The Good News about The Bad News Gospel. The BAD News Gospel: Humans are “fallen”,...

18
The Good News about The Bad News Gospel

Transcript of The Good News about The Bad News Gospel. The BAD News Gospel: Humans are “fallen”,...

Page 1: The Good News about The Bad News Gospel. The BAD News Gospel: Humans are “fallen”, “depraved” and incapable of doing the right thing “Human Nature” is.

The Good Newsabout

The Bad News Gospel

Page 2: The Good News about The Bad News Gospel. The BAD News Gospel: Humans are “fallen”, “depraved” and incapable of doing the right thing “Human Nature” is.

The BAD News Gospel:

Humans are “fallen”, “depraved” and incapable of doing the right thing

“Human Nature” is intrinsically evil.

I am not responsible

God is to blame, not I

Page 3: The Good News about The Bad News Gospel. The BAD News Gospel: Humans are “fallen”, “depraved” and incapable of doing the right thing “Human Nature” is.

The Good News:

• It’s more complicated than that:

• You are responsible—which means you can change things.

• The good news is that – despite short-term incentives to cheat – it is our human nature that allows us to reason and to make better choices for the long-term.

Page 4: The Good News about The Bad News Gospel. The BAD News Gospel: Humans are “fallen”, “depraved” and incapable of doing the right thing “Human Nature” is.

If all you are getting is the Bad News:

• think about what “human nature” really is.

• act in accordance with the design.

• “Live with the grain.”

Page 5: The Good News about The Bad News Gospel. The BAD News Gospel: Humans are “fallen”, “depraved” and incapable of doing the right thing “Human Nature” is.

What is “Human Nature”?• Humans have the ability to grasp—and act

upon—abstract concepts.

• Humans have the ability to envision the future.

• Humans have the ability to understand that other humans are their equals.

• Humans have the ability to build a world that works better for all of us.

• Children reach “the age of reason.”

Page 6: The Good News about The Bad News Gospel. The BAD News Gospel: Humans are “fallen”, “depraved” and incapable of doing the right thing “Human Nature” is.

All People are Created Equal

• If you have the right to do something to somebody else,

• They have the same right to do the same thing to you.

• Any “rights” that can’t be universalized are not “rights”

• Your “rights” to swing your arm end at the other person’s nose.

Page 7: The Good News about The Bad News Gospel. The BAD News Gospel: Humans are “fallen”, “depraved” and incapable of doing the right thing “Human Nature” is.

Partnership:

Page 8: The Good News about The Bad News Gospel. The BAD News Gospel: Humans are “fallen”, “depraved” and incapable of doing the right thing “Human Nature” is.

What is “winning?”

• Does “winning” mean defeating your opponent?

Page 9: The Good News about The Bad News Gospel. The BAD News Gospel: Humans are “fallen”, “depraved” and incapable of doing the right thing “Human Nature” is.

The Pragmatic Partnership Ethic:

• Whether or not you think of this as an “ethical issue”• The fundamental question is:• Is this a one-time opportunity to grab and run—Or is this a long-term

relationship?• Future benefits outweigh short term gains from cheating.• Examples of the cooperative stance in games :

– The quality premium in marketing-a fair profit– “Buy quality and you’ll only cry once’”– “TQM”– “Supply Chain Management” –The extended enterprise.

• There is never a “last round”• Even if this is your last contact with this partner, Your approach will earn

you a long-term reputation that will carry over to business with others.• The “Radar O’Reilly” Phenomenon.• Your spouse and your children

Page 10: The Good News about The Bad News Gospel. The BAD News Gospel: Humans are “fallen”, “depraved” and incapable of doing the right thing “Human Nature” is.

None of this is new

• This Pragmatic Partnership Ethic can be described as enlightened self-interest.

• Rational Selfishness is a virtue

• The Pragmatic Partnership Ethic has a common name.

Page 11: The Good News about The Bad News Gospel. The BAD News Gospel: Humans are “fallen”, “depraved” and incapable of doing the right thing “Human Nature” is.

But…

• Does that mean you should always “turn the other cheek” and let unscrupulous people run over you?

Page 12: The Good News about The Bad News Gospel. The BAD News Gospel: Humans are “fallen”, “depraved” and incapable of doing the right thing “Human Nature” is.

There is a problem with this…

• 1.There are jerks everywhere (about 5%).

• 2.Jerks change the game from win-win to lose-lose.

• 3. If you don’t protect yourself, you will get hurt and jerks will be empowered to hurt others.

• 4. But if you treat everyone as jerks, it will wreck the game and everyone will lose.

Page 13: The Good News about The Bad News Gospel. The BAD News Gospel: Humans are “fallen”, “depraved” and incapable of doing the right thing “Human Nature” is.

The Evolution of Cooperation (Robert Axelrod, 1985)

• Simulation tournament of strategies for the Iterated Prisoner’s Dilemma (IPD).

• The simplest strategy, Tit-for-tat (TFT) was most consistently the winner.

• Tit-for-tat: start with cooperation, then echo the opponent’s move on the last round.

• Properties:– Nice, never the first to defect;– Provocable, immediately, on one defection;– Forgiving, can return to cooperation after defection.– Simple and Transparent, the opponent knows what will happen.

Page 14: The Good News about The Bad News Gospel. The BAD News Gospel: Humans are “fallen”, “depraved” and incapable of doing the right thing “Human Nature” is.

Tit-for-tat

• TFT wins but not by defeating opponents, but by doing better with other TFT players.

• By definition, TFT can, at best, have a tie score in a series with a single opponent.

• No opponent is ever “defeated.”• But TFT accumulates higher total scores by finding and

cooperating with cooperative players, while avoiding being taken advantage of by the defectors.

• TFT demands only equity, doing well by promoting mutual interest rather than exploiting weakness.

Page 15: The Good News about The Bad News Gospel. The BAD News Gospel: Humans are “fallen”, “depraved” and incapable of doing the right thing “Human Nature” is.

What is “winning?”• Winning isn’t “beating your opponent.”

• Winning is achieved by helping your opponent to win too.

Page 16: The Good News about The Bad News Gospel. The BAD News Gospel: Humans are “fallen”, “depraved” and incapable of doing the right thing “Human Nature” is.

Evolutionary gamesand growth of a “just” civilization

• Successful strategies prosper and grow• Less successful strategies diminish• A consistent defection (“meanies”) culture can only be

stable if “nice” players are isolated from each other.• A “nice” culture is stable and can resist invasion by

“meanies” only if the TFT rule is followed: “avoid exploitation: Be provocable by the first defection of the other

player.”• TFT also helps others by making it harder for exploitative

strategies to survive.• Axelrod’s Conclusion:

“Reciprocity is a better foundation for morality than is unconditional cooperation.”

Page 17: The Good News about The Bad News Gospel. The BAD News Gospel: Humans are “fallen”, “depraved” and incapable of doing the right thing “Human Nature” is.

“If you do not visit bad neighborhoods, then bad neighborhoods will visit you.”

Justice protects the weak and maintains civilization

It is not moral to tolerate the bully.

Page 18: The Good News about The Bad News Gospel. The BAD News Gospel: Humans are “fallen”, “depraved” and incapable of doing the right thing “Human Nature” is.

The Tit-for-Tat Rule in Games

(Simulation studies indicate Tit-for-tat strategy gives the best expected results when dealing with the 5% who are jerks)

1. Treat everyone as if they belong to the other 95% (suffer occasional vulnerability as a price for pursuing the best long-run average result).

2. If someone acts like a jerk, thump them.

3. If they continue to be jerks, thump them harder.

Accept conversions, but,

4. Don't let a few jerks wreck the game for everyone else.

5. Arrange future endeavors to exclude jerks.