Teo Han Fei Portfolio
Transcript of Teo Han Fei Portfolio
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Year 2008-2010
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Teo Han Feis Simple Bio
NAME: Teo Han Fei (a.k.a. Fei)
WORK NAME: hanged Fley
FACEBOOK: Hanged Fley
EMAIL: [email protected]
FAVORITE TASKS OF ALL: Sketching, designing, Story Telling.
Despite the serious and stern look that gives out an impression (I think maybe because of my
tiny eyes and lack of showing teeth smile) that Im constantly in a bad mood, or that some
sensitive people might find that look offensive, Im just an ordinary girl who just talk, mix
and fool around, a lot.
P.s I love playing Console games a lot!
To known more serious information about me, please check this out.
A
female
mailto:[email protected]:[email protected]:[email protected]:[email protected]:[email protected]:[email protected] -
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Previous Logos or Names
Current Logo(s)
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Before we begin,
My Style of Presenting:
The style of this portfolio was made/organized based on my personality rather than over-
used corporate style. Because I sincerely hope that I could show you my true personalities
such as likes and dislikes; and that you could imagine me as I explained my works; and since
Im more of a goofy person so, I m going to present my portfolio in a not so corporate yet
down to earth style to you. Heh.
By the way,
Warning:
I would actually like to warn you that the content of this supposedly portfolio was rather
ample, so if you would just like to so what I have done only, you can just see the snap shot ofsome of my w orks content. Haha.
Though I would be much appreciated that you could use your precious (?) time to go through
some of my works slow and carefully, since Im actually a jack of all trades (but master of
none), but the most boastful skill that I would like show off is not how I manage to use
Vegas to edit video of that I know how to use illustrator but the fact that I loves story telling
especially stories that leaves hint and vague ends or story that leaves profound moral issues
that will non-stop nagging you.
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CONTENT/OutlineTeo Han Fei Simple Bio. 2
Content/Outline. 4
1.0. Comic.... 6
Eyes Winderer (+ Promotion Video)
2.0. Animation... 12
Malay Proverb: Serkap Jarang (+Presentation Booklet)
Mimo & Momi: The Stupid Chase
Dreaming into the Mirror (Stop Motion Animation)
3.0. Video........... 20
Waiting for you
The Well of No Return
4.0. Poster/Graphic . 26
ICAAP
English Language Club
The Gold Seed of Life
5.0. Audio ... 30Deka, the modernized si Tenggang (Audio + Script)
6.0. System. 32
A Sample Kiosk
7.0. Game (design). 35
Reflection/Chase v2 (+Game Manual)
Official Works By Year 40
8.0. Misc. Stuff ............... 41
Abstract Art
Writing
Incomplete/Free Time/Hobbies Concepts/Drafts
Afterword. 49
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1.0. COMIC
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Title: Eyes Winderer
Front and Back view of the comic book
Year: 2008Event/Purpose: Assignment.This is an assignment given by the lecturer where he demands that each of our group thinks
out a super hero that has power that has not yet been seen in any super hero franchises.
Using Adobe Photoshop edited photos, he gave us a limitation of 15 pages to make a comic,
hence this explained the somewhat short and brief story, or this is what I prefer to call it as a
prologue to Eyes Winderer.
Concept: this is a story that based its origins about my vague understanding about the
subconscious imbued with my love for theVideo Game Shin Megami Tensei: Persona 3.
http://en.wikipedia.org/wiki/Persona_3http://en.wikipedia.org/wiki/Persona_3http://en.wikipedia.org/wiki/Persona_3http://en.wikipedia.org/wiki/Persona_3 -
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World/Environment: In this storys world, there exist 2 realms: the Awakened Realm (whichalso known as the Land under the Winds) and the Sleeping Realm (the Land under the
Minds) that only selected few may enter, most of our events will take place in this Realm;
this is a Realm where minds sleep, not to be awakened. These subconscious are representedby those closed eyes that are floating individually.
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Synopsis: This is a story about a girl named Rain Wave who suddenly found herself attractedby a hooded guy into the Lands under the Minds. Prior this event, she had been having odd
dreams and could not even remember what happened when she was young. By entering that
land, she realized that she was somehow chosen to be the 267 th Eyes Winderer, a guardian of
that realm, when she would have to guard those sleeping eyes, which each represent one
individuals subconscious. However this attracted another resident of that realm. A briefbattle began and as quickly as she came, after inflicting minor damage she vanished. The
hooded man declared that Rain is the 247th Eyes Winderer.
Follow-Ups: This comic is more likely a prequel, a setting stage, there are many moreunsolved mysteries that were hinted throughout the book, indicating the relationship
between Rain and the Resident, and of course Rains hidden memories.
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Position in project: Project Manager, Concept and Idea, Promotion Video director
Promotion Video: We were also required to make a promotion video, so I just imitated themovie trailers that we seen so often to give a rather epic feeling. (Watch the Video)
http://works%20that%20can%20be%20shown/Comic/Eyes%20Winderer%20Promotion%20Video.swfhttp://works%20that%20can%20be%20shown/Comic/Eyes%20Winderer%20Promotion%20Video.swfhttp://works%20that%20can%20be%20shown/Comic/Eyes%20Winderer%20Promotion%20Video.swfhttp://works%20that%20can%20be%20shown/Comic/Eyes%20Winderer%20Promotion%20Video.swf -
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Notes about this project/assignment:This story was actually incomplete, I mean the worlds bible is fully established everything
was rather vague, hence the hints and tips scattered around the comic book, plus theres thetime constraint, so we gotta limit the info that we can give and made them into hints. To
know more details about this story, well you can just facebook me, I would gladly share my
story to anyone who wishes to understand it. Hehe.
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2.0.
ANIMATIONs
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Title: Simpulan Bahasa- Serkap Jarang
The Opening
Year: 2010Event/Purpose: An individual Project in collaboration withAspati Sdn. Bhd(with them astrainers). We are required to use 24 seconds to explain the meaning of the Proverbs
(Simpulan Bahasa), in my case Serkap Jarang- Make vague assumption without prior
investigation.
Synopsis: Hafiz dashed and lashed out at Chong, accusing her of taking his name tag. Chongwas confused. Instead, Dewi who was sitting at another side told hafiz that he had it all along:
at his back.
http://www.aspati.com.my/sekolah/index.php?laman-utama,1http://www.aspati.com.my/sekolah/index.php?laman-utama,1http://www.aspati.com.my/sekolah/index.php?laman-utama,1http://www.aspati.com.my/sekolah/index.php?laman-utama,1 -
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Duration: 1.15 minutes1. Opening: 19 seconds2. Content/Animation: 30 seconds3. Credits: 26 seconds
Position in project: Story/Script Writer, Storyboard Artist, Blender AnimatorAdditional Work: Made a small presentation booklet. (Read Here)
Notes about this project/assignment: So this was actually collaboration withAspati Sbd.Bhd, and that we had signed an agreement declaring that all these are properties of Aspati, so
I cant really show much of the stuff, or I might be sued. So if you really wanna watch it
maybe you can ask me to show you personally, perhaps (in interview)? Haha. Though I do
hope that my other skills are managed to persuade you enough to do so.
http://works%20that%20can%20be%20shown/ANimation/SerkapJarang%20Presentation%20Booklet.pdfhttp://works%20that%20can%20be%20shown/ANimation/SerkapJarang%20Presentation%20Booklet.pdfhttp://works%20that%20can%20be%20shown/ANimation/SerkapJarang%20Presentation%20Booklet.pdfhttp://www.aspati.com.my/sekolah/index.php?laman-utama,1http://www.aspati.com.my/sekolah/index.php?laman-utama,1http://www.aspati.com.my/sekolah/index.php?laman-utama,1http://www.aspati.com.my/sekolah/index.php?laman-utama,1http://www.aspati.com.my/sekolah/index.php?laman-utama,1http://www.aspati.com.my/sekolah/index.php?laman-utama,1http://works%20that%20can%20be%20shown/ANimation/SerkapJarang%20Presentation%20Booklet.pdf -
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Title:Mimo and Momi: The Stupid Chase
Year: 2010Event/Purpose: a Special project initiated under the orders of the university and with thehelp of the Aspati Sdn. Bhd. Trainers.
Synopsis: This is a simple story about 2 robots chasing each other for the energy source, theystarted off as partners in seeking to refill their energy gauge, but when they realized there
was only one energy source, they unanimously fought over it. Each time one of them got the
source, it would somehow lose it and the other manages to get it. This cycle repeats in
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several times. Eventually, one of them emptied its remaining energy. Pitying its friend, it
decided to share the energy. Satisfied, both of them flew off into the space once again.
Duration:1. Opening:2. Content/Animation: 3:00 minutes3. Credits: 1:09 minutes
Position in project: Storyboard Artist, Sound Effect and Music, Blender Animator, AssistantProject Leader, Opening and Credits Animator/Artist.
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CREDITS: This credits and the graphics are made by me and my other friend, the drawingsare by me. (Yes, I love sketching)
Notes about this project/assignment: This was sort of a last minute project initiated by theUniversity, so we along with the Aspati Trainers were kinda have to work around the clock
in a rather limited time, I would say in less than a weeks time. It was rather tiring especiallythe sound effect, and I also did volunteer to do the opening and the credits of the animation.
Well, I always like doing credits, haha, I found them kinda fun, and so I decided to add a
little comic strip style into the credit. Ourproject won 1st place in Malaysian Student FilmFestival in February 2011. This was tiring yet fun project, and lets not forgets about the
Kuaci (sunflower seeds). Hehe.
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STOP MOTION ANIMATIONTitle: Dreaming Into the Mirror
Year: 2010Event/Purpose: Assignment/CompetitionSynopsis: A human was asleep. She had a dream in the dream bubble balloon as she walked,When she reach a piece of white paper, she somehow manage to slide into the paper maybe
due to similarity of her white bubble dream environment and the whiteness of the paper
world, she became a stickman. Laptop world, black paper world, and real world every time
she went into a new environment, she morphed into another form. And she went into the
mirror world. After a few twist around the place, She walked out of the mirror world only to
find out that her human character was awake, she tried to get to the human. And so she
tried to draw herself as a butterfly on a paper and force it out of the paper world into the real
world and manages to slide into the bodys mouth.
Back to her body and wake up from her dream only to find out that she
1. Wake up again in a seemingly normal world yet realised that she was locked in adesolated room.
2. Wake up again, when she walked out towards the mirror; she realized that she wasman.
Eventually she woke up by her friend only to reveal that she was a teddy bear all along.
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Concept: This concept is mainly based onlucid dreaming and human perception or rathermetaphysics.
Position in project: Story/Concept, Script Writer, Director, CamerawomanNotes about this project/assignment: This project was tough in the sense of keeping the
continuation and there were times where we were forced to edit some acts out cause of the
difficulties and time constraint, hence the end product was just a more simplified version of
the original concept.
http://en.wikipedia.org/wiki/Lucid_dreaminghttp://en.wikipedia.org/wiki/Lucid_dreaminghttp://en.wikipedia.org/wiki/Metaphysicshttp://en.wikipedia.org/wiki/Metaphysicshttp://en.wikipedia.org/wiki/Metaphysicshttp://en.wikipedia.org/wiki/Lucid_dreaming -
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3.0. VIDEO
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MUSIC VIDEOTitle: Waiting for you by Mary Elizabeth McGlynn
Year: 2009Event/Purpose: AssignmentSynopsis: This is a story about waiting and forgiving. The normal girl meets her frienddubbed: depressed girl. The normal girl seems to recognize the puzzle and flashback that
someone gave her and quickly scramble her room for it, along the way picture of her
slapping with a guy. There were various flashbacks indicating the events that lead up to that
moment. As the story slowly being uncover by the various flashbacks, it was reveal that this
video had been misleading the viewers about who the guy really is, and the fact that the
depressed girl was actually depressed about his death, and the fact that she caused his death.
The guy has an identical twin brother who actually likes the depressed girl.
In the end, the depressed girl managed to finish the puzzle and reconciled with her guilt and
her 2 other friends.
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Duration: 6:30 minutesPosition in project: Story/Concept, Script Writer, Director, Camerawoman
Notes about this project/assignment: There was actually a twist in the story, reusing thewhole twin illusion trick. Haha. We were trying to hide that trick giving an illusion of
another stereotype love story, in the end the effect was somewhat weakened due to our
rather immature camera capturing technique. Sigh.
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Title: The Well of No ReturnThis was another last minute project given by our lecturer to join an international
competition organized by theASEAN-Korea Centremainly based in South Korea.
The theme was actually to show the multicultural element in the video clip, and under thesuggestion of our lecturer, we took the storytelling style, (which is my favorite) to display
that theme in a somewhat indirect way.
Event/Purpose: ASEAN-Korea CompetitionSynopsis: This is a story about a well which was known as the well of no return by somefaraway village in Malaysia. A young boy who was bored by the ordinary life in the village
decided to explore that somewhat and seemingly abandoned well. And in that well, he
realized why it was known as the well of no return and that he had been taking his
multicultural life for granted.
http://www.aseankorea.org/english/http://www.aseankorea.org/english/http://www.aseankorea.org/english/http://www.aseankorea.org/english/ -
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Duration: 2:30 minutesPosition in project: Director, Concept/Story, Script Writer, Artwork Artist
Notes about this project/assignment: And guess what? We actually won a 3rd place in thatinternational competition amidst of some of the top universities in this region. It was the
skill, of the graphics of the video; it was the storytelling that won the price!
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4.0.
POSTERS/GRAPHIC
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Title: 1st Innovative Content and Application Competition
Event/Purpose: I was asked by my Faculty (the Information Technology Faculty of UniversitiUtara Malaysia) to design 2 separate design for an competition, both with 2 entirely different
motives and atmosphere, eventually, they deemed the 1st was too serious and chose the
second one. Haha.
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Title: Gold Seed of Life
Event/Purpose: Co-Curriculum AssignmentNotes: The topic was free. We are allowed to choose any topic we want, and somehow greenand environment struck me the most on that day, so I chose that topic. Haha. Rather random.
There was actually a concept behind this design. It was mainly about the environment and
the green. What I was trying convey in this poster was that, everywhere theres life, if we
look careful enough, and life isnt just one, its scattered around the world. The final message
is left for the readers to finish it, and guess what is it?
Hehe.
P.S. The answers probably varied, but thats why each of us has our own thoughts, right?
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Title: English Language Clubs English Day
Event/Purpose: Made for English Language Clubs English day event.Notes: This was rather a very sudden project, when my friends suddenly ask me to make aposter in just a days time, in the end this is what I managed to make it. Im not a member of
the club, more like an add-on committee, since they were rather lack of people who really
want to do the job and I was rather lack of stuff to do at that time.
P.S. Those somewhat ugly logos below are required by my friend despite the fact that theywere rather out of tune with the design. Haha.
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5.0. AUDIO
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Title: Deka, the modernized si Tenggang
Year: 2009Event/Purpose: AssignmentSynopsis: This is a modernized story of the Malaysian Folklore, Si Tenggang, about how the
little boy who turned out to be a successful man, forget his parents years of hard labor and
love, eventually he got his divine punishment. (Listen Here)
Duration: 6.49 minutesPosition in project: Project Manager, Script Writer, Sound EffectNotes about this project/assignment: This is actually a very stereotype story, which mainly
stem from the fact that our lecturer (project manager) wished to see the sound effects as the
main point, while the story was left as secondary issue, hence the somewhat uninteresting
story plus there was the time limit we gotta work with, she only allowed us to have as long
as 7:00 minutes only while the original story was much longer. Ugh. Oh well, so this is what
we got at that very moment. Haha.
Additional Work: The radio Script. (Read here)
http://works%20that%20can%20be%20shown/AUdIo/Deka%20the%20modernised%20si%20Tenggang.wavhttp://works%20that%20can%20be%20shown/AUdIo/Deka%20the%20modernised%20si%20Tenggang.wavhttp://works%20that%20can%20be%20shown/AUdIo/Deka%20the%20modernised%20si%20Tenggang.wavhttp://works%20that%20can%20be%20shown/AUdIo/Deka%20the%20modernised%20si%20Tenggang%20script.dochttp://works%20that%20can%20be%20shown/AUdIo/Deka%20the%20modernised%20si%20Tenggang%20script.dochttp://works%20that%20can%20be%20shown/AUdIo/Deka%20the%20modernised%20si%20Tenggang%20script.dochttp://works%20that%20can%20be%20shown/AUdIo/Deka%20the%20modernised%20si%20Tenggang.wavhttp://works%20that%20can%20be%20shown/AUdIo/Deka%20the%20modernised%20si%20Tenggang%20script.dochttp://works%20that%20can%20be%20shown/AUdIo/Deka%20the%20modernised%20si%20Tenggang.wav -
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6.0.
SYSTEM
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Title: A sample Kiosk
Year: 2009Event: AssignmentPurpose: Assuming that we will be designing a kiosk system in which visitors could use to
the kiosk to navigate and had a brief understanding of the landmarks in the university. We
were required to design based on the Human-Computer interaction principles; hence the
system was merely as secondary issue.
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Position in project: Project Manager, Artwork Artist, System Designer
Notes about this project/assignment: I mainly work on the artwork and the design of the
kiosk though I did contribute in the workings of the system also, where visitors could
navigate the maps from left to right and right to left of that map. The design was easy but the
system was hard, I had hard time seeking the right tutorial to produce the effect that
intended in the proposal. Haha. But in the end everything worked out just fine.
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7.0.
GAME(DESIGN)
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IN-COMPLETE PROJECTTitle: Reflection/Chase
The logo of the game featuring a fetus
Year: 2010Event/Purpose: AssignmentSynopsis: The player will assume the role of the Eye Sun, Sun of the Is World. An overseer.One day he suddenly questions her existence as the overseer of the world. And then he saw a
Little Girl, she caught his attention, and so he decided to follow her. Along the way, he
pondered about the path and things he encountered while he chooses to help or ignore the
little girls plea as she tried to reach her final destination.
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Some of the worlds design
This is one of my favourite artworks
Concept of this story: Like my other stories there were always twists to the ending, revealingthat there is a reason why the world is the way it is and the relationship between the Sun
and the Little Girl bind by the Game logo- the Fetes.
Position in project: Story/Concept, Characters, Artwork and World Director, Game designer.
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Reason incomplete: Constraint of Time.
Additional Work: A simple game manual. (Go Here)
Notes about this project/assignment:I had to say that Im really really proud of this project, despite that in the end due to the
extensiveness of the programming code needed to be cipher, we did not complete in time.
However the main thing that I was really proud of this project was the world background
that I have carefully established and along with the artwork, I did some extensive research
about colors.
The characters of that world.
http://works%20that%20can%20be%20shown/Game/RefelctionChase%20v2%20Game%20Manual.pdfhttp://works%20that%20can%20be%20shown/Game/RefelctionChase%20v2%20Game%20Manual.pdfhttp://works%20that%20can%20be%20shown/Game/RefelctionChase%20v2%20Game%20Manual.pdfhttp://works%20that%20can%20be%20shown/Game/RefelctionChase%20v2%20Game%20Manual.pdf -
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The whole game was supposed to be made by 5 person per group, however, in the end only
me and my other friends were part of this assignment group and we divided the task between
game designer and game programmer, I did all the artistic stuffs including documentations
while she did the programming and the system of the game.
Perhaps my most favorite artwork of all time was the scene, a tree in the Eyes Sky, a
confrontation between the 2 main characters of the game.
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WORK BY YEARS
2008 COMIC:
o Eyes Winderer
2009 POSTER
o 1st Innovative Content And Application Competition (ICAAP) AUDIO
o Deka, the modernized si Tenggang (Audio + Script) VIDEO
o The Well of No Return SYSTEM
o A Sample Kiosk
2010 VIDEO:
oWaiting for you
ANIMATION:o Dreaming into the Mirroro Malay Proverb: Serkap Jarango Mimo & Momi: The Stupid Chase
GAME (DESIGN)o Reflection/Chase v2
POSTER/GRAPHICo English Language Clubo The Gold Seed of Life
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8.0.
MISC.
STUFFSMiscellaneous:
Well, I do have some other interest though they are mainly circulated around storytellingand some abstract thinking. Haha. My friends always teased me about thinking too much.
Ugh.
Abstract (Free time) art:
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Notes: I love drawing random stuffs, really random stuffs. And sometimes by staring into
these random stuffs, ideas for stories and other project would just popped out just like that.
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WRITING
And I loves writing stories too, especially fan fiction related stories, though I do have some
of my own original(?) stories, however most of the times these original stories are expanded
into some of my stories concept with a larger universe and more comprehensive background,
they mostly at incomplete section.
Example of my stories/writing:
The Dark Rooms Echoes
It was a dark room, with only Echoes of his footsteps.
And there they said, it was a white and brightly lit room. He was rather disappointed with it. Nevertheless,
he continued to touch the dusty wall of the dark room and proceed further into the room: his only way of
going into the unknown without tripping.
Though he could not see, he knew clearly that he was all alone in that room. Sight will not work in this
place, only sound and that was all he needed. He kept walking by the wall of that dark room; he continued
to touch the dusty wall as he walked.
Dozens of his footsteps sounds were echoing again, and again.
Somehow, he enjoyed the echoes of his own footsteps. He never stopped walking. Floating amongst these
echoes were his wondering thoughts, thoughts that he never wanted to share with others and yet, he hope
that someone will hear them.
He wished, time would stop, at least this time for his sake.
In this dark room, everything seemed to turn into black, blending well into the surrounding as if nothing
was there.Helpless, serene. Yet, those sounds still exist in that seemingly empty and dark room.And
unseen able.
He fastened his footsteps each time when he felt the cold door knob which he would pass by. He felt his
heartbeats rose as the hasty echoes of the footsteps began to gain their paces; began to create torrent of
echoes. Those echoes were flowing so fast that he could no longer hear his thoughts.
Then, a thought quietly creep into his mind.
Drowned.
And he stopped, suddenly, for he feared, he will not be able to hear his own thoughts anymore.
Drowned in fear.
No.
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Drowned in fear of being useless.
No!
Drowned in fear of being uselessly helpless.
NO!
This was not what he wanted!
To be confined in this dark and tiny space without light, it was all an illusion. He almost forgot his initial
purpose to be here for he had gotten so used with that dejected feeling for so long, he actually felt so
comfortable and familiar with that feeling, in his comfort zone. He sighed in disappointment, only to be
sighed back by the seemingly dark and empty room. Maybe this room wasnt thatempty after all.
He laughed incredulously, louder than his sigh of exasperation.
Then, Eeeeekkkk
Sound of a rusty door being opened intervened with his unstoppable laughter as it incredulous laughter
was evolving into one of those heartily laugh.
Little Master?
He paused in his act of laughing. He turned to its source and saw nothing, only voice that belong to
someone he knew. He continued to laugh. The owner of the voice made no movement, he waited.
Seconds later, he stopped. He held a deep breath and spoke peacefully, Yes?
Littlelittle master, do youdo you need any the boy paused and gulped timidly, assistance...?
The boy knew that every time he asked this, his little master would react strongly it, but it was his job to
ask, thus he had to ask.
His master turned to him and unexpectedly, he grinned.
Yes, I need you, He said softly, slowly he rose up his hand, waiting for the boy to come to him.
The boy was dumb folded.
Huh? Oh, ye-yes, little master! The boy quickly fumbled to his owners side and grabbed hold his hand.
His master held his hand firmly, and, I need it, the boy looked at his master disbelief. He could not
believe that his master finally admitted that he needed that. For so long, every time he heard its sound, his
master would suddenly get mad at him.
The boy snapped himself out of his little world; quickly he grabbed a long metallic stick which was lying
on the ground just outside the room. He placed gently on his masters hand.
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His master touched the stick from top to bottom thoroughly; again, he held a deep breath. He held the
stick tightly; indeed he had finally decided to use it, to feel the obstacles in front. With it, he made his
way out of the room slowly and step by step, with the boy holding his other arm.
As they walked out of the room, the boy turned his head and hoping to have a clear glance at the room.
His heart was filled with curiosity; he wanted to know how did that brightly-lit white room changed hismasters heart.
Just 10 short minutes and?
The thought made the boy even more confused than before.
The boy looked at its interior for one last time as someone entered the room and closed the door behind
him quietly, creating an oddly gentle echo along the long and winding hallway.
-----
The Wait
She had inspected very every corner of the tiny little room. It was indeed empty. There was nothing but
her and her not-so-light belongings.
Let me see how this plain room works its so-called miracle, She muttered to herself as she smoothly
slid down her heavy bag from her shoulders. Her bag had a hard collision with the bright and reflective
floor, causing the first loud echo since the moment she entered into that seemingly ordinary and boring
looking room.
Then she leaned lazily against the smooth, reflective wall and crossed her legs, hung round her neck was a
strap which attached a digital camera.
She was a freelance journalist.
Lately she had been hearing rumours about a peculiar room, hidden in the one of what it seemed to be an
abandoned buildings interior.
People who had problems turn their attention to it and somehow spending 10 minutes in it, it could
mysteriously solved problem that had been grasping them for so long.
This alone could not made her came here. It was someone whom she knew from her childhood pleaded
her to check.
It exists since Im a teenager, I remember going there, though the period I was in that room was short,
somehow itmanaged to change my masters heart. Her childhood friend described so vividly as if
the memories were fresh. Yet, the location he gave was wrong.
She asked few of people about the rooms description, each time they would give different portrayal
included with their lucid experiences. But they all had one thing in common: the room was empty and
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always appeared brightly lit; its interior was all white. Echoes were one of its most distinctive features,
yet it sounded so common.
Few minutes had passed.
Still there wasnt anything.
She stood straight, crossed her arms and tapped her right foot.
She was used with waits. Long waits, short waits and most often, empty waits.
Sounds of her tapping foot echoed every corner of the room.
Echoeshmm one of its most famous characteristic
Her soft whisper mixing with her non-stop tapping sound created an even more boring sound in that
empty room.
She looked at her watch. 7 minutes were gone, yet she saw nothing, sensed nothing.
Hmmtypical it was, all rumours after all.
To be frank, she never had any high hope of being one of thoselucky people to encounter any miracle in
that pathetic white room. She was well prepared to head back to report her boring and disappointing
testimony to him.
Wonder how will he take it?
He was a man of faith.
She scratched the back of her head. Miraclehuh?
There is no such thing as miracle.
Her leg stopped tapping.
Somehow, an oddly nostalgic feeling crawled into her mind. Such thought gave rise to her goose bumps.
Still, she saw nothing, hear nothing, sense nothing, yet this time she feltempty.
They will not return
Stop waitingHer will to continue waiting suddenly shattered.
Immediately, she grabbed her heavy bag and dashed out of the room, not even bothered to close the rusty
brown door behind her. Leaving only a drop of salty water on the white rooms floor where she had just
stood for 9 long minutes.
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INCOMPLETE/FREE TIME/HOBBIES
CONCEPTS/DRAFTS
Okay, so I added some of the rather extra stuff into this portfolio, but all these that I added
are diamonds of my prides and things that Im happy that I managed to get them done,
especially that my stories are woven into my projects.
Below an example of my stories drafts, I selected some of them to be inserted into my
portfolio.
Title: Ascent TrilogySynopsis: This is a story about a group of villagers trying to escape their demise by ascending
to the Fanning Tower at the centre of the continent. IN that continent they were not alone,
there were several cities, towns, yet they had all started their journey to the Fanning Tower.
These people of this continent each have some elemental related power. Along the way they
encounter some of the rather fictitious unreal obstacles, such as the thundering forest and
the Slicing Falls.
Notes about this Story: I have established the overall world and background of this storysworld and some of their characters. However the story and the ending are not yet completed.
I would it is only 60% completed.
To know more about this particular story, you can just facebook me. I will really happy if
you did so. Hehe.
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Afterword
There several more stories worlds and background that I have established, but most of them
are just merely more to scraps.
But if you would like to understand more about any of the stuff I written here, you are
welcome to facebook me.
Thats all I guess, like Bugs Bunny Quote: Thats all folks!
Haha.