The Ancient Academy

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  • 8/9/2019 The Ancient Academy

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    4 Leagues from the village of Thorn, the ruins of a monastery sitatop a rocky hill. Inside the last intact building is a staircase to thedark dungeon below.

    Wandering Monsters(Check every 2 turns - 1 in 6 chance)  1 - d8 Goblins on Patrol

      2 - 1 Beetle looking for food  3 - d6 Bandits returning from surface  4 - d4 Cultists looking for sacrifice  5 - d4 Dwarven explorers

      6 - d6 Skeleton guardians

    Dungeon Room Key1. Entrance Hall: Dim light filters down from the long staircase.2. Dingy Hall: 6 goblins patrol this dark and decaying room.3. Eerie Statue: Statue of bipedal frog. Clerical spells cast here fail.4. Abandoned Storage Room: Barrels and boxes with old supplies.5. Sunken Room: Floor is sunken and filled with dark murky water. Agem sparkles beneath the water. 4 Zombies decay in the pool.6. Ruined Laboratory: Overturned furniture and broken glass

    containers. A green potion lying in a corner will change the drinkerinto a rampaging Bugbear for 1-6 turns.7. Study Room: Old mildewed books of occult lore, and pages ofnotes on pond ecology. A Spellbook sits on the highest shelf.8. Collapsed Hallway: Animated Tools work to clear the debris.When completed, this will lead to another section of the dungeon.

    9. Ancient Armoury: A few old spears, shields and suits of chainmailarmour can be found here.10. Auditorium: An ominously stained curtains hangs in front of araised stage. Amphibian masks and bits of costume can be found.11. Dilapidated Dining Hall: Smashed and overturned tables &benches. A small elven sword lies forgotten in the far corner.12. Grungy Kitchen: Old pots and pans are piled in the corners ofthe room. Utensils litter the floor. A few rats scurry about.

    13. Ransacked Pantry: The decaying remains of old foodstuffs arepiled here. A Cultist from area 17 is scavenging for food.14. Unholy Temple: This temple to a ranine god now lies in ruin. 2Robber Flies lurk in the shadows. Clerical spells cast here will fail.15. Workshop: Piles of wood and old rusted tools clutter the floor. 5Dwarven explorers are resting here, planning a raid on room 36.16. Ancient Crypt: The door to the crypt shows signs of recententry. Inside are 6 ancient skeletons wearing ceremonial necklaces.17. Cultists Room: A group of 5 Cultists are arguing about what todo now that their leader has been "blessed". Door to 18 is barred.18. Priest's Room: This finely decorated room is now splattered withgore. A Ghoul dressed in priests robes and jewelry is feasting on theremains of a Cultist. A war hammer +1 lies discarded on the floor.

    19 + 20. Monks Quarters: Destroyed beds and chairs litter the flo21. Abandoned Storage Room: Same as 4.22. Bandit’s Hideout: 8 Bandits are drinking and discussing theirnext raid on the caravans near the Ancient Academy.23. Old Buttery: Old wine racks line the walls. Smashed glass littthe floor. A few bottles of potent wine can still be found.24. Bee Keeper's Room: Strange glowing mushrooms fill the roo

     A colony of 12 Killer Bees is somehow using this for food.25. Refuse Room: This room is filled with foul smelling garbage.26. Crumbling Classroom: This room is filled with rickety desks achairs. A pile of rotting apples sits on the edge of the farthest des27. Administrators Office: Crumbling papers on the desk detail lif

    the monastery. A secret compartment contains a bag of coins.28. Rumpus Room: Broken furniture and arrows litter the ground29. Administrators Bedroom: Foul smelling and mildewed. 3 GianCentipedes hide beneath the bed and will attack if disturbed.30. Collapsed Room: The floor of this room is dangerous to trave31. Large Cave: The steady drip of water echoes through this are

     A gold ring lies at the bottom of a clear pool of drinkable water.32. Dark Cave: This natural cave is filled with stalactites &stalagmite. A colony of Bats is sleeping on the ceiling.33. Well Room: Water drips from the ceiling down into the well

     which echoes up from the second level of the dungeon below.34. Ancient Lounge: This formerly plush room is now filled with and thick cobwebs. A Giant Spider will drop down on intruders.35. Rusted Room: This room is filled with rusted bits of metal andiscarded odds and ends. A motionless (and long dead) Rust Monsits in a corner. The hilt of a rusted sword has s large gem in it.36. Goblin Barracks: 6 Goblins are busy playing some sort of gam

     with strange dice. One of the goblins has the key to room 39.37. Antechamber: Careful inspection of the floor reveals tracksleading between 38 and 36.38. Ancient Arena: Torches on walls. Arena Floor is 10’ below hlevel. 4 arrow filled bodies of bandits lie in the middle of the room39. Prison: The gate is unlocked and leads to an oak door with a

    barred window. 2 Neanderthals prisoners brood in the darkness.

    © 2009 Robertson Ga

    Map Legend (1 square = 10 feet)

    Door

    Secret Door

     Archway 

    Gate

    Pit Trap

    Open Pit

     Altar

    Curtain

    Statue

    Cave-in

    Column

    Well

    Porter (order #4497790)