THE MUSICON PATH - Aalborg Universitetprojekter.aau.dk/projekter/files/249111397/Poster_A2.pdfTHE...

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THE MUSICON PATH light that flows Esben Oxholm / The Musicon Path / M.Sc. Lighting Design AAU CPH / Master Thesis / Autumn 2016 INTRO Feel shorter? Coherence? Wayfinding? Interest? CONTEXT & GOALS CONCEPT THEME LAYERS INTERACTIVITY TIMING The concept consists of four elements: Theme: The overall theme is based on the idea of flow of water. This theme is linked to the use of rainwater in the Musicon district as a prominent design feature and, on a metaphorical level, relates to seeing the people using the path as the water flowing in a river. The theme is used as guide for the lighting design at the squares, adding a sense of coherence along the entire path. Layers: The lighting is divided into three layers. Functional, spatial and effect. The functional layer provides lighting along the entire path, needed for general orientation, while walking and biking. The spatial layer provides the squares with additional brightness and thus increases the feeling of safety and makes people want to linger in these areas. Also, it enhances the division of the path and thereby makes it feel shorter. The effect layer, also positioned at and around the squares, is dynamic and interactive. It serves to add a layer of visual interest for the people walking the path every day and to work as a trail of breadcrumbs to follow for the people rarely using the path. Interactivity: The effect layer is dynamic and interactive at varying degrees, adapted to the contexts along the path. At square 1,2 and 7, the effect lighting is ambient interactive. It changes color depending on the amount of rain falling in any given moment. The effect lighting at square 3,4,5 and 6 does also change color depending on the amount of rain. In addition, the lighting here is also dynamic - it moves or pulses in ways related to the concept of flow. At square 4, in the center of the park, the effect layer is directly interactive. When someone is using the pump-track that will be build here, the lighting awakens from its idle dynamic state and follows the bikers around the track in real time. Timing: The element of timing serves to minimize energy consumption and lighting pollution. The layers of lighting of the path is synced with the expected use pattern and the changing times of the sunset and sunrise throughout the year. The path is a smaller section of a plan to connect Roskilde Fjord with Viby. The Musicon-path connects the train station in Roskilde with a new creative city district called Musicon. The goal of the project is to invite people to walk or bike the path as a mean of transportation. To do so, a few challenges must be dealt with: The path is long, has a few sharp turns and runs alongside busy roads, through residential areas and through a park. Also, some people will be using it every day, while some will use it once a year or less. Furthermore, seven squares with different activities, has been planned along the path. So, how can lighting be used to make the path feel shorter, to create a sense of coherence, to show the way for people rarely using the path and to make the path interesting for people walking it every single day - all while taking the limitations and possibilities of the diverse contexts and squares into consideration? This poster summarizes the Musicon-path, a lighting design project for a path located in Denmark, in the city of Roskilde. It is done as a Master Thesis at the Lighting Design master programme at Aalborg University Copenhagen. The Musicon-path project is part of Lighting Metropolis and the overall goal is to serve as a demonstration project for intelligent and sustainable lighting and in the future serve as a living lab. The project is a collaboration between Roskilde Municipality - By, Kultur og Miljø, DONG Energy - City Light and the Lighting Design master programme at Aalborg University Copenhagen. functional functional + spatial functional + spatial + effect

Transcript of THE MUSICON PATH - Aalborg Universitetprojekter.aau.dk/projekter/files/249111397/Poster_A2.pdfTHE...

Page 1: THE MUSICON PATH - Aalborg Universitetprojekter.aau.dk/projekter/files/249111397/Poster_A2.pdfTHE MUSICON PATH light that flows Esben Oxholm / The Musicon Path / M.Sc. Lighting Design

THE MUSICON PATHlight that flows

Esben Oxholm / The Musicon Path / M.Sc. Lighting Design AAU CPH / Master Thesis / Autumn 2016

INTRO

Feel shorter?

Coherence?

Wayfinding?

Interest?

CONTEXT & GOALS

CONCEPTTHEMELAYERS

INTERACTIVITY

TIMING

The concept consists of four elements:

Theme: The overall theme is based on the idea of flow of water. This theme is linked to the use of rainwater in the Musicon district as a prominent design feature and, on a metaphorical level, relates to seeing the people using the path as the water flowing in a river. The theme is used as guide for the lighting design at the squares, adding a sense of coherence along the entire path.

Layers: The lighting is divided into three layers. Functional, spatial and effect. The functional layer provides lighting along the entire path, needed for general orientation, while walking and biking. The spatial layer provides the squares with additional brightness and thus increases the feeling of safety and makes people want to linger in these areas. Also, it enhances the division of the path and thereby makes it feel shorter. The effect layer, also positioned at and around the squares, is dynamic and interactive. It serves to add a layer of visual interest for the people walking the path every day and to work as a trail of breadcrumbs to follow for the people rarely using the path.

Interactivity: The effect layer is dynamic and interactive at varying degrees, adapted to the contexts along the path. At square 1,2 and 7, the effect lighting is ambient interactive. It changes color depending on the amount of rain falling in any given moment. The effect lighting at square 3,4,5 and 6 does also change color depending on the amount of rain. In addition, the lighting here is also dynamic - it moves or pulses in ways related to the concept of flow. At square 4, in the center of the park, the effect layer is directly interactive. When someone is using the pump-track that will be build here, the lighting awakens from its idle dynamic state and follows the bikers around the track in real time.

Timing: The element of timing serves to minimize energy consumption and lighting pollution. The layers of lighting of the path is synced with the expected use pattern and the changing times of the sunset and sunrise throughout the year.

The path is a smaller section of a plan to connect Roskilde Fjord with Viby. The Musicon-path connects the train station in Roskilde with a new creative city district called Musicon.

The goal of the project is to invite people to walk or bike the path as a mean of transportation. To do so, a few challenges must be dealt with: The path is long, has a few sharp turns and runs alongside busy roads, through residential areas and through a park. Also, some people will be using it every day, while some will use it once a year or less. Furthermore, seven squares with different activities, has been planned along the path.

So, how can lighting be used to make the path feel shorter, to create a sense of coherence, to show the way for people rarely using the path and to make the path interesting for people walking it every single day - all while taking the limitations and possibilities of the diverse contexts and squares into consideration?

This poster summarizes the Musicon-path, a lighting design project for a path located in Denmark, in the city of Roskilde. It is done as a Master Thesis at the Lighting Design master programme at Aalborg University Copenhagen.

The Musicon-path project is part of Lighting Metropolis and the overall goal is to serve as a demonstration project for intelligent and sustainable lighting and in the future serve as a living lab.

The project is a collaboration between Roskilde Municipality -

By, Kultur og Miljø, DONG Energy - City Light and the Lighting Design master programme at Aalborg University Copenhagen.

functional

functional + spatial

functional + spatial + effect