THE CG ARTIST TOOLKIT: MAYA AND SUPPORTING SOFTWARE CHECKLIST
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Transcript of THE CG ARTIST TOOLKIT: MAYA AND SUPPORTING SOFTWARE CHECKLIST
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THE CG ARTIST TOOLKIT: AUTODESK MAYA AND
SUPPORTING SOFTWARE
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v Maya Geometry Types http://ayunie-adiana.blogspot.co.uk/2013/10/introduction-to-autodesk-maya-modelling.html
v Character Part 1: Modellinghttp://ayunie-adiana.blogspot.co.uk/2013/10/introduction-to-autodesk-maya-modelling_1.html
v Texturing Part 1: Common Shaders http://ayunie-adiana.blogspot.co.uk/2013/10/maya-common-shaders.html
v Character Part 2: Textureshttp://ayunie-adiana.blogspot.co.uk/2013/10/maya-pencil-and-rubber-textured.html
v Texturing Part 2: UV Mapshttp://ayunie-adiana.blogspot.co.uk/2013/10/maya-uv-mapping-and-texturing.html
v Lighting & Rendering Part 1: Light & Shadowhttp://ayunie-adiana.blogspot.co.uk/2013/10/maya-lighting.html
Introduction to Autodesk Maya
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v Character Part 3: Lighting & Rendering http://ayunie-adiana.blogspot.co.uk/2013/10/maya-lighting.html
v Animation Part 1: Using Keyframeshttp://ayunie-adiana.blogspot.co.uk/2013/10/introduction-to-autodesk-maya-animating_25.html
v Animation Part 2: Using Rigs (Car Only)http://ayunie-adiana.blogspot.co.uk/2013/10/maya-animating-using-rigs.html
v Animation Part 3: Using Motion Pathshttp://ayunie-adiana.blogspot.co.uk/2013/10/maya-animating-using-motion-paths.html
v Animation Part 4: Using MELhttp://ayunie-adiana.blogspot.co.uk/2013/10/maya-animating-using-mel-scripting.html
Introduction to Autodesk Maya
http://ayunie-adiana.blogspot.co.uk/2013/10/introduction-to-autodesk-maya-animating.html
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Lighting & Rendering 1 (Introduction to Lighting)
v Part 1: Exterior Lighting - Mid Dayhttp://ayunie-adiana.blogspot.co.uk/2013/10/maya-whimsy-house-midday-lighting.html
v Part 2: Exterior Lighting Sunset http://ayunie-adiana.blogspot.co.uk/2013/10/maya-whimsy-house-sunset-lighting.html
v Part 3: Exterior Lighting Romantic http://ayunie-adiana.blogspot.co.uk/2013/10/maya-whimsy-house-romantic-lighting.html
v Part 4: Exterior Lighting Night http://ayunie-adiana.blogspot.co.uk/2013/10/maya-whimsy-house-night-lighting.html
v Part 5: Interior Lighting Sunsethttp://ayunie-adiana.blogspot.co.uk/2013/11/maya-whimsy-kitchen-lighting.html
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v Part 1: Modelling http://ayunie-adiana.blogspot.co.uk/2013/10/maya-old-alley-digital-set-modelling.html
v Part 2: UV Layout http://ayunie-adiana.blogspot.co.uk/2013/11/maya-uv-mapping-for-old-alley-digital.html
v Part 3: Lighting http://ayunie-adiana.blogspot.co.uk/2013/11/maya-lighting-for-old-alley-digital-set.html
v Part 4: Colour Maps http://ayunie-adiana.blogspot.co.uk/2013/11/maya-colour-mapping-for-old-alley.html
v Part 5: Bump & Specular Maps http://ayunie-adiana.blogspot.co.uk/2013/11/maya-bump-and-specular-mapping-for-old.html
v Part 6: Dirt Maps & Final Renderhttp://ayunie-adiana.blogspot.co.uk/2013/11/maya-dirt-mapping-for-old-alley-digital.html
Modelling 1: Digital Sets
http://ayunie-adiana.blogspot.co.uk/2013/10/maya-lamp-crates-for-old-alley-digital.html
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v Camera Control Part 1: Creating a Camera Righttp://ayunie-adiana.blogspot.co.uk/2014/01/introduction-to-previz-camera-rig.html
v Camera Control Part 2: Pan Shot Camera Controlhttp://ayunie-adiana.blogspot.co.uk/2014/01/introduction-to-previz-panning-shot.html
v Part 2: Roll Shot Camera Control http://ayunie-adiana.blogspot.co.uk/2014/01/introduction-to-previz-roll-shot.html
v Part 2: Pitch Shot Camera Control http://ayunie-adiana.blogspot.co.uk/2014/01/introduction-to-previz-pitch-shot.html
v Part 3: Crane Shot Camera Control http://ayunie-adiana.blogspot.co.uk/2014/01/introduction-to-previz-crane-shot.html
Pre-Viz 1: Introduction to Pre-Visualisation
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v Part 3: Dolly Shot Camera Control http://ayunie-adiana.blogspot.co.uk/2014/01/introduction-to-previz-dolly-shot.html
v Part 3: Distance Shot Camera Control http://ayunie-adiana.blogspot.co.uk/2014/01/introduction-to-previz-distance-tracking.html
v Part 4: Focal Length Camera Control http://ayunie-adiana.blogspot.co.uk/2014/01/introduction-to-previz-contra-zoom.html
v Part 4: Coverage Camera Control http://ayunie-adiana.blogspot.co.uk/2014/01/introduction-to-previz-coverage-car.html
v Part 4: Camera Shakehttp://ayunie-adiana.blogspot.co.uk/2014/01/introduction-to-previz-camera-shake.html
Pre-Viz 1: Introduction to Pre-Visualisation
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v The Bouncing Ball Part 1: On The Spot http://ayunie-adiana.blogspot.co.uk/2014/01/introduction-to-character-animation.html
v The Bouncing Ball Part 2: With Travel & Rotationhttp://ayunie-adiana.blogspot.co.uk/2014/01/introduction-to-character-animation_13.html
v Settle & Rest: Pendulum http://ayunie-adiana.blogspot.co.uk/2014/01/introduction-to-character-animation_19.html
v Secondary Action & Overlap: Hanging Chainhttp://ayunie-adiana.blogspot.co.uk/2014/01/introduction-to-character-animation_20.html
v Squash & Stretch: Jumping http://ayunie-adiana.blogspot.co.uk/2014/01/introduction-to-character-animation_1560.html
v Anticipation & Follow-Through: Can Snatchhttp://ayunie-adiana.blogspot.co.uk/2014/01/introduction-to-character-animation-arm.html
v Walk Cycles Part 1: Mechanicshttp://ayunie-adiana.blogspot.co.uk/2014/01/introduction-to-character-animation_27.html
Animation 1: Introduction to Character Animation
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Rigging 1: Introduction to Rigging & Constraints
v Biped Rigging Part 1: Feet & Legs http://ayunie-adiana.blogspot.co.uk/2014/01/introduction-to-rigging-biped-rigging.html
v Biped Rigging Part 2: Spine http://ayunie-adiana.blogspot.co.uk/2014/02/introduction-to-rigging-biped-rigging.html
v Biped Rigging Part 3: Arms http://ayunie-adiana.blogspot.co.uk/2014/03/introduction-to-rigging-biped-rigging.html
v Biped Rigging Part 4: Head, Neck, & Final Groupinghttp://ayunie-adiana.blogspot.co.uk/2014/03/introduction-to-rigging-biped-rigging_22.html
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v Rigging Techniques 1: Leg Piston http://ayunie-adiana.blogspot.co.uk/2014/02/introduction-to-rigging-leg-piston.html
v Rigging Techniques 2: Eyes http://ayunie-adiana.blogspot.co.uk/2014/02/introduction-to-rigging-eyes.html
v Rigging Techniques 3: Object Exchange http://ayunie-adiana.blogspot.co.uk/2014/02/introduction-to-riggingobject-exchange.html
v Rigging Techniques 4: Tailhttp://ayunie-adiana.blogspot.co.uk/2014/03/introduction-to-rigging-tail.html
Rigging 1: Introduction to Rigging & Constraints
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v Sampler Info Node: Double Sided Shader
http://ayunie-adiana.blogspot.co.uk/2014/03/introduction-to-texturing-double-sided.html
v Sampler Info Node: X Ray Shader
http://ayunie-adiana.blogspot.co.uk/2014/03/introduction-to-texturing-sampler-info.html
v Sampler Info Node: Faked Rim Lights
http://ayunie-adiana.blogspot.co.uk/2014/03/introduction-to-texturing-faked-rim.html
Texturing 1: Introduction to Texturing
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v Sampler Info Node: Transparency
http://ayunie-adiana.blogspot.co.uk/2014/03/introduction-to-texturing-sampler-info_30.html
v Surface Texturing Part 1: Maya Fur Presets & Attributes Surface
http://ayunie-adiana.blogspot.co.uk/2014/03/introduction-to-texturing-maya-fur.html
v Texturing Part 2: Fur Hat
http://ayunie-adiana.blogspot.co.uk/2014/03/introduction-to-texturing-fur-hat.html
Texturing 1: Introduction to Texturing
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v Visual Effects 1: Non-Linear Deformers
http://ayunie-adiana.blogspot.co.uk/2014/03/visual-effects-deformers-non-linear.html
v Visual Effects 1: Blend Shapes with Inbetweens
http://ayunie-adiana.blogspot.co.uk/2014/03/visual-effects-deformers-blend-shapes.html
v Visual Effects 1: Creating Mirrored Blend Shapes
http://ayunie-adiana.blogspot.co.uk/2014/04/visual-effects-deformers-creating.html
v Visual Effects 1: Wire Deformers
http://ayunie-adiana.blogspot.co.uk/2014/04/visual-effects-deformers-wire-deformers.html
v Visual Effects 1: Sculpt Deformers
http://ayunie-adiana.blogspot.co.uk/2014/04/visual-effects-deformers-sculpt.html
Visual Effects 1: Deformers
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v Visual Effects 2: Stereo Camera Rigs
http://ayunie-adiana.blogspot.co.uk/2014/04/visual-effects-stereo-camera-rigs-in.html
v Visual Effects 2: Render Layers Part 1 - Software Rendering
http://ayunie-adiana.blogspot.co.uk/2014/04/visual-effects-render-layers-software.html
v Visual Effects 2: Render Layers Part 2 - Depth of Field
http://ayunie-adiana.blogspot.co.uk/2014/04/visual-effects-depth-of-field.html
v Visual Effects 2: Render Layers Part 3 - Mental Ray & Matte Passes
http://ayunie-adiana.blogspot.co.uk/2014/04/visual-effects-render-layers-mental-ray.html
Visual Effects 2: Render Layers & Compositing
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v Smooth Bind Part 1: Edit Weights
http://ayunie-adiana.blogspot.co.uk/2014/03/introduction-to-skinning-smooth-bind.html
v Smooth Bind Part 2: Paint Weights
http://ayunie-adiana.blogspot.co.uk/2014/03/introduction-to-skinning-painting.html
v Smooth Bind Part 3: Influence Objects
http://ayunie-adiana.blogspot.co.uk/2014/03/introduction-to-skinning-adding.html
v Interactive Bind & Paint Weights
http://ayunie-adiana.blogspot.co.uk/2014/04/introduction-to-skinning-interactive.html
Skinning 1: Introduction to Skinning
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v Lesson 1 : http://ayunie-adiana.blogspot.co.uk/2014/02/adobe-illustrator-lesson-1.html
v Lesson 2 : http://ayunie-adiana.blogspot.co.uk/2014/03/adobe-illustrator-lesson-2.html
v Lesson 3 : http://ayunie-adiana.blogspot.co.uk/2014/03/adobe-illustrator-lesson-3.html
Adobe Illustrator
v Lesson 1 : http://ayunie-adiana.blogspot.co.uk/2014/02/adobe-after-effects-lesson-1.html
v Lesson 2 : http://ayunie-adiana.blogspot.co.uk/2014/02/adobe-after-effects-lesson-2.html
v Lesson 3 : http://ayunie-adiana.blogspot.co.uk/2014/03/adobe-after-effects-lesson-3.html
Adobe After Effects
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v Lesson 1 : http://ayunie-adiana.blogspot.co.uk/2014/01/lesson-1-soundscape-golfer.html
v Lesson 2 : http://ayunie-adiana.blogspot.co.uk/2014/01/adobe-auditionpremiere-pro-lesson-2.html
Adobe Audition/ Adobe Premiere Pro