Technical Fouls (Part 2) Jason Costello and Jim Powers.

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Technical Fouls (Part 2) Jason Costello and Jim Powers

Transcript of Technical Fouls (Part 2) Jason Costello and Jim Powers.

Page 1: Technical Fouls (Part 2) Jason Costello and Jim Powers.

Technical Fouls (Part 2)Jason Costello and Jim Powers

Page 2: Technical Fouls (Part 2) Jason Costello and Jim Powers.

Session Agenda Review of sections 7 – 12 (about 15

minutes)

Group Work: Scenarios (about 10 minutes)

Questions (5 minutes)

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Rule 6: Sections 7 – 12 (pgs. 67 – 70) Section 7: Interference Section 8: Off Sides Section 9: Pushing Section 10: Stalling Section 11: Warding Off Section 12: Withholding Ball from Play

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Section 7: Interference Cannot interfere with the free movement of a player

in any way beyond 5 yards of the ball

Both offensive and defensive players can be called for interference

If contact occurs off the ball (more then 5 yard away) interference occurred

Problem is, who initiated the contact? It is often

impossible to tell Sometimes players simply run into each other

A no call is best if we can’t be sure

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Section 8: Off Sides Off sides occurs when there are more than

the allowed players in the offensive half of the field 7 or more attacking players at full strength When man down, count the players in the

box. The number of players on the defensive half

of the field is essentially irrelevant under the new rules

There is no more free clear on off sides. Restart the ball where it is when the call is made – lateral, outside the box.

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Section 9: Pushing One of the most common calls made.

A push occurs from the rear. When in possession of the ball or within 5 yards

of the ball, If a player pushes from the front or side, legal play. Outside of 5 yards, can be called interference.

With possession, 30 seconds time serving. Without, possession call.

The push becomes a issue around the crease or the sideline.

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Section 10: Stalling This Section is covered in another session but

just some highlights: It is the responsibility of the team in possession

of the ball to attack the goal. Article 2: “If the offensive team has the ball in

the goal area, the defensive team must attempt to play the ball within the goal area in order for stalling to be issued”

Under 2 minutes = stalling is in effect for the team in the lead

NOTE: the last two bullets are different in the college rules.

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Section 11: Warding Off A player wards off when he uses his free hand or

any other part of his body to establish separation between him and the defensive player Warding off has to be on an offensive player while in

possession If there is no possession, it is illegal procedure/playing

with the free hand. If a defensive player uses the free hand to make

separation, it is holding. This is the most misunderstood call in the game.

Situation: offensive player extends his arm and the defensive player comes under the arm. The Offensive player raises his arm in a circular fashion to regain his position = this is NOT A WARD.

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Section 12: Withholding Ball from Play.

When the ball is loose, a player cannot trap the ball in any way or lie on it to prevent the opposing team from gaining possession.

This call is common in two areas 1. Face – Offs: When the player clamps on the

ball and does not “release” it in a continuous motion.

2. In a “scrum:” play may fall on the ball or it may be lodged in his uniform.

NOTE: the goalkeeper is a bit different. They may clap the ball.

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Short Activity 6 Groups: Each group has a scenario Determine the call but keep it within your

group: When finished, each group will read their

scenario and ask for the call from all members of the session. Does their call match your call?

Don’t read too much in to this – just go with what you have.