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Transcript of Testamarck_Magazine_Final
MAKERVolume 1 Issue 1 May 2014
MAGA ZINE
Stuck in the Process pg. 16
A Year in the Making pg. 7
Summer Projects pg. 24
Out in the World pg.23
Thinking & Making pg.20
02C
onte
nts
MAKEREditor in Chief
Jennifer Testamarck
Executive DirectorLindsay Kinkade
Contributing EditorsCandy ChoiMilo Ciao
Neville FengWendy Ho
Dorrit Meng Joshua MenigozMegha Parashar
Haejin ParkJohn Sutton
Type as Image
A Year in the Making
Mapping the Formula
Handwritten Goals & What Ifs
Stuck in the Process
Thinking & Making
Out in the World
Summer Projects
Personal Manifesto
04
24
07
26
10
12
20
16
23
03
Welcome to the first edition of MAKER Magazine.
This magazine is a platform for sharing my thesis
thinking and making for my graduate degree in
Visual Communications at Arizona State University.
In the first year of my program, I have discovered
that I enjoy brainstorming, prototyping, making
and creating as much of my work outside the
computer as much as possible. In this digital age,
I believe there is a need for the human element to
reappear in our work. This can be achieved through
handcrafted methods such as paperfolding,
photography of handmade objects, letterpress
printing, collage, etc.
There is a variety of ways that the human hand can
appear in graphic design and because of my enjoyment
in craft and working with my hands, the goal of my
thesis is to explore several of these methods.
My thesis year will begin with an internship
this summer at a letterpress studio, where I will
get to work one-on-one with the owner who is
knowledgable of five different types of printing
machines. This apprenticeship will allow me to
create my own designs and learn every machine.
I have begun a thesis blog at jenncreative.com
that will show my process during my thesis and it
will act as an open research file. Please visit and
share your thoughts and I hope you will follow my
blog as I take on this new journey in my career.
a NOTE from
Type as ImageAs a young girl, I enjoyed craft time. I enjoyed collage, cut-and-paste, illustration, and illustrating type. This is not completely unique, as many other children love crafts and play, however, my love for letterforms and numbers now has evolved me into the world of graphic design.
The sidelines of my notes in grade school
became a canvas for illustrated type. It was not
until recently, that I have studied type formally
and now I am rediscovering my fascination with
letter-form. I can play again with type with a
child-like spirit to create sophistication from the
rough and sloppy.
Sagmeister & Walsh Lettering
06
Calligrams Calligrams were first introduced in order to play with metal type and took great care when working under rigid constraints. Their structure of type implies an image in relation to its readable content. Sentence structures are formed to fit shapes that provide a surprise. Today, with type more easily movable with software and cut & paste, calligrams have become somewhat cliché. I think their is still an opportunity to play with calligrams in web and other electronic forms, where rigid constraints of laying type have once again come back into graphic design.
Metaphoric Lettering Stephan Sagmeister is associated with metaphoric lettering. Heller and Vienne share in the book:
‘Sagmeister transforms everyday natural & industrial objects into letters to convey messages in which the metaphors trigger deeper understanding of the message.’
Metaphoric lettering allows for visual puns, adds dimension to print, and helps to bring life to the written word.
Collage Under the category of collage, we can find montage, ransom notes, and basic cut & paste similar to the style of Henri Matisse. Collage may include images, texture, and sketches, but for me I really enjoy collage with typographic elements.
Deconstructed, merging, and aggregation of type turns into its own visual, and the letterforms can lose their meaning as a sound or part of a word and turn into shape, line, and image.
Guillaume Apollinaire’s Calligram “Il Pleut” (It Rains)
Sagmeister & Walsh Metaphoric Lettering
Paula Scher’s Public Theater Poster
In the book 100 Ideas That Changed Graphic Design, Steven Heller and Véronique Vienne touch on the topics of many different ways to play with type – metaphoric lettering, visual puns, paper cutouts, ransom notes, collage, and calligrams. Using type not only as a readable message, but as a visual to emphasize or create a double meaning
seems to appear over and over throughout graphic design history.
As I begin to prepare for my thesis topics, I am hoping that play with type can once again line the sidelines of my notes, perhaps even my final book, and allow me to explore type in new ways.
08
A Year in the MakingI have begun making objects by hand, rather than drawing an object in the computer. This has allowed me to learn new techniques with my hand. For this project, I made a paper flower that then became the a poster for ASU’s Advanced Computing Center.
A lot of my work starts off with brainstorming and collaging ideas in order to find connections in my work.
A local event in town offered a stencil workshop at Design RePublic’s studio. I created a phrase using basic stencils and then cut the chipboard using and Xacto blade. This large 24”x 36” stencil is then used with a
spray can of chalk paint, so that my work can be applied temporary to a variety of places.
For the string art project (seen at the right), I hand cut a pole with different levels. The strings were then tied tightly around the pole before going from one connection to the next.
In studio, we dabbled in collage and it became the medium for my poster series all about my past.
The project “Mapping My Present”
is an exploration into the things that
inspire my work, looking into my
own process, and beginning to
discover the kind of designer I want
to be and present to the world. The
project kicked off without knowledge of the specific
design parameters, but asked us to begin gathering
a variety of influences.
I gathered lists for the beginning stages of
this project including: my top ten movies, my top
ten magazines, and processes that I wish to
explore in my career. Some of the processes I want
to try include poster design to rubber stamping,
3D printing, string artforms, woodwork and other
techniques.
Once the lists were gathered and the project
description became known, the project kicked into
the next phase. I am very fond of mind mapping
and story boarding, so I printed out copies of all
my lists and started cutting up each individual
item. A mindmap collage took form and then I
began to categorize the different items. The
themes that came from my mind map were the
following: chaos, nature, play, independence,
nostalgia, adventure, and love. Some themes were
stronger than others, but in the end, these seven
keywords worked perfectly for describing me and
where I would like my work to go in the future.
I looked for inspiration in the library, on Pinterest,
and in books on maps, but I didn’t want the “Map
of My Present” to be a literal map. I went back to
the diagram idea. My diagram was a four-sided
line graph inspired by diagrams I use to create in
the fourth grade that studied curved forms created
from straight lines.
The diagram would be unique, but also a great
way to show the connections between the various
items from my lists. After a class critique, we came
up with the idea to make it a 3D form. I
remembered a string art project I had seen on
Pinterest and thought this would be a project I
could explore with this medium.
Photographing the resulting form was a task, but
once the right images were placed onto the
poster, I could then start laying the type to
explain what each strand meant on the diagram
and why it was placed in a specific location.
The final poster, titled ‘The Formula’ was very successful and new audiences could easily understand how this diagram was a formula for determining my future design processes.
During this project, I learned a lot about myself
and the type of processes I would like to explore
in my design career. The diagram will help me to
decide what type of designer I want to become in
the future. It was built once and helps to inform
me of my own inspirations and goals. It is also a
living piece on which strings can be moved and
adjusted, colors can change, and even the titles of
the strings can be changed, so that I may explore
even more beyond my current influences.
11
12
Handwritten GoalsI often freewrite and like to sketch the ideas in my head in order to
clear my mind for my next project. Here I wanted to figure out what
my goals were for the Spring semester.
14
What If(s)Establishing “What If” statements helped me realize big goals that I could
accomplish in my career. Writing them down made them feel real and
attainable. I look forward to crossing them off my to-do list in the future.
17
String art diagram is used to relate keywords that can turn into possible thesis topics. Materials:
wood, nails & embroidery threads.
18
I began to shoot each story after I first created the
story line in my sketchbook, this made it easier for
setting up each image for the camera, rather than to
try figuring out placement of the objects during
the shoot. Of course, there were adjustments made
during the shoot and I also tried to take shots from
different angles, so that I could then decide the best
image on the computer later, rather than coming
back and setting up the photoshoot again to create
new images.
Overall, I thought the photoshoots went well, but
as a beginner, I was not happy with the quality of the
images I was getting in my camera. I had figured out
how to focus and take moving images with a blur effect,
but my lighting was not good and the images for
these three stories needed more adjustment in
photoshop than I had expected.
After lessons were learned and we came back
as a class to discuss issues we had with our first
photoshoot, we were assigned a final story (ten
images) to complete with a subject of one of our
thesis words, and since my first three stories could
relate to play, I decided to continue with “play” for
the final story as well. I thought bringing in the 3D
string-art diagram I created last semester for my
thesis poster would make a good object to be
photographed and since we were able to use two
characters and one object, I came up with the idea
to have two characters play among my string-art
Stuck in the Process is a photographic story made from ten images about the subject of play. The project started out with a lesson in photography. I recently became the owner of an SLR camera, so there was much to learn before I was ready to begin a professional photoshoot. The class was asked to bring
in small objects for the photoshoot and after we were familiar with our cameras, we set out to create image stories.
19
diagram. I wanted the characters to be simple
and unrelatable, so that viewers could use their
own imaginations for what the personalities and
traits were for each item. A spiky rubber ball and a
small spinning top were procured and I aimed to
use similar colors to my diagram, so that the three
objects together fit well in the photo shoot.
The storyboard was created in my sketchbook
and the photoshoot was set up for outside in my
backyard where I could get lots of natural light. I
learned from my other shoots, that I needed more
lighting, rather than trying to adjust the camera or
the final image in the computer. This proved to
work out much better and the resulting images
were stunning and needed little adjustment. The
story being told is about the orange top (me), a
new designer looking into the complexity of the
design process (the string-art diagram), and
watching others in the design world (the spike ball)
move around inside the process. The orange top
observes the movement of the spike ball from different
angles, and then suddenly it becomes eager to
jump into the design process itself. The final
images are a zooming in of the orange top
sitting nestled in among the strings, enjoying its
place in the design process.
20
Thinking
&Making
process
build think collaborate pause
createfailmaster
look make study approach
draw
learn explore change analyze
21
I have seen, inspected, and eaten a lot of my favorite food, sushi, but if I
were to write down a recipe for how to make a beautiful sushi roll, I
could guarantee that it would fall apart, or not taste very good. I have never
made my own sushi, how can I know the process?
Bryan Lawson’s book How Designers Think, he explains how design
education has changed from studying and analyzing successful design
to actually doing design.
“One of the weaknesses of the traditional studio
is that students, in paying so much attention to
the end product of their labours, fail to reflect
sufficiently on their process.”
In our graduate design studio this year, we are thinking about our
process a lot more and our resulting designs are something we can
stand proudly beside and explain how we got the result.
Lawson further points out that different disciplines have different
processes and a successful design can result from collaboration with
others who think differently. “The danger is that each [person] may
be conditioned by their education and the design technology they
understand.” This makes me think that the more different kinds of
people I collaborate with, the more I can begin to learn different ways
of approaching the same problem. If we all begin thinking about the
design problem using different processes, then we can decide which
solution or combination of solutions will achieve the best results.
Lawson also shares the importance to remember design is a skill. Not
an ability, but a “highly complex and sophisticated skill” that we all
need to practice in order to get good at design. If we will do, make,
build, perform the skill we want to learn, we will gain much more success
in our future careers as designers, than if we were to simply observe,
analyze, and study technique. In our studio, we do a lot of hands on
“making” and I feel what will separate us as masters level designers
from others is our ability to understand our process and be well practiced
in making a hundred different designs to develop our skills.
If we really wanted to teach ourselves how to make an excellent sushi
roll, or design a successful project, we must first understand the
process, look at the approach from different perspectives, and finally
practice making design.
reflect
sketch
write
teach
repeat
23
Type found around Mill Ave, Tempe, AZ Our class explored the variety of type present
on Mill Ave, down the street from our studio. As we explored the streets, we found
transitional, blackletter, modern, old style, monotype, and handwritten type.
Out in the World
24
SUMMER PROJECTS
Folding & CuttingLearning to Be Meticulous in Making , Folding, and Creating By Hand
Origami is the traditional Japanese art of paper folding, which started in the 17th century at and was popularized outside of Japan in the mid-1900s. (wikipedia.org) In order to start my thesis in hand-crafted methods, I want to start with the basic skills of cutting and folding, paying strong attention to details.
Description:For this exploration, I will learn the process and tech-niques for cutting paper and folding paper into shapes. Each shape will focus on a theme about life balance. The project will also explore a process in time-lapse photog-raphy, creative blogging, and storytelling through form.
Method:Each week, for 12 weeks, I will practice folding 3 different ob-jects for 60 minutes each ob-ject. The goal is by practicing the art of folding each object several times in one hour, I will become very familiar with the form and be able to make
it better and better each time.
Materials:
• Magazines (or other scrap
paper)
• Scrapbooking Paper
• Japanese Papers
• Bone Folder
• Paper Folding Templates
• iPad & Time-lapse App
Deliverables:
• Time-lapse of each session
posted to thesis blog
• “Things organized neatly”
poster featuring the best
folds from all 12 weeks
• Reflective writing
• List of resources (cited)
Timeline:
May 12 - July 28: Fold 3 each week
June 2 – Haejin Feedback*
July 7 – Josh Feedback*
Aug 1 – Final Poster Completed
*Reviews by all MVCD peers will happen weekly, as I will share all of my time-lapse footage through a blog where they are able to make com-ments and give solid feedback.
Leah
Thi
bode
auZi
m &
Zou
25
HandletteringPerfecting Imperfections in Typography and Accepting Perfect Imperfections
Studying the form of typography very closely is a skill every graphic designer should dedicate time toward. Handletter-ing connects us with the past, before the printing press, but it is also a strong movement in today’s digital based world to make things more human again.
Description:For this exploration, I will choose three different typefaces to study and copy in order to become a master at during the summer. The three typefaces will include an informal, formal, and script. By tracing the works of others and learning to freehand their work, I will be able to later develop my own unique form of handlettering that can be used in my future work.
Method:Each week, for 12 weeks, I will practice writing the alphabet and one sentence for each typeface 3 times a week. I will begin with tracing successful handlettering that already ex-ists and then eventually move onto doing free handwriting with no guides. The goal is by practicing the art of folding each object several times in one hour, I will become very
familiar with the form and be able to make it better and bet-ter each time.
Materials:
• Trace Paper
• Lined Paper
• Pencil
• Fine Pen
Deliverables:
• Time-lapse of each session
posted to thesis blog
• Mural Designed for Tempe
First United Method-
ist Church’s brick wall
(Typography-based)
• Reflective writing
• List of resources (cited)
Timeline:
May 12 - July 28: 3 nights of
practice
June 2 – Haejin Feedback*
July 7 – Josh Feedback*
Aug 1 – Mural Completed
*Reviews by all MVCD peers will happen weekly, as I will share all of my time-lapse footage through a blog where they are able to make com-ments and give solid feedback.
Jess
ica
His
che
Kat
e B
ingh
am-B
urt
Roar.Start with gusto. Design without fear. Challenge the limits.
QUINTESSENTIAL
Activate.Tomorrow never comes, design better today.
Great things are created right now in this moment.Geek Out.Let your freak flag fly. Know more about one
thing that sets you apart. Be an expert.
Get Crazy.Dance in public. Learn to longboard at 28. Laugh at yourself. Be carefree.
Refrain.The voice of judgment kills creativity. Never stop creating.
Imagine.
What has been done is done. There is a immense exis-
tence in the mind and a responsibility to let it surface.
Create.
The best solution has not been achieved. Constant creation will always be necessary. Make impossible ideas possible.
Intend.Always do what is promised. Mean what you say. Place every dot & line exactly where you think they should go.Arouse.
Surprise the audience. Cause admiration. More importantly, inspire new generations.
Excel.Never hold back. Give your best advice to yourself. Set an inconceivable goal and seize it.Mold.
Set paths for the future. Let them change direction. Generate change for better solutions.
Lead.You already speak loud, you already step out. Say things that help others. Find your feet outside the box.
Leap.When the brain needs juice – run, hike, spring, jump. Move.
Relax.
Explore.There is always more room to grow. Read, listen, observe, think, learn.
POSTURE.
26 Roar.Start with gusto. Design without fear. Challenge the limits.
QUINTESSENTIAL
Activate.Tomorrow never comes, design better today.
Great things are created right now in this moment.Geek Out.Let your freak flag fly. Know more about one
thing that sets you apart. Be an expert.
Get Crazy.Dance in public. Learn to longboard at 28. Laugh at yourself. Be carefree.
Refrain.The voice of judgment kills creativity. Never stop creating.
Imagine.
What has been done is done. There is a immense exis-
tence in the mind and a responsibility to let it surface.
Create.
The best solution has not been achieved. Constant creation will always be necessary. Make impossible ideas possible.
Intend.Always do what is promised. Mean what you say. Place every dot & line exactly where you think they should go.Arouse.
Surprise the audience. Cause admiration. More importantly, inspire new generations.
Excel.Never hold back. Give your best advice to yourself. Set an inconceivable goal and seize it.Mold.
Set paths for the future. Let them change direction. Generate change for better solutions.
Lead.You already speak loud, you already step out. Say things that help others. Find your feet outside the box.
Leap.When the brain needs juice – run, hike, spring, jump. Move.
Relax.
Explore.There is always more room to grow. Read, listen, observe, think, learn.
POSTURE.
PERSONALMANIFESTO QUINTESSENTIAL POSTURE
Roar.Start with gusto. Design without fear. Challenge the limits.
QUINTESSENTIAL
Activate.Tomorrow never comes, design better today.
Great things are created right now in this moment.Geek Out.Let your freak flag fly. Know more about one
thing that sets you apart. Be an expert.
Get Crazy.Dance in public. Learn to longboard at 28. Laugh at yourself. Be carefree.
Refrain.The voice of judgment kills creativity. Never stop creating.
Imagine.
What has been done is done. There is a immense exis-
tence in the mind and a responsibility to let it surface.
Create.
The best solution has not been achieved. Constant creation will always be necessary. Make impossible ideas possible.
Intend.Always do what is promised. Mean what you say. Place every dot & line exactly where you think they should go.Arouse.
Surprise the audience. Cause admiration. More importantly, inspire new generations.
Excel.Never hold back. Give your best advice to yourself. Set an inconceivable goal and seize it.Mold.
Set paths for the future. Let them change direction. Generate change for better solutions.
Lead.You already speak loud, you already step out. Say things that help others. Find your feet outside the box.
Leap.When the brain needs juice – run, hike, spring, jump. Move.
Relax.
Explore.There is always more room to grow. Read, listen, observe, think, learn.
POSTURE.
27
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JENNIFER TESTAMARCKGRAPHIC DESIGNER