joints of the body depositing a digital pattern

of oscillations. How could this change the angle of the joints and produce motion? If we look

below the chemical and physiological level we shall see nothing but vibrations. These

vibrations are actually partial nodes of oscillations manifesting in 3D---like cross-sections of

4D oscillations. Now, the molecules/atoms of the body joint areas are fundamentally also

nodes. If the oscillations from the learning pattern are in step with fixed nodes of the joint

but displaced a fraction, there will be a strong attraction of one node for the other. Thus a

complex digital pattern of nodes precipitating into 3D at the joint can cause motion and

change the angle. However, simultaneously this same learning pattern has activated the

central nervous system to cause the appropriate muscles to contract synchronously.

If one still asks why? One has only to contemplate the mechanics of a muscular system as

sole cause of the incredible skills which are achieved by man, animals and flying creatures to

realise it is nonsense that this system alone would be sufficient---it is not even remotely

reasonable or logical.

Now for a particular level of reflex ability, the learning pattern has a density of information in

space and also in time (like the baud rate of modems). The learning pattern has a gradient

within it from 4D to 3D. When the attention is in phase with the 4D aspect, it is grasping as

one whole, within the span of the learning pattern, all the individual elements down into the

3D aspect of the learning pattern. But as the energy transduces or quantum reduces down

this gradient the elements in 3D may be played off one at a time. For example, if one were

playing a five-finger exercise (for example, notes CDEFG) on a keyboard, at a sufficient level

of skill the mind will apprehend the kinesthetic sense of all five positions of fingers

simultaneously---this occurs in the margin of consciousness. However, as soon as one

begins, the action concept or ideation of the first finger playing, selects (up the gradient)

the probability (for its own individual movement) from the collective level, which quantum

reduces (Fourier analysis) the whole, in 4D, to provide movement of the selected part in 3D.

Now while playing the first note there is a connection to the next movement, and in fact for

this example of skill, there is a connection to all five movements (the whole). The breakdown

of the group wave provides these five individual movements. Note that stimulus-response

theories give us a model for only an association to occur between consecutive actions

(stimulus and response) or movements. And of course a stimulus response theory is linear. It

is recognised now in science and logic that linearity is quite inadequate to explain sequences

of movements in skills; scientists are looking for nonlinear theories. But these must be

internal nonlinear theories as we are attempting to describe here.

Page 6: The Quantum Computer

Figure 1 represents a schematic for a multidimensional matrix showing holographic

connections which would provide the basic information capacity for these movements of the

five-finger exercise (or anything else). It is the basic matrix of a learning pattern and is a

fairly ideal model giving a fine gradient. One unit at A, 2 at level B, 3 at level C, etc. It would

still work even if it was binary, since the number of units is very great.

An important point is that one knows or feels (kinesthetically) the next movement, not by

linear stimulus-response but by triggering the upper (inner) levels of the learning pattern

towards greater unity, where the unification of the first and second movements is stored by

means of a single oscillation, ranging up to all five movements as a single oscillation at A.

One can imagine in this highly simplified example that E1 to E5 each provide the energy (at

the joints) for each of the fingers for playing the five notes. But realise whole pyramids of

Page 7: The Quantum Computer

information, such as this, extend downwards for each finger---that is, there is still a pyramid

structure for even a fraction of one finger movement.

Now, after understanding what Figure 1 represents one should then translate it into Figure 2

which is a more accurate rendering of the true physical layout or hardware. (A more

complete understanding of the physics of this multidimensional unit is given in the article on

the basic energy unit.) We can say briefly that each sphere in Figure 2 spirals inwards

branching off into smaller spheres and increasing in number. The stable fractal levels are

formed because each sphere is 4D at the surface and therefore (in terms of 4D geometry)

has two spirals towards its centre which become in opposition and meet internally, creating a

stationary quantum state (oscillation). Thus as a sphere spirals in it meets its own opposite

spiral (not shown in the illustration), which can occur at any level in the gradient 4D to 3D.

Now as the first finger movement, E1, is focussed upon, it passes its information up the

hierarchy to the unity (D1) of both finger 1 (E1) and finger 2 (E2). The state D1 is not only

the resultant of E1 and E2 but is in higher-dimensional format (for example, say, 3.1

dimensions). E1 will resonate with its own counterpart in D1 causing a breakdown, quantum

reduction or Fourier analysis of D1, releasing wave E2. D1 simultaneously resonates with C1

releasing D2 to give a superimposed feeling of the next position for E3---but more 'distant' or

faint. And further, C1 resonates with B1 to release C2, giving the superimposed sensation of

E4 through D3, etc.

All this is simultaneous except that timing intervals may or may not be programmed into the

information, governed by the intention (for example, for consecutively played notes, or

playing notes simultaneously).

Figure 1 and 2 are very simple structures. As implied, in reality a much more complex one

would be required for any movement. We have only shown five levels A to E; the number

would be very large in practice.

Consciousness can grasp all these levels or quantum states simultaneously---we do this all

the time but are unaware of it. We are so focussed on the ego, fragmented, Newtonian level

(at E) that we do not intellectually realise that we, as the input to the learning pattern, are

interfacing with and duplicating multidimensional strata of information. We experience the

exchange of information at all these levels simultaneously, enabling us to 'know' the

immediate future movements.

Skill and technique ability are proportional to the density of information, which is synonymous

with the 'size' of the holographic learning pattern and the degree of span in space and time

(the experience of this manifests through the kinesthetic sense). We shall eventually come

to understand that the learning pattern contains much of the physics of not only the

universe but the physics of the evolution of consciousness. Note that our descriptions are

being presented from the whole viewpoint and then the part, and then further details, etc.,

rather than the usual procedure of parts to whole.

Now, the structure in Figure 2, if projected geometrically, will give us an idea of the wave

function. Each circle (sphere) is equivalent to a sine wave and can be obtained by projection

to produce a summation or superimposition of sine waves which acts as a single wave with a

complex resultant (modulated sine wave). The precise positioning of any sphere is thus given

Page 8: The Quantum Computer

by the phase angle of these sine waves (this is one of the keys to how nature's computer

system works). As we have stated previously, nature's system works on geometry, which is

an absolute system. The universe operates on geometric intelligence.

The wave function is said to be mathematical fiction in current quantum physics but it is real

in our holographic quantum model. It means that a complex family of waves (represented by

sine waves) is an information package and is basic to all phenomena---see later article on

the quantum-computer wave function.

Recalling what we explained in Part I, we can see that this large sphere in Figure 2 could

represent the universe energy spiral and quantum state, or it could be the blueprint energy

of a tree trunk. This sphere spirals in and branches off to form what would probably be a

number of large superclusters of galaxies (these are whole oscillations), or branches off the

tree trunk, and so on to atoms or twigs.

Note that if sphere A, that is, a single overall sphere is not present (learned) then the

learning pattern is not complete---the sequence of movement it handles has not been

learned. The attention would have to oscillate between B1 and B2 giving a sensation of

effort. This might be for actions of the left arm (B1) and right arm (B2), which one is

endeavouring to coordinate.

Article Source:

http://www.users.globalnet.co.uk/~noelh/physmob.htm

---------------------------------------------------------------------------------------