T E A M · escape team is the most fun when played with 2-4 players. Every mission consists of...
Transcript of T E A M · escape team is the most fun when played with 2-4 players. Every mission consists of...
escapeT E A M
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escape team is the most fun when played
with 2-4 players.
Every mission consists of different phases. The
solution code of each phase must be entered in
the escape team app, one by one, beginning
with phase 1.
We recommend to spread all of the mission‘s
pages on the table in front of you, cutting them
when necessary, and working on them together
in parallel.
Print this document,
each page on a single
piece of paper. You‘ll
need the individual
pages.
The following pages
contain the »Training
Mission« as well as
Mission 1: »Central
Station«.
Every mission‘s overview has a list of required material (scissors, pens, ...). Make sure that everything is ready to hand. We recommend using colorful, easily distinguishable pens. Also, pencils and erasers could be helpful ...
Start the escape team app. The game‘s story is told through audio messages and sounds will notify you of new clues, so activate sound on your device. In the app, choose your mission to let your adventure begin ...
print it work together
be prepared
get ready
escapeT E A M
This is a really easy mission, in-
troducing you to the basics of
Escape Team. If you do not make it
in time, never ever think about
disarming a real bomb …
PAGE 1/3
max. 10 min.
2-4
� scissors
� pens, paper
Fools!This bomb is disarmed in THREE PHASES. I bet you‘re not going to finish even
the first one. If you really want to try, go ahead: Every single one of my
puzzles leads to a FIVE-DIGIT CODE for its phase. If you think that you solved a
phase, enter its code into the app and confirm it by pressing „OK“.*
*If you enter a wrong code, there will be
a time penalty, of course! Tick-tock!
TRAINING MISSION ET-00-A
ESCAPE TEAM ### TRAINING MISSION ### PAGE 2/3
T W O
O N E
F O U R
N I N E
Z E R O
Phase 1
Phase 2
Phase 3 D O W N
U P S I D E
ESCAPE TEAM ### TRAINING MISSION ### PAGE 3/3
A A
B B
C C
D D
E E
F F
G G
H H
I I
J J
K K
L L
M M
N N
O O
P P
Q Q
R R
S S
T T
U U
V V
W W
X X
Y Y
Z Z
Morse Code
ESCAPE TEAM ### MEMBERSHIP CARD ### PAGE 1/1
OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENTITY
SIGNATURENAME
ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENT
IT
Y ESCALATION PREVENTIO
N ENT
ITY
OFFICIAL MEMBER - OFFICIAL ME
MBER - OFFICIAL MEMB
ER - OFFICIAL MEMBER -
OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENTITY
SIGNATURENAME
ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENT
IT
Y ESCALATION PREVENTIO
N ENT
ITY
OFFICIAL MEMBER - OFFICIAL ME
MBER - OFFICIAL MEMB
ER - OFFICIAL MEMBER -
OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENTITY
SIGNATURENAME
ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENT
IT
Y ESCALATION PREVENTIO
N ENT
ITY
OFFICIAL MEMBER - OFFICIAL ME
MBER - OFFICIAL MEMB
ER - OFFICIAL MEMBER -
OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENTITY
SIGNATURENAME
ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENT
IT
Y ESCALATION PREVENTIO
N ENT
ITY
OFFICIAL MEMBER - OFFICIAL ME
MBER - OFFICIAL MEMB
ER - OFFICIAL MEMBER -
OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENTITY
SIGNATURENAME
ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENT
IT
Y ESCALATION PREVENTIO
N ENT
ITY
OFFICIAL MEMBER - OFFICIAL ME
MBER - OFFICIAL MEMB
ER - OFFICIAL MEMBER -
OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD OFFICIAL MEMBERSHIP ID CARD ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENTITY
SIGNATURENAME
ESCALATION PREVENTION ENTITY ESCALATION PREVENTION ENT
IT
Y ESCALATION PREVENTIO
N ENT
ITY
OFFICIAL MEMBER - OFFICIAL ME
MBER - OFFICIAL MEMB
ER - OFFICIAL MEMBER -
Take some nice photos of your completed
mission (avoid spoilers, though!), post
about it on social media, email a link to
your posting to [email protected] and
we‘ll happily send you six voucher codes for
Mission 5: »Subway«: one for you and five for
your friends!
BONUSMISSION
escapeT E A M
ET-01-A
PAGE 1/4
MISSION 1:CENTRAL STATION
This mission tests your team-play
abilities. Work cooperatively, let
others know what you‘re thinking,
stay calm – and you won’t have any
problems with this bomb.
max. 15 min.
2-4
� scissors
� pens, paper
Phase 1
Black Rook from a2 to a1.
ESCAPE TEAM ### MISSION 1: »CENTRAL STATION« ### PAGE 2/4
Phase 2
Phase 3 Our code consists of the digits 0, 3, 4, 5 and 8. But in which
order? The 4 is on the 5‘s right, but not necessarily directly
next to it. 0 and 5 keep a maximum distance. The 3 is between
the two numbers that usually follow it. The two digits on the
right add up to the same number as the two digits on the left.
White Queen from b3 to b5. Black Bishop from f7 to g6.
D
CEE
EE
B
AEE
E
E
A
�
White Bishop from e4 to d3.
ESCAPE TEAM ### MISSION 1: »CENTRAL STATION« ### PAGE 3/4
Phase 4
Black Rook from c2 to c1White Bishop from h3 to g4Black Bishop from h7 to f5White Queen from a4 to c4Black Rook from c1 to b1White Bishop from g4 to f3Black Bishop from f5 to e6White Rook from h1 to e1Black Rook from b1 to b2White Queen from c4 to b3Black Bishop from e6 to f7White Bishop from f3 to e4Black Rook from b2 to a2...
ESCAPE TEAM ### MISSION 1: »CENTRAL STATION« ### PAGE 4/4
*
*
*
**
*
*
*
*
*
ALPHA
BETA
GAM A
DELTA
EPSILON
ZETA
ETA
IOTA
KAP A
NORTH
LAMBDA
*
** *
*
*
**
*
*
*
** *
*
*
*
*
*
*
*
*
*
Temporarily fold the space-time continuum in the following ways: Eta falls onto Iota,
Alpha falls onto Zeta, Lambda falls onto Delta, Gamma falls onto Kappa and Epsilon
falls onto Beta. Starting in the north, following the clock: How many stars are in the
arms of the supernova star?
Phase 5