The Power of Gaming: A Brief Why, What, and How of Video Games in Libraries
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Transcript of The Power of Gaming: A Brief Why, What, and How of Video Games in Libraries
Maggie HommelPark Ridge Public [email protected] htt p://www.slideshare.net/magpie984
THE POWER OF GAMINGA Brief Why, What, and How of Video Games in Libraries
About MeCurrently: Reader Services ManagerPreviously: Young Adult LibrarianIn Between: Grant funded program at U of I to study
learning and literacy applications of technology (aka video games)
Definitions
Digital GamesComplex GamesWhat Makes a Game
FunChance (outcome is unpredictable)GoalCompetitionRules / StructureActive
Why Gaming?
72% of American households play video games
Average game player is 37In 2011, 29% of gamers older than 50 55% of gamers play on their phone or
handheld device
Source: 2011 Sales, Demographic and Usage Data. Entertainment Software Association
Why Gaming?
Why Gaming?
Super Better – Jane McGonigal
www.gamesforchange.org
Why Video Games?
Why Video Games?
Educational Benefits
But What About…
ViolenceAddictionInactivity Social Development
What’s new in Gaming – PS Vita
What’s New in Gaming – PS Vita
What’s New in Gaming - Movement
What’s New in Gaming – Wii U
Mobile Gaming
Mobile Gaming - Apps
Mobile Gaming - Facebook
Mobile Gaming
Minecraft
Other Trends Worth Mentioning
3-DAugmented Reality Multi-functional devices and consolesUser-created content
Video Game Collections
Coming Summer 2012 – ALA Editions
Starting a Collection
Challenges:Convincing StakeholdersEstablishing PolicyDeciding on ConsolesSelecting TitlesVendorsBudgetSecurity
Skokie Public Library’s Collection
Convincing Stakeholders
Will book circulation go down?Will it bring in new users? Will it serve underserved populations
(males 18-34)?What about violence?
Surveys, circ stats, reports
Establishing Policy
RatingsLoan period/renewalsLate finesLost Instruction BookletsLimitsInterlibrary loan
Establishing Policies: Loaning Games
Materials Restrictions Loan Period
Renew Reserve Overdue Maximum Charge
Video Games
Registered patron of the Park Ridge Public Library; limit 5 per person
2 weeks
Yes (1 time only)
Yes $1.00 per day
$25.00 (but not to exceed retail cost)
Loan PeriodLimits on borrowingUse DVD or CD checkout policiesConsider number of items, flow of materialsLoan equipment with games?
Consoles
Consoles
Selecting TitlesOnline: www.gamespot.com, www.amazon.com,
www.metacritic.com, www.commonsensemedia.org Magazines: Electronic Gaming Monthly, Game
InformerAsk your patrons – informally or formally!Some traditional review journals
BudgetFigure around $49.99 – $59.99 for new games$19.99 -$39.99 for handheldsReplacement – Discs do get damaged; figure in
about 5%+ theft/non-return
SecuritySecurity cases – fit in DVD casesKeep discs behind the counter?FinesLimits on number of checkoutsCheck ID?
Video Game Programming: Tournaments
Video Game Programming: Open PlayWorks best with social gamesAsk what people want to playGood for After School Crowd
Waupaca, WI Public Library
Tips for Video Game Programming
Listen to Your UsersWhat are they playingWhat are they asking for?
Listen to Your Users
Yu Gi Oh [email protected]
Angry Birds LiveRunescape TournamentMinecraft Tournament
ProgrammingMinecraft Competitionhttp://www.librarified.net/2011/06/16/a-minecraft-b
uilding-competition-at-my-library/
Tips for Video Game Programming
Use what is unique to the LibraryShared spaceSocial InteractionLarger ScaleChance to meet and interact
with new friendsCompetition
Tips for Video Game Programming
Video Game equipment and games are expensive, so use what you have:TeensGamer husbandsGamer friendsTheir equipmentTheir expertise
Provide Opportunities for All Ages
Gaming Programs for Adults
Library Pub Quiz WiiIntergenerationalFantasy Sports
Passive Programming
Make games and game design accessible on your computers
Provide WiFiGamers Lounge
Game Design in Libraries
PROBLEM-SOLVING AND PROJECT-DESIGN SKILLS logical reasoning debugging (problem solving) developing ideas from initial conception to
completed project sustained focus and perseverance
What does Game Design Teach?
MATHEMATICS Random Numbers Variables Cartesian Coordinate System Conditional statements Graphing / spatial relationships
What does Game Design Teach?
DESIGN PROCESS Idea generation Project creation Assessment and revision New idea Project creation Etc.
What does Game Design Teach?
Video Game Design
Free ProgramsScratch http://scratch.mit.edu Alice http://www.alice.org Robocode http://robocode.sourceforge.net/ Greenfoot http://www.greenfoot.org Unity 3D http://unity3d.com/ Gamemaker
http://www.yoyogames.com/make
Teaching Game Designhttp://scratched.media.mit.edu/
Teaching Game Design
Game Design ClubProvide software, resourcesStudents learn, play, program independentlyHelp each other
http://www.gamemakeracademy.org/
Thank You!!
Maggie HommelPark Ridge Public [email protected] http://www.slideshare.net/magpie984