Technologies for Learning in Scotland
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Transcript of Technologies for Learning in Scotland
Technologies for Learning
Ollie Bray Learning & Teaching Scotland
10th January 2011
32 Local Authorities
54,000 Teachers
750,000 Students
3,000 Schools
1 Country
+ Parents and other partners in learning
Na:onal Agencies
(support)
(evaluate)
(accredita:on)
ScoBsh Educa:on Quality and Improvement Agency
I can…
Promote learning which is deep and sustained
Equip young people with the skills they will need for tomorrow’s workforce
Allow more choices and more chances to meet the needs of individual young people
Ensure that assessment and certification support learning
Enable young people to flourish in life and work beyond school.
health & wellbeing
numeracy
literacy
Expressive Arts Languages and literacy Health and well-being Mathematics and numeracy Religious and Moral Education Sciences Social Subjects Technologies
Curricular areas
Technologies for Learning
19
What is Glow?
A digital network, poten?ally connec?ng every individual involved in ScoAsh educa?on, in a safer, securer online environment.
collabora:ve secure groups glow learn
web hos:ng
video streaming
secure file transfer
targeted news
chat CPD resources
virtual whiteboard video conferencing
audio conferencing mailing lists instant messaging
application sharing
resources search
na:onal directory
Web conference ���Glow Meet
Registered teachers not in employment
(March 2010)
hDp://glo.li/gj3jT2
I can create, capture and manipulate sounds, text and images to communicate experiences,
ideas and informa5on in crea5ve and engaging ways.
TCH 1-‐04b / TCH 2-‐04b
I enhance my learning by applying my ICT skills in different learning contexts across the curriculum. TCH 3-‐04a
Using appropriate soAware, I can work individually or collabora5vely to design and implement a game, anima5on or
other applica5on. TCH 3-‐09a
By learning the basic principles of a programming language or control technology, I can design a solu5on to a scenario, implement it and evaluate its success. TCH 4-‐09a
Using appropriate soAware, I can work
collabora5vely to design an interes5ng and
entertaining game which incorporates a form of control technology or interac5ve mul5media.
TCH 2-‐09a
Na:onal Progression Award Computer Games Design Levels : SCQF 4, 5 and 6 3 Units • Design • Media Assets • Development
hDp://glo.li/eOPqR9
www.technologiesforlearningstrategy.org.uk
Ollie Bray Learning & Teaching Scotland [email protected]