The Engineering Design Recipe. Engineering Design Recipe Although the design process is very...
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Transcript of The Engineering Design Recipe. Engineering Design Recipe Although the design process is very...
The Engineering Design “Recipe”The Engineering Design “Recipe”
Engineering Design Recipe
Although the design Although the design process is very process is very
structured, it should structured, it should not inhibit creativity!not inhibit creativity!
Looping and iterations Looping and iterations are common!are common!
Separates “designing” Separates “designing” from trial and errorfrom trial and error
Engineering Design…
……is problem solving!is problem solving! Problem: My cell phone battery is dead Problem: I agreed to attend two different
meetings during the lunch hour Define the problem, generate ideas, select a
solution….but no building or evaluating
Problem: “Design” a way to conveniently and effectively roll up the rim to win.
Problem Definition
Ask questions! Ask questions as if you were the user AND the
designer User: will it fit in my pocket? Designer: what kind of material will it be made of?
First brainstorming session should be to come up with questions to better clarify the problem
How big can it be? Does it have to work on a full cup? What type of people will be using it? What does ‘convenient’ mean? What does ‘effectively’ mean? How much should it cost?
Problem Definition
Clarify objectives!Objectives of a design are
Goals you work towardWhat the design “should” be
“The design should be easy to use” “The design should be inexpensive”
Design options may meet an objective perfectly, or they might only meet an objective part way
Problem Definition
Establish constraints! Constraints of a design are
Strictures or limitations on the design What the design must be
The design must cost less than $500 to purchase The design must be able to carry at least 500 g of sand
Must be able to answer yes/no The design must be lightweight not a constraint The design must weigh less than 10 kg constraint
Listing Objectives and Constraints
Easy to use Lightweight Portable (fit in your pocket) Safe (no sharp edges or
open cutting surfaces) Made of non-toxic
materials Able to open enough of
the rim to read the printed words
Able to open the rim without mangling the cup
objective
constraintobjective
constraint
objective
objective
objective
A method of rolling up the rim should be…A method of rolling up the rim should be…
Ordering Objectives
Different designs result from the same problem “Design a device that enables people to reach
heights they would be otherwise unable to reach”
Final design will depend on which objectives are MOST important
Objectives: Portable Inexpensive Aesthetically pleasing Durable Safe for people of all ages Wide variety of uses
Ordering Objectives
Pairwise Comparison ChartPortable Inexpensive Aesthetically
pleasingDurable Safe for
people of all ages
Wide variety of uses
Score
Portable X 1 0 1 0 1 3
Inexpensive 0 X 0 0 0 0 0
Aesthetically pleasing
1 1 X 0 0 0 2
Durable 0 1 1 X 0 1 3
Safe for people of all ages
1 1 1 1 X 1 5
Wide variety of uses
0 1 1 0 0 X 2
Measuring how well objectives are met (metrics)
Constraints are yes/no so they are either met or they aren’t
Objectives may be met part way need to assign a “number” value
Metrics: a scale that the designers agree upon to measure how well design alternatives meet objectives Should be unambiguous Should actually measure what you want to measure Should be repeatable
Metrics
Metric scales can be based on actual numbers Objective: inexpensive to buy Metric scale
< $500 scores a 10 >$1000 scores a 1
Metric scales can be subjective Objective: safe to use
Likely to harm self or others scores a 1 Impossible to harm self or others scores a 10
Metric scales can be based on actual lab tests Objective: durable in all types of weather Lab test: build a scale model or prototype and subject it to simulated
wind, rain etc. and assess the damage after a specific amount of time
Total destruction scores a 1 Totally intact scores a 10
Applying Metrics
A method of rolling up the rim objectivesEasy to useSafeOpens enough of rim to read wordsDoesn’t mangle cup
Applying Metrics
Metric for “easy to use” Requires extensive
training 0 Requires one
demonstration 5 Intuitive 10
Metric for “safe” Likely to harm self or
others 0 Possible to harm self or
others 5 Impossible to harm self
or others 10
Metric for “opens enough of rim” <1 cm 0 1-3 cm 5 >3 cm 10
Metric for “doesn’t mangle” Words are
indistinguishable 0 Words can be made
out 5 Words are clear 10
Finishing Defining the Problem
When you run out of questions, you can continue gathering information by searching literature “State of the art” searches how do similar
designs work? Web searches, patents, vendor information
Expert information talk to someone with experience in the area
Sometimes more efficient than wading through documents Visual brainstorming looking at images related to
your design problem can stimulate thought process Google images, magazines, Science TV
Next Stage: Generate Ideas
Literature searches Literature searches can stimulate can stimulate creative ideascreative ideas
Identifying Identifying functions and functions and
means can also means can also help start the help start the
creative processcreative process
Functions
Establish Functions!Functions of a design are
Things the design will doUsually characterized with a verb-noun pair
The design will support a loadThe design will dampen oscillationThe design will contain liquid
Try not to worry about how you will achieve the function yet
Help with establishing functions
Imagine the object disappearing Imagine if a bookshelf wasn’t there, what would
happen? The books would all be on the floor in a big heap!
Function: support books Secondary function: organize books
Think of the object as a black box and examine inputs and outputs The inputs on a radio are: channel/volume
selection, power, and a radio frequency signal. Outputs include: sound, indicator lights and heat.
Function: convert signal to sound Secondary (unwanted) function: generate heat
Morphological Charts
Brainstorm ways to achieve functions and featuresBrainstorm ways to achieve functions and featuresFeature or function Means
Cut rim Scissors Knife Laser Razor blade Teeth
Unroll rim Squeeze and pull
Heating to expansion Momentum Wedge and
slide
Non-toxic material Plastic Cardboard Metal Glass Wood Nylon
Portable Key chain Zipper pull Attached to cell phone
Part of your body
More on Brainstorming
Need a specific problem statement How can we achieve this function? How is this function achieved in other situations? How can we meet this objective perfectly?
Anything goes! Do not discuss until after session. Write everything down!
Linking seemingly unrelated things is key to good brainstorming
Establish Design Alternatives
Choose from your options in the morphological chart and use some creativity to put them together
A method of rolling up the rim design optionsFingers/teethKnife/fingersPlastic RimRoller
Next Stage: Select a Solution
A good solution A good solution must fulfill must fulfill
requirements, requirements, meet with meet with
deadline, and be deadline, and be produced with produced with
available available resources.resources.
Applying Metrics
Easy to use
Safe Opens enough
Doesn’t mangle
Score
Fingers & teeth
6 9 1 5 21
Knife & fingers
5 2 10 10 27
Rim Roller
5 10 5 10 30
Doesn’t account for relative importance of objectives!Doesn’t account for relative importance of objectives!
Decision Matrices
First, check to see if alternatives meet all constraintsConstraints: portable (fit in pocket) and
made of non-toxic materialsAlternatives that meet all constraints can
be entered into a decision matrixDecision matrices involve weighted
objectives
Pairwise Comparison Chart (again)
Easy to use Safe Opens enough Doesn’t Mangle Score
Easy to use X 0 1 0 1
Safe 1 X 1 1 3
Opens enough 0 0 X 0 0
Doesn’t mangle 1 0 1 X 2
Apply weightings (subjective, discuss with group). Total Apply weightings (subjective, discuss with group). Total weighting should add up to 100%.weighting should add up to 100%.
Safe: 40% Doesn’t mangle: 30% Easy to use: 20% Opens enough: 10%
Decision Matrix (with weighted objectives)
Fingers & teeth Knife & fingers Rim Roller
Objectives Weight Score Weighted Score Score Weighted
Score Score Weighted Score
Easy to use 20% 6 1.2 5 1.0 5 1.0
Safe 40% 9 3.6 2 0.8 10 4.0
Opens enough 10% 1 0.1 10 1.0 5 0.5
Doesn’t mangle 30% 5 1.5 10 3.0 10 3.0
TOTAL 100% 6.46.4 5.85.8 8.58.5
Establish Design Specifications
SpecifyMaterialsSizesTypes of motorsSizes of pumpsMethods of attachmentSize of holesEtc, etc, etc.
Next Stage: Build the Design!
After all the After all the question asking, question asking,
brainstorming brainstorming and evaluating, and evaluating,
you should have you should have a good idea of a good idea of
how the how the components will components will
go together.go together.
Next Stage: Evaluate!
Test the design in Test the design in conditions similar conditions similar
to actual to actual conditions. conditions.
Modifications Modifications may be required, may be required,
or alternatives not or alternatives not previously previously
considered may considered may become obvious!become obvious!
Final Stage: Communication
Written and oral Written and oral reportsreports
Include all Include all options as well options as well as final option to as final option to show thought show thought process and process and consideration for consideration for all alternativesall alternatives
Clear, concise, to Clear, concise, to the point, well the point, well organizedorganized
Working in Groups
Engineering is multi-disciplinary!Communication is keyDealing with conflict
AvoidanceSmoothingForcingCompromiseConstructive engagement – the only way to
consistently get “win-win” results
Making a plan and sticking to it!
Procrastination can lead to stress and sub-par designs!
Be aware of tasks that can overlap and tasks that must be completed before moving on
Set deadlines for tasks, assign them to group members, and stick to the plan!
Gantt Charts are visual representations of task breakdown, overlaps, and critical path
Sample Gantt Chart
Summary
Ingredients:Ingredients:
Brainstorming, Brainstorming, objectives, constraints, objectives, constraints, functionsfunctions
Pairwise comparison Pairwise comparison charts, metrics, decision charts, metrics, decision matrices, morphological matrices, morphological chartscharts
Project planning, Project planning, communication, communication, creativity, patiencecreativity, patience