The Cloud and your Training and Simulation Infrastructure

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Illustration by Harry Campbell for The New Yorker 7th SMi Annual Joint Forces Simulation & Training Conference London 3-4 February 2016 Andy Fawkes The Cloud and your Training & Simulation Infrastructure

Transcript of The Cloud and your Training and Simulation Infrastructure

Page 1: The Cloud and your Training and Simulation Infrastructure

Illustration by Harry Campbell for The New Yorker

7th SMi Annual Joint Forces Simulation & Training Conference

London 3-4 February 2016

Andy Fawkes

The Cloud and your

Training & Simulation

Infrastructure

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Why?

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The Cloud is

Transforming and

Disrupting

Organisations and

How We Live

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A Whole Enterprise Approach

The Cloud and

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Understanding Training

Effectiveness

The Cloud and

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Changing Training Needs

The Cloud and

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The Cloud and Training & Simulation

The Cloud can Inform & Shape

your Training & Simulation

Infrastructure Requirements

The Potential for Data-Driven

Training & Education

Impact of the Cloud on your

Future Training Needs

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• Cloud Essentials

• The Cloud and

– The Delivery of

Training & Simulation

– The Analysis of

Training & Education

–Changing Training Needs

• A Cloud Strategy?

Presentation Outline

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Acknowledgements• Amazon

• Bohemia Interactive Simulations

• Citrix

• Dstl

• Fujitsu

• Novatech

• Nvidia

• Prolinx

• Staffordshire University

• VMware

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Some Cloud

Essentials

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Cloud Computing Metaphor

For a user, the network

elements representing

the services are

invisible, as if

obscured by a cloud.

Wikipedia

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Some Cloud Computing Attributes

Big DataAnalyticsScalability

Reliability

Disruptive

Low Cost

Machine Learning

Security

Predictive Analytics

Focus on Service not Technology

24/7

Distributed

Amazon AWS

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The Cloud Simply Put

• Cloud computing enables users and

developers to utilize services without

knowledge of, expertise with, nor

control over the technology

infrastructure that supports them

Barry X. Lynn CEO 3Tera

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Cloud Computing

• Cloud computing categories:

– Infrastructure-as-a-Service (IaaS)• Virtual Hardware

– Platform-as-a-Service (PaaS)• Development Tools, eg. Microsoft Azure

– Software-as-a-Service (SaaS)• Web Services, eg. Google Mail

• Cloud computing services:

– Private

– Public

– Hybrid

Wikipedia

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Global

Cloud

Market

Wikipedia

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Cloud Computing –

@ Home

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Cloud Computing – for Business

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The Cloud as

a Catalyst for

Business

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AirBnB

Wikipedia

500,000

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Cloud Computing - Government

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UK G-CloudWikipedia

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The Cloud in Your Hand

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Wearables and the Cloud

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Netamo

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Microsoft Machine Learning

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Google DeepMind AI (2015)

Two Minute Papers - Károly Zsolnai-Fehér

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Training

Autonomous

Systems in

Simulation

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School Sector – Cloud Examples

SISRA Observe UK “Prevent” - Redstor

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School Sector – Cloud Examples

Locuro mobile tracking for school trips ArcGIS Online for Schools

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Cloud

Security

Concerns

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Google Security

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The Cloud and

the Delivery of

Training and

Simulation

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Cloud Gaming

• an umbrella term used to describe a form of online game distribution

• the most common methods of cloud gaming currently are:

– video (or pixel) streaming

– file streaming

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Cloud

Gaming

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Cloud Gaming

new

games

my

games

my

profile

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Unreal 4 on Amazon Cloud PCWikipedia

Source - http://gofreak.tumblr.com/post/87018936015/unreal-engine-4-developing-in-the-cloud

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(DIY) Cloud

Gaming

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Cloud Simulation

• Key Features

– Centralisation of Computing and/or Data

– Transparent to User(s)

• Human in the Loop and/or Analytical

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Over Multiple Training Devices

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Simulation Network/Computing Demands

easier harder

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Fujitsu/VBS3

DSEi Sep 15

Zero Client

Shared 20MB + WiFi

55 miles

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Cloud Simulation Benefits

• Simulation as a Service

• Centralised Software and Data

• Secure Login

• Player Data

• Big Training Data

• Multiple Hardware Platforms

• Centralised Management

• Efficient Allocation of Computing Power

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Cloud Simulation Challenges

• Network Capacity

• Security

• Do Training Enterprises Scale?

• Compatibility with Other Simulation?

• Transition Challenges

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Cloud (Asynchronous) TutoringWikipedia

Source - The Mimic Method (Language Training)

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The Cloud and

the Analysis of

Training and

Education

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Military Training & Education Challenge

Diverse

Training

Needs

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Can We Learn from

Massively Multiplayer Online Games?

(MMOGs)

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• An online video game which can be played by a very

large number of people simultaneously

MMOG - Massively Multiplayer Online Game

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• Persistent interactive world that can be accessed 24/7

• Millions of Concurrent Users

• Player data that tracks and rewards performance

• In game communication and interaction with other players

• Online Communities and Support

• Supports thin client approach

• Secure login

• Ranked/Unranked Worlds

Typical MMOG Characteristics

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Learning

Management

System

Training Data

Learning

Record Store

Cloud

example

trg. sys.

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IBM – Personalised Education

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The Cloud and

Changing

Training

Needs

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World Economic Forum - 2015

• The Future of Jobs– The Fourth Industrial Revolution is

interacting with other socio-economic and demographic factors to create a perfect storm of business model change in all industries, resulting in major disruptions to labour markets.

– New categories of jobs will emerge, partly or wholly displacing others.

– The skill sets required in both old and new occupations will change in most industries and transform how and where people work.

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World Economic Forum - 2015

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Military of the Future?

• What will they do?

• Who will they be?

• Where will they be?

• How will they train?

• Will we need them?

Credit - Joshua Livingston

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A Cloud

Strategy?

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• Enterprise

• Instructor

• Trainee

• Analysts

Multiple Beneficiaries –

a Benefit and a Challenge

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Islands of Training Capability and Data

Sim

Sim

Sim

Sim

Sim

Sim

Sim

Learning

Tech

Learning

Tech

Learning

Tech

Learning

Tech

Learning

Tech

Sim

Learning

Tech

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Unifying Cloud as a Metaphor

Sim

Sim

Sim

Sim

Sim

Sim

Sim

Learning

Tech

Learning

Tech

Learning

Tech

Learning

Tech

Learning

Tech

Sim

Learning

Tech

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Cloud Stakeholder Benefits

Trainee Trainer/Instructor

• Training environment that tracks

and compares performance

• Easy discovery of other players

and training scenarios

• Ranked/Unranked Worlds for

Formal Training and

Practice/Play

• Persistent interactive world that

can be accessed 24/7 across the

Enterprise

• Training data that tracks and

compares performance

• Easy discovery of training

scenarios

• Ranked/Unranked Worlds for

Formal Training and Practice/Play

Analysts Enterprise

• Assess and compare Training

Effectiveness through Big Data

and machine learning

• Reduced Client Hardware

requirements and upgrading

• Secure login

• Highly autonomous and centralised

• Commonality of Systems

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Cloud Training & Simulation Take Away

The Cloud should Inform & Shape your Training & Simulation Infrastructure Requirements

Data-Driven

Training & Education

Impact of the Cloud on your Future Training Needs

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Do you have a path to the Cloud?

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Questions?