Teens, Mobile & Games An Overview of Pew Internet Data Amanda Lenhart FTC Brownbag May 28, 2009

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Teens, Mobile & Games An Overview of Pew Internet Data Amanda Lenhart FTC Brownbag May 28, 2009

description

Teens, Mobile & Games An Overview of Pew Internet Data Amanda Lenhart FTC Brownbag May 28, 2009. Methodology. RDD surveys with teens 12 to 17 and a parent or guardian Sept-Nov 2007 (n=700) Nov-Feb 2008 (n=1102) Focus groups. Teens and their tools. 77% of teens 12-17 own a game console - PowerPoint PPT Presentation

Transcript of Teens, Mobile & Games An Overview of Pew Internet Data Amanda Lenhart FTC Brownbag May 28, 2009

Page 1: Teens, Mobile & Games An Overview of Pew Internet Data Amanda Lenhart FTC Brownbag May 28, 2009

Teens, Mobile & GamesAn Overview of Pew Internet Data

Amanda LenhartFTC BrownbagMay 28, 2009

Page 2: Teens, Mobile & Games An Overview of Pew Internet Data Amanda Lenhart FTC Brownbag May 28, 2009

May 28, 2009Teens Mobile Games

Methodology

• RDD surveys with teens 12 to 17 and a parent or guardian– Sept-Nov 2007 (n=700)– Nov-Feb 2008 (n=1102)

• Focus groups

Page 3: Teens, Mobile & Games An Overview of Pew Internet Data Amanda Lenhart FTC Brownbag May 28, 2009

May 28, 2009Teens Mobile Games

Teens and their tools

• 77% of teens 12-17 own a game console• 74% of teens 12-17 own an iPod or Mp3 player• 71% of teens 12-17 own a cell phone• 60% have a desktop or laptop computer• 55% have a portable gaming device like a DS or

a PSP

Page 4: Teens, Mobile & Games An Overview of Pew Internet Data Amanda Lenhart FTC Brownbag May 28, 2009

May 28, 2009Teens Mobile Games

Mobile phone ownership growing

• Mobile phone ownership is way up:– 45% of 12-17 year olds had them in 2004– 63% in 2006– 71% in early 2008.

• Computer ownership is stable at least over the past two years

• 88% of parents have mobile phones• 75% of adults have a mobile phone• Caveat: Concept of “ownership” varies from device to

device

Page 5: Teens, Mobile & Games An Overview of Pew Internet Data Amanda Lenhart FTC Brownbag May 28, 2009

May 28, 2009Teens Mobile Games

Who has a mobile phone?

• Age is very important – huge bump up in mobile phone ownership at age 14 – 52% of 12-13 year olds have a mobile phone– At age 14 jumps to 72% – By 17 - 84% of teens have a mobile phone

• No gender differences in ownership• No significant difference in mobile phone ownership by

race/ethnicity• Some differences by socio-economic status – but mostly a

minor bump up in the highest income and education brackets.• Internet users more likely than non users to have a cell phone

– thought 50% of non-users have a phone.

Page 6: Teens, Mobile & Games An Overview of Pew Internet Data Amanda Lenhart FTC Brownbag May 28, 2009

May 28, 2009Teens Mobile Games

Teens and phone use

• 88% of teens talk to friends on a landline• 67% of teens talk to friends on a cell phone

– 94% of teens with cell phones use them to talk to friends• 58% of all teens have sent text messages

– 76% of teens with cell phones have sent textsDaily:51% of teens with cell phones talk to their friends on the cell phone

every day43% of teens send messages through online social networks daily38% of teens send text messages to each other daily32% of teens talk on their landline everyday29% spend time with friends in person26% send instant messages everyday16% send email daily

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May 28, 2009Teens Mobile Games

Teens and phone use: Voice

• Girls more likely to talk on any kind of phone – landline or mobile.

• Age isn’t a factor in landline use• Older teens with a cell phone much more likely to talk on

cell phone everyday;• Younger teens with a cell phone tend to use them for voice

calls a few times a week or less• Suburban kids a little less likely to talk on cell phone

everyday; no difference by locale in cell phone ownership.

Page 8: Teens, Mobile & Games An Overview of Pew Internet Data Amanda Lenhart FTC Brownbag May 28, 2009

May 28, 2009Teens Mobile Games

Teens and text messaging

• Text messaging daily up since 2006– 27% of teens texted daily in 2006– 38% text daily in 2008

• 54% of social network users have sent texts or IM through a social network site.

• Girls more likely than boys to text• Older teens 15-17 also more likely to text message.• No racial/ethnic differences in texting• Slight bump up in frequency of texting by income• Not using twitter yet, via mobile or any other way.• Not really going online w/ phone; but this is changing

Page 9: Teens, Mobile & Games An Overview of Pew Internet Data Amanda Lenhart FTC Brownbag May 28, 2009

May 28, 2009Teens Mobile Games

What teens aren’t using:Likelihood of Twitter use by age

Page 10: Teens, Mobile & Games An Overview of Pew Internet Data Amanda Lenhart FTC Brownbag May 28, 2009

May 28, 2009Teens Mobile Games

Other mobile devices

Portable game players (Nintendo DS, PSP)• Owned predominately by younger teens 12-14 (67% vs.

44%)• Drops at age 14• Boys more likely to own (61% of boys have one, 49% of

girls)• No difference in use by Race/Ethnicity or SES• PSP: Skype calling and IM, internet, RSS feeds• DS(i): Pictochat (w/in 30-65), wireless gaming (30-65ft),

WiFi gaming,

Page 11: Teens, Mobile & Games An Overview of Pew Internet Data Amanda Lenhart FTC Brownbag May 28, 2009

May 28, 2009Teens Mobile Games October 18, 2008

97% of teens play video games

• 50% of teens played games “yesterday.”• 86% of teens play on a console like the Xbox,

PlayStation, or Wii.• 73% play games on a desktop or a laptop

computer.• 60% use a portable gaming device like a Sony

PlayStation Portable, a Nintendo DS, or a Game Boy.

• 48% use a cell phone or handheld organizer to play games.

Page 12: Teens, Mobile & Games An Overview of Pew Internet Data Amanda Lenhart FTC Brownbag May 28, 2009

May 28, 2009Teens Mobile Games October 18, 2008

Most play many games

• 80% of teens play five or more different game genres, and 40% play eight or more types of games.

• Girls play an average of 6 different game genres; boys average 8 different types.

Page 13: Teens, Mobile & Games An Overview of Pew Internet Data Amanda Lenhart FTC Brownbag May 28, 2009

May 28, 2009Teens Mobile Games October 18, 2008

Game Genres

We asked about 14 different game genres• 74% play racing games (NASCAR, Mario Kart)• 72% play puzzle games (Tetris, Solitaire, Bejeweled)• 68% play sports games (Madden, FiFA, Tony Hawk)• 67% play action games (GTA, Devil May Cry, Ratchet &

Clank)• 66% play adventure games (Legend of Zelda, Tomb

Raider)• 61% play rhythm games (Guitar Hero, DDR)• 59% play strategy games (Civilization, StarCraft)• 49% play simulations (The Sims, Rollercoaster Tycoon)• More….

Page 14: Teens, Mobile & Games An Overview of Pew Internet Data Amanda Lenhart FTC Brownbag May 28, 2009

May 28, 2009Teens Mobile Games October 18, 2008

Game Genres, Cont.

• 49% play fighting games (Super Smash Bros, Tekken, Mortal Kombat)

• 47% play first person shooters (Halo, Counter-Strike, Half-Life)

• 36% play role playing games (Final Fantasy, Knights of the Old Republic)

• 32% play survival horror games (Resident Evil, Silent Hill)• 21% play MMOGs• 10% use virtual worlds

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May 28, 2009Teens Mobile Games

MMOGs and Virtual Worlds

• 20% of teens use MMOGs– 30% of boys have played

them; 11% of girls

• 10% of teens use virtual worlds– Boys just as likely as girls– Younger teens more likely

than older teens: 13% of 12-14 year olds; 8% of 15-17 year olds.

• Daily gamers more likely to play MMOGs and in Virtual worlds

Image courtesy of rosefirerising via flickr under creative commons

Page 16: Teens, Mobile & Games An Overview of Pew Internet Data Amanda Lenhart FTC Brownbag May 28, 2009

Thank You!

Amanda Lenhart

[email protected]

http://www.pewinternet.org