The BME criterion for tree reconstruction and a Branch and Bound algorithm for BME-optimal trees.
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Transcript of The BME criterion for tree reconstruction and a Branch and Bound algorithm for BME-optimal trees.
Fabio PardiPhD student in Goldman Group
European Bioinformatics Instituteand University of Cambridge, UK
Joint work with:
Barbara Holland, Mike Hendy, Nick Goldman
The BME criterion for tree reconstruction and a Branch and Bound algorithm for
BME-optimal trees.
Balanced Minimum Evolution
BME stands for Balanced Minimum Evolution and is a (new) criterion for distance-based tree reconstruction.
It is based on Pauplin’s formula, ΛD(T), which estimates the total length of a tree, based on:(1) its topology T, (2) an estimated distance matrix D = (dij).[Pauplin 2000 J Mol Evol 51]
The objective, like for any other Minimum Evolution (ME) method, is to find a T that minimises ΛD(T) (= “BME score”).
What is BME?
Balanced Minimum Evolution
Pauplin’s formula.
ΛD(T) = ∑ij wij(T) dij
How to get it:
where wij(T) = 1 / 2 branches between i and j
o(1)
o(2)o(3)
o(4)
o(5) A reasonable estimate of the tree length: Λo= ½ (do(1)o(2)+do(2)o(3)+do(3)o(4)+do(4)o(5)+do(5)o(1))
= ½ ∑i do(i),o(i+1)
But Λo is dependent on the ordering o…Pauplin’s formula can be obtained by averaging over all such o’s.[Semple & Steel 2004 Adv Appl Math 32]
It can also be generalised to multifurcating trees, but not relevant here, as it can be proven that BME-optimal trees are always bifurcating.
Balanced Minimum Evolution
Neighbor Joining revealed!
[Gascuel & Steel 2006 MBE 23]
Until recently it was unclear whether NJ implicitly aimed at optimising some criterion.“NJ has some relation to unweighted least squares and some to minimum evolution, without being definable as an approximate algorithm for either” [Felsenstein’s textbook]
Recently it was shown that NJ can be seen as a greedy algorithm that aims to minimise the BME score. [Desper & Gascuel 2005 (in MEP book)]
Balanced Minimum Evolution
Since NJ tries to (but usually does not) minimise the BME criterion, what about better algorithms for this?
Desper and Gascuel’s program FASTME implements:(1) A sequential addition strategy (which I will call Sadd).(2) A hill-climbing search where NNIs are the possible moves (BNNI).
Balanced Minimum Evolution
Since NJ tries to minimise the BME criterion, what about better algorithms for this?
Desper and Gascuel’s program FASTME implements:(1) A sequential addition strategy (which I will call Sadd).(2) A hill-climbing search where NNIs are the possible moves (BNNI).
Balanced Minimum Evolution
Since NJ tries to minimise the BME criterion, what about better algorithms for this?
Desper and Gascuel’s program FASTME implements:(1) A sequential addition strategy (which I will call Sadd).(2) A hill-climbing search where NNIs are the possible moves (BNNI).
NJ 4.65 0% 61.0%
BIONJ 4.65 -0.06% 44.6%
Sadd 4.98 6.99% 36.0%
NJ+BNNI 4.48 -3.66% 97.9%
BIONJ+BNNI 4.48 -3.76% 98.0%
Sadd+BNNI 4.50 -3.25% 97.7%
BBBME 4.49 -3.38% 100%
3.61 0% 61.0%
3.53 -2.19% 48.7%
4.05 12.21% 35.5%
3.47 -3.80% 98.1%
3.46 -4.05% 97.9%
3.46 -3.91% 97.8%
3.46 -3.96% 100%
dRF(T, true T) freq. T opt. dRF(T, true T) freq. T opt.
Balanced Minimum Evolution
Since NJ tries to minimise the BME criterion, what about better algorithms for this?
Desper and Gascuel’s program FASTME implements:(1) A sequential addition strategy (which I will call Sadd).(2) A hill-climbing search where NNIs are the possible moves (BNNI).
The results are very good: (2 datasets of 2000 simulated 24-taxon distance matrices each, replicated from Desper and Gascuel 2002 J. Comp. Biol.)
Also other papers [e.g. Vinh & von Haeseler 2005 BMC Bio] confirm that X + BNNI outperforms most (all?) existing distance methods.
Balanced Minimum Evolution
BNNI performs very well, but it may get stuck in local minima.
… constructing low-BME trees is good !!!
What about an exact algorithm for this problem?
Branch and Bound !!!= explore the “meta-tree”.
Every time you enter a new node you assess whether you should go back or continue based on a lower bound LB on the score of the trees below.
If LB > current best score, then no optimal tree is below there, so go back. For every T* here, Λ(T*) LB
T
Balanced Minimum Evolution
A B&B approach to find BME trees: the bound.
If along each path root-leaf the score can only increase then the score of the current tree is a LB.
Parsimony has this property but BME doesn’t, unless we assume the triangle inequality…
Why? Λ(T) = avgo Λo =
= avgo ½ ∑i do(i),o(i+1)
i
j
k
Λ’o - Λo = ½ (dik + dkj – dij) ≥ 0
For every T* here, Λ(T*) LB
T
Λ(T U k) – Λ(T ) = avgo(Λ’o – Λo) ≥ 0
Balanced Minimum Evolution
A B&B approach to find BME trees: the bound.
Taking that idea further, we can drop the triangle inequality assumption and have that Λ(T U k) – Λ(T) ≥ ½ βk
For every T* here, Λ(T*) LB
where βk = min { dik + djk – dij }i,j added before k
T
Λ(T*) Λ(T) + ½ ∑ βkk not in T
Which is good because:
1) The triangle inequality often does not hold.
2) The ∑βk above is usually positive, so this is a better bound than simply requiring an increase Λ(T*) Λ(T).
Balanced Minimum Evolution
A B&B approach to find BME trees: results and conclusions.
I implemented the algorithm in a program called BBBME. This allows us to see how far the heuristics in FASTME are from the optimum.
FASTME’s heuristics are very good... The suboptimal trees produced by BNNI seem as good as the optimal trees.Will these results also hold for larger distance matrices (≥ 24 taxa)?
NJ 4.65 0% 61.0%
BIONJ 4.65 -0.06% 44.6%
Sadd 4.98 6.99% 36.0%
NJ+BNNI 4.48 -3.66% 97.9%
BIONJ+BNNI 4.48 -3.76% 98.0%
Sadd+BNNI 4.50 -3.25% 97.7%
BBBME 4.49 -3.38% 100%
3.61 0% 61.0%
3.53 -2.19% 48.7%
4.05 12.21% 35.5%
3.47 -3.80% 98.1%
3.46 -4.05% 97.9%
3.46 -3.91% 97.8%
3.46 -3.96% 100%
dRF(T, true T) freq. T opt. dRF(T, true T) freq. T opt.
Dataset ‘small’ Dataset ‘moderate’
Unfortunately, experimenting with larger distance matrices is hard.
Thanks:
Mike Hendy
Barbara Holland
Nick Goldman
David Penny
Mike Steel
Rick Desper
Olivier Gascuel
Running time in seconds
Fre
qu
en
cy
0 20 40 60 80 100
02
00
40
06
00
80
01
00
01
20
0
Running time on 24-taxon distance matrices: each run typically takes only few seconds (on 2.80Ghz CPUs with 1.5GB RAM)
But the running time still increases exponentially with the number of taxa: the B&B approach seems applicable up to ~40 taxa…
Balanced Minimum Evolution
A Branch and Bound approach to find BME trees:Computational aspects
If we are naïve, calculating the BME score Λ(T’) will take O(k2).
k leaves
T
k+1 leaves
T’
O(k2)O(k2)
O(k2)O(k2)
O(k2)O(k3)
However one can use Λ(T), and it turns out that Λ(T’) can then be calculated in O(1).
Balanced Minimum Evolution
A Branch and Bound approach to find BME trees:Computational aspects
k leaves
T
k+1 leaves
T’
O(1)O(1)
O(1)O(1)
O(1)O(k)
If we are naïve, calculating the BME score Λ(T’) will take O(k2).
However one can use Λ(T), and it turns out that Λ(T’) can then be calculated in O(1).
Λ(T’) = Λ(T) + f(ΔT)
where ΔT is a data structure – of O(k2) size – that needs to be updated for each new T. This takes O(k diamT) = O(k log k). [Desper and Gascuel 2002 J. Comp. Biol.]