THE GRID REFERENCE GAME - The Scout Association · THE GRID REFERENCE GAME 1. Start your journey...

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© The Scout Association Registered Charity Numbers 306101 (England and Wales) and SC038437 (Scotland). joiningcubs.com THE GRID REFERENCE GAME SCOUTS! TO THE A B C D E F 1 2 3 4 5 6 Please follow instructions on the reverse of this sheet

Transcript of THE GRID REFERENCE GAME - The Scout Association · THE GRID REFERENCE GAME 1. Start your journey...

Page 1: THE GRID REFERENCE GAME - The Scout Association · THE GRID REFERENCE GAME 1. Start your journey through Cub Scouts at the World Badge, (A1) which you will get when you are invested.

© The Scout Association Registered Charity Numbers 306101 (England and Wales) and SC038437 (Scotland).

joiningcubs.com

THE GRID REFERENCE GAME

SCOUTS!TO THE

A B C D E F

1

2

3

4

5

6

Please follow instructions on the reverse of this sheet

Page 2: THE GRID REFERENCE GAME - The Scout Association · THE GRID REFERENCE GAME 1. Start your journey through Cub Scouts at the World Badge, (A1) which you will get when you are invested.

© The Scout Association Registered Charity Numbers 306101 (England and Wales) and SC038437 (Scotland).

joiningcubs.com

THE GRID REFERENCE GAME

1. Start your journey through Cub Scouts at the World Badge, (A1) which you will get when you are invested.

2. Move one square to the North and one to the East to do a good turn.

3. Go to square E1 to find your new friends from Cubs.

4. Travel three squares North and four squares West to find your first big Scouting adventure.

5. Trek one square North and two squares East.

6. After checking your map, go to the orienteering checkpoint – three squares South, and one square East.

7. Gain your First Aid Badge by visiting F3.

8. Get your Naturalist Badge by being able to identify the fish in the lake. Move two squares to the North and one to the West.

9. Take part in a sponsored run and sprint one square North.

10. Finish Cubs and move up to Scouts with all of your friends. Move four squares West.

Follow the clues given below and make a cross on the map when you have completed each one.

Join up the crosses to map your journey through Cubs.