Teaching In The Virtual World
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Transcript of Teaching In The Virtual World
Teaching in the Virtual World
Lisa Dawley, Ph.D.Professor & ChairDept. of Educational [email protected]
Agenda Agenda
This is a participatory
session
This is a participatory
session http://edtech.na5.acrobat.com/lcsc/
Trends: societal
http://www.youtube.com/watch?v=_A-ZVCjfWf8
Trends: societal
http://www.youtube.com/watch?v=_A-ZVCjfWf8
A diverse network of education scholars, professionals, and candidates who: •Lead research and innovations in online teaching and learning •Model, promote, manage, and evaluate digital-age teaching and learning resources in K-higher education environments •Inspire creativity and expertise in digital media literacies •Design and develop imaginative learning environments •Empower learners to be evolving digital citizens who advocate cultural understanding and global responsibility •Promote and pattern participatory culture, professional practice, and lifelong learning •Forge connections between research, policy, and practice in educational technology
Trends: World Future SocietyTop 10 Breakthroughs Transforming Life
over the next 20-30 yearsBest forecast data ever assembled
Trends: World Future SocietyTop 10 Breakthroughs Transforming Life
over the next 20-30 yearsBest forecast data ever assembled
1. Alternative energy
2. Desalination of water
3. Precision farming
4. Biometrics
5. Quantum computers
6. Entertainment on demand
7. Global access
8. Virtual education or distance learning
9. Nanotechnology
10.Smart Robots
1. Alternative energy
2. Desalination of water
3. Precision farming
4. Biometrics
5. Quantum computers
6. Entertainment on demand
7. Global access
8. Virtual education or distance learning
9. Nanotechnology
10.Smart Robots
National Trends: Growth
• Over 1,030,000 K-12 kids learn online in the U.S, a 47% increase in two years.
• Fall 2007: 20% of college students were enrolled in an online course (Sloan C)
Forty-five states currently offer either state supplemental programs, full-time K-12 online programs,or both
Keeping Pace, 2009
Minnesota Virtual Schools
25 Certified Online Providers• 8 consortia• 7 charter school programs• 10 district level programs
K12 Online Education Options
Full-timeVirtual Schools
State Supplemental
ProgramsCollege-Hosted Virtual Courses
Brick N Mortar Full Virtual
0% of Day Online
100% of Day Online
Traditional Tech Integrated Classroom
Site-Based Online Course Lab
Hybrid courses
Online courses offered by B&M
district
Online Tech Enhanced Schools
Technologies:What does digital media learning
look liketoday and tomorrow?
Technologies:What does digital media learning
look liketoday and tomorrow?
Learning Management Systems
Desktop Video Conferencing
Videos
Voki
It’s about user-controlled
digital media communication!
Blogs
Wikis
Virtual Worlds
3D Learning Games
Open Source & Free Content
• iTunes U access to free curriculum at Stanford & MIT
• 3D virtual worlds: Opensource metaverse, Croquet
• Moodle learning management system
• Wikipedia
Mobile Learning• Educational apps
• Texting
• LMS access
•Multimedia
•GPS-based curriculum
Retrieved from http://tinyurl.com/n9pq28
In three years, mobile devices will overtake computer-based browsers for internet access
Social Networking
ExergamingRetrieved from http://www.nintendo.com/
Professional Learning Communities
Promising Practices:
What works in online learning
Promising Practices:
What works in online learning
““...on average, students in ...on average, students in online learning conditions online learning conditions
performed performed betterbetter than those than those receiving face-to-face classes.receiving face-to-face classes.””
Evidence Based Practices of Online Learning, 2009
Impossible!
The effectiveness of online learning is tied to learning time, curriculum, pedagogy, and opportunities for collaboration.• Webcasts - live, recorded, guest experts,
showcasing, daily check-in
• Scavenger hunts, virtual world roleplay, science simulations, Google Apps
• Peer tutoring and feedback (students and teachers), student teachers, professional learning communities, community service
Online learning can be enhanced by giving learners control of their interactions with media
http://openreflections.files.wordpress.com/2008/12/rip-a-remix-manifesto.jpg
http://voicethread.com/share/704030/
Online learning can be enhanced by prompting learner reflection
What doesn’t impact learning?
• Incorporating online quizzes
• Media combinations don’t necessarily matter, but control over them does
• Scripts to support interaction can influence social engagement, but don’t improve learning
What are your participatory cultures?
The New Media Literacies• Play
• Performance
• Simulation
• Appropriation
• Multitasking
• Distributed Cognition
• Collective Intelligence
• Judgment
• Transmedia Navigation
• Networking
• Negotiation
• Visualization
Play
• the capacity to experiment with one’s surroundings as a form of problem-solving
Performance• the ability to adopt alternative identities for
the purpose of improvisation and discovery
Simulation
• the ability to interpret and construct dynamic models of real-world processes
Collective Intelligence
• the ability to pool knowledge and compare notes with others toward a common goal
Judgment
• the ability to evaluate the reliability and credibility of different information sources
Visualization
• the ability to interpret and create data representations for the purposes of expressing ideas, finding patterns, and identifying trends
Negotiation
• the ability to travel across diverse communities, discern and respect multiple perspectives, and grasp and follow alternative norms
Networking
• the ability to search for, synthesize, and disseminate information
Networking
More recently, when I was in high school…
EDTECH Island ThenJanuary 2007
EDTECH Island NowJanuary 2010
• 12 graduate courses, $250K tuition
• 8 instructors, multiple Gas
• Avg. 450 unique visitors per week
• Numerous guest speaker events
• “Home” to over 50 international educators
• EDTECH Community group over 1,650 members
• Sandbox, classrooms, amphitheater, and learning centers open to the public
• CAVE Island – Partnership with AECT, iNACOL & ARVEL SIG
1,650 members
Professional Presentations
Hosting formal and informal social events
Teach people how to build
Educator Networks
In and Around Second
Life
Social Network
Knowledge Construction
Pedagogical framework
Develops “avatar capital”
Social Network
Knowledge Construction
Pedagogical framework
Develops “avatar capital”
Insert examples from class
Social Network
Knowledge Construction
Pedagogical framework
Develops “avatar capital”
Insert examples from class
Social Network
Knowledge Construction
Pedagogical framework
Develops “avatar capital”
Insert examples from class
Social Network
Knowledge Construction
Pedagogical framework
Develops “avatar capital”
Insert examples from class
Social Network
Knowledge Construction
Pedagogical framework
Develops “avatar capital”
Insert examples from class
Leading Students in the Global Network
I appreciate your contributions!
Resources• Certificate in Online
Teaching, BSUhttp://edtech.boisestate.edu
• Going Virtual! Research Serieshttp://edtech.boisestate.edu/goingvirtual/goingvirtual.htm
• iNACOL (International Association for K12 Online Learning)http://inacol.org
Lisa Dawley, Ph.D.Dept. of EDTECHBoise State [email protected]
Moving ForwardMoving Forward
•http://bit.ly/cYHxJs