The Power of Gaming: A Brief Why, What, and How of Video Games in Libraries

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Maggie Hommel Park Ridge Public Library [email protected] http://www.slideshare.net/magpie984 THE POWER OF GAMING A Brief Why, What, and How of Video Games in Libraries

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Transcript of The Power of Gaming: A Brief Why, What, and How of Video Games in Libraries

Page 1: The Power of Gaming: A Brief Why, What, and How of Video Games in Libraries

Maggie HommelPark Ridge Public [email protected] htt p://www.slideshare.net/magpie984

THE POWER OF GAMINGA Brief Why, What, and How of Video Games in Libraries

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About MeCurrently: Reader Services ManagerPreviously: Young Adult LibrarianIn Between: Grant funded program at U of I to study

learning and literacy applications of technology (aka video games)

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Definitions

Digital GamesComplex GamesWhat Makes a Game

FunChance (outcome is unpredictable)GoalCompetitionRules / StructureActive

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Why Gaming?

72% of American households play video games

Average game player is 37In 2011, 29% of gamers older than 50 55% of gamers play on their phone or

handheld device

Source: 2011 Sales, Demographic and Usage Data. Entertainment Software Association

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Why Gaming?

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Why Gaming?

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Super Better – Jane McGonigal

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www.gamesforchange.org

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Why Video Games?

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Why Video Games?

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Educational Benefits

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But What About…

ViolenceAddictionInactivity Social Development

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What’s new in Gaming – PS Vita

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What’s new in Gaming – PS Vita

http://youtu.be/SKCZJIQBVLE

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What’s New in Gaming – PS Vita

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What’s New in Gaming – Wii U

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Mobile Gaming

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Mobile Gaming - Apps

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Mobile Gaming - Facebook

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Mobile Gaming

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Minecraft

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Other Trends Worth Mentioning

3-DAugmented Reality Multi-functional devices and consolesUser-created content

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Video Game Collections

Coming Summer 2012 – ALA Editions

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Starting a Collection

Challenges:Convincing StakeholdersEstablishing PolicyDeciding on ConsolesSelecting TitlesVendorsBudgetSecurity

Skokie Public Library’s Collection

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Convincing Stakeholders

Will book circulation go down?Will it bring in new users? Will it serve underserved populations

(males 18-34)?What about violence?

Surveys, circ stats, reports

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Establishing Policy

RatingsLoan period/renewalsLate finesLost Instruction BookletsLimitsInterlibrary loan

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Establishing Policy: Ratings

http://esrb.com

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Establishing Policies: Loaning Games

Materials Restrictions Loan Period

Renew Reserve Overdue Maximum Charge

Video Games

Registered patron of the Park Ridge Public Library; limit 5 per person

2 weeks

Yes (1 time only)

Yes $1.00 per day

$25.00 (but not to exceed retail cost)

Loan PeriodLimits on borrowingUse DVD or CD checkout policiesConsider number of items, flow of materialsLoan equipment with games?

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Consoles

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Consoles

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Selecting TitlesOnline: www.gamespot.com, www.amazon.com,

www.metacritic.com, www.commonsensemedia.org Magazines: Electronic Gaming Monthly, Game

InformerAsk your patrons – informally or formally!Some traditional review journals

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BudgetFigure around $49.99 – $59.99 for new games$19.99 -$39.99 for handheldsReplacement – Discs do get damaged; figure in

about 5%+ theft/non-return

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SecuritySecurity cases – fit in DVD casesKeep discs behind the counter?FinesLimits on number of checkoutsCheck ID?

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Video Game Programming: Tournaments

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Video Game Programming: Open PlayWorks best with social gamesAsk what people want to playGood for After School Crowd

Waupaca, WI Public Library

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Tips for Video Game Programming

Listen to Your UsersWhat are they playingWhat are they asking for?

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Listen to Your Users

Yu Gi Oh [email protected]

Angry Birds LiveRunescape TournamentMinecraft Tournament

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ProgrammingMinecraft Competitionhttp://www.librarified.net/2011/06/16/a-minecraft-b

uilding-competition-at-my-library/

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Tips for Video Game Programming

Use what is unique to the LibraryShared spaceSocial InteractionLarger ScaleChance to meet and interact

with new friendsCompetition

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Tips for Video Game Programming

Video Game equipment and games are expensive, so use what you have:TeensGamer husbandsGamer friendsTheir equipmentTheir expertise

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Provide Opportunities for All Ages

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Gaming Programs for Adults

Library Pub Quiz WiiIntergenerationalFantasy Sports

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Passive Programming

Make games and game design accessible on your computers

Provide WiFiGamers Lounge

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Game Design in Libraries

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PROBLEM-SOLVING AND PROJECT-DESIGN SKILLS logical reasoning debugging (problem solving) developing ideas from initial conception to

completed project sustained focus and perseverance

What does Game Design Teach?

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MATHEMATICS Random Numbers Variables Cartesian Coordinate System Conditional statements Graphing / spatial relationships

What does Game Design Teach?

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DESIGN PROCESS Idea generation Project creation Assessment and revision New idea Project creation Etc.

What does Game Design Teach?

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Video Game Design

Free ProgramsScratch http://scratch.mit.edu Alice http://www.alice.org Robocode http://robocode.sourceforge.net/ Greenfoot http://www.greenfoot.org Unity 3D http://unity3d.com/ Gamemaker

http://www.yoyogames.com/make

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Teaching Game Designhttp://scratched.media.mit.edu/

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Teaching Game Design

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Game Design ClubProvide software, resourcesStudents learn, play, program independentlyHelp each other

http://www.gamemakeracademy.org/

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Thank You!!

Maggie HommelPark Ridge Public [email protected] http://www.slideshare.net/magpie984