Thanks to Silberschatz, Galvin and Gagne 2002 2.1 Operating System Concepts Chapter 2...

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Thanks to Silberschatz, Galvin and Gagne 2002 2.1 Operating System Concepts Chapter 2 Computer-System Structures Computer System Operation I/O Structure Storage Structure Storage Hierarchy Hardware Protection Network Structure

Transcript of Thanks to Silberschatz, Galvin and Gagne 2002 2.1 Operating System Concepts Chapter 2...

Thanks to Silberschatz, Galvin and Gagne 20022.1Operating System Concepts

Chapter 2Computer-System Structures

Computer System Operation I/O Structure Storage Structure Storage Hierarchy Hardware Protection Network Structure

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Computer-System Architecture

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Computer-System Operation

I/O devices and the CPU can execute concurrently. Each device controller

is in charge of a particular device type. has a local buffer.

CPU moves data from/to main memory to/from local buffers

I/O is from the device to local buffer of controller.

Modern operating systems are interrupt driven. Device controller informs CPU that it has finished

its operation by causing an interrupt.

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Common Functions of Interrupts

Interrupt transfers control to the interrupt service routine through the interrupt vector Interrupt vector contains the addresses of all the

service routines. Interrupt architecture must save the address of the

interrupted instruction.

Incoming interrupts are disabled while another interrupt is being processed to prevent a lost interrupt.

A trap is a software-generated interrupt caused either by an error or a user request.

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Interrupt Handling

The operating system preserves the state of the CPU by storing registers and the program counter.

Also determines which type of interrupt has occurred: polling vectored interrupt system

Separate segments of code determine what action should be taken for each type of interrupt

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Interrupt Time Line For a Single Process Doing Output

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Chapter 2Computer-System Structures

Computer System Operation I/O Structure

I/O Interrupts DMA Structure

Storage Structure Storage Hierarchy Hardware Protection Network Structure

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I/O Structure

Two I/O methods, synchronous and asynchronous

Synchronous I/O: After I/O starts, control returns to user program only upon I/O completion. Wait instruction idles the CPU until the next interrupt Wait loop (contention for memory access). At most one I/O request is outstanding at a time, no

simultaneous I/O processing.

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I/O Structure

Asynchronous I/O: After I/O starts, control returns to user program without waiting for I/O completion. System call – request to the operating system to

allow user to wait for I/O completion. Device-status table contains entry for each I/O

device indicating its type, address, and state. Operating system indexes into I/O device table to

determine device status and to modify table entry to include interrupt.

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Two I/O Methods

Synchronous Asynchronous

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Device-Status Table

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Direct Memory Access Structure

Used for high-speed I/O devices able to transmit information at close to memory speeds.

Device controller transfers blocks of data from buffer storage directly to main memory without CPU intervention.

Only one interrupt is generated per block, rather than the one interrupt per byte.

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Chapter 2Computer-System Structures

Computer System Operation I/O Structure Storage Structure

Main Memory Magnetic Disks Magnetic Tapes

Storage Hierarchy Hardware Protection Network Structure

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Storage Structure

Main memory the only large storage media that the CPU can

access directly.

To allow more convenient access to I/O devices, memory mapped I/O is provided. Ranges of memory addresses are mapped to device

registers.

Ideally we want the programs and data to reside in main memory permanently, but it’s impossible.

Main memory is usually too small. Main memory is a volatile storage device Typical solution: Secondary Storage

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Storage Structure

Secondary storage extension of main memory that provides large

nonvolatile storage capacity.

Magnetic disks Rigid metal or glass platters covered with magnetic

recording material Disk surface is logically divided into tracks, which

are subdivided into sectors. The disk controller determines the logical interaction

between the device and the computer.

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Storage Structure

Magnetic Tapes Early secondary storage medium Relatively permanent and can hold large quantities

of data

Disadvantages Slow access time Very slow random access

Used mainly for backup, storage of infrequently used data, and as a data transfer medium.

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Moving-Head Disk Mechanism

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Chapter 2Computer-System Structures

Computer System Operation I/O Structure Storage Structure Storage Hierarchy

Caching Coherency and Consistency

Hardware Protection Network Structure

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Storage Hierarchy

Storage systems organized in hierarchy. Speed Cost Volatility

Going up in the pyramid, increases speed, cost and volatility.

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Storage-Device Hierarchy

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Caching

Caching Copying information into faster storage system Main memory can be viewed as a last cache for

secondary storage.

Use of high-speed memory to hold recently-accessed data. Requires a cache management policy.

Caching introduces another level in storage hierarchy. This requires data that is simultaneously stored in more than one level to be consistent.

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Coherency and Consistency

Regarding the hierarchical storage structure, the same data may appear in different levels Requires mechanisms to provide Coherency and

Consistency

Coherency: In a multiprocessor environment, every variable value update in one cache must immediately be reflected in all other caches where the variable resides.

Consistency: In a distributed environment, when a replica is updated all other replicas must be updated as soon as possible.

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Migration of A From Disk to Register

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Chapter 2Computer-System Structures

Computer System Operation I/O Structure Storage Structure Storage Hierarchy Hardware Protection

Dual-Mode Operation I/O Protection Memory Protection CPU Protection

Network Structure

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Dual-Mode Operation

Sharing system resources requires operating system to ensure that an incorrect program cannot cause other programs to execute incorrectly.

Provide hardware support to differentiate between at least two modes of operations.1. User mode Execution done on behalf of a user.2. Monitor mode (also kernel mode or system mode)

Execution done on behalf of operating system.

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Dual-Mode Operation (Cont.)

Mode bit added to computer hardware to indicate the current mode: monitor (0) or user (1).

When an interrupt or fault occurs, hardware switches to monitor mode.

Privileged instructions can be issued only in monitor mode.

monitor user

Interrupt/fault

set user mode

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I/O Protection

All I/O instructions are privileged instructions.

Must ensure that a user program could never gain control of the computer in monitor mode (i.e., a user program that, as part of its execution, stores a new address in the interrupt vector).

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Use of A System Call to Perform I/O

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Memory Protection

Must provide memory protection at least for the interrupt vector and the interrupt service routines.

In order to have memory protection, add two registers that determine the range of legal addresses a program may access: Base register

Holds the smallest legal physical memory address.

Limit register Contains the size of the range

Memory outside the defined range is protected.

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Use of A Base and Limit Register

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Hardware Address Protection

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Memory Protection

When executing in monitor mode, the operating system has unrestricted access to both monitor and user’s memory.

The load instructions for the base and limit registers are privileged instructions.

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CPU Protection

Protecting CPU from getting stuck by a user program User program may fall in an infinite loop and never

return control to the OS.

Timer – interrupts computer after specified period to ensure operating system maintains control. Timer is decremented every clock tick. When timer reaches the value 0, an interrupt occurs.

Timer commonly used to implement time sharing. Timer also used to compute the current time. Load-timer is a privileged instruction.

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Chapter 2Computer-System Structures

Computer System Operation I/O Structure Storage Structure Storage Hierarchy Hardware Protection Network Structure

Local Area Networks (LAN) Wide Area Networks (WAN)

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Local Area Network Structure

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Wide Area Network Structure

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Exercises

Answer these exercises 1, 3, 5, 6, 7, 8, 11

Send your answers in two weeks to the teacher assistant.

Late Policy You will lose half the score in the case of less

than 3 days latency. You will lose all the score after that.