switching1-140104012945-phpapp02

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switching1-140104012945-phpapp02

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• It is a Physical layer device (Layer 1)

• It is Dummy Device

• It works with 0’s and 1’s (Bits)

• It works with broadcasting

• It works with shared bandwidth

• It is has 1 Broadcast Domain and 1 Collision Domain

• Collisions are identified using Access Methods called

CSMA/CD and CSMA/CA

Hub

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Broadcast Domain & Collision Domain

• Broadcast Domain

Set of all devices that receive broadcast frames

originating from any device within the set.

• Collision domain

In Ethernet, the network area within which frames that

have collided are propagated is called a collision

domain.

• A collision domain is a network segment with two or

more devices sharing the same bandwidth.

• Repeaters and hubs propagate collisions, LAN switches,

bridges, and routers do not.

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• Active Hubs uses power supply and

regenerates the data (i.e.) strengthens the

signals in case of disturbances.

• Passive Hubs doesn’t use power supply and it will not

regenerate the data (i.e.) doesn’t strengthen the signals

in case of disturbances. It is used only to share the

physical media

• Intelligent Hubs are sometimes called as smart hubs.

These devices basically function as active hubs, but also

include a microprocessor chip and diagnostic

capabilities and are useful in troubleshooting situations.

Types of Hubs

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• It is Datalink layer device (Layer 2)

• Its is An Intelligent device

• It works with Physical addresses (i.e. MAC addresses)

• It works with fixed bandwidth

• It works with Flooding and Unicast

• It has 1 Broadcast domain and Number of Collision

domains depends upon the number of ports.

• It maintains a MAC address table

Switch

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Types of Switches

• Manageable switches

On a Manageable switch, an IP address can be assigned

and configurations can be made. It has a console port .

• Unmanageable switches

On an Unmanageable switch, configurations cannot be

made, an IP address cannot be assigned as there is no

console port.

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Bridge Vs Switch

• Bridges are software

based

• Bridges have low port

density

• Generally used for

connecting two

different topologies

(Segments)

• Switches are hardware

based

• Switches have high

port density

• Generally used for

connecting single

topology (Segment)

Bridge Switch

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• It is a Network layer device (Layer 3)

• Its is an Intelligent device

• It works with Logical Addressing (i.e. IP,IPX,AppleTalk)

• It works with Fixed bandwidth

• Number of Broadcast domains and Number of Collision

domains depends upon the number of interfaces.

Router

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How many Broadcast & Collision Domains

E0 E1

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Broadcast Domains

E0 E1

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Collision Domains

E0 E1

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Cisco divided the Switches into 3 Layers

• Access Layer Switches

Switches Series : 1900 & 2900

• Distribution Layer Switches

Switches Series : 3000 & 5000

• Core Layer Switches

Switches Series : 7000, 8000 & 10,000

Cisco’s Hierarchical Design Model

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Access Layer Switch

Catalyst 1900

Catalyst 2900

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Three types of Switching Mode :

• Store & Forward

– A Default switching method for distribution layer switches.

– Latency : High

– Error Checking : Yes

• Fragment Free

– It is also referred to as Modified Cut-Through

– A Default Switching method for access layer switches.

– Latency : Medium

– Error Checking : On 64 bytes of Frame

• Cut through

– A Default switching method for the core layer switches

– Latency : Low

– Error Checking : No

Switching Mode

Latency is the total time taken for a Frame to pass through the

Switch. Latency depends on the switching mode and the

hardware capabilities of the Switch.

Latency is the total time taken for a Frame to pass through the

Switch. Latency depends on the switching mode and the

hardware capabilities of the Switch.

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Store & Forward

Whenever, a Frame is received by the SwitchWhenever, a Frame is received by the Switch

Stores the Complete FrameStores the Complete Frame

Runs CRC on Complete FrameRuns CRC on Complete Frame

If, ErrorIf, Error If, No ErrorIf, No Error

Contact SourceTransport Layer

Contact SourceTransport Layer Check MATCheck MAT

If, Entry is there

If, Entry is there

If, Entry is notthere

If, Entry is notthere

UnicastUnicast FloodingFlooding

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Fragment Free

Whenever, a Frame is received by the SwitchWhenever, a Frame is received by the Switch

Checks the first 64 Bytes of the FrameChecks the first 64 Bytes of the Frame

Runs CRC on 64 bytes of the FrameRuns CRC on 64 bytes of the Frame

If, ErrorIf, Error If, No ErrorIf, No Error

Contact SourceTransport Layer

Contact SourceTransport Layer Check MATCheck MAT

If, Entry is there

If, Entry is there

If, Entry is notthere

If, Entry is notthere

UnicastUnicast FloodingFlooding

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Cut through

Whenever, a Frame is received by the SwitchWhenever, a Frame is received by the Switch

Check MATCheck MAT

If, Entry is there

If, Entry is there

If, Entry is notthere

If, Entry is notthere

UnicastUnicast FloodingFlooding

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Catalyst 1900

12 A B1110987654321

10BaseT

External of Switch

Fast Ethernet 100 mbps Ports

10 mbps Ports