Teachers training

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Debjani Roy December 22, 2004 Primary & Secondary Education

Transcript of Teachers training

Page 1: Teachers training

Debjani RoyDecember 22, 2004

Primary & Secondary Education

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Discussion Outline

• Education• Present Environment • Primary School• Middle School• Senior School• Group Discussions, Role Play• Q&A

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ABC Education

• ABC Education is committed to ensuring the timely delivery of its materials and services to its customers at affordable prices. In addition, the company boasts a growing network of internationally and regionally based websites providing market-specific information on all of its products and services.

• The company has worked with governments and local authors throughout these regions to develop leading primary and secondary materials for all areas of the curriculum.

• ABC Education is one of the world's leading publishers of Teaching materials for teachers and students.

• For over 25 years the company has successfully worked with teachers, students, institutions, educational authorities and Ministries of Education to provide teaching materials and teacher training support that meet changing curriculum and classroom needs.

• ABC Education’s relationship with customers goes beyond the provision of quality teaching materials; experts are available to offer information, advice and training to teachers through a responsive network of overseas companies and offices in over 40 countries.

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The tremendous growth of Information Technology during the past two decades has indeed set the educational planners thinking. The thoughts have mainly concentrated in the following areas:

Forum for Computer Education in SchoolsIn association with Indiatimes

Information Technology in schools in the new millenniumBy A N Warhadpande

Present Environment

• Using technology in planning of lessons.

• Nature of class rooms tomorrow.

• Integrating technology with school education.

• Use of Multimedia and Internet to benefit learning.

• Teachers becoming facilitators for learning.

• Interactive learning where the teachers also learn from children in addition to children learning from their peers.

• Sharing of lessons, assignments and evaluation of performance through the Internet.

• Coping up with curriculum while learning to use technology.

• Evaluation philosophies and techniques.

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A country or an individual cannot become great just by copying someone else.

Should we ape?

"I cannot say that everything is wrong with the Indian Education system, if that were the case we would not have seen so many top professionals who are Indians in the developed countries.“

Dr. Karan Singh

"I cannot say that everything is wrong with the Indian Education system, if that were the case we would not have seen so many top professionals who are Indians in the developed countries.“

Dr. Karan Singh

To progress, it is absolutely necessary to:

examine the environment,

In short, every project needs to be individually studied. We certainly have to take advantage of the facilities provided by technology in all walks of life including education. In education, we are dealing with children and we do not immediately see what good or bad we are doing for them, it is

revealed several years later.

the state of technology, availability and quality of both material and human resources.

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A lot has been said, written and discussed by various specialists in various forums on these topics.

Recent Discussions

After being exposed to the various thoughts on the subject one gets totally lost!

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and Parents…

One hears parents say very proudly "My child is only three years old and spends hours with the computer, hearing stories, seeing pictures and interacting with the machine".

Some people have already started saying, "If Internet is not brought to school, children will have to interrupt their learning for coming to school".

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Repercussions

With a little reflection, the questions that dominates are:

"Have we seriously thought about what a child should be exposed to in say 10 to 12 years of schooling?"

What about getting used to living in a society?

Can we human beings spend our lives with a machine for company?

Will we be happy to get help and assistance from machines only instead of advice and guidance from parents, elders and even peers?

Will the machines be more satisfying friends than live human beings?

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Some more…

It should be of great concern to see that so much thought is going into how teaching and learning should take place and nobody talks about what should be taught or learnt.

• On the other hand we complain that the use of technology by children do not learn the basic concepts.

• They should have a facility to get answers to their questions as and when questions occur to their mind. So!So! Every child should have a multi -media system with an Internet access at all times.

• We talk about using technology to facilitate all our work. Children should carry their computers to school and back, instead of having a load of books and notebooks.

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Exploring Information TechnologyPrimary School

Class - I

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Suggested Lesson Plan

• Introduction to a Computer Day 1 - Multimedia (L) Day 2 - Natural & Man made Things

(T) Day 3 – Paintbrush (L) Day 4 – Quiz & Reward (T)

• What is a Computer Day 1 - Paintbrush (L) Day 2 - What is a Computer (T) Day 3 - What is a Computer (L) Day 4 - Quiz & Reward (T)

• Parts of a Computer Day 1 – Multimedia (L) Day 2 – Parts of a Computer (T) Day 3 – Parts of a Computer (L) Day 4 – Quiz & Reward (T)

• Uses of a Computer Day 1 – Paintbrush (L) Day 2 – Uses of a Computer (T) Day 3 – Uses of a Computer (L) Day 4 – Quiz & Reward (T)

• Computers at Work Day 1 – Multimedia (L) Day 2 - Computers at Work (T) Day 3 – Paintbrush (L) Day 4 – Quiz & Reward (T)

• The Keyboard Day 1 – Identify Keys (L) Day 2 – The Keyboard (T) Day 3 – Typing in Notepad (L) Day 4 – Quiz & Reward (T)

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1. Introduction to a Computer

Natural Things

Oceans

Trees

Mountains

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Introduction to a Computer

Man Made Things

Buildings

Furniture

Ship

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Introduction to a Computer

Man made Machines to help us do our work

Planes

Calculators

Mixers

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Introduction to a Computer

A computer is a machine

I can store information on the computer

2 + 2 = 42 + 2 = 4

It helps me to do sums

Information: Things I want to remember!

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Quiz

Identify the Following:

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Quiz

[] Natural [] Man made

[] Natural [] Man made

[] Natural [] Man made

[] Natural [] Man made

[] Natural [] Man made

[] Natural [] Man made

[] Natural [] Man made

[] Natural [] Man made

[] Natural [] Man made

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2. Parts of a Computer

Monitor CPU Box

Keyboard

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Inside the CPU Box

Floppy DriveCD Drive

CPU

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Parts of a Computer

Mouse Joystick Microphone

Light Pen

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Parts of a Computer

Speakers Printer

Scanner

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Parts of a Computer

UPS Modem

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Quiz

Identify the parts of a computer

Mouse

Monitor

Floppy

Keyboard

CD

CPU Box

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Fill in the Blanks

• C_U is the brain of the computer

• M_U_E is used to draw pictures

• You can take a printout of your work with a P_ _N_E_.

• M_ _ _O_H_ _E is used to record your voice.

• M_D_ _ is used to connect to the Internet.

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2. Uses of a Computer

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Uses of a Computer

2 + 2 = 42 + 2 = 48 – 2 = 68 – 2 = 6

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Uses of a Computer

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Uses of a Computer

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Uses of a Computer

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Suggested Activities

• Play a movie on the computer• Visit computerized Railway ticket counter• Drawing with Paintbrush• Playing games on the computer

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Quiz

• Computers can play music []• Computers cannot do calculations []• You can draw pictures with a computer []• You cannot play games on a computer []• Computers can think []• You can watch movies on a computer []• Computers can work very fast []

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Quiz

• You can play G_M_S on a computer • S_ _ _K_ _S produce sound on a computer• You can write L_ _T_R on a computer• You can draw a P_ _T_R_ with the hep of a computer• You can watch a M_ _I_ on a computer

Fill in the Blanks:

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4. Computers at Work

Education Airports

Medical Space and Research

Railway Stations

Offices

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Quiz

• Computers are used in offices []• Computers are found in Parks []• Computers help us fly aero planes []• Computers help us book tickets []• Computers are not used in Hospitals []• We use computers in schools []

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Quiz

• Computers help in treating patients at H_ _P_ _ _LS• Computers help in O_F_ _ _ work• Computers help in teaching at S_ _O_ _S• Computers help in booking tickets at A_ _ _O_ _S

Fill in the blanks

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5. Computer Keyboard

The keyboard is used for typing• The keyboard has alphabet keys

WE USE THE LETTER KEYS TO TYPE LETTERS

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The Keyboard

• The keyboard has Number keys

WE USE THE NUMBER KEYS TO TYPE NUMBERS

• The keyboard has Function keys

Function keys do special things!

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The Keyboard

• The keyboard has Arrow keys

WE USE ARROW KEYS TO MOVE UP AND DOWN OR RIGHT AND LEFT ON THE SCREEN

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Exercise

• Type your name on the keyboard

• Color the keys of your name on the keyboard

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Exercise

• Alphabet keys

• Numeric keys

• Function keys

• Arrow keys

Match the following:

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Top Banana Award!

Your child has won the Top Banana Award Today!!

Class TeacherClass Teacher

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Topper Award

to let you know

Your child topped the Quiz today!

Class TeacherClass Teacher

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Bright Boy Award

Your child has been the Bright Boy today…

Class TeacherClass Teacher

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Star Performer Award

Your child has been the Star performer today

Class TeacherClass Teacher

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Involve Parents!

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Exploring Information TechnologyMiddle School

Class - VII

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3. Introduction to Excel

• Introduction• Basics of a Spreadsheet• Workbook Maintenance• Moving Around a Spreadsheet• Selecting Cells Around a Spreadsheet• Entering Information into a Workbook• Sorting• Formatting a Worksheet• Colors and Borders

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IntroductionWorkbooks   In Microsoft Excel, a workbook is the file in which you work and store your data. Because each workbook can contain many sheets, you can organize various kinds of related information in a single file. By default a workbook contains 3 worksheets.

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Introduction

Worksheets   Use worksheets to list and analyze data. You can enter and edit data on several worksheets simultaneously and perform calculations based on data from multiple worksheets.

Sheet tabs   The names of the sheets appear on tabs at the bottom of the workbook window. To move from sheet to sheet, click the sheet tabs.

Active/Selected cellA cell is the intersection of a row and column. The cell that is selected by clicking or using the arrow keys is the insertion point.

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Introduction

A block of cells is selected by using arrow keys while holding down the shift key or simply clicking and dragging the mouse across a range of adjacent cells

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Getting Started

Start Excel Exit Excel

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The Excel Screen

Sheet tabsStatus Bar

Sheet Navigation

Bar

Row numbers

Active Cell

Active Celladdress

Standard Tool bar

Menu BarFormattingToolbar

Column Headers

Formula Bar

Title BarApplicationIcon

Each Worksheet contains – 65,536 Rows, 256 Columns

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Office Assistant

• Click on Help Menu• Click Show Office Assistant

• The Office Assistant appears as shown here

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Creating a New Workbook

To create a new, blank workbook, click the General tab, and then double-click the Workbook icon. To create a workbook based on a template, click the Spreadsheet Solutions tab or the tab listing your custom templates, and then double-click the template for the type of workbook you want to create.

Note   If you don't see the template you want in the New dialog box, make sure the template is installed and located in the correct folder.

Tip   To create a new workbook based on the default workbook template, click New or the New Button

on the tool bar.

On the File menu, click New.

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Opening a Workbook

Open a workbook on your hard disk Click File > Open or the Open button.

1. In the Look in list, click the drive, and then locate and double-click the folder that contains the workbook.

2. Double-click the workbook you want to open.

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Saving your Workbook

• On the File menu click Save or the Save button.• The Save as dialog box will appear:

• In the File name box type a File name• In the Save as type the format of the file is an Excel workbook which usually

has the extension .xls

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Printing the Workbook

Print the active sheets, a selected range, or an entire workbook

On the File menu, click Print.  Under Print what, select the option you want. Tip   If you want to print more than one sheet at the same time, select the sheets before you print.

Print range

Selection

Number of copies

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Moving Around with the Keyboard

Up Arrow

Right Arrow

Down Arrow

Left Arrow

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Click, Drag & Move!

Use the Mouse Pointer and Click on the cell you wish to activate

Moving Around with Scrollbars

Horizontal Scroll Bar

Vert

ical S

cro

ll B

ar

Move Left Move Right

Move Up

Move Down

Moving Around with the Mouse

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Selecting Cells

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Selecting a Row/Column

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Selecting the Whole Spreadsheet

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Entering Data in a Worksheet

• Entering Text

• Entering Numbers

• Entering Formula

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Worksheet Maintenance

• Editing Cell Contents

• Deleting Cell Contents

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Worksheet Maintenance

• Moving & Pasting Data

• Copying & Pasting Data

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Directions for Creating Your Spreadsheet

• Unwrap your Cadbury’s Gems

and separate them by color

• Along with your group, count the total number of Gems for boys and girls by color.

• Then calculate the total for each color

• Fill out a worksheet for each partnership.

• Sign each of your group's worksheets.

My Cadbury’s GemsMy Cadbury’s Gemsboys girls total

orange 18 2 20red 5 3 8yellow 11 7 18green 7 3 10Group Name:

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Directions for Creating Your Spreadsheet

• Now go back to your computer and you are ready to start creating your spreadsheet.

• Open MS Excel and choose the File > New option.

• In cell A2 type "red". Hit return and type "orange" in A3, A4 "yellow" etc.

• Click in cell B1 type "boys". Click in C1 and type "girls", D1 "total“

• Now fill in the other cells B2...B7, C2...C7, D2...D7 with the numbers on your worksheet.

A B C D1 boys girls total2 orange 18 2 203 red 5 3 84 yellow 11 7 185 green 7 3 106 Group Name:

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Exploring Information TechnologySenior School

Class - XI

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Chapter – 4 (Beginning C++)

Discussion Outline• Introduction • Brief History of C++• Development Cycle• C++ Character Set• Data Types in C++• Identifiers and Keywords• Structure of a C++ Program• Variables• Constants: Literals• Comments• Preprocessor• Basic Input/Output• Formatted Output

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Introduction

• Languages evolve to solve specific problems• The Object Oriented approach evolved similarly

providing techniques for managing enormous complexity reuse of software components defining data coupled with related tasks

• OOP treats data and the procedures that act upon the data as a single “object”

• The object is a self contained entity with an identity and certain characteristics of its own

• Some OOP languages are SmallTalk, Java, C++, Ada etc.

• C++ is a superset of the language “C” – it inherits all the features of C and adds a whole lot of capabilities to it

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Features of OOP

• Simple, easy to maintain, reusable programs known as objects

• Binds code and data together creating a more powerful unit encompassing all details of a process or a task

• Such modules or objects can be dedicated to perform specific tasks

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A Sample ProgramC++ is a powerful general-purpose programming language. It can be used to create small programs or large applications.

#include <iostream.h> int main() { cout<<"HEY, you, I'm alive! Oh, and Hello World!"; return 0; }

#include <iostream.h> int main() { cout<<"HEY, you, I'm alive! Oh, and Hello World!"; return 0; }

Let's look at the elements of the program.

#include: A preprocessor directive that tells the compiler to put code from the header file iostream.h into our program. By including header files, you an gain access to many different functions. For example, the cout function requires iostream.h.

int main(): This line tells the compiler that there is a function named main, and that the function returns an integer, hence int.

Braces ({ and }) signal the beginning and end of functions and other code blocks.

cout Function: The next line of the program may seem strange. If you have programmed in another language, you might expect that print would be the function used to display text. In C++, however, the cout function is used to display text.

Insertion operators: The <;<; symbols, are known as insertion operators. The quotes tell the compiler that you want to output the literal string as-is.

Terminator: The semicolon is added onto the end of all function calls in C++; the semicolon later shows up when you declare variables.

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Class

• A set, collection, group, or configuration containing members regarded as having certain attributes or traits in common; a kind or category.

• Provides the way to create User Defined data type

• A Class combines attributes (behavior) of an Object and the operations (functions) performed on the attributes of that object

• An Object is an Instance of a Class

Member DataMember DataMember DataMember Data

Member FunctionsMember FunctionsMember FunctionsMember Functions

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Abstraction

• Provides facility to/for:create user defined data typeencapsulationdata security

• Abstraction handles the complexities of an object• Example:

Driver changes gears while driving. The task is performed but the actual process of gears changing is hidden from him.

ProcessTask

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Data Hiding & Encapsulation

Member DataMember DataMember DataMember Data

Member FunctionsMember FunctionsMember FunctionsMember FunctionsAccess OBJECT

Direct Access

XX

Components of an Object

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Objects

Member DataMember DataMember DataMember Data

Member FunctionsMember FunctionsMember FunctionsMember Functions

Member DataMember DataMember DataMember Data

Member FunctionsMember FunctionsMember FunctionsMember Functions

Member DataMember DataMember DataMember Data

Member FunctionsMember FunctionsMember FunctionsMember Functions

Class AUser Defined data type

Object B –an instance of Class A

Object C –an instance of Class A

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Quiz

What is the correct value to return to the operating system upon the successful completion of a program?A. -1 B. 1 C. 0 D. Programs do not return a value.

1. What is the only function all C++ programs must contain?A. start()B. system() C. main() D. program()

2. What punctuation is used to signal the beginning and end of code blocks?A. { } B. -> and <- C. BEGIN and END D. ( and )

3. What punctuation ends most lines of C++ code?A. . B. ; C. : D. '

5. Which of the following is a correct comment?A. */ Comments */B. ** Comment **C. /* Comment */D. { Comment }

6. Which of the following is not a correct variable type?A. floatB. realC. intD. double

7. Which of the following is the correct operator to compare two variables?A. :=B. =C. equalD. ==

Quiz: The Basics of C++

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"You need to guess who that one person is."

You can ask me a maximum of five questions to figure out the name of the person I am thinking of.

Only one of the following is the person I have thought of. If you think you can guess who it is,

go ahead and click on the name."

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Is the person a man or a woman?

Is the person known to be an animal rights activist?

Has the person been the Prime Minister of India?

Did the person die before 1950?

Was the person assassinated?