The Future of eLearning
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21-Oct-2014 -
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Technology
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Transcript of The Future of eLearning
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Objectives
This presentation will answer the following questions:
• What are the benefits of tablets for education• What does the future of curriculum look like• What resources are currently available for
tablets • How do you create eLearning content for tablets
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Background
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Background
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Where Are We Now?
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Where are we Going?
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The Rise of the Mobile Web
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Birth of the iPad – A Mobile Learning Game Changer
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Mobile Web Will Rule by 2015
Image from Mashable
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Mobile Web Will Rule by 2015 (Mashable)
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Mobile Web in 2011
• 5 BILLION mobile device users worldwide.• The average iPhone user only spends 45% of his on-
device time making voice calls.• Games are bigger than any other app category — both
for the social web and for mobile devices.• Video accounts for 69% of mobile data traffic.• Facebook is the single largest repository for user-
generated content • Real-time technology and location-based services are
expected to drive mobile retail.
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Tablet Resources
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Where are we Now?
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iBooks
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is a free and open e-book standard by the International Digital Publishing Forum (IDPF). Files have the extension .epub.
Several ebook readers and publications tools available:
http://en.wikipedia.org/wiki/EPUB
ePub (Electronic Publication)
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No Page Turners
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iPad App Store
• http://www.apple.com/ipad/from-the-app-store/education.html
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ePublishing Platforms
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Mobile Apps Resources
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Digital Publishing Platforms
• // Traditional to iPad• http://www.quark.com/Products/
Quark_Publishing_System/App_Studio.aspx• http://www.adobe.com/solutions/digital-
publishing.html
• // Freemium Tools• http://genwi.com/• http://ibuildapp.com/
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Mobile, Social Gaming
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Casual Gaming – Online Social Games
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Casual Gaming – Widening Demographics
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Mobile Gaming :: Scuba Adventures
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Mobile Gaming :: Art & Science Worlds
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TAG :: Social, Location, & Mobile (SoLoMo)
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Just-In-Time Learning
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UDLinks :: Resource Finder
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University of Maryland (UMBC) - LBS
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Johns Hopkins :: Campus Tours
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UNLV :: Alumni Information
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Augmented Learning
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viaPlace - Augmented Reality / QR Codes
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viaPlace - Augmented Reality
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viaPlace - Augmented Reality
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Walking Tour : B&O Museum
Usenet Wikis ICQ Friendster LinkedIn MySpace Facebook Twitter
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AR Instructor
Usenet Wikis ICQ Friendster LinkedIn MySpace Facebook Twitter
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Human Computer Interaction
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Minority Report (2002)
Usenet Wikis ICQ Friendster LinkedIn MySpace Facebook Twitter
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Multi-Touch Screens (2006-2007)
TED2006
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Artificial Intelligence
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IBM Deep Blue (1997)
Usenet Wikis ICQ Friendster LinkedIn MySpace Facebook Twitter
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IBM Watson (2010)
Usenet Wikis ICQ Friendster LinkedIn MySpace Facebook Twitter
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iPhone 4s / Siri
Usenet Wikis ICQ Friendster LinkedIn MySpace Facebook Twitter
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Next Paradigm Shift
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At What Point Are We Cyborgs?
“We need a new legal concept of what it is to be a person”
Accelerando (2005), Charles Stross
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2012 Augmented Reality
And In the Future…
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Development Process
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ADDIE / Development Process
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1) Start small, with a clear vision
2) Do your research
3) It's all in your name -- and your brand
4) See if a DIY solution will really meet your needs, and get ready for the next steps
5) Know how to hire a developer
5 Steps To Get Started with Mobile
http://www.huffingtonpost.com/2011/10/14/building-apps-for-your-business_n_1011681.html