Taking the Web to the Next Dimension (Martin Naumann)

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Taking the web to the next dimension Using WebGL and WebVR

Transcript of Taking the Web to the Next Dimension (Martin Naumann)

Taking the web to the next dimension

Using WebGL and WebVR

Who am I?

Software Engineer @ Archilogicfrom Zurich github.com/avgp twitter.com/g33konaut ox86.tumblr.com

Our journey today

● Introduction● Interactivity & 3D● Immersion with Virtual Reality

Introduction

Sharing information

Sharing impressions

Sharing moments

Sharing not just a single glimpse

Sharing what’s in our head

So far

● all of this was static● two-dimensional content● external perspective

On the web

On the web

Images

Videos

3D & Interactivity

Can we use it?

Source: http://webglstats.com/

Recap

● better spatial representation of data● more flexibility in layout and visible content● new interaction modes

So far

● we covered static and dynamic content● two-dimensional and three-dimensional● still only external perspective

Immersionwith Virtual Reality

Giving people superpowers... the computer is the most remarkable tool that we've ever come up with.

It's the equivalent of a bicycle for our minds

Now what if...

...we could bring people into the scene?

...make them interact in a natural way?

...deliver truly emotional experiences?

When sharing a moment

wouldn’t it be amazing to be in it?

Virtual Reality, 1962

Virtual Reality, 1968

Virtual Reality, 1994

Virtual Reality, 1995

Virtual Reality, $273

Virtual Reality, 2014

Oculus Rift - $350

Google Cardboard - $5

WebVR beyond the demo

But...

Challenges ahead!

Current VR challenges

● Simulator sickness

Current VR challenges

● New interactions and UI concepts

Wrap up

● 3D on the web is mature now● Interesting visualisation capabilities● New interaction modes available● WebVR is evolving● Give your users superpowers!

Thank you!

Slides @ http://bit.ly/fowd-3dweb

Twitter: @g33konautWeb: archilogic.com