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    All trademarks and copyrights contained in this document are owned by theirrespective trademark and copyright holders.

    Version 1.02

    Tales of the Abyss

    This FAQ/Walkthrough is copyright of Alan Quirino (grayfox2510 (at) gmail(dot) com).

    Ok, so let us go over a few basic things...

    1) If you see anything that looks like my guide somewhere else, and you think it was stolen without my permission, please let me know. Thanks.2) As of currently, I am not allowing any other sites besides GameFAQs to host my guides. IGN being a possible exception from time to time, but otherwise, I'm afraid I must decline your offers under most circumstances. You are, of course, still free to try. Who knows? Also, under the odds that you are granted permission, please check regularly the following link for updates. http://www.gamefaqs.com/features/recognition/8373.html Sites that have free permission to host my guides are: + GameFAQs.com

    + IGN.com (Though they are from time to time)

    + NeoSeeker.com3) If sending an inquiry about this game, be sure to put, at the very least, "Tales of the Abyss" in the title, just to help me sort my mail. Otherwise, it might get lost and you get no answer. Do note however, I have the right to answer you or not. That is, obvious questions or information you could easily reach in here might not be answered (I might be in a very good mood and still do so though). Also, I know my English isn't perfect but at least I try when writting this, please do the same when you mail in a question. My mail is at the top and bottom of this file.4) Needless to say, this guide is copyrighted according to the DMCA and stuff. So, please don't steal anything (If you want to use something, a bit of

    information or whatever, go ahead, but give proper credit where due). I'll leave this at that...5) Mails thanking me for the help and whatnot are always appreciated. ^^ Feel free to write in English or Spanish, whichever you prefer. ;p

    _______________________________________________________________________________-----------------------------------Contents------------------------------------BE SURE TO USE THE [] WHILE SEARCHING WITH THE KEY, OTHERWISE YOU MIGHT LAND INA DIFFERENT PLACE BEFORE YOU GET TO WHERE YOU WANTED.

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    Before we begin. If you found this guide to be useful, consider thefollowing option to donate a spare buck or two for the guide.

    Just throw a Paypal donation to my email, grayfox2510 (at) gmail (dot) com. Thank you. =3

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    + Finished~ Under Construction- To do

    ##. Section [Key]

    00. ToDo, Updates & Forewords.........................................[000]~01. Game Introduction01.01. Story.........................................................[011]+01.02. Main Characters...............................................[012]+01.03. Controls......................................................[013]+02. System Information02.01. Menu Explanation,.............................................[021]+02.02. Artes & Fields of Fonons......................................[022]+02.03. AD Skills & Capacity Cores....................................[023]+02.04. Fonslot Chamber...............................................[024]+02.05. Cooking.......................................................[025]+02.06. Town Link System..............................................[026]+02.07. Battle System.................................................[027]-03. Walkthrough.......................................................[003]+Do a search for the area you are located in. Look inside for examples.You can also try searching for the Synopsis title of the game.04. Artes List & FOF04.01. Luke fon Fabre................................................[041]+

    04.02. Tear Grants...................................................[042]+04.03. Jade Curtiss..................................................[043]+04.04. Anise Tatlin..................................................[044]~04.05. Guy Cecil.....................................................[045]+04.06. Natalia L.K. Lanvaldear.......................................[046]+04.07. Asch..........................................................[047]+05. AD Skills List....................................................[005]+06. Title List........................................................[006]~07. Recipe List.......................................................[007]~08. Subevents & Sidequests08.01. Normal Events.................................................[081]+08.02. Title Events..................................................[082]+08.03. Recipe Events.................................................[083]+

    08.04. Arte Events...................................................[084]+09. Item List09.01. Weapon List...................................................[091]~09.02. Body Armor List...............................................[092]~09.03. Arm Armor List................................................[093]~09.04. Accessory List................................................[094]~09.05. Capacity Core List............................................[095]-09.06. Tools List....................................................[096]-09.07. Food List.....................................................[097]-09.08. Valuables List................................................[098]~10. Other10.01. Minigames & Other.............................................[101]~10.02. GRADE Shop....................................................[102]+

    10.03. Coliseum......................................................[103]+10.04. Din's Shop....................................................[104]+10.05. Shop List.....................................................[105]-11. Conclusion........................................................[011]+

    _______________________________________________________________________________[000]--------------------00. ToDo, Updates & Forewords-------------------------To Do:-> Tech List. Missing three of Anise's doll artes.-> Title List, on it.

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    -> Recipe List, in progress. Missing failed effects.-> Events. I think I got all, but not sure.-> Equipment List (Weapons, Body Armor, Arm Armor, Acc., and CC). In progress.-> Other section. Do the Shop List.Updates:- Version 1.01 ~ January 11, 2007 - 447 KBs. Some slight corrections, small changes, etc. Nothing big, though this is also the first time I ever use a second decimal when updating a guide. XD- Version 1.0 ~ December 07, 2006 - 443 KBs. Well, using the PS2 of a friend I finished the guide. I'll wrap up the rest of the stuff mising in my next playthrough. I also started the Titles section (though not complete yet) and also started the Recipe List

    section. I think that's about it for this update.- Version 0.9 ~ November 27, 2006 - 432 KBs. Walkthrough is almost done. And all that stuff. The guide is on hold

    because my stupid PS2 decided to break down after what...? I don't know, first time it ever dies and it's a NA launch version (Yep, I've had my PS2 all this time from WAAAY back at the NA launch).- Version 0.4 ~ November 21, 2006 - 312 KBs. Walkthrough a bit past the Absorption Gate. Event-loaded time, bear with me. Updated all the other things as usual.- Version 0.3 ~ November 19, 2006 - 264 KBs. Updated walkthrough, item sections, events, etc...

    Completely finished the AD Skills list. I also just noticed I had written 2005 in the two below updates...- Version 0.2 ~ November 17, 2006 - 220 KBs. Updated the walkthrough, item sections, events, etc.- Version 0.1 ~ November 14, 2006 - 170 KBs. Blah blah. Started it all, blah blah. Got walkthrough all the way to the Abandoned Factory.Forewords:None I can think of.

    _______________________________________________________________________________-----------------------------01. Game Introduction-----------------------------

    _______________________________________________________________________________[011]----------------------------01.01. Story----------------------------------Taken directly from the manual.

    Fonons - essential components of all matter on planet Audrant. Agesago, a new type of fonon was discovered-- the Seventh Fonon. Its dis-covery threw humanity into chaos, for if one could use the SeventhFonon, one could learn the future. Wars over the Seventh Fonon ragedacross the lands, ending only when the miasma - a poison from withinthe planet - covered the entire world. This is when Yulia appeared.

    A fonist skilled in prophecy, Yulia saw thousands of years into the futureand foresaw a way to seal away the miasma. With the guidance of herprophecies, humanity sealed the miasma deep within the planet.

    Over two thousand years passed.

    The world is ruled by Yulia's prophecy, known as the Score. Peoplebelieve in the coming "unprecedented prosperity" promised in the Score,never straying from the path set forth in the Score which will lead themto that prosperity. They look to the Score as revealed by the Order of

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    Age: 35Class: FonistHeight: 6'1"Weight: 163 lbsAnise TatlinAlways cheerful and happy, Anise is a Fon Master Guardian, charged withpersonally protecting Fon Master Ion, the leader of the Order of Lorelei.The stuffed doll, Tokunaga, that she keeps strapped to her back can grow togargantuan size, and she fights while riding on its back. She hopes to marryrich, and ever since meeting Luke she has been plotting to become his futureduchess.Age: 13Class: Puppet MasterHeight: 5'0"Weight: 93 lbs

    Guy CecilGuy is a servant in the Fabre household. He was first taken on as ababysitter, and ever since then, Guy has been like both a brother and a

    parent to the palace-bound Luke. He is uncomfortable around women, so hiskind words to them often lead to awkward situations.Age: 21Class: SwordsmanHeight: 6'Weight: 174 lbs

    Natalia Luzu Kimlasca Lanvaldear (AKA Natalia L.K. Lanvaldear)Natalia is the princess of the Kindom of Kimlasca-Lanvaldear. She is haughtyand arrogant, but at the same time, as a member of the royal family she is

    concerned for her subjects and for her country. She is proficient with a bow,and difficult situations bring out the true strength of her will. Natalia isengaged to Luke, and their life-long friendship allows her to freelycriticize him for his lapses in judgment.Age: 18Class: ArcherHeight: 5'6"Weight: 117 lbs

    _______________________________________________________________________________[013]---------------------------01.03. Controls--------------------------------Basic Operations of the Main Menu

    Directional Buttons / Left Analog Stick..........Select itemsL2 Button / R2 Button / Right Analog Stick.......Page up / Page downX Button.........................................Confirm selectionCircle Button....................................Cancel, Return to prev. screenL1 Button / R1 Button............................Change character or item cat.START Button.....................................Toggle window explanations* Operations other than these will vary by menu.Operations of the Map Screens

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    FIELD MAP OPERATIONS

    Directional Button / Left Analog Stick...........Move (Walk while holding O)X Button.........................................Enter town/dungeon, SearchTriangle Button..................................Open Menu ScreenL1 Button / R1 Button / Right Analog Stick.......Rotate cameraL2 Button........................................Enter town/dungeon, SearchR3 Button........................................Open World MapSTART Button.....................................Toggle minimap displaySELECT button....................................Start Skit

    NORMAL MAP OPERATIONS

    Directional Buttons / Left Analog Stick..........Move (Press O to walk, R2 to set Mieu's action)X Button.........................................Speak, SearchTriangle Button..................................Open Menu ScreenSquare Button....................................Perform Mieu ActionL1 Button / R1 Button............................Change character directionL2 Button........................................Speak, SearchR3 Button........................................Open World MapSELECT Button....................................Start Skit** The directional buttons allow you to move by running, and the angle the

    left analog stick is held at determines your speed.

    Basic Battle OperationsDirectional Buttons / Left Analog Stick..........Move character (R2 for Free

    run), Select spell target,move selection cursor.

    Right Analog Stick...............................Arte shortcutX Button.........................................Normal attackCircle Button....................................Use artes (+ D-Pad or Left

    Analog Stick)Triangle Button..................................Open Battle Menu

    Square Button....................................DefendL1 Button........................................Decline item requestR1 Button........................................Choose targetR2 Button........................................Trigger Over LimitSTART Button.....................................Pause* You wil be abel to use Free Run and Over Limit after your character hasgained enough experience.* The Free Cursor can only be moved with the left analog stick.

    _______________________________________________________________________________----------------------------02. System Information-----------------------------

    _______________________________________________________________________________[021]-----------------------02.01. Menu Explanation----------------------------

    Pressing the Triangle button on a map screen will bring up the Main Menu.You can enter a variety of sub-menus from here and do other things.

    ############## Main Menu ##############

    Use the directional buttons or the Left Analog Stick to move up and down thecursor and highlight a menu item, then press X to access it. If you press

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    the START button here the information displayed in the character window willtoggle from HP/TP/Level to Stats.

    Along the bottom you can see several miscellaneous pieces of information, suchas the time you've played in total, number of encounters, the are you arecurrently in, your max combo and last but not least, the Gald you have.

    If you press right you will move the cursor to the Character Window.

    Change Displayed CharacterMove the cursor right to the Character Window and then press X on thecharacter you wish to be actively displayed while on map screens. Note thatthis function requires having an item you get early on in the game.(Read: Cheagle Woods)

    Change Battle OrderAs above, hit right to go into the Character Window, then highlight thecharacter you wish to swap in or out and press the Triangle button. Then, movethe cursor to the character you wish to swap him/her with and hit the X button.

    The character in the first position will always assume the role of Manual (orSemi-Manual before you can use Manual) unless instructed otherwise. All othercharacters will be in Auto unless you change their modes. Characters inpositions 5 and 6 will not participate in battle.

    ############### Artes Menu ###############

    If you are choosing Artes for a Manual or Semi-Manual controlled character,the screen will display a window of four slots on the left and a list of allyour currently known Artes for that character on the right. Simply hit theX button while selecting a slot to assign an Arte to it.

    Pressing R1 or L1 will change the character currently displayed and R2 and L2will scroll the list up and down. If the character is Manual or Semi-Manualcotrolled, this will lead down to the Shortcut screen, where you can assignfour skills (this time from any character) into the four positions of yourRight Analog Skill.

    If the character is Auto controlled, you can turn on/off skills by pressingthe Square button while highlighting a skill.

    Control Mode

    Each character can have his/her control mode to Manual, Semi-Manual or Automode. Simply press the SELECT button to rotate between modes while viewing acharacter's Artes list.Do note that characters in Manual or Semi-Manual without an actual humancounterpart to control them will remain motionless in battle.

    Manual: The player controls all actions, from movement to jumping andattacking. Including facing specific directions for them. Defense too.

    Semi-Manua: The player controls most of the character, but timing for attacks and defense is assisted by the AI. You will be redirected to the enemy

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    prior to attacks and to jump you must Guard and press up.Auto: The AI takes of everything in base of the Strategy set.

    Do note this game can be played by up to 4 players (which is always fun inthese games), so be sure to set those characters to Manual or Semi-Manual ifbeing controlled by another player.

    Using Healing ArtesIf you want to use a healing Arte from the Arte menu, simply go into thecharacter's Arte list and highlight the spell you wish to use. Then hitX or Triangle to bring up the character list and press once more to cast onthe desired party member.

    ############### EQUIP MENU ###############

    Choose Equip from the main menu to enter the Equip Menu for the desiredcharacter. Pressing L1 or R1 will rotate the character currently selected.Alternatively, you can more the cursor up to the character portrait and moveright or left to do the same function.

    Equipping Weapons and ArmorMove the cursor up and down to select the equipment slot you wish to changeand press the X button to go to the available item list for that slot andpress X to change it. If you simply want to remove an item (Weapons excluded),simply press the Square button.

    To view more information about an item, press START to toggle the informationdisplayed at the bottom of the screen. Also, to sort out items press theTriangle Button.

    ##############

    # Items Menu ###############

    Move the cursor to the Item sub-menu and press X to access it.Items are divided in six categories:Tools: Healing items, recovery items, etc.Weapons: Equipment used to attack.Armor: Items equipped on your body or hands.Accessories: Other miscellaneous equipment for various uses.Food: Items used for cooking.Valuables: Key items or valuables. Non-usable directly.

    Same as equipment, press START to toggle the information displayed.

    Using ItemsTo use an item, move the cursor to it and press the X Button to bring upthe character screen. Move the cursor to the desired character and press theX button to use it on that character.

    ################ Battle Menu #

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    ###############

    For info on Capacity Cores and AD Skills, please look at 02.03. AD Skills &Capacity Cores.For info on the Fonslot Chamber, look at 02.04. Fonslot Chamber.

    StrategyThe Strategy Menu allows you to specify a character's actions in battle forcharacters whose Control Mode is set to Auto. You can also configure yourbattle formation (character positions during battle). You can also createbattle formations and strategies other than the Default strategy type forquick strategy changes.

    Target: Select how the character will choose his/her target.TP: How much TP should the character use in offensive maneuvers.Action: The focus of the character.Items: How and when the characters decides to bring up a request.OL: When should the character use his/her Overlimit.

    Setting Battle FormationFirst, choose the strategy type for which you wish to set a battle formation

    by pressing the L1 Button or the R1 Button. Next, press the Triangle button tobegin adjusting the battle formation. Move the characther to the desiredposition and press the X button to change the character's position. Continueusing the X button to select the other characters and change their positionin a similar manner. When you have finished adjusting the battle formation,press the Circle button.

    ################# COOKING MENU #################

    Please refer to 02.06. Cooking for details.

    ################## STATUS SCREEN ##################

    The Status Menu allows you to check the current condition and basic parametersof each character. Here you can also change each character's title.

    StatusYou can dispay the Status Menu by choosing Status from the Main Menu and thenchoosing the character whose data you wish to view. You can press the L1 buttonor the R1 button to change characters. Press the L2 button or the R2 button to

    switch between screen 1 and screen 2.

    Basic ParamtersEach character's maximum HP and TP, as well as ability levels, increase eachtime they level up. Equipment, Capacity Cores, and AD Skills also modify theseparameters.

    BASIC PARAMETERS

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    LV.............This is your current level.HP.............Current and maximum Hit Points (HP). When a character reaches 0 HP, he is unconscious and cannot take part in battles.TP.............Technical Points (TP) are used to cast spells or use skills. This shows your current and maximum TP.OL.............This is your current Over Limit gauge.EXP............This shows your Experience Points. When this reaches certain levels your character levels up, causing your basic parameters to increase. You may also learn new spells or skills when you level up.NEXT...........This shows the number of experience points you need until you level up again.Parameters.....These are values that are mostly related to fighting skills. The values shown here are modified by equipment, Capacity Cores, and other effects.PARAMETER SCORESPhysical Attack....Your attack power when you attack an enemy with a weapon or a strike arte.Physical Defense...Your defense power when attacked by a weapon or a strike arte.Fonic Attack.......Your attack power when you attack an enemy with a fonic arte.Fonic Defense......Your defense power when attacked by a fonic arte.

    Agility............A high agility rating increases your movement speed and your chance to permor a critical hit.Enhancement........This score will only increase with a Capacity Core level-up bonus. When this score reaches certain levels, you can gain AD Skills.TitlesYou gain titles after fulfilling certain requirements in game events. Movingthe cursor to the available title and pressing the C button displays a list ofall available titles. Choose the one you like and press the X button again.Depending on the title used, the character may be able to use specialabailities, or his appearance might change.

    ############ LIBRARY ############

    On this screen you can view stories, maps, and other such items that you haveobtained. Select "Library", and then choose from among the menu items describedbelow.

    SynopsisYou can read a summary of the story so far by selecting "Synopsis". To do so,

    select the synopsis you wish to readh and press the X button. You can use thedirectional buttons or move the left analog stick up or down to flip pages.

    World MapIf you have obtained the World Map, you can view a map of the world.

    Collector's Book

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    If you have obtained the Collector's Book you can see a list of all of theitems you have obtained so far.

    Somewhere i this world is the Character Book. If you go there and read theCharacter Book, you can see who lives in the towns that you have visited, aswell as see the characters that you have met during game events.

    ########### SYSTEM ###########

    This screen allows you to save and load games, and the Config section allowsyou to change game settings. You can also use this area to see game-relatedrecords.

    Save / Load / ConfigSave: You can save game data by choosing "Save" while in the field. Doing sodisplays a list of save files. Choose the file where you wish to save yourgame and press the X button.Load: This option loads saved data. Operations is the same as "Continue" onthe Title Screen,

    Config: This area allows you to change game-related settings. Press the Circlebutton after you've finished to return to the Main Menu.CONFIGURABLE SETTINGSMessage Speed..........Sets the speed at which messages are displayed on a scale from 1 to 10.Battle Difficulty......Sets the battle difficulty to "Normal" or "Hard". Once you've cleared the game, new battle difficulties become available.Vibration Function.....Turns the vibration function on or off.Button Configuration...Allows you to hange button functions during battles.Sound..................Allows you to change the bolume for BGM, sound effects, character voices and also choose betwen "Stereo" and

    "Mono".Enemy Check............Turning this on will cause the camera to temporarily swing to the direction of enemies when a battle starts.Dynamic Camera.........Turning this on will cause the camera to dynamically change position for characters set to "Auto" mode.Battle Voices..........Turn voices during battles on or off.Place Names............If this is turned on, approaching an inn, weapons shop, or other place will cause the facility's name to be displayed.Event Voices...........Turn voices on or off during events.Skit Titles............Determines whether titles should be displayed for

    Skits.Adjust Screen..........Allows you to adjust the position of the screen.

    RecordsThis allows you to see various data and records related to game-play.

    _______________________________________________________________________________[022]-------------------02.02. Artes & Fields of Fonons------------------------Please refer to the Artes Menu in the previous section for information on howto set Artes.

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    When an elemental Arte is used, it will leave behind a Field of Fonons.Depending on the level of the Arte (Novice, Mid or High), are the probabiltiesof the FOF being 'complete'. A High Fonic Arte will always produce a fullFOF.

    FOFs disappear after 3 seconds approx., but can be 'revived' if an Arte of thesame element is cast on top of it not too long after. Once a FOF is full(denoted by the circle being completely colored in the element), it can beused to make FOF Change Artes.

    An FOF Change Arte is a normal Arte 'altered' by the FOF to produce a new Arte.These Artes can't be used anytime, and depend on the FOF to be used.

    For a far better explanation, and actual practice, please keep playing thegame. Jade will demonstrate the basics eventually.

    _______________________________________________________________________________[023]------------------02.03. AD Skills & Capacity Cores-----------------------AD Skills are 'Additional Skills' that can allow a variety of maneuvers andspecial abilities in battle. Reminiscent of the EX Skills from ToS in a way.They are acquired by gaining levels or growing with a Capacity Core (for a listof all AD Skills, look at section 05. AD Skills List).

    If you want to turn on/off a skill, simply move the cursor to it and press theSquare button.

    Capacity Cores are like level-up bonuses in a way. Not only do they raise youroverall stats every level up depending on the Capacity Core you currently haveequipped.

    Simply enter the C.Core menu from the Battle sub-section to watch the currenttotal bonuses your character has, the C.Core equipped to him/her and thelist of C.Cores you have.

    To change a C.Core, simply hit X when viewing a character to access the C.Corelist and select a new one.

    Refer to the AD Skills List to see how much of a certain parameter you need.Also, refer to the Equipment section under Capacity Cores to get a list of allthe C.Cores you can get and where.

    _______________________________________________________________________________[024]-----------------------02.04. Fonslot Chamber-----------------------------The Fonslot chamber is a special item that you will obtain during youradventure. You can attach them to Artes to agument the Arte's effect, suchas increasing damage dealth to an enemy, decreasing the recovery time afteran arte is used, etc. These special effects will occur during battles withsome given probability, and when they do "FSC Effect" will be displayed. Thereare four types of Fonslot Chambers: Carmine, Cobalt, Grass, and Sunlight, and

    each has a different effect on your Artes.

    Growth Gauge and FSC Effect TriggersWhen you use an arte that has a Fonslot Chamber set, its growth gauge willincrease. The higher the level of the gauge, the greated the probability thatit will trigger a special effect when the Arte is used. When the gauge reachesthe right-most dot, the special effect will always trigger. Note that specialeffects will only occur when the Fonslot Chamber is equipped. Also note that

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    if you unequip a Fonslot Chaber when its gauge is part way between dots, itsgrowth will shrink back to the previous dot.

    However, the level of an Arte with a specific Fonslot Chamber will be saved.

    You need 20 uses to go from one level to the next, and the odds of the FSCEffect firing off depend on the uses you could say.Lv1 00% -> 19%Lv2 20% -> 39%Lv3 40% -> 59%Lv4 60% -> 79%Lv5 80% -> 99%Lv6 100%Here's a list of all possible effects from each chamber.

    Carmine Chamber- Increases Natalia's Healing Force by 20% (Natalia only).- Increases Arte damage by 10%.- Increases Guy's Center and Magic healing effects by 15%.- Increases Guardian's effect by 20% (Luke, Guy, and Anise only).- Increases the Invoke series effects by 20% (Tear only).- Increases Status Up Strike Artes effect by 20%.

    - Increases Status Up/Down Fonic Artes effect by 20%.- Increases Charge effect by 15% (Tear only).- Increases Drain Magic effect by 15% (Jade only).

    Cobalt Chamber- Increases Push/Lift/Throw effect by 25%.- Increases Status Up/Down Fonic Artes effect time by 25%.- Increases Status Up Strike Artes effect time by 25%.- Decreases the Recovery Time after casting a spell by 25%.- Increases Guardian's effect time to 3 seconds per use.Grass Chamber

    - Decreases TP Consumption by 12.5% (1/8th).- Enables to Cure Poison with First Aid (Tear only).- Enables the skill to possibly steal from the enemy: Luke: Raging Blast, and Swallow Fury. Tear: Banishing Sorrow. Jade: Thunder Lance. Anise: Eagle Dive, and Surge Breaker Guy: Void Tempest, and Final Cross. Natalia: Aerial Laser.- Enables the Arte to heal HP to the user (8% of Max HP): Luke: Steel. Anise: Mighty Charge, and Lucky.

    Natalia: Cavalry, and Recovery.Sunlight Chamber- Allows the skill to 'FOF Change' even with incomplete Fields of Fonons. (Only available with Wind, Water, Earth and Fire fields. Light and Dark

    still require full fields)_______________________________________________________________________________[025]---------------------------02.05. Cooking---------------------------------

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    If you have the right recipes, you can use the ingredient sthat you discoveralong your journey for cooking. Cooking has a variety of effects, such ashealing HP and TP, etc.

    CookingChoose cooking at the Main Menu to display the Cooking Menu.Cook: The character who will be cooking.Menu: The food that will be cooked.Required Ingredients: Things you need to cook.Extra Ingredients: Extra ingredients to 'flavor' the food.Recipe Information: Displays the effect of the food.

    Cooking LevelYour cooking level will increase as you repeatedly cook recipes. Characterswith a high cooking level can make better versions of the same recipe. Inaddition, some recipes have character-specific additional ingredient that canbe added if that character's cooking level is high enough.

    How to Cook

    Choose the character that will cook and press the X button. Next, choose arecipe and press the X Button to display a list of the recipes that characterknows. Choose the recipe you want to make and press the X button.

    CookingAfter you have finished setting your cooking options, press the Triangle Buttonto use the necessary ingredients to cook the selected recipe and cause anyrelated effects. If you have any additional ingredients they will automaticallybe used, changing the recipe's effect. If you are not successful at making theselected recipe, its effects will be weaker than when the attempt was

    successful. Also, you cannt cook when the characters are full (immediatelyafter having cooked something).

    Cooking ShortcutsIf you have cooking shortcuts, you can cook immediately after a battle. At theBattle Results Screen, press the directional button to select a recipe andthen press the Square button to cook the selected recipe.

    Assigning s Shortcut

    Press the R2 button to display the Assign Shortcuts Window. Next, choose theposition for the shortcut and press the X button to choose a chef. After doingso, follow the same procedure to select a recipe.

    _______________________________________________________________________________[026]-----------------------02.06. Town Link System----------------------------There's a new feature in Tales of the Abyss. The Town Link System.This is basically the attempt of Namco of creating a virtual economy so tospeak inside the game.

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    Meaning, certain events will raise the growth value of a city, decreasingprices and overall allowing you to obtain better items.Also, some prices will only decrease with the course of the game.

    An interesting concept, but somewhat weak if you ask me.Town Link variations come in the form of points, hereafter known as TLP duringthe Events section. Maybe later I'll get the exact point modifications.

    _______________________________________________________________________________[027]------------------------02.07. Battle System------------------------------Later, when I'm not feeling lazy...

    _______________________________________________________________________________[003]---------------------------03. Walkthrough--------------------------------Ok, area changes will be denoted as-[Synopsis Title]-[Area]-So you can search with Synopsis Titles if you wish. I might nail some wronghowever, but bear with me... Do note NOT all Synopsis titles are used, sincesome are only used in small scenes which I have no need to separate, since Ionly use labels when changing places.

    -[It Started with a Song]-[Fabre Manor]-

    Well, first we get the intro video and then we actually switch to Luke in hismanor, looking outside the window.Wait for him to get his bearings and then get used to the controls orsomething before you head outside. Well, weird sound thingy then we go outside.

    Head down to the center of the court and then right, enter the door there.Talk to the maid there and she'll say you have a guest. So head down andtalk to Ramdas, the guy in brown by the window. He says Master Van is comingand for you to go wait in your room, so head back. You should get your firstSkit here. None of them are voiced by the way, and there's lots of them.

    More weird sounds, only this time accompanied by a voice too. Guy will thenshow up.Do note that if this is not your first playthrough and you transferred yourtitles through the GRADE shop, wear any costume title to add a few lines ofdialogue where Guy wonders what the heck Luke did with his hair.Anyway, scenes. We gotta go to the Drawing Room now. Go out to thecourtyard and left this time into the door, then head down. After the scenehere, you should get another skit. This is the last I will point out by theway.

    So yeah, head out to the courtyard. Battle tutorial. Just follow Van'sinstructions and you should be fine for the most part. After that's done, Tearwill show up and hell breaks loose. Guy falls asleep, Tear tries to attack

    Van but Luke sort of attacks her and both him and Tear cause this weirdportal-like thingy and are whisked away.

    -[Nighttime in the Valley]-[Tataroo Valley]-

    Well, you got Tear now. She can heal you by the way. Head down and you willgo into your first real battle. It's not too hard, simply smack the enemyaround with your sword and chain your hits with your Fang Blade.

    Anyway, simply follow the only path down. Follow the river down and take the

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    left path. You should find an Apple Gel and an Orange Gel in the chests here.Go back and keep heading down.

    In the next screen you will get a tutorial on changing targets while in battle.Once you are done, head down a bit and you should be able to spot thetreasure chest there. Find a way through the foliage to get a Cape. Equip itwhoever you wish for some extra defense. Then, head back up a bit and crossthe river to the right and follow the path for two chests, one with 300 Galdand the other with a Life Bottle.

    Go back and take the left path from where we came down and follow it to theexit. Well, an event more like it. After it's done, go up to get the400 Gald and save if you wish. Then go down and talk to the guy, go aheadand accept.

    Watch the battle going outside and then you'll be given the option to getout or keep going with the coach to Engeve. Up to you if you want to fightor not. If you walk, you'll get the tutorial on cooking along the way, I don'tknow what happens if you say otherwise.

    -[The Grocers' Hamlet, Engeve]-[Engeve]-

    Well, if you took the coach, you land on the West entrance. If not, I suggestyou take the west entrance to town anyway.

    Spaghetti RecipeWhatever the case might be, head to the west side of town and walk up to theleft-most house and Luke will mention something smells good. You can get amore thorough explanation on cooking here before you head in. Talk to thelady there and she'll ask you to go get some Miso. Accept her request andthen head out and right to the house with the watermill. Talk to the oldlady inside to get some Miso then go back to learn the Pasta recipe.

    So, head outside the house and go right this time past the bridge where ascene will trigger outside the inn. Go around the inn and where the merchants

    are. Watch the event to learn how to use shops, in a way. Go back to the inn(where the bunch of people is) and well...

    Luke will be sort of branded for thievery and you will meet Jade and Ioneventually. Once you are out, head back to the Inn and you'll meet Anise there."Kind of out of it?" (C) Anise Tatlin. I love how that sounds.After she's gone, rest at the inn or buy some stuff if you need to.

    Once you're rested, save if you wish and head outside.

    Collector's BookGo and talk to the man whom you almost stole an apple from and he'll ask you

    to retrieve a box from the Cheagle Woods. We are going there, so what theheck. Besides, it raises Engeve's TLP.

    Anyway, leave town and head North to find the Cheagle Woods. Just look for alarge tree around the forest north of town.

    -[Sacred Cheagles]-[Cheagle Woods]-

    Once inside you will find Ion surrounded by three wolves, but he will easily

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    dispatch them with a Daathic Fonic Arte. Tear will receive the title ofVan's Sister here. As Luke starts to question her, a Cheagle will appear.

    Anyway, first of, let's look for that box for the Collector's Book. Hug theleft from where we start and you will find a treasure chest with the SecretBox inside. Head back down and then right and stick to the lower edge untilyou see a path going down, leading to a chest with an Apple Gel.

    Grab it and head back to where we went down. The exit we are looking for is onnorthwest of this area, so head there.

    Next screen, more events. Head to the left on the fork and to the next screen.You see another Cheagle here. Follow the path to the entrance on the largetree to find some food on the floor, examine it then go inside. Mieu will joinyou now. Before we go out, head up the slope you see here. Ignore the firstexit and keep climbing up, then go out to find 200 Gald in the box there.Go down and leave the tree.

    You will gain access to Mieu's fire breathing abilities now. Go right andaround the tree and take the exit there to find a chest with an OrangeGel and 500 Gald. Go back to the tree and leave south.

    Head to the right and Luke will make Mieu burn the tree to make a path. Well,sort of, you still have to do it in the end. Follow the path to the next

    screen. Capacity Core time! Refer to the section above for more info on that.Head right and up (no sense in going right, you can't do anything there yet)and burn this next tree down.

    Before you enter the Liger's Lair, go left for a Magic Lens. Now you can enter.Travel down the roots and on the right side, before you head left and down,look for a chest trapped in a bunch of roots. Burn it with Mieu Fire and godown. Grab the Orange Gel to your left and then go right. Take the LifeBottle and heal up using the healing memory circle, save, then go up.

    BOSS BATTLE: QUEEN LIGERHP : 10,200

    Physical Attack : 76Physical Defense: 83Magical Attack : 72Magical Defense : 80Weakness : NoneResist : Earth, Wind

    Rewards: Life Bottle, Sage.EXP: 175.Gald: 1000.

    Yes, she has 10,200 HP. No, you don't need to wear it all down.After you take anywhere from half to one fourth, Jade (in semi super God

    mode) will appear and kick the Liger Queen around the battlefield.Otherwise, just be sure to defend before attacking your three times andusing Fang Blade or Havoc Strike, your choice.

    Once that's done with, grab the treasure chests here for a Life Bottle anda Cutlass. Go back down to get the Technical Ring and then save, for the heckof it. Then, make your way out. Now, we gotta go tell the Cheagle Elder, but Isuggest you detour back to the first area and take a path to the right we'veignored for now to get the S Flag, then go to the Elder. Now, go ahead and try

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    leaving the place. And we are taken hostages...

    -[The Tartarus]-[Tartarus]-

    Interrogation time! So, seems Jade and Anise are trying to prevent war andare requesting Luke and Tear's help. Talk to Anise and she will join you.So yeah, look around if you wish, but go out, then enter the second door onthe left as you go up, in other words, the one closest to the stairs and getthe Apple Gel.

    Head up to the deck if you want to talk to Jade and Ion, but return to theguard in the room we started and agree to help. Man I love Jade and hisremarks...

    Anyway, head out to the hallway and approach Jade for a scene to unfold.Seems the Tartarus is under attack. Then, as Luke is trying to make a run forit, this large guy shows up and hurls Luke back before Jade tosses a FonicArte which is bounced back and almost kills Luke, who ends pinned up againstthe wall by the giant guy. Jade will receive the title of 'Necromancer' here.

    Jade then introduces Largo, the giant guy, in his own way to the party. So,Largo tosses this box, a Fon Slot Seal, to Jade, making his stats leaveSuper-God mode (so yeah, he drops to your level now) and then the two of themduke it out.

    You end up on deck, where there are enemies around. Climb up the stairs and goinside the door there if you want to save. Fight the enemies around here thenclimb the next ladder and follow the path.

    Once you reach the door, Tear will put the guards to sleep and her and Jadewill go inside while Luke stays outside. Foolish as he is, he ends up wakingup a guard and goes into a one-on-one. Simply try attacking the soldier towatch the next scene where Luke accidentally strikes him down and goes intosome sort of shock.

    Jade and Tear will come out and wonder what the heck just happened before thisred-haired guy comes and kicks your asses in one fell swoop.

    You'll wake up in a holding cell, after a small conversation on how Luke willfight but not want to kill (Wait, what?) humans, Jade tosses this shiny littlething to the bars and they go poof. Then he performs an emergency shutdownto screw with the enemy.

    From where we gain control, enter the door immediately to the right for ahealing save point, then exit and head down to the next door on the right.You should find your weapons inside. Exit and head down to the left door.Go inside to find yourself in a small crate puzzle.

    I think it's easy enough to handle without directions, and you can find 1200Gald in one, Styl (A Capacity Core) in another, and a Life Bottle in the last

    one. Go out and head up the stairs. Jade won't let you, saying there'ssomething 'fun' in one of the rooms, so head down south to the last row ofdoors and take the right one. Simple enough, move the crates and watch thescene. Grab the chest first for a Long Sword, which you should equip on Lukeright away, then exit.

    Climb up the stairs and head towards the door near the ladder going up (theroom I mentioned that had a save point). Watch. Guy will show up along thecourse of the scene and whack Legretta. Every of the enemies go inside and weare safe outside.

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    We gotta go to Saint Binah now. But first, make a detour to Engeve to returnthe Box thingy for the Collector's Book. You should witness a scene along theway without doubt. Ah yes, Guy's weird phobia. Fun times, fun scenes...Fight time!

    After the fight, as Luke tries to slay the Soldier, his sword is bounced anddeflected and is about to get retaliated on. Tear jumps in and takes the hitwhile Guy finishes the soldier from behind. Luke gets the 'Frightful One'title.

    In the nighttime event, talk to everyone before Mieu and go to sleep.Now, where were we? Ah yes, Engeve. Go there and get that book. Then head toSt. Binah. Follow the road South-east if you need.

    You can't go in yet, since the Oracle soldiers are guarding the entrance, sowe need to find a Coach. You will go and look for the second coachautomatically, being driven by people from Engeve who will agree on helpingyou.

    -[The Citadel, St. Binah]-[St. Binah]-

    Head outside the Inn. A weapon dealer is there, so feel free to upgrade yourgear if you have the Gald. Otherwise, head into the Malkuth Headquarters.

    It's the large building across the flower field, the place guarded bytwo, well, guards. Events~You should get the World Map here.

    Event time~

    St. Binah's TreeGo to the back of town and up the ladder. Examine the boxes there. Done.Simple as that. XD

    Gel Shop

    Go to the medicine shop in the back of the town (near the ladder) and talkto the guy on the left. He needs a Gel Base and some Cotton.Gel Base is found south of Rotelro Bridge (The one destroyed by the DarkWings) in the Search Point there. Cotton can be found east of the FubrasRiver, our soon to be next destination.Go fetch them and return. I suggest you save before checking each SearchPoint by the way. Return to the guy to get one Miracle Gel and he opensup a shop.

    Noir Fanclub - Part 1/3Head to the back of the town (well, you might be there already) and look fora bulletin board near the entrance of the area. Use Mieu Fire until you burn

    the poster there. This guy named Ayn will show up and wants you to go payhis dues in Chesedonia and give you 200 Gald, but we'll get back to thatlater...

    Sandwich RecipeGo to the eastern area and to the first house you see. Check the notebookon the floor.

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    Anyway, head to the entrance of town where an event will fire up with theSix-God Generals. Before you leave, do rest at the inn. Then exit.On a sidenote, Dist is weird.

    St. Binah's TrainingGo to the inn, again. Yes, sleep after you slept there once more.Luke will drag Guy out for some sword training. Luke will learn Sonic Thrust.

    Now, leave town if you wish. To reach Fubras River, well... Walk west to thepost sign that has directions to Engeve and St. Binah, and head direclty Southfrom there. You are looking for a large stone-formation-like place near theriver.

    -[The Fubras River]-[Fubras River]-

    I swear, synopsis titles change with almost every area...

    Anyway, head left to see a chest behind some vines. Burn them and loot theApple Gel. Head down for another scene. Jade will explain Fields of Fononshere. After that's done, head straight right for another chest trapped invines. Burn them and get the Magic Lens.

    Head down, a bit left and then up for another chest with 500 Gald, then keepgoing left. Stick to the south to see the zone change.

    In the next screen, the river will push you a bit to your right, but nothingtoo big. Stick to the left to see the easy-to-spot chest with an Apple Gel,then take the right path of stones. In the landmass, there's a save point,feel free to use it, but go up and right through the stone path and changeareas.

    You will find an Iron Mail here. Go back down and from the piece of land wherethe save point is, go the left and down, into the only rock path that isactually complete. Head straight down for a Bracelet then go back up.Take the right path here and keep heading right as far as you can for a chest

    with 800 Gald, then go back a bit and take the exit down.

    A scene with Arietta will trigger here. Seems she's against you because theLiger you killed back in the Cheagle Woods was her mother. Fun stuff.It would almost be fight time, but an earthquake triggers off and then thismiasma (a poison-like gas) starts spewing out.

    Tear learns Force Field here to shield her allies from the Miasma. Jade isabout to strike Arietta while she's unconscious but Ion asks Jade to let hergo and well...

    Once you recover control, start heading right to find a chest with an OrangeGel, we just gotta free it first as usual. On the bottom left of this area is

    a Life Bottle, and from there, start going north and follow the path. Youshould nab 1600 Gald on the way to the exit.

    In the world map, simply head South to spot Kaitzur on the horizon. Headthere. You'll go into another event on the way with Jade inquiring aboutTear's Hymns. Enter Kaitzur.

    -[The Border Fortress, Kaitzur]-[Kaitzur]-

    Head to the Inn if you wish then head down to the check point to find Anise.

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    Anise goes into cutesy-mode on Luke before Asch drops from out of nowhere andsends Luke flying away. Just as he is going to strike him down, Van appearsand blocks him. Then flies away and Luke goes into happy mode.

    So, go to the Inn to listen to what Van has to say. You learn a bit about theFonstones and get a Passport, huzzah.

    Leave the inn and go south. Now you can cross. There's an equipment store onthe right area of the south section, but things are kinda expensive at thispoint.Keep going south and exit into the world map. Then start heading south to theKaitzur Naval Port.

    -[Disaster at the Port]-[Kaitzur Naval Port]-

    So, the port's under attack. Bet you didn't see that one coming! ...Head left down the port and you'll find Arietta, who somehow recovered and gothere before us. Not only that, she wrecked the place AND kidnapped the mainengineer who is now in Choral Castle. And of course, we can't do a thingwithout that engineer so I bet you know what we are doing next...

    And no, listening to Van is not the correct answer. Yep, we are going to theChoral Castle. So head out and head east into the tip of the land to find theplace.

    -[Searching for Memories]-[Choral Castle]-

    Small scene. Once that's done, don't go directly to the entrance. Once youcross the arch by where you start, stick to the right to find a broken wall.Go through and follow the path for a Sage, then you can go inside. Anotherevent here will introduce you to Surprise Encounters.

    Basically, if an enemy gets you from behind, instead of white glass shattering,it will be red colored and your whole party will get mixed up EXCEPT for thecharacter on the first slot (I have no idea what happens when you are playingwith multiple players on Manual).

    So yeah, once that's taken care of... Head to the door by the save point andexamine the door with the glowing ball of light. I'm not sure if the color isalways purple, but for me, it has been.Now, there are four ghosts inside the castle; Yellow, Blue, Red, and Green.You gotta get the two colors that when combined, give you the color in thedoor. For me? Red and Blue. Though if this is fixed, then I guess it will befor you too.

    Go out, save if you wish and take the right stairs up and follow the path out.See the Red Ghost? It will run away as soon as you get close. For now, simplymove the two statues at the bottom to block the path to the staircase and takethe left entrance. We'll leave this ghost for last.

    Head down the stairs and grab the Life Bottle. On the floor we entered, headsouth to enter a room with the Yellow Ghost. Ignore him if need be and gooutside to grab a chest with an Apple Gel. Now, go back inside.As you go up, you should see the Blue Ghost, ignore it for now as you keeptaking the stairs. Take the first right entrance you see (NOT from wherewe came from) to a balcony with a chest containing 1000 Gald and an enemy.

    Go back to the stairs room and go up one more floor and take the left exitinto a balcony outside the castle with a chest containing a Chain Mail. Be sureto equip it as you go back inside. Keep going up until you zone out.

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    Go inside the room you see there and ignore the Green Ghost (unless you happento need it). You can get a Silk Robe in this room. Now, go back down to thestairs room.

    In order to get the Blue Ghost, approach it VERY slowly and try throwing fireballs at it with Mieu. If you need to, use L1 and R1 to turn around until younail it. Then, as it's frozen, approach it to battle him.

    Do note you can only have two orbs with you, so if you get a third, the firstone will be 'overwritten'.

    The Red Ghost should be easy. Remember we moved the statues? It can't run awaynow, so just tackle it on.

    Once you have the two orbs you need, head into the room with the door andexamine it to gain passage.

    Follow the path here until you reach this large machine where a scene willtrigger. I love how Guy first looks so calm as he looks down to see Anise'shands before throwing her away. Anyway... Ignore the stairs going down andfollow the path right. You should see a Liger running away in the next screen,but not just any Liger. Yep, Arietta's Liger.

    In the stairs room, use the Healing save point as you go up and then look foran exit on the left side for another balcony inside the Castle. Grab theShakujo and equip it to Tear or Anise.

    Go back to the stairs and look for an exit on the right this time for a chestwith 1600 Gald. Keep going up all the way now.You'll see Arietta's Liger going up and Luke and Anise will bumrush after it.Luke will go and get kidnapped. Scene change.

    We see Luke strapped in the weird machine before Guy shows up and tries tostrike Sync down. He gets a hold of a weird disc before Sync jumps at him andthen gets kicked away when he's distracted, but keeps the disc. Sync thenruns away after having his mask knocked off. You get the Fonic Disc item here

    and now we gotta go back to the roof.

    Man, I really hate that kid. Sure, she has pink hair, extra points for that,but she has a really annoying voice and attitude if you ask me...

    BOSS BATTLE: ARIETTA LIGER HRESVELGR HP : 3,000 3,700 3,500Physical Attack : 98 148 135Physical Defense: 263 228 236Fonic Attack : 111 101 99Fonic Defense : 235 167 172Weakness : None None Fire

    Resists : None Wind Water

    Rewards: Apple Gel, Savory.EXP: 760.Gald: 1300.

    First of, take off the Liger. Once that's done, get the bird whatchamacallitand finally Arietta.If you don't have Item Thrower here, you might be in a tough spot when youneed to heal some characters and they aren't using requests. Just try to

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    play it safe. Remember, Free Run is your friend for escaping Fonic Artes.

    So yeah. Van will show up and says he'll deal with her. You are given thechoice of walking back or going to Kaitzur Naval Port automatically.Choose walking, we got some other business to do here.

    Sword Dancer - Part 1/3Go back to the main entrance of the Castle (inside, where the first savepoint was). You should see a sword thrust in the ground. Save before youcheck it to fight the Sword Dancer. After the battle, this part is done.BOSS BATTLE: SWORD DANCERHP : 17,000Physical Attack : 248Physical Defense: 159Fonic Attack : 126Fonic Defense : 135

    Rewards: Grass Chamber (Low rate).EXP: 3800.Gald: 1000.

    He can be rough, but just hang in there. I suggest level 10 or higher at thevery least. Yes, I know he is tough... A good tactic is to have someone lureit around the battlefield while the rest cast spells on it, but if you wantto go in and fight, be sure to actually defend, otherwise you might findyourself dead.

    Anyway, head back to the Kaitzur Naval Port.

    -[A Trip by Ship]-[Kaitzur Naval Port]-

    Once you arrive there, it seems the ship is being repaired and Van wants you

    to drop in by the Meeting Hall there for a moment. The Meeting Hall is aroundthe right area of the port, easy to find.

    Talk to Van to start the scene. Once you are rested, head to the ship on thefar west and set sail.

    -[The Power of Hyperresonance]-[Katsbert Ferry]-

    We have Luke going solo right now. Head out and Luke will hear the voice inhis head again. Once you are outside the cabin, a soldier will inform himVan wishes to speak with him. But before we get to that... Head up the hallwayand up the stiars, then check around the top-right corner for a chest with anOrange Gel. Keep going up the stairs until you reach the very top for a chest

    with an Iron Bracelet. Talk to Jade here for an interesting remark. You'll knowwhat he means later on.

    Head down and take the exit. Talk to everyone if you wish as you make your wayaround. After the talk with Tear, Luke will start to get controlled by thevoice and Van will help him calm down, as well as explaining the reason behindwhy he was being kept in his mansion.

    -[The Center of Trade, Chesedonia]-[Chesedonia]-

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    Well, we got some events to do here. Go a bit left and enter the first buildingyou see and talk to the kid, Din, there. This is a strange service, but it cannet you some Capacity Cores later on. I suggest you don't worry too much aboutit yet and instead wait until you can fly around the world at your leisure soyou can reach all Search Points for items.

    Anyway, exit and head down for a scene with the Dark Wings. There are weaponsand armor shops at the southern side of town, so be sure to check them out.Now, we have a couple of events to do.

    Noir Fanclub - Part 2/3There's a seller around the Inn on the north side of the town, talk to him andyou will mention Ayn's dues which you'll pay at the moment. Except, the duesare 1000 Gald, not 200... Choose to pay anyway and you will get a Fanzine.

    Tear's Pendant - Part 1/2Talk to the man by the medicine shop in the north side of the town. He's thecoach that Tear payed for with a jewel but it seems the guy already sold it.You have to come back later to check.

    Chesedonia Items

    In the south side of town, there are two weapon merchants. Left from theone sitting on the red carpet, there's a merchant inside one of those brownbooth thingies. Talk to him and he will ask about Baticul's prices for things.He will give you a choice of Food or Items that he will give to you.

    Ant Lion Man - Part 1/5 / Fried Chicken Recipe In the South area of town, go between the Inn and the armor shop to findthis weird guy, the Ant Lion Man. He asks for an Apple Gel, which you shouldgive to him in order to get the Fried Chicken recipe in return.

    And we are done, phew. Now, go to the middle of the town and head left to the

    large mansion you see there. Go up and inside. Watch. The laugh of Astor freaksme out...Anyway, while we are here in the mansion, go to the northern side and check thedrawer in the left room for the Time Traveling Hero, a doll item for Tokunaga.(You know, Anise's doll. You can equip them as her accessory)Leave the mansion and try to head to the southern side. A guard will come andinform you that the ship is ready and then Sync of the God-General comes atyou before you promptly run like hell to the ship.

    -[The Center of Trade, Chesedonia]-[Katsbert Ferry]-

    Scene starts by some talking about the documents Guy just got. Clever use ofthe value of Phi here if you ask me, cheap, but clever. Then we jump to Isofon

    information and, well, just keep watching.

    The ship suddenly rocks and a guard comes in saying a number of monsters areapproaching before two Oracle Knights barge in. Battle time!Once that's done with, head out and up to the deck. This little robot willthen steal a fonstone from a sailor there. Then we begin a bothersomeminigame.

    You gotta chase the robot around until you catch it. Thing is, the boat willrock as you chase it and if you are RUNNING as it rocks, you will stumble.

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    If you start falling, jam the X button to recover your balance. If you falldown, you will go into a random encounter. Just run around and when the shipstarts tumbling, quickly press and hold Circle to start walking.

    It's not really hard to catch the little robot, it's just bothersome. Anyway,once you recovery the Fonstone fragment, then the stupid will jump down intothe water... Which isn't very smart if you ask me. You will get Nobile, aCapacity Core in return. If you fail to catch it, you won't get the C.C.,so I suggest you reload. You also get a pair of Winged Boots. Now, get to thefar side of the deck and approach the stairs.

    Dist will show up, who also has a weird laugh (I mean, if you are going tolaugh maniatically, at least do it well...). He then throws the Kaiser Dist Ron you. For the record, I still love Jade's remarks."I don't know any Jades with such poor taste in friends." (C) Jade Curtiss

    BOSS BATTLE: KAISER DIST RHP : 19,000Physical Attack : 182Physical Defense: 302Fonic Attack : 139Fonic Defense : 204Weakness : Water

    Resist : None

    Rewards: Orange Gel.EXP: 800.Gald: 1500.

    Easy battle. Just be sure to guard frequently from its attacks. If he startssmashing the ground or spin, try to Free Run your way out of harm and resumethe attacking. Use whatever FoFs that show up to your advantage. Alternatively,use Splash with Jade. You should be near or at level 14 already. If not, levela bit on the enemies inside the ship so Jade can use that. Just, whatever youdo, bring Jade in. Since its F.DEF is lower than his P.DEF, you can do a bitmore damage with him.

    And Dist goes flying away. You will then arrive at Baticul.

    -[The Capital of Light, Baticul]-[Baticul]-

    Just as you arrive, Goldberg and Cecille will be there to greet you.Cecille goes away to inform Duke Fabre and we are left to our own.

    Follow the only path you have here to reach the airlift. Take it to themain city. After the scene with the Dark Wings, there's an interestingevent with Guy you can witness here. Go a bit right and down from the centerof the city, as if you were trying to go a screen down and then return up.

    That should trigger it. But, moving on...Take any of the stairs to the north you see and head to the rightuntil you see an lift-like platform, take it up.

    In the next level, head right and up for the next lift. Then, in this thirdlevel head left a bit and then north to the castle. Take the large stairs up.Watch. After that's done, exit the castle and go left to get to the DukeFabre's Manor. The game will take over for you.

    Once you regain control, head left into the Drawing Room where Natallia is.

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    This scene is so much funnier if you can use the "Proud Maid" costume titlewith Tear, though you need to transfer Titles in a further playthrough. But Idigress...After the whole talk, take the left door and go all the way up for the Duke andMadam Fabre's Chamber, go inside. After the talk, head back to the entrance fora small scene before going to Luke's chamber and resting.

    -[The Goodwill Ambassador]-[Baticul]-

    A maid will come in to wake you up. And wow, apparently the Score even hasdetails about the weather. Bet that one isn't as crappy as the meteorologistswe have... >_>Erm, sorry, personal rant. Leave the Manor and go to the castle, up to theAudience Hall we go automatically. Scenes, scenes. Luke will receive theAmbassador title here.

    Leave the Audience Hall and from the save point, take the door on your leftand in the hallway, stick to going as far left as you can to the Prison.Head down the steps there. Man, Luke is so easy to manipulate, but whatever.Go back to the entrance and exit.

    After the scene, head all the way down the lift and Anise will come to you.It seems Ion has disappeared and she will join you. When you take the nextlift, Guy will mention that Luke should see the master of a Dojo. You will

    learn about Fon Slot Chambers here. You get a Carmine Chamber AND a MoonSelector special item. Now, before we leave, we got some events to do.

    Fried Rice RecipeAfter the lesson on FSC from Miyagi, go and stay in the inn in Baticul andAnise will write down the recipe.

    Albert Style Books - Part 1/4Talk to Ramdas in the entrance hall of the Fabre residence (he has two maidsnearby) and he will mention one of the maids accidently sold four Albert-stylebooks. He mentions the seller should still be in the port, and that you should

    go look for him and give you 20,000 Gald to buy back the books.Go to Port Baticul to find the merchant, who will sell you the book for those20,000 Gald. You'll learn Demon Fist.

    Contamination Effect - Part 1/4After buying the book, leave the port and return through the airlift. A manwill try to take revenge for something on Jade, but he easily takes care ofthe guy. The group will then ask Jade how can he materialize and disappearhis spear like that and he will give a short explanation on the wholecontamination effect.

    Sigmund Strategist

    Simply get over 300 encounters in total and after hearing Miyagi's explanationon Fon Slot Chambers, listen to all of his tutorials for Guy to get this title.Guy must be the on screen character by the way. You must have all sixcharacters in your party however.

    Sigmund Style - Part 1/7Talk to Pere in the Fabre Manor until he mentions Gee at the Desert Oasis.It requires around 3 talks.

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    Jewel of Gardios - Part 1/3Go to the first room of the Fabre Manor and talk to Pere who is standingthere (I believe you need to clear at least the first step of Sigmund Stylebeforehand). He will start to explain about the sword there to Luke but Guywill stop him.

    Done? Good. Go to the right side of the lowest level and take the aircar thereto the factory.

    -[The Goodwill Ambassador]-[The Abandoned Factory]-

    I swear this music comes from Resident Evil (the first one)...Save if you wish and head right. Guy will start giving a small explanation ofthe place before Natalia shows up. Hah! Bet you didn't see that one coming.Ok, maybe you did, I mean, it was fairly obvious...

    "Anybody else think I should rip daddy's little girl a new hole?" (C) Anise.That's just so damn awesome if you ask me. So yeah, she joins you.

    Once you have control, go up the stairs there and get the chest with a MagicLens inside. Go back down the stairs and head down (as in towards the camera,

    not right) to spot another set of stairs going down. Go towards the chest butit will fall down. We'll just get back to it later.Head right all the way and bypass the ladder there to find a chest with anApple Gel, then return and go up the two sets of stairs.

    Head along the pipes, ignoring the ladder above you as we can't reach it yet.At the end of the pipes, you should see another ladder. Take it down, alongwith the next one and follow the pipes to find a Feather Cloak in the chestthat dropped some moments ago. Backtrack one ladder up and enter the doorthere.

    A scene will trigger here. Watch and when it's over, there's a ladder on thebottom left that leads to an Orange Gel. Grab it and then take the ramp up

    and activate the switch there. Board the lift up.

    Take the ladder up first to find a Scimitar at the end, then go back and downthe two ladders. Follow the pipes and when you reach the intersection, takethe south path first to obtain a Cobalt Chamber, then head up into the platformafter climbing the ladder. Approach the barrel of oil you see there and thenuse Mieu to shoot fire at it to light it up. Check the machine next to it.

    Go into the door. See the aircar near you? Go south a bit and you should spota ladder in the metallic platform where the aircar is, go down it and followthe path to a chest. The pipe will give away however, pouring oil down beforeyou can get the Apple Gel. Go back up and return to the previous room.

    Take the lift down and walk on the pipe for it to break, giving you accessto the nearby platform. Take the door you see there. Notice the oil dripping?(Well, the game WILL make you notice it.) Use Mieu's Fire at the right timefor it to light up and light the barrel as well, then return to where theAircar is and switch it on before boarding it.

    Notice the machine there controlling the flow of oil? Examine it once so thatoil starts flowing to the left, then hop back into the aircar. Look for aladder on the far right and then light up the barrel you'll find down thereby timing yourself with the dripping oil. Return to the machine and make it

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    flow to the right this time.

    Go right and activate the machine we see there and use the nearby save point ifyou want. Ignore the lift for now and follow the metallic platform. You shouldspot yet another ladder going down to a chest with 3000 Gald. Now you can boardthe lift up. Follow the path and into the entrance there.

    Take the ladder down and go up for the chest with a Panacea Bottle in it. Takea left near the chest and you should see a ladder pilled up near the savepoint, examine it to put it down so you can use it now. Go down and startpushing the barrel until it's below the dripping oil. Keep heading down onceyou push the barrel down for a chest with a Life Bottle, then go back up to thepipes and take the other left we ignored at first to make loads of oil dropinto the barrel, then go back and light it.

    Go back up to the healing save point and use it, then activate the finalmachine and board the aircar. Get ready for another boss battle.

    BOSS BATTLE: ABADDONHP : 22,000Physical Attack : 197Physical Defense: 333Fonic Attack : 186

    Fonic Defense : 271Weakness : NoneResist : None

    Rewards: Lavender.EXP: 1190.Gald: 2000.

    This is a weird boss. At first, it pretty much spams Negative Gate, but asyou keep damaging, the gooey cover will start to wear off, revealing a giantspider. Eventually, it will start popping little spiders out of nowhere thatrun in straight lines and can hit you. Needless to say, Free Run is the keyhere. Jade and Anise are good suggestions because of its lower F.DEF, but

    otherwise, Luke and Guy can still do a good job melee'ing.

    Head out the exit there for an anime sequence. Luke jumps at Asch trying torecover Ion, but as they are duking it out, Luke is baffled because Asch looksexactly like him. Well, everyone else is surprised as well besides Jade.

    -[Encounter in the Rain]-[World Map]-

    Once you are out, start following your only path in the direction of thedesert. Do note you can reach Chesedonia from here, the location is in yourmap. There's something we can do here, though it might be a bit too early...

    -[Encounter in the Rain]-[Chesedonia]-

    Curious PrincessYou have to make 5 item requests from Din in order to get this title ANDhave checked at least 6 different Search Points. There's a Search Pointnearby that will net you some good items for making WAY better weaponshere, so you can use them for your five trades and make your game easier.(Especially if you are on Unknown mode...)

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    Anyway, head to the middle of the desert to find the Oasis.

    -[A Calling Voice]-[The Desert Oasis]-

    As you enter, Luke will start hearing another voice, only this time it's adifferent one. It's Asch actually, who tells you they are in the Zao Ruins.Talk to the people, who will mention the Ruins are to the east, but we aren'tgoing there yet, we have an event here.

    Sigmund Style - Part 2/7Go into the Grocery and speak to the old man all the way in the back, Gee.He will give Guy a Hod Citizen Registry. This concludes part 2.

    Rest, buy items, save, and leave the Oasis and head East. You should be ableto spot the ruins quite easily.

    -[A Calling Voice]-[Zao Ruins]-

    Go up for a scene before you go inside.Follow the only path down, and in the bottom floor, look for a chest on theupper right for an Apple Gel. Go south. Keep heading straight south and examine

    the floating, brown-ish rock there and Mieu will learn Mieu Attack. Go back upand take the left path down this time.

    In this room there's a path to the right of the boulders that leads to 2400Gald, pick it up and then go smash the rocks to keep going. On the right sideof the bridge, pay attention for another pile of boulders blocking a chestwith an Orange Gel. Save if you wish.

    In the next room, follow the only way opening the chest in the way to obtaina Panacea Bottle. Go around the curve and up the stairs. A piece of the bridgeabove you will fall, blocking your path to the chest containing Stre Forte,a Capacity Core, but simply use Mieu Attack to smash your way through. Exitto the right from this screen.

    Follow the path north and go left at the fork for a Life Bottle, then takethe right road and follow it. You should be able to find both a Carmine Chamberand a Cobalt Chamber on your way through.

    Follow the only path to the healing save point, use it, and move forward.More scenes and then get ready.

    BOSS BATTLE: SYNC LARGO HP : 13,000 17,000Physical Attack : 210 265Physical Defense: 222 210

    Fonic Attack : 154 161Fonic Defense : 150 100Weakness : None NoneResist : None None

    Rewards: Grass Chamber, Verbena, Garnet.EXP: 1600.Gald: 2400.

    Try to take out Sync at first, since he has the lowest HP of the two. As usual,

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    keep Tear healing and unleash everything you have on Sync. Try using theArte Users Strategy Target for better results if you wish, otherwise, it'sthe same deal as ever. Largo's attacks are powerful and have a wide reach,so make sure you are out of range or guard frequently.With their F.DEF lower, Jade is a good choice here as usual.

    Approach the memory circle and you will notice these sparks flying from it,this means you can use a Wing Bottle to return to the entrance. You get a freeWing Bottle here, so go ahead and use it if you want. Either way, we areheading for Chesedonia now.

    -[The Curse Slot]-[Chesedonia]-

    Head towards the Inn after Luke's headache, and then he will sort of startbeing possessed, drawing his sword at Tear before collapsing. Once you regaincontrol, we got some business to do first...

    Ant Lion Man - Part 2/5Same as before, go to the Ant Lion Man and give him a Scimitar along with aMagic Lens. You get an Orange Gel in return. Done. You can buy both itemshere in Chesedonia, though it'll be weird for you to lack Magic Lenses...

    Go north-east on the north side into the Malkuth Consulate. Go inside the onlydoor there and follow the corridor. Watch. We then arrive in...

    -[Distant Feelings]-[Kaitzur Naval Port]-

    This is your last chance to fight the Sword Dancer if you didn't before. Ifyou don't defeat him this time, you can't fight him later.

    Also, we have two other events to take care off before we keep going.

    Sigmund Style - Part 3/7

    Head back to Kaitzur, on the north side. Look for a man right outside theinn and talk to him. Guy will learn Tempest from him.

    Noir Fanclub - Part 3/3Head ALL the way back to St. Binah and go to the part where we first met Ayn,where you'll confront him about the money due. He will give you the 800 youspent on his behalf and let you keep the Fanzine. That's it, honestly.

    The Deo Pass is northeast from Kaitzur Naval Port, head there.

    -[Distant Feelings]-[Deo Pass]-

    See the tree there? Mieu Attack it in order to get an Apple Gel, then smash thelarge boulder blocking your path. Follow the path up, if you hit this tree,you will go into a random encounter with a treant.Either way, head down for a chest with 1600 Gald covered by a rock. Go back upand take the right path. Follow the path to the next screen.

    Attack the next tree you see for a Panacea Bottle and then go left to get aGothic Mace. Return to where we got the Panacea Bottle and take the upper rightpath this time. When you reach a triple fork, take the right path under the

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    bridge and hit the tree for 1800 Gald. Now cross the bridge. Event time.

    Save if you wish and continue along. When you reach the split, take the upperleft and break the rock to find a Cobalt Chamber. Take the south-west pathdown. In the next screen, head southeast at the split and hit the tree to getan Apple Gel. Take the south path and in the next screen, slam the tree to makea box fall in the house below.

    Backtrack to the previous screen and take the east path. We can't go intothe house from here, so just save and keep heading down. At the fork, headwest and up into another screen to get an Orange Gel. We just passed a treein the previous screen, hit it to get another Apple Gel. On the fork, takethe southeast path twice and then go east and up to find a ladder into thehouse so you can grab the Steel Bow. Go back to the triple fork and hit therock and go through for another rock guarding 1500 Gald.

    Then just follow the gravel path down to find Legretta. After an exchange ofwords, we battle.

    BOSS BATTLE: LEGRETTAHP : 31,000Physical Attack : 357Physical Defense: 319

    Fonic Attack : 224Fonic Defense : 196Weakness : NoneResist : Light

    Rewards: Sephira, Chamomile.EXP: 2100.Gald: 2500.

    She's fast with her guns, so try not to stay still for too long. Free Run asusual is your friend. Legretta can cast, so try to stop her if she does. FreeRun away from any spells she manages to pull off of course.It's very unlikely you can use Mystic Artes just yet, so as usual, keep Jade

    in the party for she has a weaker F.DEF. Do be careful of her attacks however,she has a somewhat high P.ATK.

    Leave the Deo Pass and into the world map. You should see Akzeriuth near toyour east.

    -[The Horrible State of the Mines]-[Akzeriuth]-

    As you start, head right into the house there, and talk to the man inside toget 3 Apple Gels, 3 Orange Gels, 1 Life Bottle and 1 Panacea Bottle. Head downthe ramp and you can find an Inn along with some stores. Rest and gear upwith whatever you need, then go back a bit to the lift and take it down so you

    can enter Tunnel 14. Tear will leave you when you are about to enter it though,so be sure to put in Natalia if she wasn't in your group for healing.

    Stick to the left once inside to get the Panacea Bottle before you move to theright and stick down so you can exit below to get a pair of Archery Gloves.Go back in and move forward into the tunnel. Stick to the left to find anotherpassage with a Steel Circlet in it. Keep moving forward into the next screen.

    Follow the path to see the easy-to-spot chest with a Life Bottle inside atunnel, fetch it and keep going down. Take the next tunnel you see on your

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    3 Apple Gels, give them to him.

    Go to the main building then and head up the stairs, into the room there. Talkto Teodoro on the far end. Agree to leaving and you'll be back in the worldmap in the outer lands. As a personal suggestion, go to Baticul to buy Ricefrom the store there, you need five pieces by the time we regain control withLuke back in Yulia City.

    -[The Eyes in the Mirror]-[World Map]-

    Belkend is, well... See the continent where Baticul is? It's on the far westtip. You actually need to reach Port Belkend first, THEN you can walk toBelkend itself.

    From Port Belkend, simply head south to reach the city of Belkend.

    -[The Eyes in the Mirror]-[Belkend]-

    We got an event to do here first.

    Soba NoodlesLook for a metal platform that you can go under. It might take some search

    but it's there. Then follow the path and open the furnace at the end.Help the person you see inside and you'll get the recipe in return.

    Once that's done with, go west and up the stairs. See the crates up north?You can use Mieu to smash them, but since Mieu's down in Yulia City...Simply go inside the Research Lab. Take the only door there, north again, theneast, north again. That should do it. After the scene, Jade will get the'Father of Fomicry' title. Now, exit the lab and Guy will leave your party.

    We gotta go to the Ortion Cavern, but first... Go to Port Sheridan, it'sslightly north and to the west of Port Belkend, on the continent to the left.

    Nick, the Blind ArcherLook for an old man surrounded by three guys on the left side. Save him andNatalia gets Gallant Barrage.

    Now, go to the Ortion Cavern. It's on the same continent, on the south side,in that weird 'inlet' of the land.

    -[Fomicry]-[Ortion Cavern]-

    Follow the path, you should be able to fetch a Ruby Wand on the way. Keepgoing right for an event before getting the Life Bottle there.

    Follow the straight path as you make your way through. You should find aGrass Chamber in the next screen, and at the next, head south first to geta Nimble Rapier and then take the north path. Follow the only path for morescenes.

    Be sure to save as you head back, we got a boss battle coming.

    BOSS BATTLE: ANCYLOPOLYP Pulp

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    HP : 35,000 1,000Physical Attack : 344 164Physical Defense: 350 350Fonic Attack : 283 283Fonic Defense : 282 282Weakness : NoneResist : None

    Rewards: Aquamarine, Basil.EXP: 3500 +100 for every Pulp.Gald: 5000 +100 for every Pulp.

    Same tactics as usual. Try to take care of the Pulps every now and then.When the thing goes into its shell, use the opportunity to heal up or castsome support spells. It's not that hard of a battle. I would say bring Jadeas usual, but he has to be there anyway...

    Head back towards the Tartarus and after another scene, we go back to Luke.

    -[Dirtied Hands]-[Yulia City]-

    After Luke wakes up, he will automatically go to the flower field were Tearis. During the talk, an anime-sequence fires up where Luke cuts his hair.

    If Luke was wearing a Costume title at this point, a few lines of dialoguewill be added with Tear saying how Luke had to remove his 'wig' first toactually cut his hair. XDGo to the main building and up to talk with Teodoro. He will mention the YuliaRoad to go back to the Outer Lands, but, we have stuff to do first.

    Yulia City Items - Part 2/3Talk to the same man, who now wants 5 Rice. Done. Note this guy will ask for5 Maces the next time. You can get them in St. Binah, among others, so be sureto fetch them when you go there.

    Character Disc

    Go to the backroom in the first floor of Tear's house to gain access to theCharacter Disc.

    Yulia's Hymns - Part 1/2Before you go to talk to Teodoro (well, before you are able to), a person willtell Tear to stop by her place later. After talking with Teodoro, head downthe stairs and enter the middle entrance and talk to the person for Tear tolearn Holy Song.

    Now, in the same room where the Character Disc is, you can get Scild Forte, a

    Capacity Core. Go up to Tear's Room and watch. You will get the Principles ofFonology book here. Go to the main building, save, then go up and take theright exit. Head up to the Aramis Spring when given the choice.

    -[The New Journey's Flavor]-[Aramis Spring]-

    Follow the only path and get the Carmine Chamber on the way before enteringthe cave. Guy will rejoin you here, getting the 'Friend for Life' title. Takethe south/south-west path to get 6000 Gald along the way and then take a leftto the next screen.

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    Fight your way to the Silver Mail partially submerged and follow the path,Mieu Fire-ing the roots as you go. You should find a Panacea Bottle in thepretty straight-forward path now along with a Nimble Rapier if you head leftat the only fork you'll see here. The other path leads to the exit, wherewe'll meet up with Jade once more. Leave the place.

    In the World Map, follow the road to the east into the Hill of the Forth Stela.Simply exit on the other side and go to Daath nearby.

    -[The New Journey's Flavor]-[Daath]-

    Ok, in the first area we got some shops and stuff. But, with a new town, wehave things to do...

    Fonic Music Discs - Part 1/7Go to the lower-left corner, up the stairs, to get Prelude. A Fonic Disc.

    Pizza RecipeLook for a small restaurant-like place (near the item shop) for a guy there.Talk to him and you'll get the recipe.

    Hyperresonance Training - Part 1/4Simply rest in the inn to start with Luke's Hyperresonance Training.

    There's a chest near the zone change, by the Item Shop with Espirit Forte, aCapacity Core, so don't miss it. Stock up on items, gear up or whatever and goup a screen.

    -[Daath, Headquarters of the Order of Lorelei]-[Daath]-

    Approach the stairs and Anise will join you again.

    Go all the way up and into the Cathedral. Up into the Chapel, to talk toTritheim. You will gain the Permit from him. Now, go back a screen and take theleft exit into the Library.

    Sushi RecipeSimply examine the book in the table to learn it.

    Now, go back out and head into the right door. Take the next door to the rightand follow the path all the way. After the door above a flight of stairs, lookfor the one in the corner, take it and follow that path to...

    -[Rescue]-[Oracle Headquarters]-

    Go to left to watch a scene. Then, using Mieu Attack, hit the gong to lurethe soldier out. Take him out and enter the room, grabbing the 5500 Gald andLemon Gel. You can't do anything about the chests up there, so let them be asyou go north.

    Go up the stairs and take the Miracle Gel at the end, then hit the gong.Go down and inside the door to find a Carmine Chamber. Exit and head down thestairs we just passed to the south.

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    Follow the path around to the north-east, ignoring the flight of stairs on theway. You should see a lift and a gong. First of, ride the lift and knock outthe guard before going back down and hitting the gong, otherwise the guard thatcomes out will simply go back inside, but if the other guard is down, he willstay to 'investigate'. Dispose of him and go inside to get a Green Ribbon.

    Exit and take back down the lift, then head left and down the stairs. Now,this next door is a bit tricky, but we'll leave it for later. There's a savepoint nearby if you want to use it, but head to the right into the doorafter hitting the gong. There are seven rooms here, three on each side.Bottom Left: Cobalt Chamber.Middle Left: Balla Forte C.C.Middle Right: Silver Cl