Tamara Berrian & Heather Johnson

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Tamara Berrian & Heather Johnson 21 St Century Community Learning Centers 2013 Conference

Transcript of Tamara Berrian & Heather Johnson

Page 1: Tamara Berrian & Heather Johnson

Tamara Berrian & Heather Johnson 21St Century Community Learning Centers 2013 Conference

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Speed Date with Heather & Tamara Washington Elementary, District 147- Harvey Illinois

3rd Grade 83% Low Income Students

Technology Resources • 2 computer labs (Mac) • 1 laptop cart – 25 laptops • 1 I pod cart – 25 I pads • 5 classroom computers • Classroom smartboard • Whatever we bring

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Poll Everywhere?

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What We Will Cover

Visual Displays Word Clouds

Online References PowerPoint

Slides

Graphic Novels Define

Importance Classroom Use

Student Samples

Digital Media Blogs

Imovies Others

Resources Student Sample

Apps Iphone/Ipad

Digital Text Resources

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Visual Displays

• Graphical representation of words • Enhance Vocabulary • Allow students to…. • Be creative • Express ideas • Use their imagination • Publish/Share

Word Clouds

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Visual Displays Word Clouds

ABCYa

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Visual Displays Tagxedo Word Clouds

Tagul

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Visual Displays Word Clouds

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• Understand relationships between keywords • See the big picture • Visualize keyword relationships in more dynamic ways • Change the way you work with text

Online Graphic References

Visual Displays

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Online Graphic References

Visual Displays

Visuwords.com

Visualtheasurus.com

Wordyup.com

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PowerPoint

Visual Displays

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PowerPoint

Visual Displays

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Graphic Novels

Sequential Art

Not a Specific Genre

Pictures & Dialogue

Graphic Novels Graphic Novels What are Graphic Novels?

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Graphic Novels Graphic Novels What are Graphic Novels?

Use pictures

Descriptions &

Dialogue to tell a story

• Paper Bound • Complete story

• Page #’s go as high as story demands

• Fiction, non-fiction or short stories

• Storyline can begin anywhere

• Story released in parts

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Graphic Novels Why are they important?

21st Century Learning Skills

• Creativity • Innovation • Critical

Thinking • Communication • Collaboration

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Graphic Novels Why are they important?

Good Reading Habits

• Infer • Sequence • Synthesize • Ask Question • Make Connections • Monitor for Meaning • Determine

Importance

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Read Aloud

Small Groups

Literature Circle

Partner Reading

Independent Reading

Book Walk/Panel Walk Vocabulary

Graphic Novels Classroom Use

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Graphic Novels Classroom Use

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Graphic Novels

•Panels- squares or rectangles that contain a single scene •Gutters- space between panels •Speech Bubbles- contain communication between/among characters •Thought Bubbles- contain a character’s thoughts •Captions- contain information about a scene or character •Sound Effects- visual sound clues i.e.. Wonk! Pow!

Classroom Use

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Graphic Novels Classroom Use

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Graphic Novels Student Samples

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Student Samples Graphic Novels

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Shonice’s Example Graphic Novels

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Ms. Johnson’s Room

Digital Media Blogs

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Digital Media IMovies

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Digital Media IMovies

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Digital Media Other Resources

Prezi Photo Booth

Digital Stories Podcasts

Power Points

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Digital Media Student Samples

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Increase reading volume by reading digital text Resources

•  Time for Kids • Science News for Kids • Nat’l Geographic for Kids • We Give Books • Storyline Online

Digital Text

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Resources Apps

Smart Phone

IPad/Tablet

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Implementation

Procedures/Expectations (Computer Safety)

Purposeful & Specific

Student Experts/

Assistants

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Summary/Reflection Turn to your elbow buddy and talk about one

thing you think you will try in your class?

Visual Displays

Graphic Novels

Digital Media

Digital Text Apps