The Dynamics of Social Influence - ETH Z · Hamilton (1971) analyses herding behavior of a group of...
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The Dynamics of Social Influence
ETH Zurich
Controversies in Game Theory III
31st May 2016
Bary S. R. Pradelski
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Bary Pradelski |The Dynamics of Social Influence 1
Technology facilitates social influence and resurfaces old questionsIntroduction
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Bary Pradelski |The Dynamics of Social Influence 2
Phenomena of ‘collective action’ are explained by social influence models
Social influence Social influence describes how
individuals’ adjust their opinions, beliefs, and actions
in light of information about others
Definition
Examples
▪ Opinion dynamics, e.g., financial markets, political opinions/riots, voting
▪ Innovation diffusion, e.g., technological advances, fashion trends
▪ Behavioral trades, e.g., smoking, obesity
Introduction
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Bary Pradelski |The Dynamics of Social Influence 3
The study of social influence has a long tradition in the Social Sciences
… economists started
to recognize socially
driven behavior …
▪ Keynes (1930, 1936)
explains financial
instability by the
sociological forces of
uncertainty
▪ Shiller (1984, 2000)
argues that individuals
take decisions based
on beliefs of uncertain
events
… which is supported
by more recent
experimental work
▪ Cukiermann (1991)
finds evidence for
influence of opinion
polls in voting
▪ Salganik, Dodds and
Watts (2006) show
how ‘social influence’
can change hit songs
▪ Lorenz et al. (2011)
show how ‘social
influence’ can
undermine the wisdom
of crowds
Initially discussed in
psychology …
▪ Trotter (1916) identifies
herd instinct
▪ Psychologists identify
group identity (LeBon,
1895; Freud, 1921)
▪ Asch (1955) conducts
simple experiment
supporting social
influence
Introduction
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Bary Pradelski |The Dynamics of Social Influence 4
The dynamics of social influence have also been studied
▪ Schelling (1971) studies a dynamic model of social influence for
neighborhood segregation
▪ Hamilton (1971) analyses herding behavior of a group of animals fleeing
from a predator
▪ Schelling (1978) and Granovetter (1978) develop threshold models for
heterogeneous populations and analyze their equilibria
▪ Banerjee (1992) and Bikchandani et al. (1992) study social influence under
the assumption of Bayesian learning
Early dynamic models of social influence
Most related to our
research, detailed on
following page
Introduction
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Bary Pradelski |The Dynamics of Social Influence 5
Threshold models are characterized by a heterogeneous populationIntroduction
▪ Actors have two alternatives (e.g., adopting an innovation or not, voting
Democrats vs. Republican, smoking vs. non-smoking)
▪ The costs/benefits of each depend on how many other actors choose which
alternative
▪ Heterogeneous population, i.e., each player may react differently to social
influence:
Threshold: the proportion of others taking one action
in order for a given actor to take the same action
▪ No underlying network, i.e., a player is influenced by any other player with the
same probability
Model assumptions (based on Granovetter, 1978)
Theorem (Granovetter, 1978)
The equilibria of a social influence model are the fixpoints of the frequency
distribution of thresholds.
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Bary Pradelski |The Dynamics of Social Influence 6
We compare the classic model of social influence and an alternative modelIntroduction
▪ Players respond to the current
number of adopters
▪ Examples
– Voting: each player is only counted
once
Adoption – the classic model
▪ Players respond to the cumulative
usage in the recent history
▪ Examples
– Media coverage
– Stock market participation: total
order volume
Usage – new model
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Bary Pradelski |The Dynamics of Social Influence 7
We compare the classic model of social influence and an alternative modelIntroduction
▪ Players respond to the current
number of adopters
▪ Examples
– Voting: each player is only counted
once
Adoption – the classic model
▪ Players respond to the cumulative
usage in the recent history
▪ Examples
– Media coverage
– Stock market participation: total
order volume
Usage – new model
▪ Providing incentives to purchase a
bicycle
▪ Providing incentives to use a bicycle
Our guiding example
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Bary Pradelski |The Dynamics of Social Influence 8
We identify the stable states of Adoption and Usage and find that they are
different
Our contribution
▪ We show selection of long-run stable equilibria for
perturbed processes of the two models
▪ We compare the classical model of observing the
number of adopters (Adoption) with the model where
players observe the cumulative usage (Usage) and find
different stable states
▪ We formulate tests to empirically discriminate between
the processes
Introduction
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Bary Pradelski |The Dynamics of Social Influence 9
Definition – static game
▪
The model
is of type 1
types 1,2,...,n
players 1,..., , where each player is associated with one type
1ratio of players of type :
actions , for all
utility function : 0,1 , when resp
R
p
i j ij
i
i
N
P p
i qp
A A m d i P
u A
2
onding to the signal 0,1
about society:
if ( )
(1 ) if
with p and 0 constant
response function : , specifying 's probability to take
an action given
R
i ii
i
i i
i
s
p s a du a
s a m
f d m i
his utilities ( , ), ( , ) :
if ( , ) ( ,m)
f , (50 - 50) if ( , ) ( ,m)
else
i i
i i
i i i
u s d u s m
d u s d u s
d m u s d u s
m
▪
▪
▪
▪
▪
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Bary Pradelski |The Dynamics of Social Influence 10
Definition – dynamic gameThe model
▪
the game is played in continous time where each player is
activated by iid Poisson arrival processes - a time step is
defined by the activation of one (!) player: t=1,2,3,...
accordingly let ( ) be ages t
0
act not
nt 's observation and ( ) his
action at time
let ( ) be the state at the end of period ; let be
any permissible initial configuration, then
( ( ( ), ), ( ( ), ))
a a
1 1
i
t ti i P
ti i i i
i a t
t
a t
a f u s t d u s t m 1act
for all 1.
tia
t
▪
▪
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Bary Pradelski |The Dynamics of Social Influence 11
A crucial variable is the signal about society to which players respond toThe model
Definition
Adoption Usage
▪ An active player responds to the
current number of adopters
▪ An active player responds to the
cumulative usage in the past k
periods
for constant
1
1
( )
1 ti
adoption
p
a di
s t
p0
1
, i act in 1
( )
1 vi
usage
pt
a d vv t i
s t
k
0 , t t k k
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Bary Pradelski |The Dynamics of Social Influence 12
The signal about society differs dependent on the model of social
influence
Illustration
Suppose we are at time step t=7 and play unfolded as shown below:
Suppose k=5. Then: (7) 50%
(7) 80%
adoption
usage
s
s
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Bary Pradelski |The Dynamics of Social Influence 13
Each player has a threshold which determines his preferenceAnalysis
Threshold
Definition
Let each player i’s threshold be such that he wants to
play d if and only if
is indifferent if and wants to play m otherwise.
That is is the (unique) zero of the function
Ri
( ), i s t
( ( ), ) ( ( ),m)i iu s t d u s t
i
( ) i s t
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Bary Pradelski |The Dynamics of Social Influence 14
The Aggregate Dynamic gives the share of players preferring the
innovation given the signal
Analysis
Definition
Aggregate
Dynamics
Let Agg be the Aggregate Dynamic. That is given the true
average action
Agg gives the share of players who would play d, given they
observe this state:
1
1
1i
p
a di
ap
a1
1 2: [0,1] 0, , ,...,1
1 (a)
1i
p
i
Aggp p
Aggp
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Bary Pradelski |The Dynamics of Social Influence 15
Results for AdoptionAnalysis
Theorem: Adoption
Suppose the model is Adoption and uniform action tremble. The stochastic
potential of a recurrence class associated with fixpoint
is given by
The stochastically stable states are those states associated with fixpoints of Agg that
minimize stochastic potential. For generic games there exists a unique long-term
stable state.
Suppose players have a uniform action tremble. That is there exists a small probability
such that a player picks an action uniformly at random. 0
*ai
* * *1,...,i kx x x
* * * *1 1
1
*, ,1 1
max ( ) max ( )
a
i l
x x x x x xi i
x Agg x x Agg x
* * *1,...,a a ai k
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Bary Pradelski |The Dynamics of Social Influence 16
Proof sketch Adoption – stochastic stability
▪ Suffices to analyze the change of
▪ Absorbing states of unperturbed dynamic are singleton recurrent classes
▪ Definition: A state is stochastically stable if the limit of its invariant
measure is positive
▪ Young (1993) shows that the computation of stochastically stable states
can be reduced to an analysis of rooted trees on the set of recurrent
classes
▪ Now note that that the process governing has a linear transition
structure: in order to go from one recurrent class to
another one has to go through all states in between
Analysis
Stochastic stability analysis (Foster/Young ‘90, Kandori et al. ‘93, Young ‘93)
1
1
1i
p
a di
ap
* * *1,...,a a ai k
a
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Bary Pradelski |The Dynamics of Social Influence 17
Results for UsageAnalysis
Suppose the model is Usage and players have finite sampling with sample size k, let
For let
Let be such that for :
then
is a subset of the fixpoints of Agg. For generic games .
Theorem: Usage
Players have finite sampling. An active player samples the most recent k (const.) actions.
1
111
12
1if
: 1(1 )
0 else
j j
i i
ij
i i ii jji i
qq q
1
:
1,...,
i
i jj
q q
i n
* * *
, active in period 0lim lim
1 vi
t
a d i vv
i i Ik tq
t
1,...,i n
* 1,...,I n * *i I
*1,...,n
max
ii i
* * *i i Iq * 1I
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Bary Pradelski |The Dynamics of Social Influence 18
Proof sketch Usage – reinforced random walksAnalysis
▪ Suffices to analyze the change of
▪ We can transform the stochastic process governing into a random walk
on which was recently studied by Pinsky (2013)
▪ He studies a random walk reinforced by its recent history. It goes left or
right with fixed probabilities. If in the last k steps it went right more than m
times these probabilities change. He gives a closed formula for the
expected average limit
▪ The proof defines an auxiliary Markov chain and computes its invariant
measure
Reinforced random walks (Pinsky 2013)
1
1
1i
p
a di
ap
a
Ζ
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Bary Pradelski |The Dynamics of Social Influence 19
The two models yield different outcomesAnalysis
Theorem
The two models Adoption and Usage yield different outcomes. In
particular, the set of games where the outcomes differ is generic.
Proof by example on following pages.
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Bary Pradelski |The Dynamics of Social Influence 20
Innovation diffusion with a population à la Rogers (1962)Example
Given a population of …
2.5% innovators:
13.5% early adopters:
34% early majority:
34% late majority:
13.5% laggards:
2.5% non-adopters:
…who…
always play the innovation action d, that is, they play the
innovation independent of social influence and hence their
threshold is `negative‘
play the innovation if at least `few‘ play the innovation
play the innovation if at least an `intermediate proportion‘
play the innovation
play the innovation if at least `many' play the innovation
play the innovation if at least `almost everybody' play the
innovation
never play the innovation
< 0
9.25%
32.00%
68.00%
90.75%
> 1
…. have threshold
q
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Bary Pradelski |The Dynamics of Social Influence 21
Fixpoints of AggExample
Agg
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Bary Pradelski |The Dynamics of Social Influence 22
Long-run stable states under Adoption and Usage differExample
Agg
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Bary Pradelski |The Dynamics of Social Influence 23
Intuition for different results for Adoption and Usage
▪ Shift from one fixpoint to another is
governed by erroneous behavior of players
currently not playing the innovation
Probability is independent on the
number of current adopters
Analysis
Adoption
▪ Shift from one fixpoint to another is
governed by higher usage intensity of
players currently playing the innovation
Probability is dependent on the number
of current adopters
Usage
* *,i jx x
* *0.5 0.5 i jx x
*ix
*jx
▪ The stability of a fixpoint is independent
of whether it is more or less mixed than
another fixpoint, when all else is equal
▪ The stability of a fixpoint is lower for more
mixed states, when all else is equal
Definition: For two fixpoints, , say that is more mixed than if
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Bary Pradelski |The Dynamics of Social Influence 24
Empirically discriminating between Adoption and Usage
▪ The behavior of a player is characterized
by a Bernoulli trial (with different
parameters)
▪ is thus the sum of
independent non-identical Bernoulli trials
▪ The resulting distribution is not Binomial,
and in particular its variance depends on
the error rate 𝜀
Analysis
Adoption
▪ The behavior of a player is characterized
by a Bernoulli trial (with different
parameters)
▪ By considering non-overlapping sequences
of the resulting distribution is
Binomial; in particular its variance is
independent of 𝜀
Usage
Identifying which process is at work allows us to inform decisions on, for example,
policy interventions or marketing campaigns.
𝑠𝑎𝑑𝑜𝑝𝑡𝑖𝑜𝑛
𝑠𝑢𝑠𝑎𝑔𝑒
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Bary Pradelski |The Dynamics of Social Influence 25
Conclusion and future workConclusion
We study social influence for
• Adoption: players respond to the current number of adopters
• Usage: players respond to the cumulative usage
The long-run outcome of the two models is – in general – different
We provide empirically testable predictions allowing to discriminate between
the two models
Future work:
We ran field experiments to test social influence on opinions
We provide subjects with different information about prior players’ decisions
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Bary Pradelski |The Dynamics of Social Influence 26
There are many settings where you can test social influence
▪ Online news pages enable user
engagement provide natural testing
ground
▪ For example, a user sees previous
users’ opinions and opinions of different
opinion leaders (e.g., other newspapers)
▪ This can create interesting dynamics
and potentially polarization,
extremization, or consensus
Outlook
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Bary Pradelski |The Dynamics of Social Influence 27
▪ Social Influence
– Does social influence exist? How strong are the effects?
– Does social influence drive opinion polarization or do we observe
convergence?
▪ Opinion Leadership
– Does leader influence exist?
– Do we observe persuasion bias?
▪ Self-selection and the spiral of silence
– Does opting in/out affect distribution of observed opinions
We are currently working on experiments regardingOutlook
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Bary Pradelski |The Dynamics of Social Influence 28
Selected references
Bass, F. M. (1969), “A new product growth model for consumer durables."
Management Science, 15, 215-227.
Granovetter, M. (1978), “Threshold models of collective behavior." The American
Journal of Sociology, 83, 1420-1443.
Kandori, M., G. J. Mailath, and R. Rob (1993), “Learning, mutation, and long run
equilibria in games." Econometrica, 61, 29-56.
Lopez-Pintado, D. and D. J. Watts (2008), “Social influence, binary decisions and
collective dynamics." Rationality and Society, 20, 399-443.
Pinsky, R. G. (2013), “The speed of a random walk excited by its recent history.“
Working Paper, arXiv: 1305.7242.
Rogers, E. M. (1962), Diffusion of Innovations. The Free Press.
Schelling, T. C. (1978), Micromotives and Macrobehavior. Norton & Company.
Young, H. P. (1993), “The evolution of conventions." Econometrica, 61, 57-84.